1 /* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
2
3 /*
4 * Copyright (C) 2014 Rob Clark <robclark@freedesktop.org>
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
15 * Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 *
25 * Authors:
26 * Rob Clark <robclark@freedesktop.org>
27 */
28
29 #include "freedreno_util.h"
30
31 #include "ir3.h"
32
33 /*
34 * Find/group instruction neighbors:
35 */
36
37 /* bleh.. we need to do the same group_n() thing for both inputs/outputs
38 * (where we have a simple instr[] array), and fanin nodes (where we have
39 * an extra indirection via reg->instr).
40 */
41 struct group_ops {
42 struct ir3_instruction *(*get)(void *arr, int idx);
43 void (*insert_mov)(void *arr, int idx, struct ir3_instruction *instr);
44 };
45
arr_get(void * arr,int idx)46 static struct ir3_instruction *arr_get(void *arr, int idx)
47 {
48 return ((struct ir3_instruction **)arr)[idx];
49 }
arr_insert_mov_out(void * arr,int idx,struct ir3_instruction * instr)50 static void arr_insert_mov_out(void *arr, int idx, struct ir3_instruction *instr)
51 {
52 ((struct ir3_instruction **)arr)[idx] =
53 ir3_MOV(instr->block, instr, TYPE_F32);
54 }
arr_insert_mov_in(void * arr,int idx,struct ir3_instruction * instr)55 static void arr_insert_mov_in(void *arr, int idx, struct ir3_instruction *instr)
56 {
57 /* so, we can't insert a mov in front of a meta:in.. and the downstream
58 * instruction already has a pointer to 'instr'. So we cheat a bit and
59 * morph the meta:in instruction into a mov and insert a new meta:in
60 * in front.
61 */
62 struct ir3_instruction *in;
63
64 debug_assert(instr->regs_count == 1);
65
66 in = ir3_instr_create(instr->block, OPC_META_INPUT);
67 in->inout.block = instr->block;
68 ir3_reg_create(in, instr->regs[0]->num, 0);
69
70 /* create src reg for meta:in and fixup to now be a mov: */
71 ir3_reg_create(instr, 0, IR3_REG_SSA)->instr = in;
72 instr->opc = OPC_MOV;
73 instr->cat1.src_type = TYPE_F32;
74 instr->cat1.dst_type = TYPE_F32;
75
76 ((struct ir3_instruction **)arr)[idx] = in;
77 }
78 static struct group_ops arr_ops_out = { arr_get, arr_insert_mov_out };
79 static struct group_ops arr_ops_in = { arr_get, arr_insert_mov_in };
80
instr_get(void * arr,int idx)81 static struct ir3_instruction *instr_get(void *arr, int idx)
82 {
83 return ssa(((struct ir3_instruction *)arr)->regs[idx+1]);
84 }
85 static void
instr_insert_mov(void * arr,int idx,struct ir3_instruction * instr)86 instr_insert_mov(void *arr, int idx, struct ir3_instruction *instr)
87 {
88 ((struct ir3_instruction *)arr)->regs[idx+1]->instr =
89 ir3_MOV(instr->block, instr, TYPE_F32);
90 }
91 static struct group_ops instr_ops = { instr_get, instr_insert_mov };
92
93 /* verify that cur != instr, but cur is also not in instr's neighbor-list: */
94 static bool
in_neighbor_list(struct ir3_instruction * instr,struct ir3_instruction * cur,int pos)95 in_neighbor_list(struct ir3_instruction *instr, struct ir3_instruction *cur, int pos)
96 {
97 int idx = 0;
98
99 if (!instr)
100 return false;
101
102 if (instr == cur)
103 return true;
104
105 for (instr = ir3_neighbor_first(instr); instr; instr = instr->cp.right)
106 if ((idx++ != pos) && (instr == cur))
107 return true;
108
109 return false;
110 }
111
112 static void
group_n(struct group_ops * ops,void * arr,unsigned n)113 group_n(struct group_ops *ops, void *arr, unsigned n)
114 {
115 unsigned i, j;
116
117 /* first pass, figure out what has conflicts and needs a mov
118 * inserted. Do this up front, before starting to setup
119 * left/right neighbor pointers. Trying to do it in a single
120 * pass could result in a situation where we can't even setup
121 * the mov's right neighbor ptr if the next instr also needs
122 * a mov.
123 */
124 restart:
125 for (i = 0; i < n; i++) {
126 struct ir3_instruction *instr = ops->get(arr, i);
127 if (instr) {
128 struct ir3_instruction *left = (i > 0) ? ops->get(arr, i - 1) : NULL;
129 struct ir3_instruction *right = (i < (n-1)) ? ops->get(arr, i + 1) : NULL;
130 bool conflict;
131
132 /* check for left/right neighbor conflicts: */
133 conflict = conflicts(instr->cp.left, left) ||
134 conflicts(instr->cp.right, right);
135
136 /* RA can't yet deal very well w/ group'd phi's: */
137 if (instr->opc == OPC_META_PHI)
138 conflict = true;
139
140 /* we also can't have an instr twice in the group: */
141 for (j = i + 1; (j < n) && !conflict; j++)
142 if (in_neighbor_list(ops->get(arr, j), instr, i))
143 conflict = true;
144
145 if (conflict) {
146 ops->insert_mov(arr, i, instr);
147 /* inserting the mov may have caused a conflict
148 * against the previous:
149 */
150 goto restart;
151 }
152 }
153 }
154
155 /* second pass, now that we've inserted mov's, fixup left/right
156 * neighbors. This is guaranteed to succeed, since by definition
157 * the newly inserted mov's cannot conflict with anything.
158 */
159 for (i = 0; i < n; i++) {
160 struct ir3_instruction *instr = ops->get(arr, i);
161 if (instr) {
162 struct ir3_instruction *left = (i > 0) ? ops->get(arr, i - 1) : NULL;
163 struct ir3_instruction *right = (i < (n-1)) ? ops->get(arr, i + 1) : NULL;
164
165 debug_assert(!conflicts(instr->cp.left, left));
166 if (left) {
167 instr->cp.left_cnt++;
168 instr->cp.left = left;
169 }
170
171 debug_assert(!conflicts(instr->cp.right, right));
172 if (right) {
173 instr->cp.right_cnt++;
174 instr->cp.right = right;
175 }
176 }
177 }
178 }
179
180 static void
instr_find_neighbors(struct ir3_instruction * instr)181 instr_find_neighbors(struct ir3_instruction *instr)
182 {
183 struct ir3_instruction *src;
184
185 if (ir3_instr_check_mark(instr))
186 return;
187
188 if (instr->opc == OPC_META_FI)
189 group_n(&instr_ops, instr, instr->regs_count - 1);
190
191 foreach_ssa_src(src, instr)
192 instr_find_neighbors(src);
193 }
194
195 /* a bit of sadness.. we can't have "holes" in inputs from PoV of
196 * register assignment, they still need to be grouped together. So
197 * we need to insert dummy/padding instruction for grouping, and
198 * then take it back out again before anyone notices.
199 */
200 static void
pad_and_group_input(struct ir3_instruction ** input,unsigned n)201 pad_and_group_input(struct ir3_instruction **input, unsigned n)
202 {
203 int i, mask = 0;
204 struct ir3_block *block = NULL;
205
206 for (i = n - 1; i >= 0; i--) {
207 struct ir3_instruction *instr = input[i];
208 if (instr) {
209 block = instr->block;
210 } else if (block) {
211 instr = ir3_NOP(block);
212 ir3_reg_create(instr, 0, IR3_REG_SSA); /* dummy dst */
213 input[i] = instr;
214 mask |= (1 << i);
215 }
216 }
217
218 group_n(&arr_ops_in, input, n);
219
220 for (i = 0; i < n; i++) {
221 if (mask & (1 << i))
222 input[i] = NULL;
223 }
224 }
225
226 static void
find_neighbors(struct ir3 * ir)227 find_neighbors(struct ir3 *ir)
228 {
229 unsigned i;
230
231 /* shader inputs/outputs themselves must be contiguous as well:
232 *
233 * NOTE: group inputs first, since we only insert mov's
234 * *before* the conflicted instr (and that would go badly
235 * for inputs). By doing inputs first, we should never
236 * have a conflict on inputs.. pushing any conflict to
237 * resolve to the outputs, for stuff like:
238 *
239 * MOV OUT[n], IN[m].wzyx
240 *
241 * NOTE: we assume here inputs/outputs are grouped in vec4.
242 * This logic won't quite cut it if we don't align smaller
243 * on vec4 boundaries
244 */
245 for (i = 0; i < ir->ninputs; i += 4)
246 pad_and_group_input(&ir->inputs[i], 4);
247 for (i = 0; i < ir->noutputs; i += 4)
248 group_n(&arr_ops_out, &ir->outputs[i], 4);
249
250 for (i = 0; i < ir->noutputs; i++) {
251 if (ir->outputs[i]) {
252 struct ir3_instruction *instr = ir->outputs[i];
253 instr_find_neighbors(instr);
254 }
255 }
256
257 list_for_each_entry (struct ir3_block, block, &ir->block_list, node) {
258 for (i = 0; i < block->keeps_count; i++) {
259 struct ir3_instruction *instr = block->keeps[i];
260 instr_find_neighbors(instr);
261 }
262 }
263 }
264
265 void
ir3_group(struct ir3 * ir)266 ir3_group(struct ir3 *ir)
267 {
268 ir3_clear_mark(ir);
269 find_neighbors(ir);
270 }
271