1 /*
2 * Copyright 2017 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "SkottieValue.h"
9
10 #include "SkColor.h"
11 #include "SkottieJson.h"
12 #include "SkottiePriv.h"
13 #include "SkNx.h"
14 #include "SkPoint.h"
15 #include "SkSize.h"
16
17 namespace skottie {
18
19 template <>
FromJSON(const skjson::Value & jv,const internal::AnimationBuilder *,ScalarValue * v)20 bool ValueTraits<ScalarValue>::FromJSON(const skjson::Value& jv, const internal::AnimationBuilder*,
21 ScalarValue* v) {
22 return Parse(jv, v);
23 }
24
25 template <>
CanLerp(const ScalarValue &,const ScalarValue &)26 bool ValueTraits<ScalarValue>::CanLerp(const ScalarValue&, const ScalarValue&) {
27 return true;
28 }
29
30 template <>
Lerp(const ScalarValue & v0,const ScalarValue & v1,float t,ScalarValue * result)31 void ValueTraits<ScalarValue>::Lerp(const ScalarValue& v0, const ScalarValue& v1, float t,
32 ScalarValue* result) {
33 SkASSERT(t >= 0 && t <= 1);
34 *result = v0 + (v1 - v0) * t;
35 }
36
37 template <>
38 template <>
As(const ScalarValue & v)39 SkScalar ValueTraits<ScalarValue>::As<SkScalar>(const ScalarValue& v) {
40 return v;
41 }
42
43 template <>
FromJSON(const skjson::Value & jv,const internal::AnimationBuilder *,VectorValue * v)44 bool ValueTraits<VectorValue>::FromJSON(const skjson::Value& jv, const internal::AnimationBuilder*,
45 VectorValue* v) {
46 return Parse(jv, v);
47 }
48
49 template <>
CanLerp(const VectorValue & v1,const VectorValue & v2)50 bool ValueTraits<VectorValue>::CanLerp(const VectorValue& v1, const VectorValue& v2) {
51 return v1.size() == v2.size();
52 }
53
54 template <>
Lerp(const VectorValue & v0,const VectorValue & v1,float t,VectorValue * result)55 void ValueTraits<VectorValue>::Lerp(const VectorValue& v0, const VectorValue& v1, float t,
56 VectorValue* result) {
57 SkASSERT(v0.size() == v1.size());
58
59 result->resize(v0.size());
60
61 for (size_t i = 0; i < v0.size(); ++i) {
62 ValueTraits<ScalarValue>::Lerp(v0[i], v1[i], t, &(*result)[i]);
63 }
64 }
65
66 template <>
67 template <>
As(const VectorValue & v)68 SkColor ValueTraits<VectorValue>::As<SkColor>(const VectorValue& v) {
69 // best effort to turn this into a color
70 const auto r = v.size() > 0 ? v[0] : 0,
71 g = v.size() > 1 ? v[1] : 0,
72 b = v.size() > 2 ? v[2] : 0,
73 a = v.size() > 3 ? v[3] : 1;
74
75 return SkColorSetARGB(SkScalarRoundToInt(SkTPin(a, 0.0f, 1.0f) * 255),
76 SkScalarRoundToInt(SkTPin(r, 0.0f, 1.0f) * 255),
77 SkScalarRoundToInt(SkTPin(g, 0.0f, 1.0f) * 255),
78 SkScalarRoundToInt(SkTPin(b, 0.0f, 1.0f) * 255));
79 }
80
81 template <>
82 template <>
As(const VectorValue & vec)83 SkPoint ValueTraits<VectorValue>::As<SkPoint>(const VectorValue& vec) {
84 // best effort to turn this into a point
85 const auto x = vec.size() > 0 ? vec[0] : 0,
86 y = vec.size() > 1 ? vec[1] : 0;
87 return SkPoint::Make(x, y);
88 }
89
90 template <>
91 template <>
As(const VectorValue & vec)92 SkSize ValueTraits<VectorValue>::As<SkSize>(const VectorValue& vec) {
93 const auto pt = ValueTraits::As<SkPoint>(vec);
94 return SkSize::Make(pt.x(), pt.y());
95 }
96
97 namespace {
98
ParsePointVec(const skjson::Value & jv,std::vector<SkPoint> * pts)99 bool ParsePointVec(const skjson::Value& jv, std::vector<SkPoint>* pts) {
100 if (!jv.is<skjson::ArrayValue>())
101 return false;
102 const auto& av = jv.as<skjson::ArrayValue>();
103
104 pts->clear();
105 pts->reserve(av.size());
106
107 std::vector<float> vec;
108 for (size_t i = 0; i < av.size(); ++i) {
109 if (!Parse(av[i], &vec) || vec.size() != 2)
110 return false;
111 pts->push_back(SkPoint::Make(vec[0], vec[1]));
112 }
113
114 return true;
115 }
116
117 } // namespace
118
119 template <>
FromJSON(const skjson::Value & jv,const internal::AnimationBuilder * abuilder,ShapeValue * v)120 bool ValueTraits<ShapeValue>::FromJSON(const skjson::Value& jv,
121 const internal::AnimationBuilder* abuilder,
122 ShapeValue* v) {
123 SkASSERT(v->fVertices.empty());
124
125 // Some versions wrap values as single-element arrays.
126 if (const skjson::ArrayValue* av = jv) {
127 if (av->size() == 1) {
128 return FromJSON((*av)[0], abuilder, v);
129 }
130 }
131
132 if (!jv.is<skjson::ObjectValue>())
133 return false;
134 const auto& ov = jv.as<skjson::ObjectValue>();
135
136 std::vector<SkPoint> verts, // Cubic Bezier vertices.
137 inPts, // Cubic Bezier "in" control points, relative to vertices.
138 outPts; // Cubic Bezier "out" control points, relative to vertices.
139
140 if (!ParsePointVec(ov["v"], &verts)) {
141 // Vertices are required.
142 return false;
143 }
144
145 // In/out points are optional.
146 ParsePointVec(ov["i"], &inPts);
147 if (!inPts.empty() && inPts.size() != verts.size()) {
148 return false;
149 }
150 inPts.resize(verts.size(), { 0, 0 });
151
152 ParsePointVec(ov["o"], &outPts);
153 if (!outPts.empty() && outPts.size() != verts.size()) {
154 return false;
155 }
156 outPts.resize(verts.size(), { 0, 0 });
157
158 v->fVertices.reserve(inPts.size());
159 for (size_t i = 0; i < inPts.size(); ++i) {
160 v->fVertices.push_back(BezierVertex({inPts[i], outPts[i], verts[i]}));
161 }
162 v->fClosed = ParseDefault<bool>(ov["c"], false);
163
164 return true;
165 }
166
167 template <>
CanLerp(const ShapeValue & v1,const ShapeValue & v2)168 bool ValueTraits<ShapeValue>::CanLerp(const ShapeValue& v1, const ShapeValue& v2) {
169 return v1.fVertices.size() == v2.fVertices.size()
170 && v1.fClosed == v2.fClosed;
171 }
172
lerp_point(const SkPoint & v0,const SkPoint & v1,const Sk2f & t)173 static SkPoint lerp_point(const SkPoint& v0, const SkPoint& v1, const Sk2f& t) {
174 const auto v2f0 = Sk2f::Load(&v0),
175 v2f1 = Sk2f::Load(&v1);
176
177 SkPoint v;
178 (v2f0 + (v2f1 - v2f0) * t).store(&v);
179
180 return v;
181 }
182
183 template <>
Lerp(const ShapeValue & v0,const ShapeValue & v1,float t,ShapeValue * result)184 void ValueTraits<ShapeValue>::Lerp(const ShapeValue& v0, const ShapeValue& v1, float t,
185 ShapeValue* result) {
186 SkASSERT(t >= 0 && t <= 1);
187 SkASSERT(v0.fVertices.size() == v1.fVertices.size());
188 SkASSERT(v0.fClosed == v1.fClosed);
189
190 result->fClosed = v0.fClosed;
191 result->fVolatile = true; // interpolated values are volatile
192
193 const auto t2f = Sk2f(t);
194 result->fVertices.resize(v0.fVertices.size());
195
196 for (size_t i = 0; i < v0.fVertices.size(); ++i) {
197 result->fVertices[i] = BezierVertex({
198 lerp_point(v0.fVertices[i].fInPoint , v1.fVertices[i].fInPoint , t2f),
199 lerp_point(v0.fVertices[i].fOutPoint, v1.fVertices[i].fOutPoint, t2f),
200 lerp_point(v0.fVertices[i].fVertex , v1.fVertices[i].fVertex , t2f)
201 });
202 }
203 }
204
205 template <>
206 template <>
As(const ShapeValue & shape)207 SkPath ValueTraits<ShapeValue>::As<SkPath>(const ShapeValue& shape) {
208 SkPath path;
209
210 if (!shape.fVertices.empty()) {
211 // conservatively assume all cubics
212 path.incReserve(1 + SkToU32(shape.fVertices.size() * 3));
213
214 path.moveTo(shape.fVertices.front().fVertex);
215 }
216
217 const auto& addCubic = [&](size_t from, size_t to) {
218 const auto c0 = shape.fVertices[from].fVertex + shape.fVertices[from].fOutPoint,
219 c1 = shape.fVertices[to].fVertex + shape.fVertices[to].fInPoint;
220
221 if (c0 == shape.fVertices[from].fVertex &&
222 c1 == shape.fVertices[to].fVertex) {
223 // If the control points are coincident, we can power-reduce to a straight line.
224 // TODO: we could also do that when the controls are on the same line as the
225 // vertices, but it's unclear how common that case is.
226 path.lineTo(shape.fVertices[to].fVertex);
227 } else {
228 path.cubicTo(c0, c1, shape.fVertices[to].fVertex);
229 }
230 };
231
232 for (size_t i = 1; i < shape.fVertices.size(); ++i) {
233 addCubic(i - 1, i);
234 }
235
236 if (!shape.fVertices.empty() && shape.fClosed) {
237 addCubic(shape.fVertices.size() - 1, 0);
238 path.close();
239 }
240
241 path.setIsVolatile(shape.fVolatile);
242 path.shrinkToFit();
243
244 return path;
245 }
246
247 template <>
FromJSON(const skjson::Value & jv,const internal::AnimationBuilder * abuilder,TextValue * v)248 bool ValueTraits<TextValue>::FromJSON(const skjson::Value& jv,
249 const internal::AnimationBuilder* abuilder,
250 TextValue* v) {
251 const skjson::ObjectValue* jtxt = jv;
252 if (!jtxt) {
253 return false;
254 }
255
256 const skjson::StringValue* font_name = (*jtxt)["f"];
257 const skjson::StringValue* text = (*jtxt)["t"];
258 const skjson::NumberValue* text_size = (*jtxt)["s"];
259 if (!font_name || !text || !text_size ||
260 !(v->fTypeface = abuilder->findFont(SkString(font_name->begin(), font_name->size())))) {
261 return false;
262 }
263 v->fText.set(text->begin(), text->size());
264 v->fTextSize = **text_size;
265
266 static constexpr SkTextUtils::Align gAlignMap[] = {
267 SkTextUtils::kLeft_Align, // 'j': 0
268 SkTextUtils::kRight_Align, // 'j': 1
269 SkTextUtils::kCenter_Align // 'j': 2
270 };
271 v->fAlign = gAlignMap[SkTMin<size_t>(ParseDefault<size_t>((*jtxt)["j"], 0),
272 SK_ARRAY_COUNT(gAlignMap))];
273
274 const auto& parse_color = [] (const skjson::ArrayValue* jcolor,
275 const internal::AnimationBuilder* abuilder,
276 SkColor* c) {
277 if (!jcolor) {
278 return false;
279 }
280
281 VectorValue color_vec;
282 if (!ValueTraits<VectorValue>::FromJSON(*jcolor, abuilder, &color_vec)) {
283 return false;
284 }
285
286 *c = ValueTraits<VectorValue>::As<SkColor>(color_vec);
287 return true;
288 };
289
290 v->fHasFill = parse_color((*jtxt)["fc"], abuilder, &v->fFillColor);
291 v->fHasStroke = parse_color((*jtxt)["sc"], abuilder, &v->fStrokeColor);
292
293 if (v->fHasStroke) {
294 v->fStrokeWidth = ParseDefault((*jtxt)["s"], 0.0f);
295 }
296
297 return true;
298 }
299
300 template <>
CanLerp(const TextValue &,const TextValue &)301 bool ValueTraits<TextValue>::CanLerp(const TextValue&, const TextValue&) {
302 // Text values are never interpolated, but we pretend that they could be.
303 return true;
304 }
305
306 template <>
Lerp(const TextValue & v0,const TextValue &,float,TextValue * result)307 void ValueTraits<TextValue>::Lerp(const TextValue& v0, const TextValue&, float, TextValue* result) {
308 // Text value keyframes are treated as selectors, not as interpolated values.
309 *result = v0;
310 }
311
312 } // namespace skottie
313