1 //===--- CrashRecoveryContext.cpp - Crash Recovery ------------------------===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 
10 #include "llvm/Support/CrashRecoveryContext.h"
11 #include "llvm/Config/config.h"
12 #include "llvm/Support/ErrorHandling.h"
13 #include "llvm/Support/ManagedStatic.h"
14 #include "llvm/Support/Mutex.h"
15 #include "llvm/Support/ThreadLocal.h"
16 #include <setjmp.h>
17 using namespace llvm;
18 
19 namespace {
20 
21 struct CrashRecoveryContextImpl;
22 
23 static ManagedStatic<
24     sys::ThreadLocal<const CrashRecoveryContextImpl> > CurrentContext;
25 
26 struct CrashRecoveryContextImpl {
27   // When threads are disabled, this links up all active
28   // CrashRecoveryContextImpls.  When threads are enabled there's one thread
29   // per CrashRecoveryContext and CurrentContext is a thread-local, so only one
30   // CrashRecoveryContextImpl is active per thread and this is always null.
31   const CrashRecoveryContextImpl *Next;
32 
33   CrashRecoveryContext *CRC;
34   ::jmp_buf JumpBuffer;
35   volatile unsigned Failed : 1;
36   unsigned SwitchedThread : 1;
37 
38 public:
CrashRecoveryContextImpl__anon9a96d2030111::CrashRecoveryContextImpl39   CrashRecoveryContextImpl(CrashRecoveryContext *CRC) : CRC(CRC),
40                                                         Failed(false),
41                                                         SwitchedThread(false) {
42     Next = CurrentContext->get();
43     CurrentContext->set(this);
44   }
~CrashRecoveryContextImpl__anon9a96d2030111::CrashRecoveryContextImpl45   ~CrashRecoveryContextImpl() {
46     if (!SwitchedThread)
47       CurrentContext->set(Next);
48   }
49 
50   /// \brief Called when the separate crash-recovery thread was finished, to
51   /// indicate that we don't need to clear the thread-local CurrentContext.
setSwitchedThread__anon9a96d2030111::CrashRecoveryContextImpl52   void setSwitchedThread() {
53 #if defined(LLVM_ENABLE_THREADS) && LLVM_ENABLE_THREADS != 0
54     SwitchedThread = true;
55 #endif
56   }
57 
HandleCrash__anon9a96d2030111::CrashRecoveryContextImpl58   void HandleCrash() {
59     // Eliminate the current context entry, to avoid re-entering in case the
60     // cleanup code crashes.
61     CurrentContext->set(Next);
62 
63     assert(!Failed && "Crash recovery context already failed!");
64     Failed = true;
65 
66     // FIXME: Stash the backtrace.
67 
68     // Jump back to the RunSafely we were called under.
69     longjmp(JumpBuffer, 1);
70   }
71 };
72 
73 }
74 
75 static ManagedStatic<sys::Mutex> gCrashRecoveryContextMutex;
76 static bool gCrashRecoveryEnabled = false;
77 
78 static ManagedStatic<sys::ThreadLocal<const CrashRecoveryContext>>
79        tlIsRecoveringFromCrash;
80 
~CrashRecoveryContextCleanup()81 CrashRecoveryContextCleanup::~CrashRecoveryContextCleanup() {}
82 
~CrashRecoveryContext()83 CrashRecoveryContext::~CrashRecoveryContext() {
84   // Reclaim registered resources.
85   CrashRecoveryContextCleanup *i = head;
86   const CrashRecoveryContext *PC = tlIsRecoveringFromCrash->get();
87   tlIsRecoveringFromCrash->set(this);
88   while (i) {
89     CrashRecoveryContextCleanup *tmp = i;
90     i = tmp->next;
91     tmp->cleanupFired = true;
92     tmp->recoverResources();
93     delete tmp;
94   }
95   tlIsRecoveringFromCrash->set(PC);
96 
97   CrashRecoveryContextImpl *CRCI = (CrashRecoveryContextImpl *) Impl;
98   delete CRCI;
99 }
100 
isRecoveringFromCrash()101 bool CrashRecoveryContext::isRecoveringFromCrash() {
102   return tlIsRecoveringFromCrash->get() != nullptr;
103 }
104 
GetCurrent()105 CrashRecoveryContext *CrashRecoveryContext::GetCurrent() {
106   if (!gCrashRecoveryEnabled)
107     return nullptr;
108 
109   const CrashRecoveryContextImpl *CRCI = CurrentContext->get();
110   if (!CRCI)
111     return nullptr;
112 
113   return CRCI->CRC;
114 }
115 
registerCleanup(CrashRecoveryContextCleanup * cleanup)116 void CrashRecoveryContext::registerCleanup(CrashRecoveryContextCleanup *cleanup)
117 {
118   if (!cleanup)
119     return;
120   if (head)
121     head->prev = cleanup;
122   cleanup->next = head;
123   head = cleanup;
124 }
125 
126 void
unregisterCleanup(CrashRecoveryContextCleanup * cleanup)127 CrashRecoveryContext::unregisterCleanup(CrashRecoveryContextCleanup *cleanup) {
128   if (!cleanup)
129     return;
130   if (cleanup == head) {
131     head = cleanup->next;
132     if (head)
133       head->prev = nullptr;
134   }
135   else {
136     cleanup->prev->next = cleanup->next;
137     if (cleanup->next)
138       cleanup->next->prev = cleanup->prev;
139   }
140   delete cleanup;
141 }
142 
143 #ifdef LLVM_ON_WIN32
144 
145 #include "Windows/WindowsSupport.h"
146 
147 // On Windows, we can make use of vectored exception handling to
148 // catch most crashing situations.  Note that this does mean
149 // we will be alerted of exceptions *before* structured exception
150 // handling has the opportunity to catch it.  But that isn't likely
151 // to cause problems because nowhere in the project is SEH being
152 // used.
153 //
154 // Vectored exception handling is built on top of SEH, and so it
155 // works on a per-thread basis.
156 //
157 // The vectored exception handler functionality was added in Windows
158 // XP, so if support for older versions of Windows is required,
159 // it will have to be added.
160 //
161 // If we want to support as far back as Win2k, we could use the
162 // SetUnhandledExceptionFilter API, but there's a risk of that
163 // being entirely overwritten (it's not a chain).
164 
ExceptionHandler(PEXCEPTION_POINTERS ExceptionInfo)165 static LONG CALLBACK ExceptionHandler(PEXCEPTION_POINTERS ExceptionInfo)
166 {
167   // Lookup the current thread local recovery object.
168   const CrashRecoveryContextImpl *CRCI = CurrentContext->get();
169 
170   if (!CRCI) {
171     // Something has gone horribly wrong, so let's just tell everyone
172     // to keep searching
173     CrashRecoveryContext::Disable();
174     return EXCEPTION_CONTINUE_SEARCH;
175   }
176 
177   // TODO: We can capture the stack backtrace here and store it on the
178   // implementation if we so choose.
179 
180   // Handle the crash
181   const_cast<CrashRecoveryContextImpl*>(CRCI)->HandleCrash();
182 
183   // Note that we don't actually get here because HandleCrash calls
184   // longjmp, which means the HandleCrash function never returns.
185   llvm_unreachable("Handled the crash, should have longjmp'ed out of here");
186 }
187 
188 // Because the Enable and Disable calls are static, it means that
189 // there may not actually be an Impl available, or even a current
190 // CrashRecoveryContext at all.  So we make use of a thread-local
191 // exception table.  The handles contained in here will either be
192 // non-NULL, valid VEH handles, or NULL.
193 static sys::ThreadLocal<const void> sCurrentExceptionHandle;
194 
Enable()195 void CrashRecoveryContext::Enable() {
196   sys::ScopedLock L(*gCrashRecoveryContextMutex);
197 
198   if (gCrashRecoveryEnabled)
199     return;
200 
201   gCrashRecoveryEnabled = true;
202 
203   // We can set up vectored exception handling now.  We will install our
204   // handler as the front of the list, though there's no assurances that
205   // it will remain at the front (another call could install itself before
206   // our handler).  This 1) isn't likely, and 2) shouldn't cause problems.
207   PVOID handle = ::AddVectoredExceptionHandler(1, ExceptionHandler);
208   sCurrentExceptionHandle.set(handle);
209 }
210 
Disable()211 void CrashRecoveryContext::Disable() {
212   sys::ScopedLock L(*gCrashRecoveryContextMutex);
213 
214   if (!gCrashRecoveryEnabled)
215     return;
216 
217   gCrashRecoveryEnabled = false;
218 
219   PVOID currentHandle = const_cast<PVOID>(sCurrentExceptionHandle.get());
220   if (currentHandle) {
221     // Now we can remove the vectored exception handler from the chain
222     ::RemoveVectoredExceptionHandler(currentHandle);
223 
224     // Reset the handle in our thread-local set.
225     sCurrentExceptionHandle.set(NULL);
226   }
227 }
228 
229 #else
230 
231 // Generic POSIX implementation.
232 //
233 // This implementation relies on synchronous signals being delivered to the
234 // current thread. We use a thread local object to keep track of the active
235 // crash recovery context, and install signal handlers to invoke HandleCrash on
236 // the active object.
237 //
238 // This implementation does not to attempt to chain signal handlers in any
239 // reliable fashion -- if we get a signal outside of a crash recovery context we
240 // simply disable crash recovery and raise the signal again.
241 
242 #include <signal.h>
243 
244 static const int Signals[] =
245     { SIGABRT, SIGBUS, SIGFPE, SIGILL, SIGSEGV, SIGTRAP };
246 static const unsigned NumSignals = array_lengthof(Signals);
247 static struct sigaction PrevActions[NumSignals];
248 
CrashRecoverySignalHandler(int Signal)249 static void CrashRecoverySignalHandler(int Signal) {
250   // Lookup the current thread local recovery object.
251   const CrashRecoveryContextImpl *CRCI = CurrentContext->get();
252 
253   if (!CRCI) {
254     // We didn't find a crash recovery context -- this means either we got a
255     // signal on a thread we didn't expect it on, the application got a signal
256     // outside of a crash recovery context, or something else went horribly
257     // wrong.
258     //
259     // Disable crash recovery and raise the signal again. The assumption here is
260     // that the enclosing application will terminate soon, and we won't want to
261     // attempt crash recovery again.
262     //
263     // This call of Disable isn't thread safe, but it doesn't actually matter.
264     CrashRecoveryContext::Disable();
265     raise(Signal);
266 
267     // The signal will be thrown once the signal mask is restored.
268     return;
269   }
270 
271   // Unblock the signal we received.
272   sigset_t SigMask;
273   sigemptyset(&SigMask);
274   sigaddset(&SigMask, Signal);
275   sigprocmask(SIG_UNBLOCK, &SigMask, nullptr);
276 
277   if (CRCI)
278     const_cast<CrashRecoveryContextImpl*>(CRCI)->HandleCrash();
279 }
280 
Enable()281 void CrashRecoveryContext::Enable() {
282   sys::ScopedLock L(*gCrashRecoveryContextMutex);
283 
284   if (gCrashRecoveryEnabled)
285     return;
286 
287   gCrashRecoveryEnabled = true;
288 
289   // Setup the signal handler.
290   struct sigaction Handler;
291   Handler.sa_handler = CrashRecoverySignalHandler;
292   Handler.sa_flags = 0;
293   sigemptyset(&Handler.sa_mask);
294 
295   for (unsigned i = 0; i != NumSignals; ++i) {
296     sigaction(Signals[i], &Handler, &PrevActions[i]);
297   }
298 }
299 
Disable()300 void CrashRecoveryContext::Disable() {
301   sys::ScopedLock L(*gCrashRecoveryContextMutex);
302 
303   if (!gCrashRecoveryEnabled)
304     return;
305 
306   gCrashRecoveryEnabled = false;
307 
308   // Restore the previous signal handlers.
309   for (unsigned i = 0; i != NumSignals; ++i)
310     sigaction(Signals[i], &PrevActions[i], nullptr);
311 }
312 
313 #endif
314 
RunSafely(function_ref<void ()> Fn)315 bool CrashRecoveryContext::RunSafely(function_ref<void()> Fn) {
316   // If crash recovery is disabled, do nothing.
317   if (gCrashRecoveryEnabled) {
318     assert(!Impl && "Crash recovery context already initialized!");
319     CrashRecoveryContextImpl *CRCI = new CrashRecoveryContextImpl(this);
320     Impl = CRCI;
321 
322     if (setjmp(CRCI->JumpBuffer) != 0) {
323       return false;
324     }
325   }
326 
327   Fn();
328   return true;
329 }
330 
HandleCrash()331 void CrashRecoveryContext::HandleCrash() {
332   CrashRecoveryContextImpl *CRCI = (CrashRecoveryContextImpl *) Impl;
333   assert(CRCI && "Crash recovery context never initialized!");
334   CRCI->HandleCrash();
335 }
336 
337 // FIXME: Portability.
setThreadBackgroundPriority()338 static void setThreadBackgroundPriority() {
339 #ifdef __APPLE__
340   setpriority(PRIO_DARWIN_THREAD, 0, PRIO_DARWIN_BG);
341 #endif
342 }
343 
hasThreadBackgroundPriority()344 static bool hasThreadBackgroundPriority() {
345 #ifdef __APPLE__
346   return getpriority(PRIO_DARWIN_THREAD, 0) == 1;
347 #else
348   return false;
349 #endif
350 }
351 
352 namespace {
353 struct RunSafelyOnThreadInfo {
354   function_ref<void()> Fn;
355   CrashRecoveryContext *CRC;
356   bool UseBackgroundPriority;
357   bool Result;
358 };
359 }
360 
RunSafelyOnThread_Dispatch(void * UserData)361 static void RunSafelyOnThread_Dispatch(void *UserData) {
362   RunSafelyOnThreadInfo *Info =
363     reinterpret_cast<RunSafelyOnThreadInfo*>(UserData);
364 
365   if (Info->UseBackgroundPriority)
366     setThreadBackgroundPriority();
367 
368   Info->Result = Info->CRC->RunSafely(Info->Fn);
369 }
RunSafelyOnThread(function_ref<void ()> Fn,unsigned RequestedStackSize)370 bool CrashRecoveryContext::RunSafelyOnThread(function_ref<void()> Fn,
371                                              unsigned RequestedStackSize) {
372   bool UseBackgroundPriority = hasThreadBackgroundPriority();
373   RunSafelyOnThreadInfo Info = { Fn, this, UseBackgroundPriority, false };
374   llvm_execute_on_thread(RunSafelyOnThread_Dispatch, &Info, RequestedStackSize);
375   if (CrashRecoveryContextImpl *CRC = (CrashRecoveryContextImpl *)Impl)
376     CRC->setSwitchedThread();
377   return Info.Result;
378 }
379