1 /*
2  * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * on the rights to use, copy, modify, merge, publish, distribute, sub
8  * license, and/or sell copies of the Software, and to permit persons to whom
9  * the Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21  * USE OR OTHER DEALINGS IN THE SOFTWARE.
22  *
23  * Authors:
24  *      Jerome Glisse
25  */
26 #ifndef R600_PIPE_H
27 #define R600_PIPE_H
28 
29 #include "r600_pipe_common.h"
30 #include "r600_cs.h"
31 #include "r600_public.h"
32 #include "pipe/p_defines.h"
33 
34 #include "util/u_suballoc.h"
35 #include "util/list.h"
36 #include "util/u_transfer.h"
37 #include "util/u_memory.h"
38 
39 #include "tgsi/tgsi_scan.h"
40 
41 #define R600_NUM_ATOMS 56
42 
43 #define R600_MAX_IMAGES 8
44 /*
45  * ranges reserved for images on evergreen
46  * first set for the immediate buffers,
47  * second for the actual resources for RESQ.
48  */
49 #define R600_IMAGE_IMMED_RESOURCE_OFFSET 160
50 #define R600_IMAGE_REAL_RESOURCE_OFFSET 168
51 
52 /* read caches */
53 #define R600_CONTEXT_INV_VERTEX_CACHE		(R600_CONTEXT_PRIVATE_FLAG << 0)
54 #define R600_CONTEXT_INV_TEX_CACHE		(R600_CONTEXT_PRIVATE_FLAG << 1)
55 #define R600_CONTEXT_INV_CONST_CACHE		(R600_CONTEXT_PRIVATE_FLAG << 2)
56 /* read-write caches */
57 #define R600_CONTEXT_FLUSH_AND_INV		(R600_CONTEXT_PRIVATE_FLAG << 3)
58 #define R600_CONTEXT_FLUSH_AND_INV_CB_META	(R600_CONTEXT_PRIVATE_FLAG << 4)
59 #define R600_CONTEXT_FLUSH_AND_INV_DB_META	(R600_CONTEXT_PRIVATE_FLAG << 5)
60 #define R600_CONTEXT_FLUSH_AND_INV_DB		(R600_CONTEXT_PRIVATE_FLAG << 6)
61 #define R600_CONTEXT_FLUSH_AND_INV_CB		(R600_CONTEXT_PRIVATE_FLAG << 7)
62 /* engine synchronization */
63 #define R600_CONTEXT_PS_PARTIAL_FLUSH		(R600_CONTEXT_PRIVATE_FLAG << 8)
64 #define R600_CONTEXT_WAIT_3D_IDLE		(R600_CONTEXT_PRIVATE_FLAG << 9)
65 #define R600_CONTEXT_WAIT_CP_DMA_IDLE		(R600_CONTEXT_PRIVATE_FLAG << 10)
66 
67 /* the number of CS dwords for flushing and drawing */
68 #define R600_MAX_FLUSH_CS_DWORDS	18
69 #define R600_MAX_DRAW_CS_DWORDS		58
70 #define R600_MAX_PFP_SYNC_ME_DWORDS	16
71 
72 #define EG_MAX_ATOMIC_BUFFERS 8
73 
74 #define R600_MAX_USER_CONST_BUFFERS 15
75 #define R600_MAX_DRIVER_CONST_BUFFERS 3
76 #define R600_MAX_CONST_BUFFERS (R600_MAX_USER_CONST_BUFFERS + R600_MAX_DRIVER_CONST_BUFFERS)
77 #define R600_MAX_HW_CONST_BUFFERS 16
78 
79 /* start driver buffers after user buffers */
80 #define R600_BUFFER_INFO_CONST_BUFFER (R600_MAX_USER_CONST_BUFFERS)
81 #define R600_UCP_SIZE (4*4*8)
82 #define R600_CS_BLOCK_GRID_SIZE (8 * 4)
83 #define R600_TCS_DEFAULT_LEVELS_SIZE (6 * 4)
84 #define R600_BUFFER_INFO_OFFSET (R600_UCP_SIZE)
85 
86 /*
87  * We only access this buffer through vtx clauses hence it's fine to exist
88  * at index beyond 15.
89  */
90 #define R600_LDS_INFO_CONST_BUFFER (R600_MAX_USER_CONST_BUFFERS + 1)
91 /*
92  * Note GS doesn't use a constant buffer binding, just a resource index,
93  * so it's fine to have it exist at index beyond 15. I.e. it's not actually
94  * a const buffer, just a buffer resource.
95  */
96 #define R600_GS_RING_CONST_BUFFER (R600_MAX_USER_CONST_BUFFERS + 2)
97 /* Currently R600_MAX_CONST_BUFFERS just fits on the hw, which has a limit
98  * of 16 const buffers.
99  * UCP/SAMPLE_POSITIONS are never accessed by same shader stage so they can use the same id.
100  *
101  * In order to support d3d 11 mandated minimum of 15 user const buffers
102  * we'd have to squash all use cases into one driver buffer.
103  */
104 #define R600_MAX_CONST_BUFFER_SIZE (4096 * sizeof(float[4]))
105 
106 /* HW stages */
107 #define R600_HW_STAGE_PS 0
108 #define R600_HW_STAGE_VS 1
109 #define R600_HW_STAGE_GS 2
110 #define R600_HW_STAGE_ES 3
111 #define EG_HW_STAGE_LS 4
112 #define EG_HW_STAGE_HS 5
113 
114 #define R600_NUM_HW_STAGES 4
115 #define EG_NUM_HW_STAGES 6
116 
117 struct r600_context;
118 struct r600_bytecode;
119 union  r600_shader_key;
120 
121 /* This is an atom containing GPU commands that never change.
122  * This is supposed to be copied directly into the CS. */
123 struct r600_command_buffer {
124 	uint32_t *buf;
125 	unsigned num_dw;
126 	unsigned max_num_dw;
127 	unsigned pkt_flags;
128 };
129 
130 struct r600_db_state {
131 	struct r600_atom		atom;
132 	struct r600_surface		*rsurf;
133 };
134 
135 struct r600_db_misc_state {
136 	struct r600_atom		atom;
137 	bool				occlusion_queries_disabled;
138 	bool				flush_depthstencil_through_cb;
139 	bool				flush_depth_inplace;
140 	bool				flush_stencil_inplace;
141 	bool				copy_depth, copy_stencil;
142 	unsigned			copy_sample;
143 	unsigned			log_samples;
144 	unsigned			db_shader_control;
145 	bool				htile_clear;
146 	uint8_t				ps_conservative_z;
147 };
148 
149 struct r600_cb_misc_state {
150 	struct r600_atom atom;
151 	unsigned cb_color_control; /* this comes from blend state */
152 	unsigned blend_colormask; /* 8*4 bits for 8 RGBA colorbuffers */
153 	unsigned nr_cbufs;
154 	unsigned nr_ps_color_outputs;
155 	unsigned image_rat_enabled_mask;
156 	unsigned buffer_rat_enabled_mask;
157 	bool multiwrite;
158 	bool dual_src_blend;
159 };
160 
161 struct r600_clip_misc_state {
162 	struct r600_atom atom;
163 	unsigned pa_cl_clip_cntl;   /* from rasterizer    */
164 	unsigned pa_cl_vs_out_cntl; /* from vertex shader */
165 	unsigned clip_plane_enable; /* from rasterizer    */
166 	unsigned cc_dist_mask;      /* from vertex shader */
167 	unsigned clip_dist_write;   /* from vertex shader */
168 	unsigned cull_dist_write;   /* from vertex shader */
169 	boolean clip_disable;       /* from vertex shader */
170 	boolean vs_out_viewport;    /* from vertex shader */
171 };
172 
173 struct r600_alphatest_state {
174 	struct r600_atom atom;
175 	unsigned sx_alpha_test_control; /* this comes from dsa state */
176 	unsigned sx_alpha_ref; /* this comes from dsa state */
177 	bool bypass;
178 	bool cb0_export_16bpc; /* from set_framebuffer_state */
179 };
180 
181 struct r600_vgt_state {
182 	struct r600_atom atom;
183 	uint32_t vgt_multi_prim_ib_reset_en;
184 	uint32_t vgt_multi_prim_ib_reset_indx;
185 	uint32_t vgt_indx_offset;
186 	bool last_draw_was_indirect;
187 };
188 
189 struct r600_blend_color {
190 	struct r600_atom atom;
191 	struct pipe_blend_color state;
192 };
193 
194 struct r600_clip_state {
195 	struct r600_atom atom;
196 	struct pipe_clip_state state;
197 };
198 
199 struct r600_cs_shader_state {
200 	struct r600_atom atom;
201 	unsigned kernel_index;
202 	unsigned pc;
203 	struct r600_pipe_compute *shader;
204 };
205 
206 struct r600_framebuffer {
207 	struct r600_atom atom;
208 	struct pipe_framebuffer_state state;
209 	unsigned compressed_cb_mask;
210 	unsigned nr_samples;
211 	bool export_16bpc;
212 	bool cb0_is_integer;
213 	bool is_msaa_resolve;
214 	bool dual_src_blend;
215 	bool do_update_surf_dirtiness;
216 };
217 
218 struct r600_sample_mask {
219 	struct r600_atom atom;
220 	uint16_t sample_mask; /* there are only 8 bits on EG, 16 bits on Cayman */
221 };
222 
223 struct r600_config_state {
224 	struct r600_atom atom;
225 	unsigned sq_gpr_resource_mgmt_1;
226 	unsigned sq_gpr_resource_mgmt_2;
227 	unsigned sq_gpr_resource_mgmt_3;
228 	bool dyn_gpr_enabled;
229 };
230 
231 struct r600_stencil_ref
232 {
233 	ubyte ref_value[2];
234 	ubyte valuemask[2];
235 	ubyte writemask[2];
236 };
237 
238 struct r600_stencil_ref_state {
239 	struct r600_atom atom;
240 	struct r600_stencil_ref state;
241 	struct pipe_stencil_ref pipe_state;
242 };
243 
244 struct r600_shader_stages_state {
245 	struct r600_atom atom;
246 	unsigned geom_enable;
247 };
248 
249 struct r600_gs_rings_state {
250 	struct r600_atom atom;
251 	unsigned enable;
252 	struct pipe_constant_buffer esgs_ring;
253 	struct pipe_constant_buffer gsvs_ring;
254 };
255 
256 /* This must start from 16. */
257 /* features */
258 #define DBG_NO_CP_DMA		(1 << 30)
259 /* shader backend */
260 #define DBG_NO_SB		(1 << 21)
261 #define DBG_SB_CS		(1 << 22)
262 #define DBG_SB_DRY_RUN	(1 << 23)
263 #define DBG_SB_STAT		(1 << 24)
264 #define DBG_SB_DUMP		(1 << 25)
265 #define DBG_SB_NO_FALLBACK	(1 << 26)
266 #define DBG_SB_DISASM	(1 << 27)
267 #define DBG_SB_SAFEMATH	(1 << 28)
268 
269 struct r600_screen {
270 	struct r600_common_screen	b;
271 	bool				has_msaa;
272 	bool				has_compressed_msaa_texturing;
273 	bool				has_atomics;
274 
275 	/*for compute global memory binding, we allocate stuff here, instead of
276 	 * buffers.
277 	 * XXX: Not sure if this is the best place for global_pool.  Also,
278 	 * it's not thread safe, so it won't work with multiple contexts. */
279 	struct compute_memory_pool *global_pool;
280 };
281 
282 struct r600_pipe_sampler_view {
283 	struct pipe_sampler_view	base;
284 	struct list_head		list;
285 	struct r600_resource		*tex_resource;
286 	uint32_t			tex_resource_words[8];
287 	bool				skip_mip_address_reloc;
288 	bool				is_stencil_sampler;
289 };
290 
291 struct r600_rasterizer_state {
292 	struct r600_command_buffer	buffer;
293 	boolean				flatshade;
294 	boolean				two_side;
295 	unsigned			sprite_coord_enable;
296 	unsigned                        clip_plane_enable;
297 	unsigned			pa_sc_line_stipple;
298 	unsigned			pa_cl_clip_cntl;
299 	unsigned			pa_su_sc_mode_cntl;
300 	float				offset_units;
301 	float				offset_scale;
302 	bool				offset_enable;
303 	bool				offset_units_unscaled;
304 	bool				scissor_enable;
305 	bool				multisample_enable;
306 	bool				clip_halfz;
307 	bool				rasterizer_discard;
308 };
309 
310 struct r600_poly_offset_state {
311 	struct r600_atom		atom;
312 	enum pipe_format		zs_format;
313 	float				offset_units;
314 	float				offset_scale;
315 	bool				offset_units_unscaled;
316 };
317 
318 struct r600_blend_state {
319 	struct r600_command_buffer	buffer;
320 	struct r600_command_buffer	buffer_no_blend;
321 	unsigned			cb_target_mask;
322 	unsigned			cb_color_control;
323 	unsigned			cb_color_control_no_blend;
324 	bool				dual_src_blend;
325 	bool				alpha_to_one;
326 };
327 
328 struct r600_dsa_state {
329 	struct r600_command_buffer	buffer;
330 	unsigned			alpha_ref;
331 	ubyte				valuemask[2];
332 	ubyte				writemask[2];
333 	unsigned			zwritemask;
334 	unsigned			sx_alpha_test_control;
335 };
336 
337 struct r600_pipe_shader;
338 
339 struct r600_pipe_shader_selector {
340 	struct r600_pipe_shader *current;
341 
342 	struct tgsi_token       *tokens;
343 	struct pipe_stream_output_info  so;
344 	struct tgsi_shader_info		info;
345 
346 	unsigned	num_shaders;
347 
348 	enum pipe_shader_type	type;
349 
350 	/* geometry shader properties */
351 	enum pipe_prim_type	gs_output_prim;
352 	unsigned		gs_max_out_vertices;
353 	unsigned		gs_num_invocations;
354 
355 	/* TCS/VS */
356 	uint64_t        lds_patch_outputs_written_mask;
357 	uint64_t        lds_outputs_written_mask;
358 	unsigned	nr_ps_max_color_exports;
359 };
360 
361 struct r600_pipe_sampler_state {
362 	uint32_t			tex_sampler_words[3];
363 	union pipe_color_union		border_color;
364 	bool				border_color_use;
365 	bool				seamless_cube_map;
366 };
367 
368 /* needed for blitter save */
369 #define NUM_TEX_UNITS 16
370 
371 struct r600_seamless_cube_map {
372 	struct r600_atom		atom;
373 	bool				enabled;
374 };
375 
376 struct r600_samplerview_state {
377 	struct r600_atom		atom;
378 	struct r600_pipe_sampler_view	*views[NUM_TEX_UNITS];
379 	uint32_t			enabled_mask;
380 	uint32_t			dirty_mask;
381 	uint32_t			compressed_depthtex_mask; /* which textures are depth */
382 	uint32_t			compressed_colortex_mask;
383 	boolean				dirty_buffer_constants;
384 };
385 
386 struct r600_sampler_states {
387 	struct r600_atom		atom;
388 	struct r600_pipe_sampler_state	*states[NUM_TEX_UNITS];
389 	uint32_t			enabled_mask;
390 	uint32_t			dirty_mask;
391 	uint32_t			has_bordercolor_mask; /* which states contain the border color */
392 };
393 
394 struct r600_textures_info {
395 	struct r600_samplerview_state	views;
396 	struct r600_sampler_states	states;
397 	bool				is_array_sampler[NUM_TEX_UNITS];
398 };
399 
400 struct r600_shader_driver_constants_info {
401 	/* currently 128 bytes for UCP/samplepos + sampler buffer constants */
402 	uint32_t			*constants;
403 	uint32_t			alloc_size;
404 	bool				texture_const_dirty;
405 	bool				vs_ucp_dirty;
406 	bool				ps_sample_pos_dirty;
407 	bool                            cs_block_grid_size_dirty;
408 	bool				tcs_default_levels_dirty;
409 };
410 
411 struct r600_constbuf_state
412 {
413 	struct r600_atom		atom;
414 	struct pipe_constant_buffer	cb[PIPE_MAX_CONSTANT_BUFFERS];
415 	uint32_t			enabled_mask;
416 	uint32_t			dirty_mask;
417 };
418 
419 struct r600_vertexbuf_state
420 {
421 	struct r600_atom		atom;
422 	struct pipe_vertex_buffer	vb[PIPE_MAX_ATTRIBS];
423 	uint32_t			enabled_mask; /* non-NULL buffers */
424 	uint32_t			dirty_mask;
425 };
426 
427 /* CSO (constant state object, in other words, immutable state). */
428 struct r600_cso_state
429 {
430 	struct r600_atom atom;
431 	void *cso; /* e.g. r600_blend_state */
432 	struct r600_command_buffer *cb;
433 };
434 
435 struct r600_fetch_shader {
436 	struct r600_resource		*buffer;
437 	unsigned			offset;
438 };
439 
440 struct r600_shader_state {
441 	struct r600_atom		atom;
442 	struct r600_pipe_shader *shader;
443 };
444 
445 struct r600_atomic_buffer_state {
446 	uint32_t enabled_mask;
447 	uint32_t dirty_mask;
448 	struct pipe_shader_buffer buffer[EG_MAX_ATOMIC_BUFFERS];
449 };
450 
451 struct r600_image_view {
452 	struct pipe_image_view base;
453 	uint32_t cb_color_base;
454 	uint32_t cb_color_pitch;
455 	uint32_t cb_color_slice;
456 	uint32_t cb_color_view;
457 	uint32_t cb_color_info;
458 	uint32_t cb_color_attrib;
459 	uint32_t cb_color_dim;
460 	uint32_t cb_color_fmask;
461 	uint32_t cb_color_fmask_slice;
462 	uint32_t immed_resource_words[8];
463 	uint32_t resource_words[8];
464 	bool skip_mip_address_reloc;
465 	uint32_t buf_size;
466 };
467 
468 struct r600_image_state {
469 	struct r600_atom atom;
470 	uint32_t                        enabled_mask;
471 	uint32_t                        dirty_mask;
472 	uint32_t			compressed_depthtex_mask;
473 	uint32_t			compressed_colortex_mask;
474 	boolean				dirty_buffer_constants;
475 	struct r600_image_view views[R600_MAX_IMAGES];
476 };
477 
478 struct r600_context {
479 	struct r600_common_context	b;
480 	struct r600_screen		*screen;
481 	struct blitter_context		*blitter;
482 	struct u_suballocator		*allocator_fetch_shader;
483 
484 	/* Hardware info. */
485 	boolean				has_vertex_cache;
486 	unsigned			default_gprs[EG_NUM_HW_STAGES];
487 	unsigned                        current_gprs[EG_NUM_HW_STAGES];
488 	unsigned			r6xx_num_clause_temp_gprs;
489 
490 	/* Miscellaneous state objects. */
491 	void				*custom_dsa_flush;
492 	void				*custom_blend_resolve;
493 	void				*custom_blend_decompress;
494 	void                            *custom_blend_fastclear;
495 	/* With rasterizer discard, there doesn't have to be a pixel shader.
496 	 * In that case, we bind this one: */
497 	void				*dummy_pixel_shader;
498 	/* These dummy CMASK and FMASK buffers are used to get around the R6xx hardware
499 	 * bug where valid CMASK and FMASK are required to be present to avoid
500 	 * a hardlock in certain operations but aren't actually used
501 	 * for anything useful. */
502 	struct r600_resource		*dummy_fmask;
503 	struct r600_resource		*dummy_cmask;
504 
505 	/* State binding slots are here. */
506 	struct r600_atom		*atoms[R600_NUM_ATOMS];
507 	/* Dirty atom bitmask for fast tests */
508 	uint64_t			dirty_atoms;
509 	/* States for CS initialization. */
510 	struct r600_command_buffer	start_cs_cmd; /* invariant state mostly */
511 	/** Compute specific registers initializations.  The start_cs_cmd atom
512 	 *  must be emitted before start_compute_cs_cmd. */
513 	struct r600_command_buffer      start_compute_cs_cmd;
514 	/* Register states. */
515 	struct r600_alphatest_state	alphatest_state;
516 	struct r600_cso_state		blend_state;
517 	struct r600_blend_color		blend_color;
518 	struct r600_cb_misc_state	cb_misc_state;
519 	struct r600_clip_misc_state	clip_misc_state;
520 	struct r600_clip_state		clip_state;
521 	struct r600_db_misc_state	db_misc_state;
522 	struct r600_db_state		db_state;
523 	struct r600_cso_state		dsa_state;
524 	struct r600_framebuffer		framebuffer;
525 	struct r600_poly_offset_state	poly_offset_state;
526 	struct r600_cso_state		rasterizer_state;
527 	struct r600_sample_mask		sample_mask;
528 	struct r600_seamless_cube_map	seamless_cube_map;
529 	struct r600_config_state	config_state;
530 	struct r600_stencil_ref_state	stencil_ref;
531 	struct r600_vgt_state		vgt_state;
532 	struct r600_atomic_buffer_state atomic_buffer_state;
533 	/* only have images on fragment shader */
534 	struct r600_image_state         fragment_images;
535 	struct r600_image_state         compute_images;
536 	struct r600_image_state         fragment_buffers;
537 	struct r600_image_state         compute_buffers;
538 	/* Shaders and shader resources. */
539 	struct r600_cso_state		vertex_fetch_shader;
540 	struct r600_shader_state        hw_shader_stages[EG_NUM_HW_STAGES];
541 	struct r600_cs_shader_state	cs_shader_state;
542 	struct r600_shader_stages_state shader_stages;
543 	struct r600_gs_rings_state	gs_rings;
544 	struct r600_constbuf_state	constbuf_state[PIPE_SHADER_TYPES];
545 	struct r600_textures_info	samplers[PIPE_SHADER_TYPES];
546 
547 	struct r600_shader_driver_constants_info driver_consts[PIPE_SHADER_TYPES];
548 
549 	/** Vertex buffers for fetch shaders */
550 	struct r600_vertexbuf_state	vertex_buffer_state;
551 	/** Vertex buffers for compute shaders */
552 	struct r600_vertexbuf_state	cs_vertex_buffer_state;
553 
554 	/* Additional context states. */
555 	unsigned			compute_cb_target_mask;
556 	struct r600_pipe_shader_selector *ps_shader;
557 	struct r600_pipe_shader_selector *vs_shader;
558 	struct r600_pipe_shader_selector *gs_shader;
559 
560 	struct r600_pipe_shader_selector *tcs_shader;
561 	struct r600_pipe_shader_selector *tes_shader;
562 
563 	struct r600_pipe_shader_selector *fixed_func_tcs_shader;
564 
565 	struct r600_rasterizer_state	*rasterizer;
566 	bool				alpha_to_one;
567 	bool				force_blend_disable;
568 	bool                            gs_tri_strip_adj_fix;
569 	boolean				dual_src_blend;
570 	unsigned			zwritemask;
571 	int					ps_iter_samples;
572 
573 	/* The list of all texture buffer objects in this context.
574 	 * This list is walked when a buffer is invalidated/reallocated and
575 	 * the GPU addresses are updated. */
576 	struct list_head		texture_buffers;
577 
578 	/* Last draw state (-1 = unset). */
579 	enum pipe_prim_type		last_primitive_type; /* Last primitive type used in draw_vbo. */
580 	enum pipe_prim_type		current_rast_prim; /* primitive type after TES, GS */
581 	enum pipe_prim_type		last_rast_prim;
582 	unsigned			last_start_instance;
583 
584 	void				*sb_context;
585 	struct r600_isa		*isa;
586 	float sample_positions[4 * 16];
587 	float tess_state[8];
588 	uint32_t cs_block_grid_sizes[8]; /* 3 for grid + 1 pad, 3 for block  + 1 pad*/
589 	struct r600_pipe_shader_selector *last_ls;
590 	struct r600_pipe_shader_selector *last_tcs;
591 	unsigned last_num_tcs_input_cp;
592 	unsigned lds_alloc;
593 
594 	/* Debug state. */
595 	bool			is_debug;
596 	struct radeon_saved_cs	last_gfx;
597 	struct r600_resource	*last_trace_buf;
598 	struct r600_resource	*trace_buf;
599 	unsigned		trace_id;
600 
601 	bool cmd_buf_is_compute;
602 	struct pipe_resource *append_fence;
603 	uint32_t append_fence_id;
604 };
605 
r600_emit_command_buffer(struct radeon_winsys_cs * cs,struct r600_command_buffer * cb)606 static inline void r600_emit_command_buffer(struct radeon_winsys_cs *cs,
607 					    struct r600_command_buffer *cb)
608 {
609 	assert(cs->current.cdw + cb->num_dw <= cs->current.max_dw);
610 	memcpy(cs->current.buf + cs->current.cdw, cb->buf, 4 * cb->num_dw);
611 	cs->current.cdw += cb->num_dw;
612 }
613 
r600_set_atom_dirty(struct r600_context * rctx,struct r600_atom * atom,bool dirty)614 static inline void r600_set_atom_dirty(struct r600_context *rctx,
615 				       struct r600_atom *atom,
616 				       bool dirty)
617 {
618 	uint64_t mask;
619 
620 	assert(atom->id != 0);
621 	assert(atom->id < sizeof(mask) * 8);
622 	mask = 1ull << atom->id;
623 	if (dirty)
624 		rctx->dirty_atoms |= mask;
625 	else
626 		rctx->dirty_atoms &= ~mask;
627 }
628 
r600_mark_atom_dirty(struct r600_context * rctx,struct r600_atom * atom)629 static inline void r600_mark_atom_dirty(struct r600_context *rctx,
630 					struct r600_atom *atom)
631 {
632 	r600_set_atom_dirty(rctx, atom, true);
633 }
634 
r600_emit_atom(struct r600_context * rctx,struct r600_atom * atom)635 static inline void r600_emit_atom(struct r600_context *rctx, struct r600_atom *atom)
636 {
637 	atom->emit(&rctx->b, atom);
638 	r600_set_atom_dirty(rctx, atom, false);
639 }
640 
r600_set_cso_state(struct r600_context * rctx,struct r600_cso_state * state,void * cso)641 static inline void r600_set_cso_state(struct r600_context *rctx,
642 				      struct r600_cso_state *state, void *cso)
643 {
644 	state->cso = cso;
645 	r600_set_atom_dirty(rctx, &state->atom, cso != NULL);
646 }
647 
r600_set_cso_state_with_cb(struct r600_context * rctx,struct r600_cso_state * state,void * cso,struct r600_command_buffer * cb)648 static inline void r600_set_cso_state_with_cb(struct r600_context *rctx,
649 					      struct r600_cso_state *state, void *cso,
650 					      struct r600_command_buffer *cb)
651 {
652 	state->cb = cb;
653 	state->atom.num_dw = cb ? cb->num_dw : 0;
654 	r600_set_cso_state(rctx, state, cso);
655 }
656 
657 /* compute_memory_pool.c */
658 struct compute_memory_pool;
659 void compute_memory_pool_delete(struct compute_memory_pool* pool);
660 struct compute_memory_pool* compute_memory_pool_new(
661 	struct r600_screen *rscreen);
662 
663 /* evergreen_state.c */
664 struct pipe_sampler_view *
665 evergreen_create_sampler_view_custom(struct pipe_context *ctx,
666 				     struct pipe_resource *texture,
667 				     const struct pipe_sampler_view *state,
668 				     unsigned width0, unsigned height0,
669 				     unsigned force_level);
670 void evergreen_init_common_regs(struct r600_context *ctx,
671 				struct r600_command_buffer *cb,
672 				enum chip_class ctx_chip_class,
673 				enum radeon_family ctx_family,
674 				int ctx_drm_minor);
675 void cayman_init_common_regs(struct r600_command_buffer *cb,
676 			     enum chip_class ctx_chip_class,
677 			     enum radeon_family ctx_family,
678 			     int ctx_drm_minor);
679 
680 void evergreen_init_state_functions(struct r600_context *rctx);
681 void evergreen_init_atom_start_cs(struct r600_context *rctx);
682 void evergreen_update_ps_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
683 void evergreen_update_es_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
684 void evergreen_update_gs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
685 void evergreen_update_vs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
686 void evergreen_update_ls_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
687 void evergreen_update_hs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
688 void *evergreen_create_db_flush_dsa(struct r600_context *rctx);
689 void *evergreen_create_resolve_blend(struct r600_context *rctx);
690 void *evergreen_create_decompress_blend(struct r600_context *rctx);
691 void *evergreen_create_fastclear_blend(struct r600_context *rctx);
692 boolean evergreen_is_format_supported(struct pipe_screen *screen,
693 				      enum pipe_format format,
694 				      enum pipe_texture_target target,
695 				      unsigned sample_count,
696 				      unsigned usage);
697 void evergreen_init_color_surface(struct r600_context *rctx,
698 				  struct r600_surface *surf);
699 void evergreen_init_color_surface_rat(struct r600_context *rctx,
700 					struct r600_surface *surf);
701 void evergreen_update_db_shader_control(struct r600_context * rctx);
702 bool evergreen_adjust_gprs(struct r600_context *rctx);
703 
704 uint32_t evergreen_construct_rat_mask(struct r600_context *rctx, struct r600_cb_misc_state *a,
705 				      unsigned nr_cbufs);
706 /* r600_blit.c */
707 void r600_init_blit_functions(struct r600_context *rctx);
708 void r600_decompress_depth_textures(struct r600_context *rctx,
709 				    struct r600_samplerview_state *textures);
710 void r600_decompress_depth_images(struct r600_context *rctx,
711 				  struct r600_image_state *images);
712 void r600_decompress_color_textures(struct r600_context *rctx,
713 				    struct r600_samplerview_state *textures);
714 void r600_decompress_color_images(struct r600_context *rctx,
715 				  struct r600_image_state *images);
716 void r600_resource_copy_region(struct pipe_context *ctx,
717 			       struct pipe_resource *dst,
718 			       unsigned dst_level,
719 			       unsigned dstx, unsigned dsty, unsigned dstz,
720 			       struct pipe_resource *src,
721 			       unsigned src_level,
722 			       const struct pipe_box *src_box);
723 
724 /* r600_shader.c */
725 int r600_pipe_shader_create(struct pipe_context *ctx,
726 			    struct r600_pipe_shader *shader,
727 			    union r600_shader_key key);
728 
729 void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
730 
731 /* r600_state.c */
732 struct pipe_sampler_view *
733 r600_create_sampler_view_custom(struct pipe_context *ctx,
734 				struct pipe_resource *texture,
735 				const struct pipe_sampler_view *state,
736 				unsigned width_first_level, unsigned height_first_level);
737 void r600_init_state_functions(struct r600_context *rctx);
738 void r600_init_atom_start_cs(struct r600_context *rctx);
739 void r600_update_ps_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
740 void r600_update_es_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
741 void r600_update_gs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
742 void r600_update_vs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
743 void *r600_create_db_flush_dsa(struct r600_context *rctx);
744 void *r600_create_resolve_blend(struct r600_context *rctx);
745 void *r700_create_resolve_blend(struct r600_context *rctx);
746 void *r600_create_decompress_blend(struct r600_context *rctx);
747 bool r600_adjust_gprs(struct r600_context *rctx);
748 boolean r600_is_format_supported(struct pipe_screen *screen,
749 				 enum pipe_format format,
750 				 enum pipe_texture_target target,
751 				 unsigned sample_count,
752 				 unsigned usage);
753 void r600_update_db_shader_control(struct r600_context * rctx);
754 
755 /* r600_hw_context.c */
756 void r600_context_gfx_flush(void *context, unsigned flags,
757 			    struct pipe_fence_handle **fence);
758 void r600_begin_new_cs(struct r600_context *ctx);
759 void r600_flush_emit(struct r600_context *ctx);
760 void r600_need_cs_space(struct r600_context *ctx, unsigned num_dw, boolean count_draw_in);
761 void r600_emit_pfp_sync_me(struct r600_context *rctx);
762 void r600_cp_dma_copy_buffer(struct r600_context *rctx,
763 			     struct pipe_resource *dst, uint64_t dst_offset,
764 			     struct pipe_resource *src, uint64_t src_offset,
765 			     unsigned size);
766 void evergreen_cp_dma_clear_buffer(struct r600_context *rctx,
767 				   struct pipe_resource *dst, uint64_t offset,
768 				   unsigned size, uint32_t clear_value,
769 				   enum r600_coherency coher);
770 void r600_dma_copy_buffer(struct r600_context *rctx,
771 			  struct pipe_resource *dst,
772 			  struct pipe_resource *src,
773 			  uint64_t dst_offset,
774 			  uint64_t src_offset,
775 			  uint64_t size);
776 
777 /*
778  * evergreen_hw_context.c
779  */
780 void evergreen_dma_copy_buffer(struct r600_context *rctx,
781 			       struct pipe_resource *dst,
782 			       struct pipe_resource *src,
783 			       uint64_t dst_offset,
784 			       uint64_t src_offset,
785 			       uint64_t size);
786 void evergreen_setup_tess_constants(struct r600_context *rctx,
787 				    const struct pipe_draw_info *info,
788 				    unsigned *num_patches);
789 uint32_t evergreen_get_ls_hs_config(struct r600_context *rctx,
790 				    const struct pipe_draw_info *info,
791 				    unsigned num_patches);
792 void evergreen_set_ls_hs_config(struct r600_context *rctx,
793 				struct radeon_winsys_cs *cs,
794 				uint32_t ls_hs_config);
795 void evergreen_set_lds_alloc(struct r600_context *rctx,
796 			     struct radeon_winsys_cs *cs,
797 			     uint32_t lds_alloc);
798 
799 /* r600_state_common.c */
800 void r600_init_common_state_functions(struct r600_context *rctx);
801 void r600_emit_cso_state(struct r600_context *rctx, struct r600_atom *atom);
802 void r600_emit_alphatest_state(struct r600_context *rctx, struct r600_atom *atom);
803 void r600_emit_blend_color(struct r600_context *rctx, struct r600_atom *atom);
804 void r600_emit_vgt_state(struct r600_context *rctx, struct r600_atom *atom);
805 void r600_emit_clip_misc_state(struct r600_context *rctx, struct r600_atom *atom);
806 void r600_emit_stencil_ref(struct r600_context *rctx, struct r600_atom *atom);
807 void r600_emit_shader(struct r600_context *rctx, struct r600_atom *a);
808 void r600_add_atom(struct r600_context *rctx, struct r600_atom *atom, unsigned id);
809 void r600_init_atom(struct r600_context *rctx, struct r600_atom *atom, unsigned id,
810 		    void (*emit)(struct r600_context *ctx, struct r600_atom *state),
811 		    unsigned num_dw);
812 void r600_vertex_buffers_dirty(struct r600_context *rctx);
813 void r600_sampler_views_dirty(struct r600_context *rctx,
814 			      struct r600_samplerview_state *state);
815 void r600_sampler_states_dirty(struct r600_context *rctx,
816 			       struct r600_sampler_states *state);
817 void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state);
818 void r600_set_sample_locations_constant_buffer(struct r600_context *rctx);
819 uint32_t r600_translate_stencil_op(int s_op);
820 uint32_t r600_translate_fill(uint32_t func);
821 unsigned r600_tex_wrap(unsigned wrap);
822 unsigned r600_tex_mipfilter(unsigned filter);
823 unsigned r600_tex_compare(unsigned compare);
824 bool sampler_state_needs_border_color(const struct pipe_sampler_state *state);
825 unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format,
826 				   const unsigned char *swizzle_view,
827 				   boolean vtx);
828 uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format,
829 				  const unsigned char *swizzle_view,
830 				  uint32_t *word4_p, uint32_t *yuv_format_p,
831 				  bool do_endian_swap);
832 uint32_t r600_translate_colorformat(enum chip_class chip, enum pipe_format format,
833 				  bool do_endian_swap);
834 uint32_t r600_colorformat_endian_swap(uint32_t colorformat, bool do_endian_swap);
835 
836 /* r600_uvd.c */
837 struct pipe_video_codec *r600_uvd_create_decoder(struct pipe_context *context,
838 						   const struct pipe_video_codec *decoder);
839 
840 struct pipe_video_buffer *r600_video_buffer_create(struct pipe_context *pipe,
841 						   const struct pipe_video_buffer *tmpl);
842 
843 /*
844  * Helpers for building command buffers
845  */
846 
847 #define PKT3_SET_CONFIG_REG	0x68
848 #define PKT3_SET_CONTEXT_REG	0x69
849 #define PKT3_SET_CTL_CONST      0x6F
850 #define PKT3_SET_LOOP_CONST                    0x6C
851 
852 #define R600_CONFIG_REG_OFFSET	0x08000
853 #define R600_CONTEXT_REG_OFFSET 0x28000
854 #define R600_CTL_CONST_OFFSET   0x3CFF0
855 #define R600_LOOP_CONST_OFFSET                 0X0003E200
856 #define EG_LOOP_CONST_OFFSET               0x0003A200
857 
858 #define PKT_TYPE_S(x)                   (((unsigned)(x) & 0x3) << 30)
859 #define PKT_COUNT_S(x)                  (((unsigned)(x) & 0x3FFF) << 16)
860 #define PKT3_IT_OPCODE_S(x)             (((unsigned)(x) & 0xFF) << 8)
861 #define PKT3_PREDICATE(x)               (((x) >> 0) & 0x1)
862 #define PKT3(op, count, predicate) (PKT_TYPE_S(3) | PKT_COUNT_S(count) | PKT3_IT_OPCODE_S(op) | PKT3_PREDICATE(predicate))
863 
864 #define RADEON_CP_PACKET3_COMPUTE_MODE 0x00000002
865 
866 /*Evergreen Compute packet3*/
867 #define PKT3C(op, count, predicate) (PKT_TYPE_S(3) | PKT3_IT_OPCODE_S(op) | PKT_COUNT_S(count) | PKT3_PREDICATE(predicate) | RADEON_CP_PACKET3_COMPUTE_MODE)
868 
r600_store_value(struct r600_command_buffer * cb,unsigned value)869 static inline void r600_store_value(struct r600_command_buffer *cb, unsigned value)
870 {
871 	cb->buf[cb->num_dw++] = value;
872 }
873 
r600_store_array(struct r600_command_buffer * cb,unsigned num,unsigned * ptr)874 static inline void r600_store_array(struct r600_command_buffer *cb, unsigned num, unsigned *ptr)
875 {
876 	assert(cb->num_dw+num <= cb->max_num_dw);
877 	memcpy(&cb->buf[cb->num_dw], ptr, num * sizeof(ptr[0]));
878 	cb->num_dw += num;
879 }
880 
r600_store_config_reg_seq(struct r600_command_buffer * cb,unsigned reg,unsigned num)881 static inline void r600_store_config_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
882 {
883 	assert(reg < R600_CONTEXT_REG_OFFSET);
884 	assert(cb->num_dw+2+num <= cb->max_num_dw);
885 	cb->buf[cb->num_dw++] = PKT3(PKT3_SET_CONFIG_REG, num, 0);
886 	cb->buf[cb->num_dw++] = (reg - R600_CONFIG_REG_OFFSET) >> 2;
887 }
888 
889 /**
890  * Needs cb->pkt_flags set to  RADEON_CP_PACKET3_COMPUTE_MODE for compute
891  * shaders.
892  */
r600_store_context_reg_seq(struct r600_command_buffer * cb,unsigned reg,unsigned num)893 static inline void r600_store_context_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
894 {
895 	assert(reg >= R600_CONTEXT_REG_OFFSET && reg < R600_CTL_CONST_OFFSET);
896 	assert(cb->num_dw+2+num <= cb->max_num_dw);
897 	cb->buf[cb->num_dw++] = PKT3(PKT3_SET_CONTEXT_REG, num, 0) | cb->pkt_flags;
898 	cb->buf[cb->num_dw++] = (reg - R600_CONTEXT_REG_OFFSET) >> 2;
899 }
900 
901 /**
902  * Needs cb->pkt_flags set to  RADEON_CP_PACKET3_COMPUTE_MODE for compute
903  * shaders.
904  */
r600_store_ctl_const_seq(struct r600_command_buffer * cb,unsigned reg,unsigned num)905 static inline void r600_store_ctl_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
906 {
907 	assert(reg >= R600_CTL_CONST_OFFSET);
908 	assert(cb->num_dw+2+num <= cb->max_num_dw);
909 	cb->buf[cb->num_dw++] = PKT3(PKT3_SET_CTL_CONST, num, 0) | cb->pkt_flags;
910 	cb->buf[cb->num_dw++] = (reg - R600_CTL_CONST_OFFSET) >> 2;
911 }
912 
r600_store_loop_const_seq(struct r600_command_buffer * cb,unsigned reg,unsigned num)913 static inline void r600_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
914 {
915 	assert(reg >= R600_LOOP_CONST_OFFSET);
916 	assert(cb->num_dw+2+num <= cb->max_num_dw);
917 	cb->buf[cb->num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0);
918 	cb->buf[cb->num_dw++] = (reg - R600_LOOP_CONST_OFFSET) >> 2;
919 }
920 
921 /**
922  * Needs cb->pkt_flags set to  RADEON_CP_PACKET3_COMPUTE_MODE for compute
923  * shaders.
924  */
eg_store_loop_const_seq(struct r600_command_buffer * cb,unsigned reg,unsigned num)925 static inline void eg_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
926 {
927 	assert(reg >= EG_LOOP_CONST_OFFSET);
928 	assert(cb->num_dw+2+num <= cb->max_num_dw);
929 	cb->buf[cb->num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0) | cb->pkt_flags;
930 	cb->buf[cb->num_dw++] = (reg - EG_LOOP_CONST_OFFSET) >> 2;
931 }
932 
r600_store_config_reg(struct r600_command_buffer * cb,unsigned reg,unsigned value)933 static inline void r600_store_config_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
934 {
935 	r600_store_config_reg_seq(cb, reg, 1);
936 	r600_store_value(cb, value);
937 }
938 
r600_store_context_reg(struct r600_command_buffer * cb,unsigned reg,unsigned value)939 static inline void r600_store_context_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
940 {
941 	r600_store_context_reg_seq(cb, reg, 1);
942 	r600_store_value(cb, value);
943 }
944 
r600_store_ctl_const(struct r600_command_buffer * cb,unsigned reg,unsigned value)945 static inline void r600_store_ctl_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
946 {
947 	r600_store_ctl_const_seq(cb, reg, 1);
948 	r600_store_value(cb, value);
949 }
950 
r600_store_loop_const(struct r600_command_buffer * cb,unsigned reg,unsigned value)951 static inline void r600_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
952 {
953 	r600_store_loop_const_seq(cb, reg, 1);
954 	r600_store_value(cb, value);
955 }
956 
eg_store_loop_const(struct r600_command_buffer * cb,unsigned reg,unsigned value)957 static inline void eg_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
958 {
959 	eg_store_loop_const_seq(cb, reg, 1);
960 	r600_store_value(cb, value);
961 }
962 
963 void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw);
964 void r600_release_command_buffer(struct r600_command_buffer *cb);
965 
radeon_compute_set_context_reg_seq(struct radeon_winsys_cs * cs,unsigned reg,unsigned num)966 static inline void radeon_compute_set_context_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
967 {
968 	radeon_set_context_reg_seq(cs, reg, num);
969 	/* Set the compute bit on the packet header */
970 	cs->current.buf[cs->current.cdw - 2] |= RADEON_CP_PACKET3_COMPUTE_MODE;
971 }
972 
radeon_set_ctl_const_seq(struct radeon_winsys_cs * cs,unsigned reg,unsigned num)973 static inline void radeon_set_ctl_const_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
974 {
975 	assert(reg >= R600_CTL_CONST_OFFSET);
976 	assert(cs->current.cdw + 2 + num <= cs->current.max_dw);
977 	radeon_emit(cs, PKT3(PKT3_SET_CTL_CONST, num, 0));
978 	radeon_emit(cs, (reg - R600_CTL_CONST_OFFSET) >> 2);
979 }
980 
radeon_compute_set_context_reg(struct radeon_winsys_cs * cs,unsigned reg,unsigned value)981 static inline void radeon_compute_set_context_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
982 {
983 	radeon_compute_set_context_reg_seq(cs, reg, 1);
984 	radeon_emit(cs, value);
985 }
986 
radeon_set_context_reg_flag(struct radeon_winsys_cs * cs,unsigned reg,unsigned value,unsigned flag)987 static inline void radeon_set_context_reg_flag(struct radeon_winsys_cs *cs, unsigned reg, unsigned value, unsigned flag)
988 {
989 	if (flag & RADEON_CP_PACKET3_COMPUTE_MODE) {
990 		radeon_compute_set_context_reg(cs, reg, value);
991 	} else {
992 		radeon_set_context_reg(cs, reg, value);
993 	}
994 }
995 
radeon_set_ctl_const(struct radeon_winsys_cs * cs,unsigned reg,unsigned value)996 static inline void radeon_set_ctl_const(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
997 {
998 	radeon_set_ctl_const_seq(cs, reg, 1);
999 	radeon_emit(cs, value);
1000 }
1001 
1002 /*
1003  * common helpers
1004  */
1005 
1006 /* 12.4 fixed-point */
r600_pack_float_12p4(float x)1007 static inline unsigned r600_pack_float_12p4(float x)
1008 {
1009 	return x <= 0    ? 0 :
1010 	       x >= 4096 ? 0xffff : x * 16;
1011 }
1012 
r600_get_flush_flags(enum r600_coherency coher)1013 static inline unsigned r600_get_flush_flags(enum r600_coherency coher)
1014 {
1015 	switch (coher) {
1016 	default:
1017 	case R600_COHERENCY_NONE:
1018 		return 0;
1019 	case R600_COHERENCY_SHADER:
1020 		return R600_CONTEXT_INV_CONST_CACHE |
1021 		       R600_CONTEXT_INV_VERTEX_CACHE |
1022 		       R600_CONTEXT_INV_TEX_CACHE |
1023 		       R600_CONTEXT_STREAMOUT_FLUSH;
1024 	case R600_COHERENCY_CB_META:
1025 		return R600_CONTEXT_FLUSH_AND_INV_CB |
1026 		       R600_CONTEXT_FLUSH_AND_INV_CB_META;
1027 	}
1028 }
1029 
1030 #define     V_028A6C_OUTPRIM_TYPE_POINTLIST            0
1031 #define     V_028A6C_OUTPRIM_TYPE_LINESTRIP            1
1032 #define     V_028A6C_OUTPRIM_TYPE_TRISTRIP             2
1033 
1034 unsigned r600_conv_prim_to_gs_out(unsigned mode);
1035 
1036 void eg_trace_emit(struct r600_context *rctx);
1037 void eg_dump_debug_state(struct pipe_context *ctx, FILE *f,
1038 			 unsigned flags);
1039 
1040 struct r600_pipe_shader_selector *r600_create_shader_state_tokens(struct pipe_context *ctx,
1041 								  const struct tgsi_token *tokens,
1042 								  unsigned pipe_shader_type);
1043 int r600_shader_select(struct pipe_context *ctx,
1044 		       struct r600_pipe_shader_selector* sel,
1045 		       bool *dirty);
1046 
1047 void r600_delete_shader_selector(struct pipe_context *ctx,
1048 				 struct r600_pipe_shader_selector *sel);
1049 
1050 struct r600_shader_atomic;
1051 bool evergreen_emit_atomic_buffer_setup(struct r600_context *rctx,
1052 					struct r600_pipe_shader *cs_shader,
1053 					struct r600_shader_atomic *combined_atomics,
1054 					uint8_t *atomic_used_mask_p);
1055 void evergreen_emit_atomic_buffer_save(struct r600_context *rctx,
1056 				       bool is_compute,
1057 				       struct r600_shader_atomic *combined_atomics,
1058 				       uint8_t *atomic_used_mask_p);
1059 void r600_update_compressed_resource_state(struct r600_context *rctx, bool compute_only);
1060 
1061 void eg_setup_buffer_constants(struct r600_context *rctx, int shader_type);
1062 void r600_update_driver_const_buffers(struct r600_context *rctx, bool compute_only);
1063 #endif
1064