1 //===--- CrashRecoveryContext.cpp - Crash Recovery ------------------------===//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9
10 #include "llvm/Support/CrashRecoveryContext.h"
11 #include "llvm/Config/config.h"
12 #include "llvm/Support/ErrorHandling.h"
13 #include "llvm/Support/ManagedStatic.h"
14 #include "llvm/Support/Mutex.h"
15 #include "llvm/Support/ThreadLocal.h"
16 #include <setjmp.h>
17 using namespace llvm;
18
19 namespace {
20
21 struct CrashRecoveryContextImpl;
22
23 static ManagedStatic<
24 sys::ThreadLocal<const CrashRecoveryContextImpl> > CurrentContext;
25
26 struct CrashRecoveryContextImpl {
27 // When threads are disabled, this links up all active
28 // CrashRecoveryContextImpls. When threads are enabled there's one thread
29 // per CrashRecoveryContext and CurrentContext is a thread-local, so only one
30 // CrashRecoveryContextImpl is active per thread and this is always null.
31 const CrashRecoveryContextImpl *Next;
32
33 CrashRecoveryContext *CRC;
34 ::jmp_buf JumpBuffer;
35 volatile unsigned Failed : 1;
36 unsigned SwitchedThread : 1;
37
38 public:
CrashRecoveryContextImpl__anon9a96d2030111::CrashRecoveryContextImpl39 CrashRecoveryContextImpl(CrashRecoveryContext *CRC) : CRC(CRC),
40 Failed(false),
41 SwitchedThread(false) {
42 Next = CurrentContext->get();
43 CurrentContext->set(this);
44 }
~CrashRecoveryContextImpl__anon9a96d2030111::CrashRecoveryContextImpl45 ~CrashRecoveryContextImpl() {
46 if (!SwitchedThread)
47 CurrentContext->set(Next);
48 }
49
50 /// \brief Called when the separate crash-recovery thread was finished, to
51 /// indicate that we don't need to clear the thread-local CurrentContext.
setSwitchedThread__anon9a96d2030111::CrashRecoveryContextImpl52 void setSwitchedThread() {
53 #if defined(LLVM_ENABLE_THREADS) && LLVM_ENABLE_THREADS != 0
54 SwitchedThread = true;
55 #endif
56 }
57
HandleCrash__anon9a96d2030111::CrashRecoveryContextImpl58 void HandleCrash() {
59 // Eliminate the current context entry, to avoid re-entering in case the
60 // cleanup code crashes.
61 CurrentContext->set(Next);
62
63 assert(!Failed && "Crash recovery context already failed!");
64 Failed = true;
65
66 // FIXME: Stash the backtrace.
67
68 // Jump back to the RunSafely we were called under.
69 longjmp(JumpBuffer, 1);
70 }
71 };
72
73 }
74
75 static ManagedStatic<sys::Mutex> gCrashRecoveryContextMutex;
76 static bool gCrashRecoveryEnabled = false;
77
78 static ManagedStatic<sys::ThreadLocal<const CrashRecoveryContext>>
79 tlIsRecoveringFromCrash;
80
~CrashRecoveryContextCleanup()81 CrashRecoveryContextCleanup::~CrashRecoveryContextCleanup() {}
82
~CrashRecoveryContext()83 CrashRecoveryContext::~CrashRecoveryContext() {
84 // Reclaim registered resources.
85 CrashRecoveryContextCleanup *i = head;
86 const CrashRecoveryContext *PC = tlIsRecoveringFromCrash->get();
87 tlIsRecoveringFromCrash->set(this);
88 while (i) {
89 CrashRecoveryContextCleanup *tmp = i;
90 i = tmp->next;
91 tmp->cleanupFired = true;
92 tmp->recoverResources();
93 delete tmp;
94 }
95 tlIsRecoveringFromCrash->set(PC);
96
97 CrashRecoveryContextImpl *CRCI = (CrashRecoveryContextImpl *) Impl;
98 delete CRCI;
99 }
100
isRecoveringFromCrash()101 bool CrashRecoveryContext::isRecoveringFromCrash() {
102 return tlIsRecoveringFromCrash->get() != nullptr;
103 }
104
GetCurrent()105 CrashRecoveryContext *CrashRecoveryContext::GetCurrent() {
106 if (!gCrashRecoveryEnabled)
107 return nullptr;
108
109 const CrashRecoveryContextImpl *CRCI = CurrentContext->get();
110 if (!CRCI)
111 return nullptr;
112
113 return CRCI->CRC;
114 }
115
registerCleanup(CrashRecoveryContextCleanup * cleanup)116 void CrashRecoveryContext::registerCleanup(CrashRecoveryContextCleanup *cleanup)
117 {
118 if (!cleanup)
119 return;
120 if (head)
121 head->prev = cleanup;
122 cleanup->next = head;
123 head = cleanup;
124 }
125
126 void
unregisterCleanup(CrashRecoveryContextCleanup * cleanup)127 CrashRecoveryContext::unregisterCleanup(CrashRecoveryContextCleanup *cleanup) {
128 if (!cleanup)
129 return;
130 if (cleanup == head) {
131 head = cleanup->next;
132 if (head)
133 head->prev = nullptr;
134 }
135 else {
136 cleanup->prev->next = cleanup->next;
137 if (cleanup->next)
138 cleanup->next->prev = cleanup->prev;
139 }
140 delete cleanup;
141 }
142
143 #ifdef LLVM_ON_WIN32
144
145 #include "Windows/WindowsSupport.h"
146
147 // On Windows, we can make use of vectored exception handling to
148 // catch most crashing situations. Note that this does mean
149 // we will be alerted of exceptions *before* structured exception
150 // handling has the opportunity to catch it. But that isn't likely
151 // to cause problems because nowhere in the project is SEH being
152 // used.
153 //
154 // Vectored exception handling is built on top of SEH, and so it
155 // works on a per-thread basis.
156 //
157 // The vectored exception handler functionality was added in Windows
158 // XP, so if support for older versions of Windows is required,
159 // it will have to be added.
160 //
161 // If we want to support as far back as Win2k, we could use the
162 // SetUnhandledExceptionFilter API, but there's a risk of that
163 // being entirely overwritten (it's not a chain).
164
ExceptionHandler(PEXCEPTION_POINTERS ExceptionInfo)165 static LONG CALLBACK ExceptionHandler(PEXCEPTION_POINTERS ExceptionInfo)
166 {
167 // Lookup the current thread local recovery object.
168 const CrashRecoveryContextImpl *CRCI = CurrentContext->get();
169
170 if (!CRCI) {
171 // Something has gone horribly wrong, so let's just tell everyone
172 // to keep searching
173 CrashRecoveryContext::Disable();
174 return EXCEPTION_CONTINUE_SEARCH;
175 }
176
177 // TODO: We can capture the stack backtrace here and store it on the
178 // implementation if we so choose.
179
180 // Handle the crash
181 const_cast<CrashRecoveryContextImpl*>(CRCI)->HandleCrash();
182
183 // Note that we don't actually get here because HandleCrash calls
184 // longjmp, which means the HandleCrash function never returns.
185 llvm_unreachable("Handled the crash, should have longjmp'ed out of here");
186 }
187
188 // Because the Enable and Disable calls are static, it means that
189 // there may not actually be an Impl available, or even a current
190 // CrashRecoveryContext at all. So we make use of a thread-local
191 // exception table. The handles contained in here will either be
192 // non-NULL, valid VEH handles, or NULL.
193 static sys::ThreadLocal<const void> sCurrentExceptionHandle;
194
Enable()195 void CrashRecoveryContext::Enable() {
196 sys::ScopedLock L(*gCrashRecoveryContextMutex);
197
198 if (gCrashRecoveryEnabled)
199 return;
200
201 gCrashRecoveryEnabled = true;
202
203 // We can set up vectored exception handling now. We will install our
204 // handler as the front of the list, though there's no assurances that
205 // it will remain at the front (another call could install itself before
206 // our handler). This 1) isn't likely, and 2) shouldn't cause problems.
207 PVOID handle = ::AddVectoredExceptionHandler(1, ExceptionHandler);
208 sCurrentExceptionHandle.set(handle);
209 }
210
Disable()211 void CrashRecoveryContext::Disable() {
212 sys::ScopedLock L(*gCrashRecoveryContextMutex);
213
214 if (!gCrashRecoveryEnabled)
215 return;
216
217 gCrashRecoveryEnabled = false;
218
219 PVOID currentHandle = const_cast<PVOID>(sCurrentExceptionHandle.get());
220 if (currentHandle) {
221 // Now we can remove the vectored exception handler from the chain
222 ::RemoveVectoredExceptionHandler(currentHandle);
223
224 // Reset the handle in our thread-local set.
225 sCurrentExceptionHandle.set(NULL);
226 }
227 }
228
229 #else
230
231 // Generic POSIX implementation.
232 //
233 // This implementation relies on synchronous signals being delivered to the
234 // current thread. We use a thread local object to keep track of the active
235 // crash recovery context, and install signal handlers to invoke HandleCrash on
236 // the active object.
237 //
238 // This implementation does not to attempt to chain signal handlers in any
239 // reliable fashion -- if we get a signal outside of a crash recovery context we
240 // simply disable crash recovery and raise the signal again.
241
242 #include <signal.h>
243
244 static const int Signals[] =
245 { SIGABRT, SIGBUS, SIGFPE, SIGILL, SIGSEGV, SIGTRAP };
246 static const unsigned NumSignals = array_lengthof(Signals);
247 static struct sigaction PrevActions[NumSignals];
248
CrashRecoverySignalHandler(int Signal)249 static void CrashRecoverySignalHandler(int Signal) {
250 // Lookup the current thread local recovery object.
251 const CrashRecoveryContextImpl *CRCI = CurrentContext->get();
252
253 if (!CRCI) {
254 // We didn't find a crash recovery context -- this means either we got a
255 // signal on a thread we didn't expect it on, the application got a signal
256 // outside of a crash recovery context, or something else went horribly
257 // wrong.
258 //
259 // Disable crash recovery and raise the signal again. The assumption here is
260 // that the enclosing application will terminate soon, and we won't want to
261 // attempt crash recovery again.
262 //
263 // This call of Disable isn't thread safe, but it doesn't actually matter.
264 CrashRecoveryContext::Disable();
265 raise(Signal);
266
267 // The signal will be thrown once the signal mask is restored.
268 return;
269 }
270
271 // Unblock the signal we received.
272 sigset_t SigMask;
273 sigemptyset(&SigMask);
274 sigaddset(&SigMask, Signal);
275 sigprocmask(SIG_UNBLOCK, &SigMask, nullptr);
276
277 if (CRCI)
278 const_cast<CrashRecoveryContextImpl*>(CRCI)->HandleCrash();
279 }
280
Enable()281 void CrashRecoveryContext::Enable() {
282 sys::ScopedLock L(*gCrashRecoveryContextMutex);
283
284 if (gCrashRecoveryEnabled)
285 return;
286
287 gCrashRecoveryEnabled = true;
288
289 // Setup the signal handler.
290 struct sigaction Handler;
291 Handler.sa_handler = CrashRecoverySignalHandler;
292 Handler.sa_flags = 0;
293 sigemptyset(&Handler.sa_mask);
294
295 for (unsigned i = 0; i != NumSignals; ++i) {
296 sigaction(Signals[i], &Handler, &PrevActions[i]);
297 }
298 }
299
Disable()300 void CrashRecoveryContext::Disable() {
301 sys::ScopedLock L(*gCrashRecoveryContextMutex);
302
303 if (!gCrashRecoveryEnabled)
304 return;
305
306 gCrashRecoveryEnabled = false;
307
308 // Restore the previous signal handlers.
309 for (unsigned i = 0; i != NumSignals; ++i)
310 sigaction(Signals[i], &PrevActions[i], nullptr);
311 }
312
313 #endif
314
RunSafely(function_ref<void ()> Fn)315 bool CrashRecoveryContext::RunSafely(function_ref<void()> Fn) {
316 // If crash recovery is disabled, do nothing.
317 if (gCrashRecoveryEnabled) {
318 assert(!Impl && "Crash recovery context already initialized!");
319 CrashRecoveryContextImpl *CRCI = new CrashRecoveryContextImpl(this);
320 Impl = CRCI;
321
322 if (setjmp(CRCI->JumpBuffer) != 0) {
323 return false;
324 }
325 }
326
327 Fn();
328 return true;
329 }
330
HandleCrash()331 void CrashRecoveryContext::HandleCrash() {
332 CrashRecoveryContextImpl *CRCI = (CrashRecoveryContextImpl *) Impl;
333 assert(CRCI && "Crash recovery context never initialized!");
334 CRCI->HandleCrash();
335 }
336
337 // FIXME: Portability.
setThreadBackgroundPriority()338 static void setThreadBackgroundPriority() {
339 #ifdef __APPLE__
340 setpriority(PRIO_DARWIN_THREAD, 0, PRIO_DARWIN_BG);
341 #endif
342 }
343
hasThreadBackgroundPriority()344 static bool hasThreadBackgroundPriority() {
345 #ifdef __APPLE__
346 return getpriority(PRIO_DARWIN_THREAD, 0) == 1;
347 #else
348 return false;
349 #endif
350 }
351
352 namespace {
353 struct RunSafelyOnThreadInfo {
354 function_ref<void()> Fn;
355 CrashRecoveryContext *CRC;
356 bool UseBackgroundPriority;
357 bool Result;
358 };
359 }
360
RunSafelyOnThread_Dispatch(void * UserData)361 static void RunSafelyOnThread_Dispatch(void *UserData) {
362 RunSafelyOnThreadInfo *Info =
363 reinterpret_cast<RunSafelyOnThreadInfo*>(UserData);
364
365 if (Info->UseBackgroundPriority)
366 setThreadBackgroundPriority();
367
368 Info->Result = Info->CRC->RunSafely(Info->Fn);
369 }
RunSafelyOnThread(function_ref<void ()> Fn,unsigned RequestedStackSize)370 bool CrashRecoveryContext::RunSafelyOnThread(function_ref<void()> Fn,
371 unsigned RequestedStackSize) {
372 bool UseBackgroundPriority = hasThreadBackgroundPriority();
373 RunSafelyOnThreadInfo Info = { Fn, this, UseBackgroundPriority, false };
374 llvm_execute_on_thread(RunSafelyOnThread_Dispatch, &Info, RequestedStackSize);
375 if (CrashRecoveryContextImpl *CRC = (CrashRecoveryContextImpl *)Impl)
376 CRC->setSwitchedThread();
377 return Info.Result;
378 }
379