1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2<html lang="en"> 3<head> 4 <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5 <title>Mesa Release Notes</title> 6 <link rel="stylesheet" type="text/css" href="../mesa.css"> 7</head> 8<body> 9 10<div class="header"> 11 <h1>The Mesa 3D Graphics Library</h1> 12</div> 13 14<iframe src="../contents.html"></iframe> 15<div class="content"> 16 17<h1>Mesa 9.1.3 Release Notes / May 21st, 2013</h1> 18 19<p> 20Mesa 9.1.3 is a bug fix release which fixes bugs found since the 9.1.1 release. 21</p> 22<p> 23Mesa 9.1 implements the OpenGL 3.1 API, but the version reported by 24glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26Some drivers don't support all the features required in OpenGL 3.1. OpenGL 273.1 is <strong>only</strong> available if requested at context creation 28because GL_ARB_compatibility is not supported. 29</p> 30 31<h2>MD5 checksums</h2> 32<pre> 33952ccd03547ed72333b64e1746cf8ada MesaLib-9.1.3.tar.bz2 3426d2f1aa8e9db388d51fcbd163c61fb7 MesaLib-9.1.3.tar.gz 357017b7bdf0ebfd39a5c46cee7cf6b567 MesaLib-9.1.3.zip 36</pre> 37 38<h2>New features</h2> 39<p>None.</p> 40 41<h2>Bug fixes</h2> 42 43<p>This list is likely incomplete.</p> 44 45<ul> 46 47<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=39251">Bug 39251</a> - Second Life viewers from release 2.7.4.235167 to the last 3.4.0.264911 crash on start.</li> 48 49<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=47478">Bug 47478</a> - [wine] GLX_DONT_CARE does not work for GLX_DRAWABLE_TYPE or GLX_RENDER_TYPE</li> 50 51<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=56416">Bug 56416</a> - [SNB bisected] SNB hang with rc6 and hiz on glxgears (and other GL apps) immediately after xinit.</li> 52 53<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=57436">Bug 57436</a> - [GLSL1.40 IVB/HSW]Piglit spec/glsl-1.40/compiler_built-in-functions/inverse-mat2.frag fails</li> 54 55<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=61554">Bug 61554</a> - [ivb] Mesa 9.1 performance regression on KWin's Lanczos shader</li> 56 57<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=61773">Bug 61773</a> - abort is an incredibly not-smart way to handle IR validation</li> 58 59<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=62868">Bug 62868</a> - solaris build broken with missing ffsll</li> 60 61<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=62999">Bug 62999</a> - glXChooseFBConfig with GLX_DRAWABLE_TYPE, GLX_DONT_CARE fails</li> 62 63<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=63078">Bug 63078</a> - EGL X11 Regression: Maximum swap interval is 0 (worked with 9.0)</li> 64 65<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=63447">Bug 63447</a> - [i965 Bisected]Ogles1conform/Ogles2conform/Ogles3conform cases segfault</li> 66 67<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=64662">Bug 64662</a> - [SNB 9.1 Bisected]Ogles2conform GL2ExtensionTests/depth_texture_cube_map/depth_texture_cube_map.test fail</li> 68 69</ul> 70 71<h2>Changes</h2> 72<p>The full set of changes can be viewed by using the following GIT command:</p> 73 74<pre> 75 git log mesa-9.1.2..mesa-9.1.3 76</pre> 77 78<p>Alex Deucher (2):</p> 79<ul> 80 <li>r600g: add new richland pci ids</li> 81 <li>radeonsi: add new SI pci ids</li> 82</ul> 83 84<p>Alexander Monakov (1):</p> 85<ul> 86 <li>Honor GLX_DONT_CARE in MATCH_MASK</li> 87</ul> 88 89<p>Andreas Boll (2):</p> 90<ul> 91 <li>mesa: Add a script to generate the list of fixed bugs</li> 92 <li>mesa: add usage examples to get-pick-list and shortlog scripts</li> 93</ul> 94 95<p>Aras Pranckevicius (1):</p> 96<ul> 97 <li>GLSL: fix lower_jumps to report progress properly</li> 98</ul> 99 100<p>Brian Paul (3):</p> 101<ul> 102 <li>mesa: remove platform checks around __builtin_ffs, __builtin_ffsll</li> 103 <li>gallium/u_blitter: fix is_blit_generic_supported() stencil checking</li> 104 <li>mesa: enable GL_ARB_texture_float if TEXTURE_FLOAT_ENABLED is defined</li> 105</ul> 106 107<p>Chad Versace (2):</p> 108<ul> 109 <li>egl/dri2: Fix min/max swap interval of configs</li> 110 <li>intel: Allocate hiz in intel_renderbuffer_move_to_temp()</li> 111</ul> 112 113<p>Chris Forbes (2):</p> 114<ul> 115 <li>i965/fs: Don't try to use bogus interpolation modes pre-Gen6.</li> 116 <li>mesa: don't memcmp() off the end of a cache key.</li> 117</ul> 118 119<p>Dave Airlie (2):</p> 120<ul> 121 <li>st/mesa: fix UBO offsets.</li> 122 <li>ralloc: don't write to memory in case of alloc fail.</li> 123</ul> 124 125<p>Eric Anholt (11):</p> 126<ul> 127 <li>i965/fs: Remove creation of a MOV instruction that's never used.</li> 128 <li>i965/fs: Move varying uniform offset compuation into the helper func.</li> 129 <li>i965: Make the constant surface interface take a normal byte size.</li> 130 <li>i965/fs: Avoid inappropriate optimization with regs_written > 1.</li> 131 <li>i965/fs: Do CSE on gen7's varying-index pull constant loads.</li> 132 <li>i965/fs: Clean up the setup of gen4 simd16 message destinations.</li> 133 <li>i965/gen7: Skip resetting SOL offsets at batch start with HW contexts.</li> 134 <li>i965/gen6: Reduce updates of transform feedback offsets with HW contexts.</li> 135 <li>i965: Fix SNB GPU hangs when a blorp batch is the first thing to execute.</li> 136 <li>i965: Fix hangs on HSW since the gen6 blorp fix.</li> 137 <li>i965: Disable write masking when setting up texturing m0.</li> 138</ul> 139 140<p>Haixia Shi (1):</p> 141<ul> 142 <li>ACTIVE_UNIFORM_MAX_LENGTH should include 3 extra characters for arrays.</li> 143</ul> 144 145<p>Ian Romanick (11):</p> 146<ul> 147 <li>docs: Add 9.1.2 release md5sums</li> 148 <li>mesa: Note that patch 0967c36 shouldn't actually get picked to the 9.1 branch</li> 149 <li>mesa: NULL check the pointer before trying to dereference it</li> 150 <li>egl/dri2: NULL check value returned by dri2_create_surface</li> 151 <li>mesa: Don't leak shared state when context initialization fails</li> 152 <li>mesa: Don't leak gl_context::BeginEnd at context destruction</li> 153 <li>mesa/swrast: Refactor no-memory error checking in blit_linear</li> 154 <li>mesa/swrast: Move free calls outside the attachment loop</li> 155 <li>intel: Don't dereference a NULL pointer of calloc fails</li> 156 <li>mesa: Note that a824692 is already back ported</li> 157 <li>mesa: Bump version to 9.1.3</li> 158</ul> 159 160<p>José Fonseca (1):</p> 161<ul> 162 <li>winsys/sw/xlib: Prevent shared memory segment leakage.</li> 163</ul> 164 165<p>Kenneth Graunke (9):</p> 166<ul> 167 <li>mesa: Add new ctx->Stencil._WriteEnabled derived state flag.</li> 168 <li>i965: Fix stencil write enable flag in 3DSTATE_DEPTH_BUFFER on Gen7+.</li> 169 <li>mesa: Fix unpack function for ETC2_SRGB8_PUNCHTHROUGH_ALPHA1.</li> 170 <li>mesa: Add an unpack function for ARGB2101010_UINT.</li> 171 <li>mesa: Add unpack functions for R/RG/RGB [U]INT8/16/32 formats.</li> 172 <li>mesa: Add unpack functions for A/I/L/LA [U]INT8/16/32 formats.</li> 173 <li>glsl: Ignore redundant prototypes after a function's been defined.</li> 174 <li>i965: Lower textureGrad() for samplerCubeShadow.</li> 175 <li>i965/vs: Fix textureGrad() with shadow samplers on Haswell.</li> 176</ul> 177 178<p>Maarten Lankhorst (1):</p> 179<ul> 180 <li>nvc0: Fix fd leak in nvc0_create_decoder</li> 181</ul> 182 183<p>Marek Olšák (5):</p> 184<ul> 185 <li>radeonsi: add more cases for copying unsupported formats to resource_copy_region</li> 186 <li>mesa: fix glGet queries depending on derived framebuffer state (v2)</li> 187 <li>gallium/u_blitter: implement buffer clearing</li> 188 <li>r600g: initialize CMASK and HTILE with the GPU using streamout</li> 189 <li>st/mesa: depth-stencil-alpha state also depends on _NEW_BUFFERS</li> 190</ul> 191 192<p>Martin Andersson (1):</p> 193<ul> 194 <li>r600g: Fix UMAD on Cayman</li> 195</ul> 196 197<p>Michel Dänzer (1):</p> 198<ul> 199 <li>radeonsi: Handle arbitrary 2-byte formats in resource_copy_region</li> 200</ul> 201 202<p>Paul Berry (7):</p> 203<ul> 204 <li>glsl: Fix array indexing when constant folding built-in functions.</li> 205 <li>i965: Reduce code duplication in handling of depth, stencil, and HiZ.</li> 206 <li>glsl/linker: fix varying packing for non-flat integer varyings.</li> 207 <li>glsl: Document lower_packed_varyings' "flat" requirement with an assert.</li> 208 <li>glsl/linker: Adapt flat varying handling in preparation for geometry shaders.</li> 209 <li>glsl/linker: Reduce scope of non-flat integer varying fix.</li> 210 <li>intel: Do a depth resolve before copying images between miptrees.</li> 211</ul> 212 213<p>Ralf Jung (1):</p> 214<ul> 215 <li>egl/x11: Fix initialisation of swap_interval</li> 216</ul> 217 218<p>Roland Scheidegger (1):</p> 219<ul> 220 <li>gallivm: fix small but severe bug in handling multiple lod level strides</li> 221</ul> 222 223<p>Vadim Girlin (1):</p> 224<ul> 225 <li>gallium: handle drirc disable_glsl_line_continuations option</li> 226</ul> 227 228</div> 229</body> 230</html> 231