1 /*
2 * Copyright 2003 VMware, Inc.
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sublicense, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial portions
15 * of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
20 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
21 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
22 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
23 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26 #include "main/enums.h"
27 #include "main/mtypes.h"
28 #include "main/macros.h"
29 #include "main/fbobject.h"
30 #include "main/image.h"
31 #include "main/bufferobj.h"
32 #include "main/readpix.h"
33 #include "main/state.h"
34 #include "main/glformats.h"
35 #include "program/prog_instruction.h"
36 #include "drivers/common/meta.h"
37
38 #include "brw_context.h"
39 #include "brw_blorp.h"
40 #include "intel_screen.h"
41 #include "intel_batchbuffer.h"
42 #include "intel_blit.h"
43 #include "intel_buffers.h"
44 #include "intel_fbo.h"
45 #include "intel_mipmap_tree.h"
46 #include "intel_pixel.h"
47 #include "intel_buffer_objects.h"
48 #include "intel_tiled_memcpy.h"
49
50 #define FILE_DEBUG_FLAG DEBUG_PIXEL
51
52 /**
53 * \brief A fast path for glReadPixels
54 *
55 * This fast path is taken when the source format is BGRA, RGBA,
56 * A or L and when the texture memory is X- or Y-tiled. It downloads
57 * the source data by directly mapping the memory without a GTT fence.
58 * This then needs to be de-tiled on the CPU before presenting the data to
59 * the user in the linear fasion.
60 *
61 * This is a performance win over the conventional texture download path.
62 * In the conventional texture download path, the texture is either mapped
63 * through the GTT or copied to a linear buffer with the blitter before
64 * handing off to a software path. This allows us to avoid round-tripping
65 * through the GPU (in the case where we would be blitting) and do only a
66 * single copy operation.
67 */
68 static bool
intel_readpixels_tiled_memcpy(struct gl_context * ctx,GLint xoffset,GLint yoffset,GLsizei width,GLsizei height,GLenum format,GLenum type,GLvoid * pixels,const struct gl_pixelstore_attrib * pack)69 intel_readpixels_tiled_memcpy(struct gl_context * ctx,
70 GLint xoffset, GLint yoffset,
71 GLsizei width, GLsizei height,
72 GLenum format, GLenum type,
73 GLvoid * pixels,
74 const struct gl_pixelstore_attrib *pack)
75 {
76 struct brw_context *brw = brw_context(ctx);
77 struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorReadBuffer;
78 const struct gen_device_info *devinfo = &brw->screen->devinfo;
79
80 /* This path supports reading from color buffers only */
81 if (rb == NULL)
82 return false;
83
84 struct intel_renderbuffer *irb = intel_renderbuffer(rb);
85 int dst_pitch;
86
87 /* The miptree's buffer. */
88 struct brw_bo *bo;
89
90 uint32_t cpp;
91 mem_copy_fn mem_copy = NULL;
92
93 /* This fastpath is restricted to specific renderbuffer types:
94 * a 2D BGRA, RGBA, L8 or A8 texture. It could be generalized to support
95 * more types.
96 */
97 if (!devinfo->has_llc ||
98 !(type == GL_UNSIGNED_BYTE || type == GL_UNSIGNED_INT_8_8_8_8_REV) ||
99 pixels == NULL ||
100 _mesa_is_bufferobj(pack->BufferObj) ||
101 pack->Alignment > 4 ||
102 pack->SkipPixels > 0 ||
103 pack->SkipRows > 0 ||
104 (pack->RowLength != 0 && pack->RowLength != width) ||
105 pack->SwapBytes ||
106 pack->LsbFirst ||
107 pack->Invert)
108 return false;
109
110 /* Only a simple blit, no scale, bias or other mapping. */
111 if (ctx->_ImageTransferState)
112 return false;
113
114 /* It is possible that the renderbuffer (or underlying texture) is
115 * multisampled. Since ReadPixels from a multisampled buffer requires a
116 * multisample resolve, we can't handle this here
117 */
118 if (rb->NumSamples > 1)
119 return false;
120
121 /* We can't handle copying from RGBX or BGRX because the tiled_memcpy
122 * function doesn't set the last channel to 1. Note this checks BaseFormat
123 * rather than TexFormat in case the RGBX format is being simulated with an
124 * RGBA format.
125 */
126 if (rb->_BaseFormat == GL_RGB)
127 return false;
128
129 if (!intel_get_memcpy(rb->Format, format, type, &mem_copy, &cpp))
130 return false;
131
132 if (!irb->mt ||
133 (irb->mt->surf.tiling != ISL_TILING_X &&
134 irb->mt->surf.tiling != ISL_TILING_Y0)) {
135 /* The algorithm is written only for X- or Y-tiled memory. */
136 return false;
137 }
138
139 /* tiled_to_linear() assumes that if the object is swizzled, it is using
140 * I915_BIT6_SWIZZLE_9_10 for X and I915_BIT6_SWIZZLE_9 for Y. This is only
141 * true on gen5 and above.
142 *
143 * The killer on top is that some gen4 have an L-shaped swizzle mode, where
144 * parts of the memory aren't swizzled at all. Userspace just can't handle
145 * that.
146 */
147 if (devinfo->gen < 5 && brw->has_swizzling)
148 return false;
149
150 /* Since we are going to read raw data to the miptree, we need to resolve
151 * any pending fast color clears before we start.
152 */
153 intel_miptree_access_raw(brw, irb->mt, irb->mt_level, irb->mt_layer, false);
154
155 bo = irb->mt->bo;
156
157 if (brw_batch_references(&brw->batch, bo)) {
158 perf_debug("Flushing before mapping a referenced bo.\n");
159 intel_batchbuffer_flush(brw);
160 }
161
162 void *map = brw_bo_map(brw, bo, MAP_READ | MAP_RAW);
163 if (map == NULL) {
164 DBG("%s: failed to map bo\n", __func__);
165 return false;
166 }
167
168 unsigned slice_offset_x, slice_offset_y;
169 intel_miptree_get_image_offset(irb->mt, irb->mt_level, irb->mt_layer,
170 &slice_offset_x, &slice_offset_y);
171 xoffset += slice_offset_x;
172 yoffset += slice_offset_y;
173
174 dst_pitch = _mesa_image_row_stride(pack, width, format, type);
175
176 /* For a window-system renderbuffer, the buffer is actually flipped
177 * vertically, so we need to handle that. Since the detiling function
178 * can only really work in the forwards direction, we have to be a
179 * little creative. First, we compute the Y-offset of the first row of
180 * the renderbuffer (in renderbuffer coordinates). We then match that
181 * with the last row of the client's data. Finally, we give
182 * tiled_to_linear a negative pitch so that it walks through the
183 * client's data backwards as it walks through the renderbufer forwards.
184 */
185 if (rb->Name == 0) {
186 yoffset = rb->Height - yoffset - height;
187 pixels += (ptrdiff_t) (height - 1) * dst_pitch;
188 dst_pitch = -dst_pitch;
189 }
190
191 /* We postponed printing this message until having committed to executing
192 * the function.
193 */
194 DBG("%s: x,y=(%d,%d) (w,h)=(%d,%d) format=0x%x type=0x%x "
195 "mesa_format=0x%x tiling=%d "
196 "pack=(alignment=%d row_length=%d skip_pixels=%d skip_rows=%d)\n",
197 __func__, xoffset, yoffset, width, height,
198 format, type, rb->Format, irb->mt->surf.tiling,
199 pack->Alignment, pack->RowLength, pack->SkipPixels,
200 pack->SkipRows);
201
202 tiled_to_linear(
203 xoffset * cpp, (xoffset + width) * cpp,
204 yoffset, yoffset + height,
205 pixels - (ptrdiff_t) yoffset * dst_pitch - (ptrdiff_t) xoffset * cpp,
206 map + irb->mt->offset,
207 dst_pitch, irb->mt->surf.row_pitch,
208 brw->has_swizzling,
209 irb->mt->surf.tiling,
210 mem_copy
211 );
212
213 brw_bo_unmap(bo);
214 return true;
215 }
216
217 static bool
intel_readpixels_blorp(struct gl_context * ctx,unsigned x,unsigned y,unsigned w,unsigned h,GLenum format,GLenum type,const void * pixels,const struct gl_pixelstore_attrib * packing)218 intel_readpixels_blorp(struct gl_context *ctx,
219 unsigned x, unsigned y,
220 unsigned w, unsigned h,
221 GLenum format, GLenum type, const void *pixels,
222 const struct gl_pixelstore_attrib *packing)
223 {
224 struct brw_context *brw = brw_context(ctx);
225 struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorReadBuffer;
226 if (!rb)
227 return false;
228
229 struct intel_renderbuffer *irb = intel_renderbuffer(rb);
230
231 /* _mesa_get_readpixels_transfer_ops() includes the cases of read
232 * color clamping along with the ctx->_ImageTransferState.
233 */
234 if (_mesa_get_readpixels_transfer_ops(ctx, rb->Format, format,
235 type, GL_FALSE))
236 return false;
237
238 GLenum dst_base_format = _mesa_unpack_format_to_base_format(format);
239 if (_mesa_need_rgb_to_luminance_conversion(rb->_BaseFormat,
240 dst_base_format))
241 return false;
242
243 unsigned swizzle;
244 if (irb->Base.Base._BaseFormat == GL_RGB) {
245 swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ONE);
246 } else {
247 swizzle = SWIZZLE_XYZW;
248 }
249
250 return brw_blorp_download_miptree(brw, irb->mt, rb->Format, swizzle,
251 irb->mt_level, x, y, irb->mt_layer,
252 w, h, 1, GL_TEXTURE_2D, format, type,
253 rb->Name == 0, pixels, packing);
254 }
255
256 void
intelReadPixels(struct gl_context * ctx,GLint x,GLint y,GLsizei width,GLsizei height,GLenum format,GLenum type,const struct gl_pixelstore_attrib * pack,GLvoid * pixels)257 intelReadPixels(struct gl_context * ctx,
258 GLint x, GLint y, GLsizei width, GLsizei height,
259 GLenum format, GLenum type,
260 const struct gl_pixelstore_attrib *pack, GLvoid * pixels)
261 {
262 bool ok;
263
264 struct brw_context *brw = brw_context(ctx);
265 bool dirty;
266
267 DBG("%s\n", __func__);
268
269 /* Reading pixels wont dirty the front buffer, so reset the dirty
270 * flag after calling intel_prepare_render().
271 */
272 dirty = brw->front_buffer_dirty;
273 intel_prepare_render(brw);
274 brw->front_buffer_dirty = dirty;
275
276 if (_mesa_is_bufferobj(pack->BufferObj)) {
277 if (intel_readpixels_blorp(ctx, x, y, width, height,
278 format, type, pixels, pack))
279 return;
280
281 perf_debug("%s: fallback to CPU mapping in PBO case\n", __func__);
282 }
283
284 ok = intel_readpixels_tiled_memcpy(ctx, x, y, width, height,
285 format, type, pixels, pack);
286 if(ok)
287 return;
288
289 /* Update Mesa state before calling _mesa_readpixels().
290 * XXX this may not be needed since ReadPixels no longer uses the
291 * span code.
292 */
293
294 if (ctx->NewState)
295 _mesa_update_state(ctx);
296
297 _mesa_readpixels(ctx, x, y, width, height, format, type, pack, pixels);
298
299 /* There's an intel_prepare_render() call in intelSpanRenderStart(). */
300 brw->front_buffer_dirty = dirty;
301 }
302