1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2<html lang="en"> 3<head> 4 <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5 <title>Mesa Release Notes</title> 6 <link rel="stylesheet" type="text/css" href="../mesa.css"> 7</head> 8<body> 9 10<div class="header"> 11 <h1>The Mesa 3D Graphics Library</h1> 12</div> 13 14<iframe src="../contents.html"></iframe> 15<div class="content"> 16 17<h1>Mesa 13.0.4 Release Notes / February 1, 2017</h1> 18 19<p> 20Mesa 13.0.4 is a bug fix release which fixes bugs found since the 13.0.3 release. 21</p> 22<p> 23Mesa 13.0.4 implements the OpenGL 4.4 API, but the version reported by 24glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26Some drivers don't support all the features required in OpenGL 4.4. OpenGL 274.4 is <strong>only</strong> available if requested at context creation 28because compatibility contexts are not supported. 29</p> 30 31 32<h2>SHA256 checksums</h2> 33<pre> 34a78518030b0b7d77a6c426ac3ff40f4b27fb0e2cdb0dfbe685024a46cae59bad mesa-13.0.4.tar.gz 35a95d7ce8f7bd5f88585e4be3144a341236d8c0fc91f6feaec59bb8ba3120e726 mesa-13.0.4.tar.xz 36</pre> 37 38 39<h2>New features</h2> 40<p>None</p> 41 42 43<h2>Bug fixes</h2> 44 45<ul> 46 47<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92634">Bug 92634</a> - gallium's vl_mpeg12_decoder does not work with st/va</li> 48 49<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94512">Bug 94512</a> - X segfaults with glx-tls enabled in a x32 environment</li> 50 51<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94900">Bug 94900</a> - HD6950 GPU lockup loop with various steam games (octodad[always], saints row 4[always], dead island[always], grid autosport[sometimes])</li> 52 53<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98263">Bug 98263</a> - [radv] The Talos Principle fails to launch with "Fatal error: Cannot set display mode."</li> 54 55<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98914">Bug 98914</a> - mesa-vdpau-drivers: breaks vdpau for mpeg2video</li> 56 57<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98975">Bug 98975</a> - Wasteland 2 Directors Cut: Hangs. GPU fault</li> 58 59<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99030">Bug 99030</a> - [HSW, regression] transform feedback fails on Linux 4.8</li> 60 61<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99085">Bug 99085</a> - [EGL] dEQP-EGL.functional.sharing.gles2.multithread intermittent</li> 62 63<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99097">Bug 99097</a> - [vulkancts] dEQP-VK.image.store regression</li> 64 65<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99100">Bug 99100</a> - [SKL,BDW,BSW,KBL] dEQP-VK.glsl.return.return_in_dynamic_loop_dynamic_vertex regression</li> 66 67<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99144">Bug 99144</a> - Incorrect rendering using glDrawArraysInstancedBaseInstance and first != 0 on Skylake</li> 68 69<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99154">Bug 99154</a> - Link time error when using multiple builtin functions</li> 70 71<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99158">Bug 99158</a> - vdpau segfaults and gpu locks with kodi on R9285</li> 72 73<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99185">Bug 99185</a> - dEQP-EGL.functional.image.modify.tex_rgb5_a1_tex_subimage_rgba8</li> 74 75<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99188">Bug 99188</a> - dEQP-EGL.functional.create_context_ext.robust_gl_30.rgb565_no_depth_no_stencil</li> 76 77<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99210">Bug 99210</a> - ES3-CTS.functional.texture.mipmap.cube.generate.rgba5551_*</li> 78 79<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99354">Bug 99354</a> - [G71] "Assertion `bkref' failed" reproducible with glmark2</li> 80 81<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99450">Bug 99450</a> - [amdgpu] Payday 2 visual glitches on some models</li> 82 83<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99451">Bug 99451</a> - polygon offset use after free</li> 84 85</ul> 86 87 88<h2>Changes</h2> 89 90<p>Andres Rodriguez (2):</p> 91<ul> 92 <li>vulkan/wsi: clarify the severity of lack of DRI3 v2</li> 93 <li>radv: fix include order for installed headers v2</li> 94</ul> 95 96<p>Arda Coskunses (2):</p> 97<ul> 98 <li>vulkan/wsi/x11: don't crash on null visual</li> 99 <li>vulkan/wsi/x11: don't crash on null wsi x11 connection</li> 100</ul> 101 102<p>Bas Nieuwenhuizen (1):</p> 103<ul> 104 <li>radv: Support loader interface version 3.</li> 105</ul> 106 107<p>Chad Versace (10):</p> 108<ul> 109 <li>egl: Check config's surface types in eglCreate*Surface()</li> 110 <li>dri: Add __DRI_IMAGE_FORMAT_ARGB1555</li> 111 <li>mesa/texformat: Handle GL_RGBA + GL_UNSIGNED_SHORT_5_5_5_1</li> 112 <li>egl: Emit correct error when robust context creation fails</li> 113 <li>anv: Handle vkGetPhysicalDeviceQueueFamilyProperties with count == 0</li> 114 <li>mesa/shaderobj: Fix races on refcounts</li> 115 <li>meta: Disable dithering during glGenerateMipmap</li> 116 <li>vulkan: Add new cast macros for VkIcd types</li> 117 <li>vulkan: Update vk_icd.h to interface version 3</li> 118 <li>anv: Support loader interface version 3 (patch v2)</li> 119</ul> 120 121<p>Christian König (1):</p> 122<ul> 123 <li>vl/zscan: fix "Fix trivial sign compare warnings"</li> 124</ul> 125 126<p>Chuck Atkins (1):</p> 127<ul> 128 <li>glx: Add missing glproto dependency for gallium-xlib glx</li> 129</ul> 130 131<p>Damien Grassart (1):</p> 132<ul> 133 <li>anv: return count of queue families written</li> 134</ul> 135 136<p>Dave Airlie (1):</p> 137<ul> 138 <li>radv: flush smem for uniform buffer bit.</li> 139</ul> 140 141<p>Emil Velikov (10):</p> 142<ul> 143 <li>docs: add sha256 checksums for 13.0.3</li> 144 <li>cherry-ignore: add couple of intel_miptree_copy related patches</li> 145 <li>cherry-ignore: add radv: Call nir_lower_constant_initializers."</li> 146 <li>get-typod-pick-list.sh: add new script</li> 147 <li>cherry-ignore: add "_mesa_ClampColor extension/version fix"</li> 148 <li>cherry-ignore: add wayland race condition fix</li> 149 <li>egl/wayland: use the destroy_window_callback for swrast</li> 150 <li>automake: use shared llvm libs for make distcheck</li> 151 <li>get-pick-list.sh: Require explicit "13.0" for nominating stable patches</li> 152 <li>Update version to 13.0.4</li> 153</ul> 154 155<p>Francisco Jerez (1):</p> 156<ul> 157 <li>anv: Fix uniform and storage buffer offset alignment limits.</li> 158</ul> 159 160<p>Fredrik Höglund (2):</p> 161<ul> 162 <li>radv: fix dual source blending</li> 163 <li>dri3: Fix MakeCurrent without a default framebuffer</li> 164</ul> 165 166<p>Grazvydas Ignotas (1):</p> 167<ul> 168 <li>mapi: update the asm code to support x32</li> 169</ul> 170 171<p>Heiko Przybyl (1):</p> 172<ul> 173 <li>r600/sb: Fix loop optimization related hangs on eg</li> 174</ul> 175 176<p>Ilia Mirkin (1):</p> 177<ul> 178 <li>nouveau: take extra push space into account for pushbuf_space calls</li> 179</ul> 180 181<p>Jason Ekstrand (4):</p> 182<ul> 183 <li>i965/generator/tex: Handle an immediate sampler with an indirect texture</li> 184 <li>anv/formats: Use the real format for B4G4R4A4_UNORM_PACK16 on gen8</li> 185 <li>nir/search: Only allow matching SSA values</li> 186 <li>isl: Mark A4B4G4R4_UNORM as supported on gen8</li> 187</ul> 188 189<p>Jonas Ådahl (1):</p> 190<ul> 191 <li>egl/wayland: Cleanup private display connection when init fails</li> 192</ul> 193 194<p>Kenneth Graunke (7):</p> 195<ul> 196 <li>i965: Don't bail on vertex element processing if we need draw params.</li> 197 <li>i965: Fix last slot calculations</li> 198 <li>i965: Fix texturing in the vec4 TCS and GS backends.</li> 199 <li>spirv: Move cursor before calling vtn_ssa_value() in phi 2nd pass.</li> 200 <li>i965: Make BLORP disable the NP Z PMA stall fix.</li> 201 <li>glsl: Use ir_var_temporary when generating inline functions.</li> 202 <li>i965: Properly flush in hsw_pause_transform_feedback().</li> 203</ul> 204 205<p>Marek Olšák (4):</p> 206<ul> 207 <li>vdpau: call texture_get_handle while the mutex is being held</li> 208 <li>va: call texture_get_handle while the mutex is being held</li> 209 <li>radeonsi: for the tess barrier, only use emit_waitcnt on SI and LLVM 3.9+</li> 210 <li>radeonsi: don't forget to add HTILE to the buffer list for texturing</li> 211</ul> 212 213<p>Michel Dänzer (1):</p> 214<ul> 215 <li>cso: Don't restore nr_samplers in cso_restore_fragment_samplers</li> 216</ul> 217 218<p>Nanley Chery (3):</p> 219<ul> 220 <li>anv/cmd_buffer: Fix arrayed depth/stencil attachments</li> 221 <li>anv/cmd_buffer: Fix programmed HiZ qpitch</li> 222 <li>anv/image: Disable HiZ for depth buffer arrays</li> 223</ul> 224 225<p>Nayan Deshmukh (1):</p> 226<ul> 227 <li>st/va: delay calling begin_frame until we have all parameters</li> 228</ul> 229 230<p>Rob Clark (1):</p> 231<ul> 232 <li>freedreno: some fence cleanup</li> 233</ul> 234 235<p>Samuel Pitoiset (1):</p> 236<ul> 237 <li>gallium/hud: add missing break in hud_cpufreq_graph_install()</li> 238</ul> 239 240<p>Timothy Arceri (3):</p> 241<ul> 242 <li>nir: Turn imov/fmov of undef into undef</li> 243 <li>glsl: fix opt_minmax redundancy checks against baserange</li> 244 <li>util: fix list_is_singular()</li> 245</ul> 246 247<p>Zachary Michaels (1):</p> 248<ul> 249 <li>radeonsi: Always leave poly_offset in a valid state</li> 250</ul> 251 252 253</div> 254</body> 255</html> 256