1 /*
2 * Copyright 2013 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "SkBitmapDevice.h"
9 #include "SkDraw.h"
10 #include "SkGlyphRun.h"
11 #include "SkImageFilter.h"
12 #include "SkImageFilterCache.h"
13 #include "SkMakeUnique.h"
14 #include "SkMatrix.h"
15 #include "SkPaint.h"
16 #include "SkPath.h"
17 #include "SkPixmap.h"
18 #include "SkRasterClip.h"
19 #include "SkRasterHandleAllocator.h"
20 #include "SkShader.h"
21 #include "SkSpecialImage.h"
22 #include "SkStrikeCache.h"
23 #include "SkSurface.h"
24 #include "SkTLazy.h"
25 #include "SkVertices.h"
26
27 struct Bounder {
28 SkRect fBounds;
29 bool fHasBounds;
30
BounderBounder31 Bounder(const SkRect& r, const SkPaint& paint) {
32 if ((fHasBounds = paint.canComputeFastBounds())) {
33 fBounds = paint.computeFastBounds(r, &fBounds);
34 }
35 }
36
hasBoundsBounder37 bool hasBounds() const { return fHasBounds; }
boundsBounder38 const SkRect* bounds() const { return fHasBounds ? &fBounds : nullptr; }
operator const SkRect*Bounder39 operator const SkRect* () const { return this->bounds(); }
40 };
41
42 class SkDrawTiler {
43 enum {
44 // 8K is 1 too big, since 8K << supersample == 32768 which is too big for SkFixed
45 kMaxDim = 8192 - 1
46 };
47
48 SkBitmapDevice* fDevice;
49 SkPixmap fRootPixmap;
50 SkIRect fSrcBounds;
51
52 // Used for tiling and non-tiling
53 SkDraw fDraw;
54
55 // fCurr... are only used if fNeedTiling
56 SkMatrix fTileMatrix;
57 SkRasterClip fTileRC;
58 SkIPoint fOrigin;
59
60 bool fDone, fNeedsTiling;
61
62 public:
NeedsTiling(SkBitmapDevice * dev)63 static bool NeedsTiling(SkBitmapDevice* dev) {
64 return dev->width() > kMaxDim || dev->height() > kMaxDim;
65 }
66
SkDrawTiler(SkBitmapDevice * dev,const SkRect * bounds)67 SkDrawTiler(SkBitmapDevice* dev, const SkRect* bounds) : fDevice(dev) {
68 fDone = false;
69
70 // we need fDst to be set, and if we're actually drawing, to dirty the genID
71 if (!dev->accessPixels(&fRootPixmap)) {
72 // NoDrawDevice uses us (why?) so we have to catch this case w/ no pixels
73 fRootPixmap.reset(dev->imageInfo(), nullptr, 0);
74 }
75
76 // do a quick check, so we don't even have to process "bounds" if there is no need
77 const SkIRect clipR = dev->fRCStack.rc().getBounds();
78 fNeedsTiling = clipR.right() > kMaxDim || clipR.bottom() > kMaxDim;
79 if (fNeedsTiling) {
80 if (bounds) {
81 // Make sure we round first, and then intersect. We can't rely on promoting the
82 // clipR to floats (and then intersecting with devBounds) since promoting
83 // int --> float can make the float larger than the int.
84 // rounding(out) first runs the risk of clamping if the float is larger an intmax
85 // but our roundOut() is saturating, which is fine for this use case
86 //
87 // e.g. the older version of this code did this:
88 // devBounds = mapRect(bounds);
89 // if (devBounds.intersect(SkRect::Make(clipR))) {
90 // fSrcBounds = devBounds.roundOut();
91 // The problem being that the promotion of clipR to SkRect was unreliable
92 //
93 fSrcBounds = dev->ctm().mapRect(*bounds).roundOut();
94 if (fSrcBounds.intersect(clipR)) {
95 // Check again, now that we have computed srcbounds.
96 fNeedsTiling = fSrcBounds.right() > kMaxDim || fSrcBounds.bottom() > kMaxDim;
97 } else {
98 fNeedsTiling = false;
99 fDone = true;
100 }
101 } else {
102 fSrcBounds = clipR;
103 }
104 }
105
106 if (fNeedsTiling) {
107 // fDraw.fDst is reset each time in setupTileDraw()
108 fDraw.fMatrix = &fTileMatrix;
109 fDraw.fRC = &fTileRC;
110 // we'll step/increase it before using it
111 fOrigin.set(fSrcBounds.fLeft - kMaxDim, fSrcBounds.fTop);
112 } else {
113 // don't reference fSrcBounds, as it may not have been set
114 fDraw.fDst = fRootPixmap;
115 fDraw.fMatrix = &dev->ctm();
116 fDraw.fRC = &dev->fRCStack.rc();
117 fOrigin.set(0, 0);
118
119 fDraw.fCoverage = dev->accessCoverage();
120 }
121 }
122
needsTiling() const123 bool needsTiling() const { return fNeedsTiling; }
124
next()125 const SkDraw* next() {
126 if (fDone) {
127 return nullptr;
128 }
129 if (fNeedsTiling) {
130 do {
131 this->stepAndSetupTileDraw(); // might set the clip to empty and fDone to true
132 } while (!fDone && fTileRC.isEmpty());
133 // if we exit the loop and we're still empty, we're (past) done
134 if (fTileRC.isEmpty()) {
135 SkASSERT(fDone);
136 return nullptr;
137 }
138 SkASSERT(!fTileRC.isEmpty());
139 } else {
140 fDone = true; // only draw untiled once
141 }
142 return &fDraw;
143 }
144
145 private:
stepAndSetupTileDraw()146 void stepAndSetupTileDraw() {
147 SkASSERT(!fDone);
148 SkASSERT(fNeedsTiling);
149
150 // We do fRootPixmap.width() - kMaxDim instead of fOrigin.fX + kMaxDim to avoid overflow.
151 if (fOrigin.fX >= fSrcBounds.fRight - kMaxDim) { // too far
152 fOrigin.fX = fSrcBounds.fLeft;
153 fOrigin.fY += kMaxDim;
154 } else {
155 fOrigin.fX += kMaxDim;
156 }
157 // fDone = next origin will be invalid.
158 fDone = fOrigin.fX >= fSrcBounds.fRight - kMaxDim &&
159 fOrigin.fY >= fSrcBounds.fBottom - kMaxDim;
160
161 SkIRect bounds = SkIRect::MakeXYWH(fOrigin.x(), fOrigin.y(), kMaxDim, kMaxDim);
162 SkASSERT(!bounds.isEmpty());
163 bool success = fRootPixmap.extractSubset(&fDraw.fDst, bounds);
164 SkASSERT_RELEASE(success);
165 // now don't use bounds, since fDst has the clipped dimensions.
166
167 fTileMatrix = fDevice->ctm();
168 fTileMatrix.postTranslate(SkIntToScalar(-fOrigin.x()), SkIntToScalar(-fOrigin.y()));
169 fDevice->fRCStack.rc().translate(-fOrigin.x(), -fOrigin.y(), &fTileRC);
170 fTileRC.op(SkIRect::MakeWH(fDraw.fDst.width(), fDraw.fDst.height()),
171 SkRegion::kIntersect_Op);
172 }
173 };
174
175 // Passing a bounds allows the tiler to only visit the dst-tiles that might intersect the
176 // drawing. If null is passed, the tiler has to visit everywhere. The bounds is expected to be
177 // in local coordinates, as the tiler itself will transform that into device coordinates.
178 //
179 #define LOOP_TILER(code, boundsPtr) \
180 SkDrawTiler priv_tiler(this, boundsPtr); \
181 while (const SkDraw* priv_draw = priv_tiler.next()) { \
182 priv_draw->code; \
183 }
184
185 // Helper to create an SkDraw from a device
186 class SkBitmapDevice::BDDraw : public SkDraw {
187 public:
BDDraw(SkBitmapDevice * dev)188 BDDraw(SkBitmapDevice* dev) {
189 // we need fDst to be set, and if we're actually drawing, to dirty the genID
190 if (!dev->accessPixels(&fDst)) {
191 // NoDrawDevice uses us (why?) so we have to catch this case w/ no pixels
192 fDst.reset(dev->imageInfo(), nullptr, 0);
193 }
194 fMatrix = &dev->ctm();
195 fRC = &dev->fRCStack.rc();
196 fCoverage = dev->accessCoverage();
197 }
198 };
199
valid_for_bitmap_device(const SkImageInfo & info,SkAlphaType * newAlphaType)200 static bool valid_for_bitmap_device(const SkImageInfo& info,
201 SkAlphaType* newAlphaType) {
202 if (info.width() < 0 || info.height() < 0 || kUnknown_SkColorType == info.colorType()) {
203 return false;
204 }
205
206 if (newAlphaType) {
207 *newAlphaType = SkColorTypeIsAlwaysOpaque(info.colorType()) ? kOpaque_SkAlphaType
208 : info.alphaType();
209 }
210
211 return true;
212 }
213
SkBitmapDevice(const SkBitmap & bitmap)214 SkBitmapDevice::SkBitmapDevice(const SkBitmap& bitmap)
215 : INHERITED(bitmap.info(), SkSurfaceProps(SkSurfaceProps::kLegacyFontHost_InitType))
216 , fBitmap(bitmap)
217 , fRCStack(bitmap.width(), bitmap.height())
218 , fGlyphPainter(this->surfaceProps(),
219 bitmap.colorType(),
220 bitmap.colorSpace(),
221 SkStrikeCache::GlobalStrikeCache()) {
222 SkASSERT(valid_for_bitmap_device(bitmap.info(), nullptr));
223 }
224
Create(const SkImageInfo & info)225 SkBitmapDevice* SkBitmapDevice::Create(const SkImageInfo& info) {
226 return Create(info, SkSurfaceProps(SkSurfaceProps::kLegacyFontHost_InitType));
227 }
228
SkBitmapDevice(const SkBitmap & bitmap,const SkSurfaceProps & surfaceProps,SkRasterHandleAllocator::Handle hndl,const SkBitmap * coverage)229 SkBitmapDevice::SkBitmapDevice(const SkBitmap& bitmap, const SkSurfaceProps& surfaceProps,
230 SkRasterHandleAllocator::Handle hndl, const SkBitmap* coverage)
231 : INHERITED(bitmap.info(), surfaceProps)
232 , fBitmap(bitmap)
233 , fRasterHandle(hndl)
234 , fRCStack(bitmap.width(), bitmap.height())
235 , fGlyphPainter(this->surfaceProps(),
236 bitmap.colorType(),
237 bitmap.colorSpace(),
238 SkStrikeCache::GlobalStrikeCache()) {
239 SkASSERT(valid_for_bitmap_device(bitmap.info(), nullptr));
240
241 if (coverage) {
242 SkASSERT(coverage->width() == bitmap.width());
243 SkASSERT(coverage->height() == bitmap.height());
244 fCoverage = skstd::make_unique<SkBitmap>(*coverage);
245 }
246 }
247
Create(const SkImageInfo & origInfo,const SkSurfaceProps & surfaceProps,bool trackCoverage,SkRasterHandleAllocator * allocator)248 SkBitmapDevice* SkBitmapDevice::Create(const SkImageInfo& origInfo,
249 const SkSurfaceProps& surfaceProps,
250 bool trackCoverage,
251 SkRasterHandleAllocator* allocator) {
252 SkAlphaType newAT = origInfo.alphaType();
253 if (!valid_for_bitmap_device(origInfo, &newAT)) {
254 return nullptr;
255 }
256
257 SkRasterHandleAllocator::Handle hndl = nullptr;
258 const SkImageInfo info = origInfo.makeAlphaType(newAT);
259 SkBitmap bitmap;
260
261 if (kUnknown_SkColorType == info.colorType()) {
262 if (!bitmap.setInfo(info)) {
263 return nullptr;
264 }
265 } else if (allocator) {
266 hndl = allocator->allocBitmap(info, &bitmap);
267 if (!hndl) {
268 return nullptr;
269 }
270 } else if (info.isOpaque()) {
271 // If this bitmap is opaque, we don't have any sensible default color,
272 // so we just return uninitialized pixels.
273 if (!bitmap.tryAllocPixels(info)) {
274 return nullptr;
275 }
276 } else {
277 // This bitmap has transparency, so we'll zero the pixels (to transparent).
278 // We use the flag as a faster alloc-then-eraseColor(SK_ColorTRANSPARENT).
279 if (!bitmap.tryAllocPixelsFlags(info, SkBitmap::kZeroPixels_AllocFlag)) {
280 return nullptr;
281 }
282 }
283
284 SkBitmap coverage;
285 if (trackCoverage) {
286 SkImageInfo ci = SkImageInfo::Make(info.width(), info.height(), kAlpha_8_SkColorType,
287 kPremul_SkAlphaType);
288 if (!coverage.tryAllocPixelsFlags(ci, SkBitmap::kZeroPixels_AllocFlag)) {
289 return nullptr;
290 }
291 }
292
293 return new SkBitmapDevice(bitmap, surfaceProps, hndl, trackCoverage ? &coverage : nullptr);
294 }
295
replaceBitmapBackendForRasterSurface(const SkBitmap & bm)296 void SkBitmapDevice::replaceBitmapBackendForRasterSurface(const SkBitmap& bm) {
297 SkASSERT(bm.width() == fBitmap.width());
298 SkASSERT(bm.height() == fBitmap.height());
299 fBitmap = bm; // intent is to use bm's pixelRef (and rowbytes/config)
300 this->privateResize(fBitmap.info().width(), fBitmap.info().height());
301 }
302
onCreateDevice(const CreateInfo & cinfo,const SkPaint *)303 SkBaseDevice* SkBitmapDevice::onCreateDevice(const CreateInfo& cinfo, const SkPaint*) {
304 const SkSurfaceProps surfaceProps(this->surfaceProps().flags(), cinfo.fPixelGeometry);
305 return SkBitmapDevice::Create(cinfo.fInfo, surfaceProps, cinfo.fTrackCoverage,
306 cinfo.fAllocator);
307 }
308
onAccessPixels(SkPixmap * pmap)309 bool SkBitmapDevice::onAccessPixels(SkPixmap* pmap) {
310 if (this->onPeekPixels(pmap)) {
311 fBitmap.notifyPixelsChanged();
312 return true;
313 }
314 return false;
315 }
316
onPeekPixels(SkPixmap * pmap)317 bool SkBitmapDevice::onPeekPixels(SkPixmap* pmap) {
318 const SkImageInfo info = fBitmap.info();
319 if (fBitmap.getPixels() && (kUnknown_SkColorType != info.colorType())) {
320 pmap->reset(fBitmap.info(), fBitmap.getPixels(), fBitmap.rowBytes());
321 return true;
322 }
323 return false;
324 }
325
onWritePixels(const SkPixmap & pm,int x,int y)326 bool SkBitmapDevice::onWritePixels(const SkPixmap& pm, int x, int y) {
327 // since we don't stop creating un-pixeled devices yet, check for no pixels here
328 if (nullptr == fBitmap.getPixels()) {
329 return false;
330 }
331
332 if (fBitmap.writePixels(pm, x, y)) {
333 fBitmap.notifyPixelsChanged();
334 return true;
335 }
336 return false;
337 }
338
onReadPixels(const SkPixmap & pm,int x,int y)339 bool SkBitmapDevice::onReadPixels(const SkPixmap& pm, int x, int y) {
340 return fBitmap.readPixels(pm, x, y);
341 }
342
343 ///////////////////////////////////////////////////////////////////////////////
344
drawPaint(const SkPaint & paint)345 void SkBitmapDevice::drawPaint(const SkPaint& paint) {
346 BDDraw(this).drawPaint(paint);
347 }
348
drawPoints(SkCanvas::PointMode mode,size_t count,const SkPoint pts[],const SkPaint & paint)349 void SkBitmapDevice::drawPoints(SkCanvas::PointMode mode, size_t count,
350 const SkPoint pts[], const SkPaint& paint) {
351 LOOP_TILER( drawPoints(mode, count, pts, paint, nullptr), nullptr)
352 }
353
drawRect(const SkRect & r,const SkPaint & paint)354 void SkBitmapDevice::drawRect(const SkRect& r, const SkPaint& paint) {
355 LOOP_TILER( drawRect(r, paint), Bounder(r, paint))
356 }
357
drawOval(const SkRect & oval,const SkPaint & paint)358 void SkBitmapDevice::drawOval(const SkRect& oval, const SkPaint& paint) {
359 SkPath path;
360 path.addOval(oval);
361 // call the VIRTUAL version, so any subclasses who do handle drawPath aren't
362 // required to override drawOval.
363 this->drawPath(path, paint, true);
364 }
365
drawRRect(const SkRRect & rrect,const SkPaint & paint)366 void SkBitmapDevice::drawRRect(const SkRRect& rrect, const SkPaint& paint) {
367 #ifdef SK_IGNORE_BLURRED_RRECT_OPT
368 SkPath path;
369
370 path.addRRect(rrect);
371 // call the VIRTUAL version, so any subclasses who do handle drawPath aren't
372 // required to override drawRRect.
373 this->drawPath(path, paint, true);
374 #else
375 LOOP_TILER( drawRRect(rrect, paint), Bounder(rrect.getBounds(), paint))
376 #endif
377 }
378
drawPath(const SkPath & path,const SkPaint & paint,bool pathIsMutable)379 void SkBitmapDevice::drawPath(const SkPath& path,
380 const SkPaint& paint,
381 bool pathIsMutable) {
382 const SkRect* bounds = nullptr;
383 if (SkDrawTiler::NeedsTiling(this) && !path.isInverseFillType()) {
384 bounds = &path.getBounds();
385 }
386 SkDrawTiler tiler(this, bounds ? Bounder(*bounds, paint).bounds() : nullptr);
387 if (tiler.needsTiling()) {
388 pathIsMutable = false;
389 }
390 while (const SkDraw* draw = tiler.next()) {
391 draw->drawPath(path, paint, nullptr, pathIsMutable);
392 }
393 }
394
drawBitmap(const SkBitmap & bitmap,const SkMatrix & matrix,const SkRect * dstOrNull,const SkPaint & paint)395 void SkBitmapDevice::drawBitmap(const SkBitmap& bitmap, const SkMatrix& matrix,
396 const SkRect* dstOrNull, const SkPaint& paint) {
397 const SkRect* bounds = dstOrNull;
398 SkRect storage;
399 if (!bounds && SkDrawTiler::NeedsTiling(this)) {
400 matrix.mapRect(&storage, SkRect::MakeIWH(bitmap.width(), bitmap.height()));
401 Bounder b(storage, paint);
402 if (b.hasBounds()) {
403 storage = *b.bounds();
404 bounds = &storage;
405 }
406 }
407 LOOP_TILER(drawBitmap(bitmap, matrix, dstOrNull, paint), bounds)
408 }
409
CanApplyDstMatrixAsCTM(const SkMatrix & m,const SkPaint & paint)410 static inline bool CanApplyDstMatrixAsCTM(const SkMatrix& m, const SkPaint& paint) {
411 if (!paint.getMaskFilter()) {
412 return true;
413 }
414
415 // Some mask filters parameters (sigma) depend on the CTM/scale.
416 return m.getType() <= SkMatrix::kTranslate_Mask;
417 }
418
drawBitmapRect(const SkBitmap & bitmap,const SkRect * src,const SkRect & dst,const SkPaint & paint,SkCanvas::SrcRectConstraint constraint)419 void SkBitmapDevice::drawBitmapRect(const SkBitmap& bitmap,
420 const SkRect* src, const SkRect& dst,
421 const SkPaint& paint, SkCanvas::SrcRectConstraint constraint) {
422 SkASSERT(dst.isFinite());
423 SkASSERT(dst.isSorted());
424
425 SkMatrix matrix;
426 SkRect bitmapBounds, tmpSrc, tmpDst;
427 SkBitmap tmpBitmap;
428
429 bitmapBounds.isetWH(bitmap.width(), bitmap.height());
430
431 // Compute matrix from the two rectangles
432 if (src) {
433 tmpSrc = *src;
434 } else {
435 tmpSrc = bitmapBounds;
436 }
437 matrix.setRectToRect(tmpSrc, dst, SkMatrix::kFill_ScaleToFit);
438
439 LogDrawScaleFactor(this->ctm(), matrix, paint.getFilterQuality());
440
441 const SkRect* dstPtr = &dst;
442 const SkBitmap* bitmapPtr = &bitmap;
443
444 // clip the tmpSrc to the bounds of the bitmap, and recompute dstRect if
445 // needed (if the src was clipped). No check needed if src==null.
446 if (src) {
447 if (!bitmapBounds.contains(*src)) {
448 if (!tmpSrc.intersect(bitmapBounds)) {
449 return; // nothing to draw
450 }
451 // recompute dst, based on the smaller tmpSrc
452 matrix.mapRect(&tmpDst, tmpSrc);
453 if (!tmpDst.isFinite()) {
454 return;
455 }
456 dstPtr = &tmpDst;
457 }
458 }
459
460 if (src && !src->contains(bitmapBounds) &&
461 SkCanvas::kFast_SrcRectConstraint == constraint &&
462 paint.getFilterQuality() != kNone_SkFilterQuality) {
463 // src is smaller than the bounds of the bitmap, and we are filtering, so we don't know
464 // how much more of the bitmap we need, so we can't use extractSubset or drawBitmap,
465 // but we must use a shader w/ dst bounds (which can access all of the bitmap needed).
466 goto USE_SHADER;
467 }
468
469 if (src) {
470 // since we may need to clamp to the borders of the src rect within
471 // the bitmap, we extract a subset.
472 const SkIRect srcIR = tmpSrc.roundOut();
473 if (!bitmap.extractSubset(&tmpBitmap, srcIR)) {
474 return;
475 }
476 bitmapPtr = &tmpBitmap;
477
478 // Since we did an extract, we need to adjust the matrix accordingly
479 SkScalar dx = 0, dy = 0;
480 if (srcIR.fLeft > 0) {
481 dx = SkIntToScalar(srcIR.fLeft);
482 }
483 if (srcIR.fTop > 0) {
484 dy = SkIntToScalar(srcIR.fTop);
485 }
486 if (dx || dy) {
487 matrix.preTranslate(dx, dy);
488 }
489
490 #ifdef SK_DRAWBITMAPRECT_FAST_OFFSET
491 SkRect extractedBitmapBounds = SkRect::MakeXYWH(dx, dy,
492 SkIntToScalar(bitmapPtr->width()),
493 SkIntToScalar(bitmapPtr->height()));
494 #else
495 SkRect extractedBitmapBounds;
496 extractedBitmapBounds.isetWH(bitmapPtr->width(), bitmapPtr->height());
497 #endif
498 if (extractedBitmapBounds == tmpSrc) {
499 // no fractional part in src, we can just call drawBitmap
500 goto USE_DRAWBITMAP;
501 }
502 } else {
503 USE_DRAWBITMAP:
504 // We can go faster by just calling drawBitmap, which will concat the
505 // matrix with the CTM, and try to call drawSprite if it can. If not,
506 // it will make a shader and call drawRect, as we do below.
507 if (CanApplyDstMatrixAsCTM(matrix, paint)) {
508 this->drawBitmap(*bitmapPtr, matrix, dstPtr, paint);
509 return;
510 }
511 }
512
513 USE_SHADER:
514
515 // TODO(herb): Move this over to SkArenaAlloc when arena alloc has a facility to return sk_sps.
516 // Since the shader need only live for our stack-frame, pass in a custom allocator. This
517 // can save malloc calls, and signals to SkMakeBitmapShader to not try to copy the bitmap
518 // if its mutable, since that precaution is not needed (give the short lifetime of the shader).
519
520 // construct a shader, so we can call drawRect with the dst
521 auto s = SkMakeBitmapShader(*bitmapPtr, SkShader::kClamp_TileMode, SkShader::kClamp_TileMode,
522 &matrix, kNever_SkCopyPixelsMode);
523 if (!s) {
524 return;
525 }
526
527 SkPaint paintWithShader(paint);
528 paintWithShader.setStyle(SkPaint::kFill_Style);
529 paintWithShader.setShader(s);
530
531 // Call ourself, in case the subclass wanted to share this setup code
532 // but handle the drawRect code themselves.
533 this->drawRect(*dstPtr, paintWithShader);
534 }
535
drawSprite(const SkBitmap & bitmap,int x,int y,const SkPaint & paint)536 void SkBitmapDevice::drawSprite(const SkBitmap& bitmap, int x, int y, const SkPaint& paint) {
537 BDDraw(this).drawSprite(bitmap, x, y, paint);
538 }
539
drawGlyphRunList(const SkGlyphRunList & glyphRunList)540 void SkBitmapDevice::drawGlyphRunList(const SkGlyphRunList& glyphRunList) {
541 LOOP_TILER( drawGlyphRunList(glyphRunList, &fGlyphPainter), nullptr )
542 }
543
drawVertices(const SkVertices * vertices,const SkVertices::Bone bones[],int boneCount,SkBlendMode bmode,const SkPaint & paint)544 void SkBitmapDevice::drawVertices(const SkVertices* vertices, const SkVertices::Bone bones[],
545 int boneCount, SkBlendMode bmode, const SkPaint& paint) {
546 BDDraw(this).drawVertices(vertices->mode(), vertices->vertexCount(), vertices->positions(),
547 vertices->texCoords(), vertices->colors(), vertices->boneIndices(),
548 vertices->boneWeights(), bmode, vertices->indices(),
549 vertices->indexCount(), paint, bones, boneCount);
550 }
551
drawDevice(SkBaseDevice * device,int x,int y,const SkPaint & origPaint)552 void SkBitmapDevice::drawDevice(SkBaseDevice* device, int x, int y, const SkPaint& origPaint) {
553 SkASSERT(!origPaint.getImageFilter());
554
555 // todo: can we unify with similar adjustment in SkGpuDevice?
556 SkTCopyOnFirstWrite<SkPaint> paint(origPaint);
557 if (paint->getMaskFilter()) {
558 paint.writable()->setMaskFilter(paint->getMaskFilter()->makeWithMatrix(this->ctm()));
559 }
560
561 // hack to test coverage
562 SkBitmapDevice* src = static_cast<SkBitmapDevice*>(device);
563 if (src->fCoverage) {
564 SkDraw draw;
565 draw.fDst = fBitmap.pixmap();
566 draw.fMatrix = &SkMatrix::I();
567 draw.fRC = &fRCStack.rc();
568 SkPaint paint(origPaint);
569 paint.setShader(SkShader::MakeBitmapShader(src->fBitmap, SkShader::kClamp_TileMode,
570 SkShader::kClamp_TileMode, nullptr));
571 draw.drawBitmap(*src->fCoverage.get(),
572 SkMatrix::MakeTrans(SkIntToScalar(x),SkIntToScalar(y)), nullptr, paint);
573 } else {
574 this->drawSprite(src->fBitmap, x, y, *paint);
575 }
576 }
577
578 ///////////////////////////////////////////////////////////////////////////////
579
580 namespace {
581
582 class SkAutoDeviceClipRestore {
583 public:
SkAutoDeviceClipRestore(SkBaseDevice * device,const SkIRect & clip)584 SkAutoDeviceClipRestore(SkBaseDevice* device, const SkIRect& clip)
585 : fDevice(device)
586 , fPrevCTM(device->ctm()) {
587 fDevice->save();
588 fDevice->setCTM(SkMatrix::I());
589 fDevice->clipRect(SkRect::Make(clip), SkClipOp::kIntersect, false);
590 fDevice->setCTM(fPrevCTM);
591 }
592
~SkAutoDeviceClipRestore()593 ~SkAutoDeviceClipRestore() {
594 fDevice->restore(fPrevCTM);
595 }
596
597 private:
598 SkBaseDevice* fDevice;
599 const SkMatrix fPrevCTM;
600 };
601
602 } // anonymous ns
603
drawSpecial(SkSpecialImage * src,int x,int y,const SkPaint & origPaint,SkImage * clipImage,const SkMatrix & clipMatrix)604 void SkBitmapDevice::drawSpecial(SkSpecialImage* src, int x, int y, const SkPaint& origPaint,
605 SkImage* clipImage, const SkMatrix& clipMatrix) {
606 SkASSERT(!src->isTextureBacked());
607
608 sk_sp<SkSpecialImage> filteredImage;
609 SkTCopyOnFirstWrite<SkPaint> paint(origPaint);
610
611 if (SkImageFilter* filter = paint->getImageFilter()) {
612 SkIPoint offset = SkIPoint::Make(0, 0);
613 const SkMatrix matrix = SkMatrix::Concat(
614 SkMatrix::MakeTrans(SkIntToScalar(-x), SkIntToScalar(-y)), this->ctm());
615 const SkIRect clipBounds = fRCStack.rc().getBounds().makeOffset(-x, -y);
616 sk_sp<SkImageFilterCache> cache(this->getImageFilterCache());
617 SkImageFilter::OutputProperties outputProperties(fBitmap.colorType(), fBitmap.colorSpace());
618 SkImageFilter::Context ctx(matrix, clipBounds, cache.get(), outputProperties);
619
620 filteredImage = filter->filterImage(src, ctx, &offset);
621 if (!filteredImage) {
622 return;
623 }
624
625 src = filteredImage.get();
626 paint.writable()->setImageFilter(nullptr);
627 x += offset.x();
628 y += offset.y();
629 }
630
631 if (paint->getMaskFilter()) {
632 paint.writable()->setMaskFilter(paint->getMaskFilter()->makeWithMatrix(this->ctm()));
633 }
634
635 if (!clipImage) {
636 SkBitmap resultBM;
637 if (src->getROPixels(&resultBM)) {
638 this->drawSprite(resultBM, x, y, *paint);
639 }
640 return;
641 }
642
643 // Clip image case.
644 sk_sp<SkImage> srcImage(src->asImage());
645 if (!srcImage) {
646 return;
647 }
648
649 const SkMatrix totalMatrix = SkMatrix::Concat(this->ctm(), clipMatrix);
650 SkRect clipBounds;
651 totalMatrix.mapRect(&clipBounds, SkRect::Make(clipImage->bounds()));
652 const SkIRect srcBounds = srcImage->bounds().makeOffset(x, y);
653
654 SkIRect maskBounds = fRCStack.rc().getBounds();
655 if (!maskBounds.intersect(clipBounds.roundOut()) || !maskBounds.intersect(srcBounds)) {
656 return;
657 }
658
659 sk_sp<SkImage> mask;
660 SkMatrix maskMatrix, shaderMatrix;
661 SkTLazy<SkAutoDeviceClipRestore> autoClipRestore;
662
663 SkMatrix totalInverse;
664 if (clipImage->isAlphaOnly() && totalMatrix.invert(&totalInverse)) {
665 // If the mask is already in A8 format, we can draw it directly
666 // (while compensating in the shader matrix).
667 mask = sk_ref_sp(clipImage);
668 maskMatrix = totalMatrix;
669 shaderMatrix = SkMatrix::Concat(totalInverse, SkMatrix::MakeTrans(x, y));
670
671 // If the mask is not fully contained within the src layer, we must clip.
672 if (!srcBounds.contains(clipBounds)) {
673 autoClipRestore.init(this, srcBounds);
674 }
675
676 maskBounds.offsetTo(0, 0);
677 } else {
678 // Otherwise, we convert the mask to A8 explicitly.
679 sk_sp<SkSurface> surf = SkSurface::MakeRaster(SkImageInfo::MakeA8(maskBounds.width(),
680 maskBounds.height()));
681 SkCanvas* canvas = surf->getCanvas();
682 canvas->translate(-maskBounds.x(), -maskBounds.y());
683 canvas->concat(totalMatrix);
684 canvas->drawImage(clipImage, 0, 0);
685
686 mask = surf->makeImageSnapshot();
687 maskMatrix = SkMatrix::I();
688 shaderMatrix = SkMatrix::MakeTrans(x - maskBounds.x(), y - maskBounds.y());
689 }
690
691 SkAutoDeviceCTMRestore adctmr(this, maskMatrix);
692 paint.writable()->setShader(srcImage->makeShader(&shaderMatrix));
693 this->drawImageRect(mask.get(), nullptr,
694 SkRect::MakeXYWH(maskBounds.x(), maskBounds.y(),
695 mask->width(), mask->height()),
696 *paint, SkCanvas::kFast_SrcRectConstraint);
697 }
698
makeSpecial(const SkBitmap & bitmap)699 sk_sp<SkSpecialImage> SkBitmapDevice::makeSpecial(const SkBitmap& bitmap) {
700 return SkSpecialImage::MakeFromRaster(bitmap.bounds(), bitmap);
701 }
702
makeSpecial(const SkImage * image)703 sk_sp<SkSpecialImage> SkBitmapDevice::makeSpecial(const SkImage* image) {
704 return SkSpecialImage::MakeFromImage(nullptr, SkIRect::MakeWH(image->width(), image->height()),
705 image->makeNonTextureImage());
706 }
707
snapSpecial()708 sk_sp<SkSpecialImage> SkBitmapDevice::snapSpecial() {
709 return this->makeSpecial(fBitmap);
710 }
711
snapBackImage(const SkIRect & bounds)712 sk_sp<SkSpecialImage> SkBitmapDevice::snapBackImage(const SkIRect& bounds) {
713 return SkSpecialImage::CopyFromRaster(bounds, fBitmap, &this->surfaceProps());
714 }
715
716 ///////////////////////////////////////////////////////////////////////////////
717
makeSurface(const SkImageInfo & info,const SkSurfaceProps & props)718 sk_sp<SkSurface> SkBitmapDevice::makeSurface(const SkImageInfo& info, const SkSurfaceProps& props) {
719 return SkSurface::MakeRaster(info, &props);
720 }
721
getImageFilterCache()722 SkImageFilterCache* SkBitmapDevice::getImageFilterCache() {
723 SkImageFilterCache* cache = SkImageFilterCache::Get();
724 cache->ref();
725 return cache;
726 }
727
728 ///////////////////////////////////////////////////////////////////////////////////////////////////
729
onSave()730 void SkBitmapDevice::onSave() {
731 fRCStack.save();
732 }
733
onRestore()734 void SkBitmapDevice::onRestore() {
735 fRCStack.restore();
736 }
737
onClipRect(const SkRect & rect,SkClipOp op,bool aa)738 void SkBitmapDevice::onClipRect(const SkRect& rect, SkClipOp op, bool aa) {
739 fRCStack.clipRect(this->ctm(), rect, op, aa);
740 }
741
onClipRRect(const SkRRect & rrect,SkClipOp op,bool aa)742 void SkBitmapDevice::onClipRRect(const SkRRect& rrect, SkClipOp op, bool aa) {
743 fRCStack.clipRRect(this->ctm(), rrect, op, aa);
744 }
745
onClipPath(const SkPath & path,SkClipOp op,bool aa)746 void SkBitmapDevice::onClipPath(const SkPath& path, SkClipOp op, bool aa) {
747 fRCStack.clipPath(this->ctm(), path, op, aa);
748 }
749
onClipRegion(const SkRegion & rgn,SkClipOp op)750 void SkBitmapDevice::onClipRegion(const SkRegion& rgn, SkClipOp op) {
751 SkIPoint origin = this->getOrigin();
752 SkRegion tmp;
753 const SkRegion* ptr = &rgn;
754 if (origin.fX | origin.fY) {
755 // translate from "global/canvas" coordinates to relative to this device
756 rgn.translate(-origin.fX, -origin.fY, &tmp);
757 ptr = &tmp;
758 }
759 fRCStack.clipRegion(*ptr, op);
760 }
761
onSetDeviceClipRestriction(SkIRect * mutableClipRestriction)762 void SkBitmapDevice::onSetDeviceClipRestriction(SkIRect* mutableClipRestriction) {
763 fRCStack.setDeviceClipRestriction(mutableClipRestriction);
764 if (!mutableClipRestriction->isEmpty()) {
765 SkRegion rgn(*mutableClipRestriction);
766 fRCStack.clipRegion(rgn, SkClipOp::kIntersect);
767 }
768 }
769
onClipIsAA() const770 bool SkBitmapDevice::onClipIsAA() const {
771 const SkRasterClip& rc = fRCStack.rc();
772 return !rc.isEmpty() && rc.isAA();
773 }
774
onAsRgnClip(SkRegion * rgn) const775 void SkBitmapDevice::onAsRgnClip(SkRegion* rgn) const {
776 const SkRasterClip& rc = fRCStack.rc();
777 if (rc.isAA()) {
778 rgn->setRect(rc.getBounds());
779 } else {
780 *rgn = rc.bwRgn();
781 }
782 }
783
validateDevBounds(const SkIRect & drawClipBounds)784 void SkBitmapDevice::validateDevBounds(const SkIRect& drawClipBounds) {
785 #ifdef SK_DEBUG
786 const SkIRect& stackBounds = fRCStack.rc().getBounds();
787 SkASSERT(drawClipBounds == stackBounds);
788 #endif
789 }
790
onGetClipType() const791 SkBaseDevice::ClipType SkBitmapDevice::onGetClipType() const {
792 const SkRasterClip& rc = fRCStack.rc();
793 if (rc.isEmpty()) {
794 return kEmpty_ClipType;
795 } else if (rc.isRect()) {
796 return kRect_ClipType;
797 } else {
798 return kComplex_ClipType;
799 }
800 }
801