1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2<html lang="en"> 3<head> 4 <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5 <title>Mesa Release Notes</title> 6 <link rel="stylesheet" type="text/css" href="../mesa.css"> 7</head> 8<body> 9 10<div class="header"> 11 <h1>The Mesa 3D Graphics Library</h1> 12</div> 13 14<iframe src="../contents.html"></iframe> 15<div class="content"> 16 17<h1>Mesa 17.1.3 Release Notes / June 19, 2017</h1> 18 19<p> 20Mesa 17.1.3 is a bug fix release which fixes bugs found since the 17.1.2 release. 21</p> 22<p> 23Mesa 17.1.3 implements the OpenGL 4.5 API, but the version reported by 24glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26Some drivers don't support all the features required in OpenGL 4.5. OpenGL 274.5 is <strong>only</strong> available if requested at context creation 28because compatibility contexts are not supported. 29</p> 30 31 32<h2>SHA256 checksums</h2> 33<pre> 3481ae9127286ff8d631e466d258608d6dea9854fe7bee2e8521da44c7544f01e5 mesa-17.1.3.tar.gz 355f1ee9a8aea2880f887884df2dea0c16dd1b13eb42fd2e52265db0dc1b380e8c mesa-17.1.3.tar.xz 36</pre> 37 38 39<h2>New features</h2> 40<p>None</p> 41 42 43<h2>Bug fixes</h2> 44 45<ul> 46 47<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100988">Bug 100988</a> - glXGetCurrentDisplay() no longer works for FakeGLX contexts?</li> 48 49</ul> 50 51 52<h2>Changes</h2> 53 54<p>Bas Nieuwenhuizen (3):</p> 55<ul> 56 <li>radv: Set both compute and graphics SGPRS on descriptor set flush.</li> 57 <li>radv: Dirty all descriptors sets when changing the pipeline.</li> 58 <li>radv: Remove SI num RB override for occlusion queries.</li> 59</ul> 60 61<p>Brian Paul (1):</p> 62<ul> 63 <li>xlib: fix glXGetCurrentDisplay() failure</li> 64</ul> 65 66<p>Chad Versace (1):</p> 67<ul> 68 <li>i965/dri: Fix bad GL error in intel_create_winsys_renderbuffer()</li> 69</ul> 70 71<p>Chuck Atkins (1):</p> 72<ul> 73 <li>configure.ac: Reduce zlib requirement from 1.2.8 to 1.2.3.</li> 74</ul> 75 76<p>Dave Airlie (3):</p> 77<ul> 78 <li>radv: expose integrated device type for APUs.</li> 79 <li>radv: set fmask state to all 0s when no fmask. (v2)</li> 80 <li>glsl/lower_distance: only set max_array_access for 1D clip dist arrays</li> 81</ul> 82 83<p>Emil Velikov (1):</p> 84<ul> 85 <li>Update version to 17.1.3</li> 86</ul> 87 88<p>Grazvydas Ignotas (1):</p> 89<ul> 90 <li>radv: fix trace dumping for !use_ib_bos</li> 91</ul> 92 93<p>Jason Ekstrand (4):</p> 94<ul> 95 <li>i965/blorp: Take a layer range in intel_hiz_exec</li> 96 <li>i965: Move the pre-depth-clear flush/stalls to intel_hiz_exec</li> 97 <li>i965: Perform HiZ flush/stall prior to HiZ resolves</li> 98 <li>i965: Mark depth surfaces as needing a HiZ resolve after blitting</li> 99</ul> 100 101<p>José Fonseca (1):</p> 102<ul> 103 <li>automake: Link all libGL.so variants with -Bsymbolic.</li> 104</ul> 105 106<p>Juan A. Suarez Romero (1):</p> 107<ul> 108 <li>docs: add sha256 checksums for 17.1.2</li> 109</ul> 110 111<p>Lucas Stach (1):</p> 112<ul> 113 <li>etnaviv: always do cpu_fini in transfer_unmap</li> 114</ul> 115 116<p>Lyude (1):</p> 117<ul> 118 <li>nvc0: disable BGRA8 images on Fermi</li> 119</ul> 120 121<p>Marek Olšák (3):</p> 122<ul> 123 <li>st/mesa: don't load cached TGSI shaders on demand</li> 124 <li>radeonsi: fix a GPU hang with tessellation on 2-CU configs</li> 125 <li>radeonsi: disable the patch ID workaround on SI when the patch ID isn't used (v2)</li> 126</ul> 127 128<p>Nicolai Hähnle (1):</p> 129<ul> 130 <li>radv: fewer than 8 RBs are possible</li> 131</ul> 132 133<p>Nicolas Dechesne (1):</p> 134<ul> 135 <li>util/rand_xor: add missing include statements</li> 136</ul> 137 138<p>Tapani Pälli (1):</p> 139<ul> 140 <li>egl: fix _eglQuerySurface in EGL_BUFFER_AGE_EXT case</li> 141</ul> 142 143<p>Thomas Hellstrom (1):</p> 144<ul> 145 <li>dri3/GLX: Fix drawable invalidation v2</li> 146</ul> 147 148<p>Tim Rowley (1):</p> 149<ul> 150 <li>swr: relax c++ requirement from c++14 to c++11</li> 151</ul> 152 153 154</div> 155</body> 156</html> 157