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1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
2<html lang="en">
3<head>
4  <meta http-equiv="content-type" content="text/html; charset=utf-8">
5  <title>Mesa Release Notes</title>
6  <link rel="stylesheet" type="text/css" href="../mesa.css">
7</head>
8<body>
9
10<div class="header">
11  <h1>The Mesa 3D Graphics Library</h1>
12</div>
13
14<iframe src="../contents.html"></iframe>
15<div class="content">
16
17<h1>Mesa 17.1.10 Release Notes / September 25, 2017</h1>
18
19<p>
20Mesa 17.1.10 is a bug fix release which fixes bugs found since the 17.1.9 release.
21</p>
22<p>
23Mesa 17.1.10 implements the OpenGL 4.5 API, but the version reported by
24glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26Some drivers don't support all the features required in OpenGL 4.5.  OpenGL
274.5 is <strong>only</strong> available if requested at context creation
28because compatibility contexts are not supported.
29</p>
30
31
32<h2>SHA256 checksums</h2>
33<pre>
34a48ce6b643a728b2b0f926151930525b3670fbff1fb688527fd9051eab9f30a4  mesa-17.1.10.tar.gz
35cbc0d681cc4df47d8deb5a36f45b420978128522fd665b2cd4c7096316f11bdb  mesa-17.1.10.tar.xz
36</pre>
37
38
39<h2>New features</h2>
40<p>None</p>
41
42
43<h2>Bug fixes</h2>
44<ul>
45
46<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=102844">Bug 102844</a> - memory leak with glDeleteProgram for shader program type GL_COMPUTE_SHADER</li>
47
48</ul>
49
50
51<h2>Changes</h2>
52
53<p>Alexandre Demers (1):</p>
54<ul>
55  <li>osmesa: link with libunwind if enabled (v2)</li>
56</ul>
57
58<p>Andres Gomez (12):</p>
59<ul>
60  <li>docs: add sha256 checksums for 17.1.9</li>
61  <li>cherry-ignore: add "st/mesa: skip draw calls with pipe_draw_info::count == 0"</li>
62  <li>cherry-ignore: add "radv: use amdgpu_bo_va_op_raw."</li>
63  <li>cherry-ignore: add "radv: use simpler indirect packet 3 if possible."</li>
64  <li>cherry-ignore: add "radeonsi: don't always apply the PrimID instancing bug workaround on SI"</li>
65  <li>cherry-ignore: add "intel/eu/validate: Look up types on demand in execution_type()"</li>
66  <li>cherry-ignore: add "radv: gfx9 fixes"</li>
67  <li>cherry-ignore: add "radv/gfx9: set mip0-depth correctly for 2d arrays/3d images"</li>
68  <li>cherry-ignore: add "radv/gfx9: fix image resource handling."</li>
69  <li>cherry-ignore: add "docs/egl: remove reference to EGL_DRIVERS_PATH"</li>
70  <li>cherry-ignore: add "radv: Disable multilayer &amp; multilevel DCC."</li>
71  <li>cherry-ignore: add "radv: Don't allocate CMASK for linear images."</li>
72</ul>
73
74<p>Dave Airlie (2):</p>
75<ul>
76  <li>radv/ac: bump params array for image atomic comp swap</li>
77  <li>st/glsl-&gt;tgsi: fix u64 to bool comparisons.</li>
78</ul>
79
80<p>Emil Velikov (2):</p>
81<ul>
82  <li>egl/x11/dri3: adding missing __DRI_BACKGROUND_CALLABLE extension</li>
83  <li>automake: enable libunwind in `make distcheck'</li>
84</ul>
85
86<p>Eric Anholt (3):</p>
87<ul>
88  <li>broadcom/vc4: Fix use-after-free for flushing when writing to a texture.</li>
89  <li>broadcom/vc4: Fix use-after-free trying to mix a quad and tile clear.</li>
90  <li>broadcom/vc4: Fix use-after-free when deleting a program.</li>
91</ul>
92
93<p>George Kyriazis (1):</p>
94<ul>
95  <li>swr: invalidate attachment on transition change</li>
96</ul>
97
98<p>Gert Wollny (2):</p>
99<ul>
100  <li>travis: force llvm-3.3 for "make Gallium ST Other"</li>
101  <li>travis: Add libunwind-dev to gallium/make builds</li>
102</ul>
103
104<p>Jason Ekstrand (1):</p>
105<ul>
106  <li>i965/blorp: Set r8stencil_needs_update when writing stencil</li>
107</ul>
108
109<p>Juan A. Suarez Romero (9):</p>
110<ul>
111  <li>cherry-ignore: add "ac/surface: match Z and stencil tile config"</li>
112  <li>cherry-ignore: add "radv/nir: call opt_remove_phis after trivial continues."</li>
113  <li>cherry-ignore: add "amd/common: add workaround for cube map array layer clamping"</li>
114  <li>cherry-ignore: add "radeonsi: workaround for gather4 on integer cube maps"</li>
115  <li>cherry-ignore: add "Scons: Add LLVM 5.0 support"</li>
116  <li>cherry-ignore: add "ac/surface: handle S8 on gfx9"</li>
117  <li>cherry-ignore: add "radv: Check for GFX9 for 1D arrays in image_size intrinsic."</li>
118  <li>cherry-ignore: add "glsl/linker: fix output variable overlap check"</li>
119  <li>Update version to 17.1.10</li>
120</ul>
121
122<p>Józef Kucia (1):</p>
123<ul>
124  <li>anv: Fix descriptors copying</li>
125</ul>
126
127<p>Matt Turner (2):</p>
128<ul>
129  <li>util: Link libmesautil into u_atomic_test</li>
130  <li>util/u_atomic: Add implementation of __sync_val_compare_and_swap_8</li>
131</ul>
132
133<p>Nicolai Hähnle (1):</p>
134<ul>
135  <li>radeonsi: apply a mask to gl_SampleMaskIn in the PS prolog</li>
136</ul>
137
138<p>Nicolai Hähnle (4):</p>
139<ul>
140  <li>st/glsl_to_tgsi: only the first (inner-most) array reference can be a 2D index</li>
141  <li>amd/common: round cube array slice in ac_prepare_cube_coords</li>
142  <li>radeonsi: set MIP_POINT_PRECLAMP to 0</li>
143  <li>radeonsi: fix array textures layer coordinate</li>
144</ul>
145
146<p>Tapani Pälli (1):</p>
147<ul>
148  <li>mesa: free current ComputeProgram state in _mesa_free_context_data</li>
149</ul>
150
151
152
153</div>
154</body>
155</html>
156