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11  <h1>The Mesa 3D Graphics Library</h1>
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16
17<h1>Mesa 13.0.5 Release Notes / February 20, 2017</h1>
18
19<p>
20Mesa 13.0.5 is a bug fix release which fixes bugs found since the 13.0.4 release.
21</p>
22<p>
23Mesa 13.0.5 implements the OpenGL 4.4 API, but the version reported by
24glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26Some drivers don't support all the features required in OpenGL 4.4.  OpenGL
274.4 is <strong>only</strong> available if requested at context creation
28because compatibility contexts are not supported.
29</p>
30
31
32<h2>SHA256 checksums</h2>
33<pre>
347e45e3812078726eabca6d9384364bf035a3c4279024ec9090dd1b19a8989926  mesa-13.0.5.tar.gz
35bfcea7e2c801525a60895c8aff11aa68457ee9aa35d01a4638e1f310a3f5ef87  mesa-13.0.5.tar.xz
36</pre>
37
38
39<h2>New features</h2>
40<p>None</p>
41
42
43<h2>Bug fixes</h2>
44
45<ul>
46
47<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98329">Bug 98329</a> - [dEQP, EGL, SKL, BDW, BSW] dEQP-EGL.functional.image.render_multiple_contexts.gles2_renderbuffer_depth16_depth_buffer</li>
48
49<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98421">Bug 98421</a> - src/loader/loader.c:111:40: error: unknown type name ‘drmDevicePtr’</li>
50
51<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98526">Bug 98526</a> - glsl/tests/general-ir-test regression</li>
52
53<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99532">Bug 99532</a> - Compute shader doesn't give right result under some circumstances</li>
54
55<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99631">Bug 99631</a> - segfault with OSVRTrackerView and openscenegraph git master</li>
56
57<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99633">Bug 99633</a> - rasterizer/core/clip.h:279:49: error: ‘const struct API_STATE’ has no member named ‘linkageCount’</li>
58
59<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99692">Bug 99692</a> - [radv] Mostly broken on Hawaii PRO/CIK ASICs</li>
60
61</ul>
62
63<h2>Changes</h2>
64
65<p>Bartosz Tomczyk (2):</p>
66<ul>
67  <li>r600: Fix stack overflow</li>
68  <li>r600/sb: Fix memory leak</li>
69</ul>
70
71<p>Bruce Cherniak (1):</p>
72<ul>
73  <li>swr: [rasterizer core] Remove dead code Clipper::ClipScalar()</li>
74</ul>
75
76<p>Chad Versace (1):</p>
77<ul>
78  <li>i965/mt: Disable HiZ when sharing depth buffer externally (v2)</li>
79</ul>
80
81<p>Dave Airlie (3):</p>
82<ul>
83  <li>radv: change base aligmment for allocated memory.</li>
84  <li>radv: fix cik macroModeIndex.</li>
85  <li>radv: adopt some init config workarounds from radeonsi.</li>
86</ul>
87
88<p>Derek Foreman (1):</p>
89<ul>
90  <li>egl/dri2: add image_loader_extension back into loader extensions for wayland</li>
91</ul>
92
93<p>Emil Velikov (26):</p>
94<ul>
95  <li>docs: add sha256 checksums for 13.0.4</li>
96  <li>configure.ac: list radeon in --with-vulkan-drivers help string</li>
97  <li>i965: automake: correctly set MKDIR_GEN</li>
98  <li>freedreno: automake: correctly set MKDIR_GEN</li>
99  <li>i965: automake: include builddir prior to srcdir</li>
100  <li>i915: automake: include builddir prior to srcdir</li>
101  <li>egl: automake: include builddir prior to srcdir</li>
102  <li>clover: automake: include builddir prior to srcdir</li>
103  <li>st/dri: automake: include builddir prior to srcdir</li>
104  <li>d3dadapter9: automake: include builddir prior to srcdir</li>
105  <li>glx: automake: include builddir prior to srcdir</li>
106  <li>glx/apple: automake: include builddir prior to srcdir</li>
107  <li>glx/windows: automake: include builddir prior to srcdir</li>
108  <li>loader: automake: include builddir prior to srcdir</li>
109  <li>mapi: automake: include builddir prior to srcdir</li>
110  <li>radeon, r200: automake: include builddir prior to srcdir</li>
111  <li>dri/swrast: automake: include builddir prior to srcdir</li>
112  <li>dri/osmesa: automake: include builddir prior to srcdir</li>
113  <li>mesa/tests: automake: include builddir prior to srcdir</li>
114  <li>bin/get-extra-pick-list: use git merge-base to get the branchpoint</li>
115  <li>bin/get-extra-pick-list: rework to use already_picked list</li>
116  <li>bin/get-typod-pick-list.sh: limit `git grep ...' to only as needed</li>
117  <li>bin/get-pick-list.sh: limit `git grep ...' only as needed</li>
118  <li>bin/get-pick-list.sh: remove ancient way of nominating patches</li>
119  <li>bin/get-fixes-pick-list.sh: add new script</li>
120  <li>Update version to 13.0.5</li>
121</ul>
122
123<p>Eric Anholt (1):</p>
124<ul>
125  <li>vc4: Avoid emitting small immediates for UBO indirect load address guards.</li>
126</ul>
127
128<p>Hans de Goede (1):</p>
129<ul>
130  <li>glx/glvnd: Fix GLXdispatchIndex sorting</li>
131</ul>
132
133<p>Ian Romanick (11):</p>
134<ul>
135  <li>linker: Slight code rearrange to prevent duplication in the next commit</li>
136  <li>linker: Accurately track gl_uniform_block::stageref</li>
137  <li>glsl: Split process_block_array into two functions</li>
138  <li>glsl: Fix wonkey indentation left from previous commit</li>
139  <li>glsl: Track the linearized array index for each UBO instance array element</li>
140  <li>glsl: Use simpler visitor to determine which UBO and SSBO blocks are used</li>
141  <li>glsl: Add tracking for elements of an array-of-arrays that have been accessed</li>
142  <li>glsl: Add structures to track accessed elements of a single array</li>
143  <li>glsl: Mark a set of array elements as accessed using a list of array_deref_range</li>
144  <li>glsl: Walk a list of ir_dereference_array to mark array elements as accessed</li>
145  <li>linker: Accurately mark a uniform block instance array element as used in a stage</li>
146</ul>
147
148<p>Ilia Mirkin (3):</p>
149<ul>
150  <li>vbo: process buffer binding state changes on draw when recording</li>
151  <li>st/mesa: MAX_VARYING is the max supported number of patch varyings, not min</li>
152  <li>nvc0: disable linked tsc mode in compute launch descriptor</li>
153</ul>
154
155<p>Jason Ekstrand (11):</p>
156<ul>
157  <li>nir/search: Use the correct bit size for integer comparisons</li>
158  <li>i965/blorp: Use the correct ISL format for combined depth/stencil</li>
159  <li>intel/blorp: Handle clearing of A4B4G4R4 on all platforms</li>
160  <li>isl/formats: Only advertise sampling for A4B4G4R4 on Broadwell</li>
161  <li>anv: Flush render cache before STATE_BASE_ADDRESS on gen7</li>
162  <li>anv: Improve flushing around STATE_BASE_ADDRESS</li>
163  <li>vulkan/wsi/wayland: Handle VK_INCOMPLETE for GetFormats</li>
164  <li>vulkan/wsi/wayland: Handle VK_INCOMPLETE for GetPresentModes</li>
165  <li>vulkan/wsi: Lower the maximum image sizes</li>
166  <li>i965/sampler_state: Pass texObj into update_sampler_state</li>
167  <li>i965/sampler_state: Set the "Base Mip Level" field on Sandy Bridge</li>
168</ul>
169
170<p>Kenneth Graunke (1):</p>
171<ul>
172  <li>i965: Unbind deleted shaders from brw_context, fixing malloc heisenbug.</li>
173</ul>
174
175<p>Lionel Landwerlin (5):</p>
176<ul>
177  <li>anv: don't require render target isl bit for depth/stencil surfaces</li>
178  <li>anv: set command buffer to NULL when allocations fail</li>
179  <li>anv: fix descriptor pool internal size allocation</li>
180  <li>spirv: handle OpUndef as part of the variable parsing pass</li>
181  <li>spirv: handle undefined components for OpVectorShuffle</li>
182</ul>
183
184<p>Marc-André Lureau (1):</p>
185<ul>
186  <li>tgsi-dump: dump label if instruction has one</li>
187</ul>
188
189<p>Marek Olšák (2):</p>
190<ul>
191  <li>radeonsi: always set the TCL1_ACTION_ENA when invalidating L2</li>
192  <li>gallium/radeon: fix performance of buffer readbacks</li>
193</ul>
194
195<p>Topi Pohjolainen (2):</p>
196<ul>
197  <li>i965: Make depth clear flushing more explicit</li>
198  <li>i965/gen6: Issue direct depth stall and flush after depth clear</li>
199</ul>
200
201<p>Vinson Lee (2):</p>
202<ul>
203  <li>scons: Require libdrm &gt;= 2.4.66 for DRM.</li>
204  <li>util: Fix Clang trivial destructor check.</li>
205</ul>
206
207
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