1; RUN: llc < %s -march=arm64 -aarch64-neon-syntax=apple | FileCheck %s 2 3define <8 x i8> @test_vextd(<8 x i8>* %A, <8 x i8>* %B) nounwind { 4;CHECK-LABEL: test_vextd: 5;CHECK: {{ext.8b.*#3}} 6 %tmp1 = load <8 x i8>, <8 x i8>* %A 7 %tmp2 = load <8 x i8>, <8 x i8>* %B 8 %tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10> 9 ret <8 x i8> %tmp3 10} 11 12define <8 x i8> @test_vextRd(<8 x i8>* %A, <8 x i8>* %B) nounwind { 13;CHECK-LABEL: test_vextRd: 14;CHECK: {{ext.8b.*#5}} 15 %tmp1 = load <8 x i8>, <8 x i8>* %A 16 %tmp2 = load <8 x i8>, <8 x i8>* %B 17 %tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 13, i32 14, i32 15, i32 0, i32 1, i32 2, i32 3, i32 4> 18 ret <8 x i8> %tmp3 19} 20 21define <16 x i8> @test_vextq(<16 x i8>* %A, <16 x i8>* %B) nounwind { 22;CHECK-LABEL: test_vextq: 23;CHECK: {{ext.16b.*3}} 24 %tmp1 = load <16 x i8>, <16 x i8>* %A 25 %tmp2 = load <16 x i8>, <16 x i8>* %B 26 %tmp3 = shufflevector <16 x i8> %tmp1, <16 x i8> %tmp2, <16 x i32> <i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15, i32 16, i32 17, i32 18> 27 ret <16 x i8> %tmp3 28} 29 30define <16 x i8> @test_vextRq(<16 x i8>* %A, <16 x i8>* %B) nounwind { 31;CHECK-LABEL: test_vextRq: 32;CHECK: {{ext.16b.*7}} 33 %tmp1 = load <16 x i8>, <16 x i8>* %A 34 %tmp2 = load <16 x i8>, <16 x i8>* %B 35 %tmp3 = shufflevector <16 x i8> %tmp1, <16 x i8> %tmp2, <16 x i32> <i32 23, i32 24, i32 25, i32 26, i32 27, i32 28, i32 29, i32 30, i32 31, i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6> 36 ret <16 x i8> %tmp3 37} 38 39define <4 x i16> @test_vextd16(<4 x i16>* %A, <4 x i16>* %B) nounwind { 40;CHECK-LABEL: test_vextd16: 41;CHECK: {{ext.8b.*#6}} 42 %tmp1 = load <4 x i16>, <4 x i16>* %A 43 %tmp2 = load <4 x i16>, <4 x i16>* %B 44 %tmp3 = shufflevector <4 x i16> %tmp1, <4 x i16> %tmp2, <4 x i32> <i32 3, i32 4, i32 5, i32 6> 45 ret <4 x i16> %tmp3 46} 47 48define <4 x i32> @test_vextq32(<4 x i32>* %A, <4 x i32>* %B) nounwind { 49;CHECK-LABEL: test_vextq32: 50;CHECK: {{ext.16b.*12}} 51 %tmp1 = load <4 x i32>, <4 x i32>* %A 52 %tmp2 = load <4 x i32>, <4 x i32>* %B 53 %tmp3 = shufflevector <4 x i32> %tmp1, <4 x i32> %tmp2, <4 x i32> <i32 3, i32 4, i32 5, i32 6> 54 ret <4 x i32> %tmp3 55} 56 57; Undef shuffle indices should not prevent matching to VEXT: 58 59define <8 x i8> @test_vextd_undef(<8 x i8>* %A, <8 x i8>* %B) nounwind { 60;CHECK-LABEL: test_vextd_undef: 61;CHECK: {{ext.8b.*}} 62 %tmp1 = load <8 x i8>, <8 x i8>* %A 63 %tmp2 = load <8 x i8>, <8 x i8>* %B 64 %tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 3, i32 undef, i32 undef, i32 6, i32 7, i32 8, i32 9, i32 10> 65 ret <8 x i8> %tmp3 66} 67 68define <8 x i8> @test_vextd_undef2(<8 x i8>* %A, <8 x i8>* %B) nounwind { 69;CHECK-LABEL: test_vextd_undef2: 70;CHECK: {{ext.8b.*#6}} 71 %tmp1 = load <8 x i8>, <8 x i8>* %A 72 %tmp2 = load <8 x i8>, <8 x i8>* %B 73 %tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 undef, i32 undef, i32 undef, i32 undef, i32 2, i32 3, i32 4, i32 5> 74 ret <8 x i8> %tmp3 75} 76 77define <16 x i8> @test_vextRq_undef(<16 x i8>* %A, <16 x i8>* %B) nounwind { 78;CHECK-LABEL: test_vextRq_undef: 79;CHECK: {{ext.16b.*#7}} 80 %tmp1 = load <16 x i8>, <16 x i8>* %A 81 %tmp2 = load <16 x i8>, <16 x i8>* %B 82 %tmp3 = shufflevector <16 x i8> %tmp1, <16 x i8> %tmp2, <16 x i32> <i32 23, i32 24, i32 25, i32 26, i32 undef, i32 undef, i32 29, i32 30, i32 31, i32 0, i32 1, i32 2, i32 3, i32 4, i32 undef, i32 6> 83 ret <16 x i8> %tmp3 84} 85 86define <8 x i16> @test_vextRq_undef2(<8 x i16>* %A) nounwind { 87;CHECK-LABEL: test_vextRq_undef2: 88;CHECK: {{ext.16b.*#10}} 89 %tmp1 = load <8 x i16>, <8 x i16>* %A 90 %vext = shufflevector <8 x i16> %tmp1, <8 x i16> undef, <8 x i32> <i32 undef, i32 undef, i32 undef, i32 undef, i32 1, i32 2, i32 3, i32 4> 91 ret <8 x i16> %vext; 92} 93 94; Tests for ReconstructShuffle function. Indices have to be carefully 95; chosen to reach lowering phase as a BUILD_VECTOR. 96 97; One vector needs vext, the other can be handled by extract_subvector 98; Also checks interleaving of sources is handled correctly. 99; Essence: a vext is used on %A and something saner than stack load/store for final result. 100define <4 x i16> @test_interleaved(<8 x i16>* %A, <8 x i16>* %B) nounwind { 101;CHECK-LABEL: test_interleaved: 102;CHECK: ext.8b 103;CHECK: zip1.4h 104 %tmp1 = load <8 x i16>, <8 x i16>* %A 105 %tmp2 = load <8 x i16>, <8 x i16>* %B 106 %tmp3 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <4 x i32> <i32 3, i32 8, i32 5, i32 9> 107 ret <4 x i16> %tmp3 108} 109 110; An undef in the shuffle list should still be optimizable 111define <4 x i16> @test_undef(<8 x i16>* %A, <8 x i16>* %B) nounwind { 112;CHECK-LABEL: test_undef: 113;CHECK: zip1.4h 114 %tmp1 = load <8 x i16>, <8 x i16>* %A 115 %tmp2 = load <8 x i16>, <8 x i16>* %B 116 %tmp3 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <4 x i32> <i32 undef, i32 8, i32 5, i32 9> 117 ret <4 x i16> %tmp3 118} 119