1 /*
2  * Copyright 2013 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 // This test only works with the GPU backend.
9 
10 #include "gm.h"
11 #include "sk_tool_utils.h"
12 
13 #include "GrContext.h"
14 #include "GrContextPriv.h"
15 #include "GrMemoryPool.h"
16 #include "GrOpFlushState.h"
17 #include "GrPathUtils.h"
18 #include "GrRecordingContext.h"
19 #include "GrRecordingContextPriv.h"
20 #include "GrRenderTargetContextPriv.h"
21 #include "SkColorPriv.h"
22 #include "SkGeometry.h"
23 #include "SkPoint3.h"
24 #include "SkPointPriv.h"
25 #include "effects/GrBezierEffect.h"
26 #include "ops/GrMeshDrawOp.h"
27 
28 namespace skiagm {
29 
30 class BezierTestOp : public GrMeshDrawOp {
31 public:
fixedFunctionFlags() const32     FixedFunctionFlags fixedFunctionFlags() const override { return FixedFunctionFlags::kNone; }
33 
finalize(const GrCaps & caps,const GrAppliedClip * clip,GrFSAAType fsaaType,GrClampType clampType)34     GrProcessorSet::Analysis finalize(const GrCaps& caps, const GrAppliedClip* clip,
35                                       GrFSAAType fsaaType, GrClampType clampType) override {
36         return fProcessorSet.finalize(
37                 fColor, GrProcessorAnalysisCoverage::kSingleChannel, clip,
38                 &GrUserStencilSettings::kUnused, fsaaType, caps, clampType, &fColor);
39     }
40 
visitProxies(const VisitProxyFunc & func,VisitorType) const41     void visitProxies(const VisitProxyFunc& func, VisitorType) const override {
42         fProcessorSet.visitProxies(func);
43     }
44 
45 protected:
BezierTestOp(sk_sp<const GrGeometryProcessor> gp,const SkRect & rect,const SkPMColor4f & color,int32_t classID)46     BezierTestOp(sk_sp<const GrGeometryProcessor> gp, const SkRect& rect, const SkPMColor4f& color,
47                  int32_t classID)
48             : INHERITED(classID)
49             , fRect(rect)
50             , fColor(color)
51             , fGeometryProcessor(std::move(gp))
52             , fProcessorSet(SkBlendMode::kSrc) {
53         this->setBounds(rect, HasAABloat::kYes, IsZeroArea::kNo);
54     }
55 
onExecute(GrOpFlushState * flushState,const SkRect & chainBounds)56     void onExecute(GrOpFlushState* flushState, const SkRect& chainBounds) override {
57         flushState->executeDrawsAndUploadsForMeshDrawOp(
58                 this, chainBounds, std::move(fProcessorSet));
59     }
60 
gp() const61     sk_sp<const GrGeometryProcessor> gp() const { return fGeometryProcessor; }
62 
rect() const63     const SkRect& rect() const { return fRect; }
color() const64     const SkPMColor4f& color() const { return fColor; }
65 
66 private:
67     SkRect fRect;
68     SkPMColor4f fColor;
69     sk_sp<const GrGeometryProcessor> fGeometryProcessor;
70     GrProcessorSet fProcessorSet;
71 
72     typedef GrMeshDrawOp INHERITED;
73 };
74 
75 /**
76  * This GM directly exercises effects that draw Bezier curves in the GPU backend.
77  */
78 
79 class BezierConicTestOp : public BezierTestOp {
80 public:
81     DEFINE_OP_CLASS_ID
82 
name() const83     const char* name() const override { return "BezierConicTestOp"; }
84 
Make(GrRecordingContext * context,sk_sp<const GrGeometryProcessor> gp,const SkRect & rect,const SkPMColor4f & color,const SkMatrix & klm)85     static std::unique_ptr<GrDrawOp> Make(GrRecordingContext* context,
86                                           sk_sp<const GrGeometryProcessor> gp,
87                                           const SkRect& rect,
88                                           const SkPMColor4f& color,
89                                           const SkMatrix& klm) {
90         GrOpMemoryPool* pool = context->priv().opMemoryPool();
91 
92         return pool->allocate<BezierConicTestOp>(std::move(gp), rect, color, klm);
93     }
94 
95 private:
96     friend class ::GrOpMemoryPool; // for ctor
97 
BezierConicTestOp(sk_sp<const GrGeometryProcessor> gp,const SkRect & rect,const SkPMColor4f & color,const SkMatrix & klm)98     BezierConicTestOp(sk_sp<const GrGeometryProcessor> gp, const SkRect& rect,
99                       const SkPMColor4f& color, const SkMatrix& klm)
100             : INHERITED(std::move(gp), rect, color, ClassID()), fKLM(klm) {}
101 
102     struct Vertex {
103         SkPoint fPosition;
104         float   fKLM[4]; // The last value is ignored. The effect expects a vec4f.
105     };
106 
onPrepareDraws(Target * target)107     void onPrepareDraws(Target* target) override {
108         SkASSERT(this->gp()->vertexStride() == sizeof(Vertex));
109         QuadHelper helper(target, sizeof(Vertex), 1);
110         Vertex* verts = reinterpret_cast<Vertex*>(helper.vertices());
111         if (!verts) {
112             return;
113         }
114         SkRect rect = this->rect();
115         SkPointPriv::SetRectTriStrip(&verts[0].fPosition, rect.fLeft, rect.fTop, rect.fRight,
116                                      rect.fBottom, sizeof(Vertex));
117         for (int v = 0; v < 4; ++v) {
118             SkPoint3 pt3 = {verts[v].fPosition.x(), verts[v].fPosition.y(), 1.f};
119             fKLM.mapHomogeneousPoints((SkPoint3* ) verts[v].fKLM, &pt3, 1);
120         }
121 
122         helper.recordDraw(target, this->gp());
123     }
124 
125     SkMatrix fKLM;
126 
127     static constexpr int kVertsPerCubic = 4;
128     static constexpr int kIndicesPerCubic = 6;
129 
130     typedef BezierTestOp INHERITED;
131 };
132 
133 
134 /**
135  * This GM directly exercises effects that draw Bezier curves in the GPU backend.
136  */
137 class BezierConicEffects : public GpuGM {
138 public:
BezierConicEffects()139     BezierConicEffects() {
140         this->setBGColor(0xFFFFFFFF);
141     }
142 
143 protected:
onShortName()144     SkString onShortName() override {
145         return SkString("bezier_conic_effects");
146     }
147 
onISize()148     SkISize onISize() override {
149         return SkISize::Make(800, 800);
150     }
151 
152 
onDraw(GrContext * context,GrRenderTargetContext * renderTargetContext,SkCanvas * canvas)153     void onDraw(GrContext* context, GrRenderTargetContext* renderTargetContext,
154                 SkCanvas* canvas) override {
155         struct Vertex {
156             SkPoint fPosition;
157             float   fKLM[4]; // The last value is ignored. The effect expects a vec4f.
158         };
159 
160         constexpr int kNumConics = 10;
161         SkRandom rand;
162 
163         // Mult by 3 for each edge effect type
164         int numCols = SkScalarCeilToInt(SkScalarSqrt(SkIntToScalar(kNumConics*3)));
165         int numRows = SkScalarCeilToInt(SkIntToScalar(kNumConics*3) / numCols);
166         SkScalar w = SkIntToScalar(renderTargetContext->width()) / numCols;
167         SkScalar h = SkIntToScalar(renderTargetContext->height()) / numRows;
168         int row = 0;
169         int col = 0;
170         SkPMColor4f color = SkPMColor4f::FromBytes_RGBA(0xff000000);
171 
172         for (int i = 0; i < kNumConics; ++i) {
173             SkPoint baseControlPts[] = {
174                 {rand.nextRangeF(0.f, w), rand.nextRangeF(0.f, h)},
175                 {rand.nextRangeF(0.f, w), rand.nextRangeF(0.f, h)},
176                 {rand.nextRangeF(0.f, w), rand.nextRangeF(0.f, h)}
177             };
178             SkScalar weight = rand.nextRangeF(0.f, 2.f);
179             for(int edgeType = 0; edgeType < kGrClipEdgeTypeCnt; ++edgeType) {
180                 sk_sp<GrGeometryProcessor> gp;
181                 GrClipEdgeType et = (GrClipEdgeType)edgeType;
182                 gp = GrConicEffect::Make(color, SkMatrix::I(), et, *context->priv().caps(),
183                                          SkMatrix::I(), false);
184                 if (!gp) {
185                     continue;
186                 }
187 
188                 SkScalar x = col * w;
189                 SkScalar y = row * h;
190                 SkPoint controlPts[] = {
191                     {x + baseControlPts[0].fX, y + baseControlPts[0].fY},
192                     {x + baseControlPts[1].fX, y + baseControlPts[1].fY},
193                     {x + baseControlPts[2].fX, y + baseControlPts[2].fY}
194                 };
195                 SkConic dst[4];
196                 SkMatrix klm;
197                 int cnt = chop_conic(controlPts, dst, weight);
198                 GrPathUtils::getConicKLM(controlPts, weight, &klm);
199 
200                 SkPaint ctrlPtPaint;
201                 ctrlPtPaint.setColor(rand.nextU() | 0xFF000000);
202                 for (int i = 0; i < 3; ++i) {
203                     canvas->drawCircle(controlPts[i], 6.f, ctrlPtPaint);
204                 }
205 
206                 SkPaint polyPaint;
207                 polyPaint.setColor(0xffA0A0A0);
208                 polyPaint.setStrokeWidth(0);
209                 polyPaint.setStyle(SkPaint::kStroke_Style);
210                 canvas->drawPoints(SkCanvas::kPolygon_PointMode, 3, controlPts, polyPaint);
211 
212                 SkPaint choppedPtPaint;
213                 choppedPtPaint.setColor(~ctrlPtPaint.getColor() | 0xFF000000);
214 
215                 for (int c = 0; c < cnt; ++c) {
216                     SkPoint* pts = dst[c].fPts;
217                     for (int i = 0; i < 3; ++i) {
218                         canvas->drawCircle(pts[i], 3.f, choppedPtPaint);
219                     }
220 
221                     SkRect bounds;
222                     //SkPoint bPts[] = {{0.f, 0.f}, {800.f, 800.f}};
223                     //bounds.set(bPts, 2);
224                     bounds.set(pts, 3);
225 
226                     SkPaint boundsPaint;
227                     boundsPaint.setColor(0xff808080);
228                     boundsPaint.setStrokeWidth(0);
229                     boundsPaint.setStyle(SkPaint::kStroke_Style);
230                     canvas->drawRect(bounds, boundsPaint);
231 
232                     std::unique_ptr<GrDrawOp> op = BezierConicTestOp::Make(context, gp, bounds,
233                                                                            color, klm);
234                     renderTargetContext->priv().testingOnly_addDrawOp(std::move(op));
235                 }
236                 ++col;
237                 if (numCols == col) {
238                     col = 0;
239                     ++row;
240                 }
241             }
242         }
243     }
244 
245 private:
246     // Uses the max curvature function for quads to estimate
247     // where to chop the conic. If the max curvature is not
248     // found along the curve segment it will return 1 and
249     // dst[0] is the original conic. If it returns 2 the dst[0]
250     // and dst[1] are the two new conics.
split_conic(const SkPoint src[3],SkConic dst[2],const SkScalar weight)251     int split_conic(const SkPoint src[3], SkConic dst[2], const SkScalar weight) {
252         SkScalar t = SkFindQuadMaxCurvature(src);
253         if (t == 0 || t == 1) {
254             if (dst) {
255                 dst[0].set(src, weight);
256             }
257             return 1;
258         } else {
259             if (dst) {
260                 SkConic conic;
261                 conic.set(src, weight);
262                 if (!conic.chopAt(t, dst)) {
263                     dst[0].set(src, weight);
264                     return 1;
265                 }
266             }
267             return 2;
268         }
269     }
270 
271     // Calls split_conic on the entire conic and then once more on each subsection.
272     // Most cases will result in either 1 conic (chop point is not within t range)
273     // or 3 points (split once and then one subsection is split again).
chop_conic(const SkPoint src[3],SkConic dst[4],const SkScalar weight)274     int chop_conic(const SkPoint src[3], SkConic dst[4], const SkScalar weight) {
275         SkConic dstTemp[2];
276         int conicCnt = split_conic(src, dstTemp, weight);
277         if (2 == conicCnt) {
278             int conicCnt2 = split_conic(dstTemp[0].fPts, dst, dstTemp[0].fW);
279             conicCnt = conicCnt2 + split_conic(dstTemp[1].fPts, &dst[conicCnt2], dstTemp[1].fW);
280         } else {
281             dst[0] = dstTemp[0];
282         }
283         return conicCnt;
284     }
285 
286     typedef GM INHERITED;
287 };
288 
289 //////////////////////////////////////////////////////////////////////////////
290 
291 class BezierQuadTestOp : public BezierTestOp {
292 public:
293     DEFINE_OP_CLASS_ID
name() const294     const char* name() const override { return "BezierQuadTestOp"; }
295 
Make(GrContext * context,sk_sp<const GrGeometryProcessor> gp,const SkRect & rect,const SkPMColor4f & color,const GrPathUtils::QuadUVMatrix & devToUV)296     static std::unique_ptr<GrDrawOp> Make(GrContext* context,
297                                           sk_sp<const GrGeometryProcessor> gp,
298                                           const SkRect& rect,
299                                           const SkPMColor4f& color,
300                                           const GrPathUtils::QuadUVMatrix& devToUV) {
301         GrOpMemoryPool* pool = context->priv().opMemoryPool();
302 
303         return pool->allocate<BezierQuadTestOp>(std::move(gp), rect, color, devToUV);
304     }
305 
306 private:
307     friend class ::GrOpMemoryPool; // for ctor
308 
BezierQuadTestOp(sk_sp<const GrGeometryProcessor> gp,const SkRect & rect,const SkPMColor4f & color,const GrPathUtils::QuadUVMatrix & devToUV)309     BezierQuadTestOp(sk_sp<const GrGeometryProcessor> gp, const SkRect& rect,
310                      const SkPMColor4f& color, const GrPathUtils::QuadUVMatrix& devToUV)
311             : INHERITED(std::move(gp), rect, color, ClassID()), fDevToUV(devToUV) {}
312 
313     struct Vertex {
314         SkPoint fPosition;
315         float   fKLM[4]; // The last value is ignored. The effect expects a vec4f.
316     };
317 
onPrepareDraws(Target * target)318     void onPrepareDraws(Target* target) override {
319         SkASSERT(this->gp()->vertexStride() == sizeof(Vertex));
320         QuadHelper helper(target, sizeof(Vertex), 1);
321         Vertex* verts = reinterpret_cast<Vertex*>(helper.vertices());
322         if (!verts) {
323             return;
324         }
325         SkRect rect = this->rect();
326         SkPointPriv::SetRectTriStrip(&verts[0].fPosition, rect, sizeof(Vertex));
327         fDevToUV.apply(verts, 4, sizeof(Vertex), sizeof(SkPoint));
328         helper.recordDraw(target, this->gp());
329     }
330 
331     GrPathUtils::QuadUVMatrix fDevToUV;
332 
333     static constexpr int kVertsPerCubic = 4;
334     static constexpr int kIndicesPerCubic = 6;
335 
336     typedef BezierTestOp INHERITED;
337 };
338 
339 /**
340  * This GM directly exercises effects that draw Bezier quad curves in the GPU backend.
341  */
342 class BezierQuadEffects : public GpuGM {
343 public:
BezierQuadEffects()344     BezierQuadEffects() {
345         this->setBGColor(0xFFFFFFFF);
346     }
347 
348 protected:
onShortName()349     SkString onShortName() override {
350         return SkString("bezier_quad_effects");
351     }
352 
onISize()353     SkISize onISize() override {
354         return SkISize::Make(800, 800);
355     }
356 
357 
onDraw(GrContext * context,GrRenderTargetContext * renderTargetContext,SkCanvas * canvas)358     void onDraw(GrContext* context, GrRenderTargetContext* renderTargetContext,
359                 SkCanvas* canvas) override {
360         struct Vertex {
361             SkPoint fPosition;
362             float   fUV[4]; // The last two values are ignored. The effect expects a vec4f.
363         };
364 
365         constexpr int kNumQuads = 5;
366         SkRandom rand;
367 
368         int numCols = SkScalarCeilToInt(SkScalarSqrt(SkIntToScalar(kNumQuads*3)));
369         int numRows = SkScalarCeilToInt(SkIntToScalar(kNumQuads*3) / numCols);
370         SkScalar w = SkIntToScalar(renderTargetContext->width()) / numCols;
371         SkScalar h = SkIntToScalar(renderTargetContext->height()) / numRows;
372         int row = 0;
373         int col = 0;
374         SkPMColor4f color = SkPMColor4f::FromBytes_RGBA(0xff000000);
375 
376         for (int i = 0; i < kNumQuads; ++i) {
377             SkPoint baseControlPts[] = {
378                 {rand.nextRangeF(0.f, w), rand.nextRangeF(0.f, h)},
379                 {rand.nextRangeF(0.f, w), rand.nextRangeF(0.f, h)},
380                 {rand.nextRangeF(0.f, w), rand.nextRangeF(0.f, h)}
381             };
382             for(int edgeType = 0; edgeType < kGrClipEdgeTypeCnt; ++edgeType) {
383                 sk_sp<GrGeometryProcessor> gp;
384                 GrClipEdgeType et = (GrClipEdgeType)edgeType;
385                 gp = GrQuadEffect::Make(color, SkMatrix::I(), et, *context->priv().caps(),
386                                         SkMatrix::I(), false);
387                 if (!gp) {
388                     continue;
389                 }
390 
391                 SkScalar x = col * w;
392                 SkScalar y = row * h;
393                 SkPoint controlPts[] = {
394                     {x + baseControlPts[0].fX, y + baseControlPts[0].fY},
395                     {x + baseControlPts[1].fX, y + baseControlPts[1].fY},
396                     {x + baseControlPts[2].fX, y + baseControlPts[2].fY}
397                 };
398                 SkPoint chopped[5];
399                 int cnt = SkChopQuadAtMaxCurvature(controlPts, chopped);
400 
401                 SkPaint ctrlPtPaint;
402                 ctrlPtPaint.setColor(rand.nextU() | 0xFF000000);
403                 for (int i = 0; i < 3; ++i) {
404                     canvas->drawCircle(controlPts[i], 6.f, ctrlPtPaint);
405                 }
406 
407                 SkPaint polyPaint;
408                 polyPaint.setColor(0xffA0A0A0);
409                 polyPaint.setStrokeWidth(0);
410                 polyPaint.setStyle(SkPaint::kStroke_Style);
411                 canvas->drawPoints(SkCanvas::kPolygon_PointMode, 3, controlPts, polyPaint);
412 
413                 SkPaint choppedPtPaint;
414                 choppedPtPaint.setColor(~ctrlPtPaint.getColor() | 0xFF000000);
415 
416                 for (int c = 0; c < cnt; ++c) {
417                     SkPoint* pts = chopped + 2 * c;
418 
419                     for (int i = 0; i < 3; ++i) {
420                         canvas->drawCircle(pts[i], 3.f, choppedPtPaint);
421                     }
422 
423                     SkRect bounds;
424                     bounds.set(pts, 3);
425 
426                     SkPaint boundsPaint;
427                     boundsPaint.setColor(0xff808080);
428                     boundsPaint.setStrokeWidth(0);
429                     boundsPaint.setStyle(SkPaint::kStroke_Style);
430                     canvas->drawRect(bounds, boundsPaint);
431 
432                     GrPaint grPaint;
433                     grPaint.setXPFactory(GrPorterDuffXPFactory::Get(SkBlendMode::kSrc));
434 
435                     GrPathUtils::QuadUVMatrix DevToUV(pts);
436 
437                     std::unique_ptr<GrDrawOp> op = BezierQuadTestOp::Make(context, gp,
438                                                                           bounds, color, DevToUV);
439                     renderTargetContext->priv().testingOnly_addDrawOp(std::move(op));
440                 }
441                 ++col;
442                 if (numCols == col) {
443                     col = 0;
444                     ++row;
445                 }
446             }
447         }
448     }
449 
450 private:
451     typedef GM INHERITED;
452 };
453 
454 DEF_GM(return new BezierConicEffects;)
455 DEF_GM(return new BezierQuadEffects;)
456 }
457