1Coding Style Guidelines 2======================= 3 4These conventions have evolved over time. Some of the earlier code in both 5projects doesn't strictly adhere to the guidelines. However, as the code evolves 6we hope to make the existing code conform to the guildelines. 7 8Files 9----- 10 11We use .cpp and .h as extensions for c++ source and header files. 12 13Headers that aren't meant for public consumption should be placed in src 14directories so that they aren't in a client's search path, or in 15include/private if they need to be used by public headers. 16 17We prefer to minimize includes. If forward declaring a name in a header is 18sufficient then that is preferred to an include. 19 20Forward declarations and file includes should be in alphabetical order (but we 21aren't very strict about it). 22 23<span id="no-define-before-sktypes"></span> 24Do not use #if/#ifdef before including "SkTypes.h" (directly or indirectly). 25Most things you'd #if on tend to not yet be decided until SkTypes.h. 26 27We use 4 spaces, not tabs. 28 29We use Unix style endlines (LF). 30 31We prefer no trailing whitespace but aren't very strict about it. 32 33We wrap lines at 100 columns unless it is excessively ugly (use your judgement). 34The soft line length limit was changed from 80 to 100 columns in June 2012. Thus, 35most files still adhere to the 80 column limit. It is not necessary or worth 36significant effort to promote 80 column wrapped files to 100 columns. Please 37don't willy-nilly insert longer lines in 80 column wrapped files. Either be 38consistent with the surrounding code or, if you really feel the need, promote 39the surrounding code to 100 column wrapping. 40 41Naming 42------ 43 44Both projects use a prefix to designate that they are Skia prefix for classes, 45enums, structs, typedefs etc is Sk. Ganesh's is Gr. Nested types should not be 46prefixed. 47 48<!--?prettify?--> 49~~~~ 50class SkClass { 51public: 52 class HelperClass { 53 ... 54 }; 55}; 56~~~~ 57 58Data fields in structs, classes, unions begin with lowercase f and are then 59camel capped. 60 61<!--?prettify?--> 62~~~~ 63struct GrCar { 64 ... 65 float fMilesDriven; 66 ... 67}; 68~~~~ 69 70Globals variables are similar but prefixed with g and camel-capped 71 72<!--?prettify?--> 73~~~~ 74bool gLoggingEnabled 75Local variables begin lowercases and are camel-capped. 76 77int herdCats(const Array& cats) { 78 int numCats = cats.count(); 79} 80~~~~ 81 82Enum values are prefixed with k. Unscoped enum values are post fixed with 83an underscore and singular name of the enum name. The enum itself should be 84singular for exclusive values or plural for a bitfield. If a count is needed it 85is `k<singular enum name>Count` and not be a member of the enum (see example), 86or a kLast member of the enum is fine too. 87 88<!--?prettify?--> 89~~~~ 90enum class SkPancakeType { 91 kBlueberry, 92 kPlain, 93 kChocolateChip, 94}; 95~~~~ 96 97<!--?prettify?--> 98~~~~ 99enum SkPancakeType { 100 kBlueberry_PancakeType, 101 kPlain_PancakeType, 102 kChocolateChip_PancakeType, 103 104 kLast_PancakeType = kChocolateChip_PancakeType 105}; 106 107static const SkPancakeType kPancakeTypeCount = kLast_PancakeType + 1; 108~~~~ 109 110A bitfield: 111 112<!--?prettify?--> 113~~~~ 114enum SkSausageIngredientBits { 115 kFennel_SuasageIngredientBit = 0x1, 116 kBeef_SausageIngredientBit = 0x2 117}; 118~~~~ 119 120or: 121 122<!--?prettify?--> 123~~~~ 124enum SkMatrixFlags { 125 kTranslate_MatrixFlag = 0x1, 126 kRotate_MatrixFlag = 0x2 127}; 128~~~~ 129 130Exception: anonymous enums can be used to declare integral constants, e.g.: 131 132<!--?prettify?--> 133~~~~ 134enum { kFavoriteNumber = 7 }; 135~~~~ 136 137Macros are all caps with underscores between words. Macros that have greater 138than file scope should be prefixed SK or GR. 139 140Static non-class functions in implementation files are lower case with 141underscores separating words: 142 143<!--?prettify?--> 144~~~~ 145static inline bool tastes_like_chicken(Food food) { 146 return kIceCream_Food != food; 147} 148~~~~ 149 150Externed functions or static class functions are camel-capped with an initial cap: 151 152<!--?prettify?--> 153~~~~ 154bool SkIsOdd(int n); 155 156class SkFoo { 157public: 158 static int FooInstanceCount(); 159}; 160~~~~ 161 162Macros 163------ 164 165Ganesh macros that are GL-specific should be prefixed GR_GL. 166 167<!--?prettify?--> 168~~~~ 169#define GR_GL_TEXTURE0 0xdeadbeef 170~~~~ 171 172Ganesh prefers that macros are always defined and the use of `#if MACRO` rather than 173`#ifdef MACRO`. 174 175<!--?prettify?--> 176~~~~ 177#define GR_GO_SLOWER 0 178... 179#if GR_GO_SLOWER 180 Sleep(1000); 181#endif 182~~~~ 183 184Skia tends to use `#ifdef SK_MACRO` for boolean flags. 185 186Braces 187------ 188 189Open braces don't get a newline. `else` and `else if` appear on same line as 190opening and closing braces unless preprocessor conditional compilation 191interferes. Braces are always used with `if`, `else`, `while`, `for`, and `do`. 192 193<!--?prettify?--> 194~~~~ 195if (...) { 196 oneOrManyLines; 197} 198 199if (...) { 200 oneOrManyLines; 201} else if (...) { 202 oneOrManyLines; 203} else { 204 oneOrManyLines; 205} 206 207for (...) { 208 oneOrManyLines; 209} 210 211while (...) { 212 oneOrManyLines; 213} 214 215void function(...) { 216 oneOrManyLines; 217} 218 219if (!error) { 220 proceed_as_usual(); 221} 222#if HANDLE_ERROR 223else { 224 freak_out(); 225} 226#endif 227~~~~ 228 229Flow Control 230------------ 231 232There is a space between flow control words and parentheses and between 233parentheses and braces: 234 235<!--?prettify?--> 236~~~~ 237while (...) { 238} 239 240do { 241} while(...); 242 243switch (...) { 244... 245} 246~~~~ 247 248Cases and default in switch statements are indented from the switch. 249 250<!--?prettify?--> 251~~~~ 252switch (color) { 253 case kBlue: 254 ... 255 break; 256 case kGreen: 257 ... 258 break; 259 ... 260 default: 261 ... 262 break; 263} 264~~~~ 265 266Fallthrough from one case to the next is commented unless it is trivial: 267 268<!--?prettify?--> 269~~~~ 270switch (recipe) { 271 ... 272 case kCheeseOmelette_Recipe: 273 ingredients |= kCheese_Ingredient; 274 // fallthrough 275 case kPlainOmelette_Recipe: 276 ingredients |= (kEgg_Ingredient | kMilk_Ingredient); 277 break; 278 ... 279} 280~~~~ 281 282When a block is needed to declare variables within a case follow this pattern: 283 284<!--?prettify?--> 285~~~~ 286switch (filter) { 287 ... 288 case kGaussian_Filter: { 289 Bitmap srcCopy = src->makeCopy(); 290 ... 291 break; 292 } 293 ... 294}; 295~~~~ 296 297Classes 298------- 299 300Unless there is a need for forward declaring something, class declarations 301should be ordered `public`, `protected`, `private`. Each should be preceded by a 302newline. Within each visibility section (`public`, `private`), fields should not be 303intermixed with methods. It's nice to keep all data fields together at the end. 304 305<!--?prettify?--> 306~~~~ 307class SkFoo { 308 309public: 310 ... 311 312protected: 313 ... 314 315private: 316 void barHelper(...); 317 ... 318 319 SkBar fBar; 320 ... 321}; 322~~~~ 323 324Subclasses should have a private typedef of their super class called INHERITED: 325 326<!--?prettify?--> 327~~~~ 328class GrDillPickle : public GrPickle { 329 ... 330private: 331 typedef GrPickle INHERITED; 332}; 333~~~~ 334 335Virtual functions that are overridden in derived classes should use override, 336and the virtual keyword should be omitted. 337 338<!--?prettify?--> 339~~~~ 340void myVirtual() override { 341} 342~~~~ 343 344All references to base-class implementations of a virtual function 345should be explicitly qualified: 346 347<!--?prettify?--> 348~~~~ 349void myVirtual() override { 350 ... 351 this->INHERITED::myVirtual(); 352 ... 353} 354~~~~ 355 356Constructor initializers should be one per line, indented, with punctuation 357placed before the initializer. This is a fairly new rule so much of the existing 358code is non-conforming. Please fix as you go! 359 360<!--?prettify?--> 361~~~~ 362GrDillPickle::GrDillPickle() 363 : GrPickle() 364 , fSize(kDefaultPickleSize) { 365 ... 366} 367~~~~ 368 369Constructors that take one argument should almost always be explicit, with 370exceptions made only for the (rare) automatic compatibility class. 371 372<!--?prettify?--> 373~~~~ 374class Foo { 375 explicit Foo(int x); // Good. 376 Foo(float y); // Spooky implicit conversion from float to Foo. No no no! 377 ... 378}; 379~~~~ 380 381Method calls within method calls should be prefixed with dereference of the 382'this' pointer. For example: 383 384<!--?prettify?--> 385~~~~ 386this->method(); 387~~~~ 388 389Integer Types 390------------- 391 392We follow the Google C++ guide for ints and are slowly making older code conform to this 393 394(http://google-styleguide.googlecode.com/svn/trunk/cppguide.xml#Integer_Types) 395 396Summary: Use `int` unless you have need a guarantee on the bit count, then use 397`stdint.h` types (`int32_t`, etc). Assert that counts, etc are not negative instead 398of using unsigned. Bitfields use `uint32_t` unless they have to be made shorter 399for packing or performance reasons. 400 401`nullptr`, 0 402------------ 403 404Use `nullptr` for pointers, 0 for ints. We suggest explicit `nullptr` comparisons when 405checking for `nullptr` pointers, as documentation: 406 407<!--?prettify?--> 408~~~~ 409if (nullptr == x) { // slightly preferred over if (!x) 410 ... 411} 412~~~~ 413 414When checking non-`nullptr` pointers we think implicit comparisons read better than 415an explicit comparison's double negative: 416 417<!--?prettify?--> 418~~~~ 419if (x) { // slightly preferred over if (nullptr != x) 420 ... 421} 422~~~~ 423 424Function Parameters 425------------------- 426 427Mandatory constant object parameters are passed to functions as const references. 428Optional constant object parameters are passed to functions as const pointers. 429Mutable object parameters are passed to functions as pointers. 430We very rarely pass anything by non-const reference. 431 432<!--?prettify?--> 433~~~~ 434// src and paint are optional 435void SkCanvas::drawBitmapRect(const SkBitmap& bitmap, const SkIRect* src, 436 const SkRect& dst, const SkPaint* paint = nullptr); 437 438// metrics is mutable (it is changed by the method) 439SkScalar SkPaint::getFontMetrics(FontMetric* metrics, SkScalar scale) const; 440 441~~~~ 442 443If function arguments or parameters do not all fit on one line, the overflowing 444parameters may be lined up with the first parameter on the next line 445 446<!--?prettify?--> 447~~~~ 448void drawBitmapRect(const SkBitmap& bitmap, const SkRect& dst, 449 const SkPaint* paint = nullptr) { 450 this->drawBitmapRectToRect(bitmap, nullptr, dst, paint, 451 kNone_DrawBitmapRectFlag); 452} 453~~~~ 454 455or all parameters placed on the next line and indented eight spaces 456 457<!--?prettify?--> 458~~~~ 459void drawBitmapRect( 460 const SkBitmap& bitmap, const SkRect& dst, 461 const SkPaint* paint = nullptr) { 462 this->drawBitmapRectToRect( 463 bitmap, nullptr, dst, paint, kNone_DrawBitmapRectFlag); 464} 465~~~~ 466 467Python 468------ 469 470Python code follows the [Google Python Style Guide](http://google-styleguide.googlecode.com/svn/trunk/pyguide.html). 471 472