1 /*
2  * Copyright 2014 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "SkRecordDraw.h"
9 #include "SkCanvasPriv.h"
10 #include "SkImage.h"
11 #include "SkPatchUtils.h"
12 
SkRecordDraw(const SkRecord & record,SkCanvas * canvas,SkPicture const * const drawablePicts[],SkDrawable * const drawables[],int drawableCount,const SkBBoxHierarchy * bbh,SkPicture::AbortCallback * callback)13 void SkRecordDraw(const SkRecord& record,
14                   SkCanvas* canvas,
15                   SkPicture const* const drawablePicts[],
16                   SkDrawable* const drawables[],
17                   int drawableCount,
18                   const SkBBoxHierarchy* bbh,
19                   SkPicture::AbortCallback* callback) {
20     SkAutoCanvasRestore saveRestore(canvas, true /*save now, restore at exit*/);
21 
22     if (bbh) {
23         // Draw only ops that affect pixels in the canvas's current clip.
24         // The SkRecord and BBH were recorded in identity space.  This canvas
25         // is not necessarily in that same space.  getLocalClipBounds() returns us
26         // this canvas' clip bounds transformed back into identity space, which
27         // lets us query the BBH.
28         SkRect query = canvas->getLocalClipBounds();
29 
30         SkTDArray<int> ops;
31         bbh->search(query, &ops);
32 
33         SkRecords::Draw draw(canvas, drawablePicts, drawables, drawableCount);
34         for (int i = 0; i < ops.count(); i++) {
35             if (callback && callback->abort()) {
36                 return;
37             }
38             // This visit call uses the SkRecords::Draw::operator() to call
39             // methods on the |canvas|, wrapped by methods defined with the
40             // DRAW() macro.
41             record.visit(ops[i], draw);
42         }
43     } else {
44         // Draw all ops.
45         SkRecords::Draw draw(canvas, drawablePicts, drawables, drawableCount);
46         for (int i = 0; i < record.count(); i++) {
47             if (callback && callback->abort()) {
48                 return;
49             }
50             // This visit call uses the SkRecords::Draw::operator() to call
51             // methods on the |canvas|, wrapped by methods defined with the
52             // DRAW() macro.
53             record.visit(i, draw);
54         }
55     }
56 }
57 
SkRecordPartialDraw(const SkRecord & record,SkCanvas * canvas,SkPicture const * const drawablePicts[],int drawableCount,int start,int stop,const SkMatrix & initialCTM)58 void SkRecordPartialDraw(const SkRecord& record, SkCanvas* canvas,
59                          SkPicture const* const drawablePicts[], int drawableCount,
60                          int start, int stop,
61                          const SkMatrix& initialCTM) {
62     SkAutoCanvasRestore saveRestore(canvas, true /*save now, restore at exit*/);
63 
64     stop = SkTMin(stop, record.count());
65     SkRecords::Draw draw(canvas, drawablePicts, nullptr, drawableCount, &initialCTM);
66     for (int i = start; i < stop; i++) {
67         record.visit(i, draw);
68     }
69 }
70 
71 namespace SkRecords {
72 
73 // NoOps draw nothing.
draw(const NoOp &)74 template <> void Draw::draw(const NoOp&) {}
75 
76 #define DRAW(T, call) template <> void Draw::draw(const T& r) { fCanvas->call; }
77 DRAW(Flush, flush());
78 DRAW(Restore, restore());
79 DRAW(Save, save());
80 DRAW(SaveLayer, saveLayer(SkCanvas::SaveLayerRec(r.bounds,
81                                                  r.paint,
82                                                  r.backdrop.get(),
83                                                  r.clipMask.get(),
84                                                  r.clipMatrix,
85                                                  r.saveLayerFlags)));
86 
draw(const SaveBehind & r)87 template <> void Draw::draw(const SaveBehind& r) {
88     SkCanvasPriv::SaveBehind(fCanvas, r.subset);
89 }
90 
draw(const DrawBehind & r)91 template <> void Draw::draw(const DrawBehind& r) {
92     SkCanvasPriv::DrawBehind(fCanvas, r.paint);
93 }
94 
95 DRAW(SetMatrix, setMatrix(SkMatrix::Concat(fInitialCTM, r.matrix)));
96 DRAW(Concat, concat(r.matrix));
97 DRAW(Translate, translate(r.dx, r.dy));
98 
99 DRAW(ClipPath, clipPath(r.path, r.opAA.op(), r.opAA.aa()));
100 DRAW(ClipRRect, clipRRect(r.rrect, r.opAA.op(), r.opAA.aa()));
101 DRAW(ClipRect, clipRect(r.rect, r.opAA.op(), r.opAA.aa()));
102 DRAW(ClipRegion, clipRegion(r.region, r.op));
103 
104 DRAW(DrawArc, drawArc(r.oval, r.startAngle, r.sweepAngle, r.useCenter, r.paint));
105 DRAW(DrawDRRect, drawDRRect(r.outer, r.inner, r.paint));
106 DRAW(DrawImage, drawImage(r.image.get(), r.left, r.top, r.paint));
107 
draw(const DrawImageLattice & r)108 template <> void Draw::draw(const DrawImageLattice& r) {
109     SkCanvas::Lattice lattice;
110     lattice.fXCount = r.xCount;
111     lattice.fXDivs = r.xDivs;
112     lattice.fYCount = r.yCount;
113     lattice.fYDivs = r.yDivs;
114     lattice.fRectTypes = (0 == r.flagCount) ? nullptr : r.flags;
115     lattice.fColors = (0 == r.flagCount) ? nullptr : r.colors;
116     lattice.fBounds = &r.src;
117     fCanvas->drawImageLattice(r.image.get(), lattice, r.dst, r.paint);
118 }
119 
120 DRAW(DrawImageRect, legacy_drawImageRect(r.image.get(), r.src, r.dst, r.paint, r.constraint));
121 DRAW(DrawImageNine, drawImageNine(r.image.get(), r.center, r.dst, r.paint));
122 DRAW(DrawImageSet, experimental_DrawImageSetV1(r.set.get(), r.count, r.quality, r.mode));
123 DRAW(DrawOval, drawOval(r.oval, r.paint));
124 DRAW(DrawPaint, drawPaint(r.paint));
125 DRAW(DrawPath, drawPath(r.path, r.paint));
126 DRAW(DrawPatch, drawPatch(r.cubics, r.colors, r.texCoords, r.bmode, r.paint));
127 DRAW(DrawPicture, drawPicture(r.picture.get(), &r.matrix, r.paint));
128 DRAW(DrawPoints, drawPoints(r.mode, r.count, r.pts, r.paint));
129 DRAW(DrawRRect, drawRRect(r.rrect, r.paint));
130 DRAW(DrawRect, drawRect(r.rect, r.paint));
131 DRAW(DrawEdgeAARect, experimental_DrawEdgeAARectV1(r.rect, r.aa, r.color, r.mode));
132 DRAW(DrawRegion, drawRegion(r.region, r.paint));
133 DRAW(DrawTextBlob, drawTextBlob(r.blob.get(), r.x, r.y, r.paint));
134 DRAW(DrawAtlas, drawAtlas(r.atlas.get(),
135                           r.xforms, r.texs, r.colors, r.count, r.mode, r.cull, r.paint));
136 DRAW(DrawVertices, drawVertices(r.vertices, r.bones, r.boneCount, r.bmode, r.paint));
137 DRAW(DrawShadowRec, private_draw_shadow_rec(r.path, r.rec));
138 DRAW(DrawAnnotation, drawAnnotation(r.rect, r.key.c_str(), r.value.get()));
139 #undef DRAW
140 
draw(const DrawDrawable & r)141 template <> void Draw::draw(const DrawDrawable& r) {
142     SkASSERT(r.index >= 0);
143     SkASSERT(r.index < fDrawableCount);
144     if (fDrawables) {
145         SkASSERT(nullptr == fDrawablePicts);
146         fCanvas->drawDrawable(fDrawables[r.index], r.matrix);
147     } else {
148         fCanvas->drawPicture(fDrawablePicts[r.index], r.matrix, nullptr);
149     }
150 }
151 
152 // This is an SkRecord visitor that fills an SkBBoxHierarchy.
153 //
154 // The interesting part here is how to calculate bounds for ops which don't
155 // have intrinsic bounds.  What is the bounds of a Save or a Translate?
156 //
157 // We answer this by thinking about a particular definition of bounds: if I
158 // don't execute this op, pixels in this rectangle might draw incorrectly.  So
159 // the bounds of a Save, a Translate, a Restore, etc. are the union of the
160 // bounds of Draw* ops that they might have an effect on.  For any given
161 // Save/Restore block, the bounds of the Save, the Restore, and any other
162 // non-drawing ("control") ops inside are exactly the union of the bounds of
163 // the drawing ops inside that block.
164 //
165 // To implement this, we keep a stack of active Save blocks.  As we consume ops
166 // inside the Save/Restore block, drawing ops are unioned with the bounds of
167 // the block, and control ops are stashed away for later.  When we finish the
168 // block with a Restore, our bounds are complete, and we go back and fill them
169 // in for all the control ops we stashed away.
170 class FillBounds : SkNoncopyable {
171 public:
FillBounds(const SkRect & cullRect,const SkRecord & record,SkRect bounds[])172     FillBounds(const SkRect& cullRect, const SkRecord& record, SkRect bounds[])
173         : fNumRecords(record.count())
174         , fCullRect(cullRect)
175         , fBounds(bounds) {
176         fCTM = SkMatrix::I();
177 
178         // We push an extra save block to track the bounds of any top-level control operations.
179         fSaveStack.push_back({ 0, Bounds::MakeEmpty(), nullptr, fCTM });
180     }
181 
cleanUp()182     void cleanUp() {
183         // If we have any lingering unpaired Saves, simulate restores to make
184         // sure all ops in those Save blocks have their bounds calculated.
185         while (!fSaveStack.isEmpty()) {
186             this->popSaveBlock();
187         }
188 
189         // Any control ops not part of any Save/Restore block draw everywhere.
190         while (!fControlIndices.isEmpty()) {
191             this->popControl(fCullRect);
192         }
193     }
194 
setCurrentOp(int currentOp)195     void setCurrentOp(int currentOp) { fCurrentOp = currentOp; }
196 
197 
operator ()(const T & op)198     template <typename T> void operator()(const T& op) {
199         this->updateCTM(op);
200         this->trackBounds(op);
201     }
202 
203     // In this file, SkRect are in local coordinates, Bounds are translated back to identity space.
204     typedef SkRect Bounds;
205 
currentOp() const206     int currentOp() const { return fCurrentOp; }
ctm() const207     const SkMatrix& ctm() const { return fCTM; }
getBounds(int index) const208     const Bounds& getBounds(int index) const { return fBounds[index]; }
209 
210     // Adjust rect for all paints that may affect its geometry, then map it to identity space.
adjustAndMap(SkRect rect,const SkPaint * paint) const211     Bounds adjustAndMap(SkRect rect, const SkPaint* paint) const {
212         // Inverted rectangles really confuse our BBHs.
213         rect.sort();
214 
215         // Adjust the rect for its own paint.
216         if (!AdjustForPaint(paint, &rect)) {
217             // The paint could do anything to our bounds.  The only safe answer is the cull.
218             return fCullRect;
219         }
220 
221         // Adjust rect for all the paints from the SaveLayers we're inside.
222         if (!this->adjustForSaveLayerPaints(&rect)) {
223             // Same deal as above.
224             return fCullRect;
225         }
226 
227         // Map the rect back to identity space.
228         fCTM.mapRect(&rect);
229 
230         // Nothing can draw outside the cull rect.
231         if (!rect.intersect(fCullRect)) {
232             return Bounds::MakeEmpty();
233         }
234 
235         return rect;
236     }
237 
238 private:
239     struct SaveBounds {
240         int controlOps;        // Number of control ops in this Save block, including the Save.
241         Bounds bounds;         // Bounds of everything in the block.
242         const SkPaint* paint;  // Unowned.  If set, adjusts the bounds of all ops in this block.
243         SkMatrix ctm;
244     };
245 
246     // Only Restore, SetMatrix, Concat, and Translate change the CTM.
updateCTM(const T &)247     template <typename T> void updateCTM(const T&) {}
updateCTM(const Restore & op)248     void updateCTM(const Restore& op)   { fCTM = op.matrix; }
updateCTM(const SetMatrix & op)249     void updateCTM(const SetMatrix& op) { fCTM = op.matrix; }
updateCTM(const Concat & op)250     void updateCTM(const Concat& op)    { fCTM.preConcat(op.matrix); }
updateCTM(const Translate & op)251     void updateCTM(const Translate& op) { fCTM.preTranslate(op.dx, op.dy); }
252 
253     // The bounds of these ops must be calculated when we hit the Restore
254     // from the bounds of the ops in the same Save block.
trackBounds(const Save &)255     void trackBounds(const Save&)          { this->pushSaveBlock(nullptr); }
trackBounds(const SaveLayer & op)256     void trackBounds(const SaveLayer& op)  { this->pushSaveBlock(op.paint); }
trackBounds(const SaveBehind &)257     void trackBounds(const SaveBehind&)    { this->pushSaveBlock(nullptr); }
trackBounds(const Restore &)258     void trackBounds(const Restore&) { fBounds[fCurrentOp] = this->popSaveBlock(); }
259 
trackBounds(const SetMatrix &)260     void trackBounds(const SetMatrix&)         { this->pushControl(); }
trackBounds(const Concat &)261     void trackBounds(const Concat&)            { this->pushControl(); }
trackBounds(const Translate &)262     void trackBounds(const Translate&)         { this->pushControl(); }
trackBounds(const ClipRect &)263     void trackBounds(const ClipRect&)          { this->pushControl(); }
trackBounds(const ClipRRect &)264     void trackBounds(const ClipRRect&)         { this->pushControl(); }
trackBounds(const ClipPath &)265     void trackBounds(const ClipPath&)          { this->pushControl(); }
trackBounds(const ClipRegion &)266     void trackBounds(const ClipRegion&)        { this->pushControl(); }
267 
268 
269     // For all other ops, we can calculate and store the bounds directly now.
trackBounds(const T & op)270     template <typename T> void trackBounds(const T& op) {
271         fBounds[fCurrentOp] = this->bounds(op);
272         this->updateSaveBounds(fBounds[fCurrentOp]);
273     }
274 
pushSaveBlock(const SkPaint * paint)275     void pushSaveBlock(const SkPaint* paint) {
276         // Starting a new Save block.  Push a new entry to represent that.
277         SaveBounds sb;
278         sb.controlOps = 0;
279         // If the paint affects transparent black,
280         // the bound shouldn't be smaller than the cull.
281         sb.bounds =
282             PaintMayAffectTransparentBlack(paint) ? fCullRect : Bounds::MakeEmpty();
283         sb.paint = paint;
284         sb.ctm = this->fCTM;
285 
286         fSaveStack.push_back(sb);
287         this->pushControl();
288     }
289 
PaintMayAffectTransparentBlack(const SkPaint * paint)290     static bool PaintMayAffectTransparentBlack(const SkPaint* paint) {
291         if (paint) {
292             // FIXME: this is very conservative
293             if (paint->getImageFilter() || paint->getColorFilter()) {
294                 return true;
295             }
296 
297             // Unusual blendmodes require us to process a saved layer
298             // even with operations outisde the clip.
299             // For example, DstIn is used by masking layers.
300             // https://code.google.com/p/skia/issues/detail?id=1291
301             // https://crbug.com/401593
302             switch (paint->getBlendMode()) {
303                 // For each of the following transfer modes, if the source
304                 // alpha is zero (our transparent black), the resulting
305                 // blended alpha is not necessarily equal to the original
306                 // destination alpha.
307                 case SkBlendMode::kClear:
308                 case SkBlendMode::kSrc:
309                 case SkBlendMode::kSrcIn:
310                 case SkBlendMode::kDstIn:
311                 case SkBlendMode::kSrcOut:
312                 case SkBlendMode::kDstATop:
313                 case SkBlendMode::kModulate:
314                     return true;
315                     break;
316                 default:
317                     break;
318             }
319         }
320         return false;
321     }
322 
popSaveBlock()323     Bounds popSaveBlock() {
324         // We're done the Save block.  Apply the block's bounds to all control ops inside it.
325         SaveBounds sb;
326         fSaveStack.pop(&sb);
327 
328         while (sb.controlOps --> 0) {
329             this->popControl(sb.bounds);
330         }
331 
332         // This whole Save block may be part another Save block.
333         this->updateSaveBounds(sb.bounds);
334 
335         // If called from a real Restore (not a phony one for balance), it'll need the bounds.
336         return sb.bounds;
337     }
338 
pushControl()339     void pushControl() {
340         fControlIndices.push_back(fCurrentOp);
341         if (!fSaveStack.isEmpty()) {
342             fSaveStack.top().controlOps++;
343         }
344     }
345 
popControl(const Bounds & bounds)346     void popControl(const Bounds& bounds) {
347         fBounds[fControlIndices.top()] = bounds;
348         fControlIndices.pop();
349     }
350 
updateSaveBounds(const Bounds & bounds)351     void updateSaveBounds(const Bounds& bounds) {
352         // If we're in a Save block, expand its bounds to cover these bounds too.
353         if (!fSaveStack.isEmpty()) {
354             fSaveStack.top().bounds.join(bounds);
355         }
356     }
357 
bounds(const Flush &) const358     Bounds bounds(const Flush&) const { return fCullRect; }
359 
bounds(const DrawPaint &) const360     Bounds bounds(const DrawPaint&) const { return fCullRect; }
bounds(const DrawBehind &) const361     Bounds bounds(const DrawBehind&) const { return fCullRect; }
bounds(const NoOp &) const362     Bounds bounds(const NoOp&)  const { return Bounds::MakeEmpty(); }    // NoOps don't draw.
363 
bounds(const DrawRect & op) const364     Bounds bounds(const DrawRect& op) const { return this->adjustAndMap(op.rect, &op.paint); }
bounds(const DrawEdgeAARect & op) const365     Bounds bounds(const DrawEdgeAARect& op) const { return this->adjustAndMap(op.rect, nullptr); }
366 
bounds(const DrawRegion & op) const367     Bounds bounds(const DrawRegion& op) const {
368         SkRect rect = SkRect::Make(op.region.getBounds());
369         return this->adjustAndMap(rect, &op.paint);
370     }
bounds(const DrawOval & op) const371     Bounds bounds(const DrawOval& op) const { return this->adjustAndMap(op.oval, &op.paint); }
372     // Tighter arc bounds?
bounds(const DrawArc & op) const373     Bounds bounds(const DrawArc& op) const { return this->adjustAndMap(op.oval, &op.paint); }
bounds(const DrawRRect & op) const374     Bounds bounds(const DrawRRect& op) const {
375         return this->adjustAndMap(op.rrect.rect(), &op.paint);
376     }
bounds(const DrawDRRect & op) const377     Bounds bounds(const DrawDRRect& op) const {
378         return this->adjustAndMap(op.outer.rect(), &op.paint);
379     }
bounds(const DrawImage & op) const380     Bounds bounds(const DrawImage& op) const {
381         const SkImage* image = op.image.get();
382         SkRect rect = SkRect::MakeXYWH(op.left, op.top, image->width(), image->height());
383 
384         return this->adjustAndMap(rect, op.paint);
385     }
bounds(const DrawImageLattice & op) const386     Bounds bounds(const DrawImageLattice& op) const {
387         return this->adjustAndMap(op.dst, op.paint);
388     }
bounds(const DrawImageRect & op) const389     Bounds bounds(const DrawImageRect& op) const {
390         return this->adjustAndMap(op.dst, op.paint);
391     }
bounds(const DrawImageNine & op) const392     Bounds bounds(const DrawImageNine& op) const {
393         return this->adjustAndMap(op.dst, op.paint);
394     }
bounds(const DrawImageSet & op) const395     Bounds bounds(const DrawImageSet& op) const {
396         SkRect rect = SkRect::MakeEmpty();
397         for (int i = 0; i < op.count; ++i) {
398             rect.join(this->adjustAndMap(op.set[i].fDstRect, nullptr));
399         }
400         return rect;
401     }
bounds(const DrawPath & op) const402     Bounds bounds(const DrawPath& op) const {
403         return op.path.isInverseFillType() ? fCullRect
404                                            : this->adjustAndMap(op.path.getBounds(), &op.paint);
405     }
bounds(const DrawPoints & op) const406     Bounds bounds(const DrawPoints& op) const {
407         SkRect dst;
408         dst.set(op.pts, op.count);
409 
410         // Pad the bounding box a little to make sure hairline points' bounds aren't empty.
411         SkScalar stroke = SkMaxScalar(op.paint.getStrokeWidth(), 0.01f);
412         dst.outset(stroke/2, stroke/2);
413 
414         return this->adjustAndMap(dst, &op.paint);
415     }
bounds(const DrawPatch & op) const416     Bounds bounds(const DrawPatch& op) const {
417         SkRect dst;
418         dst.set(op.cubics, SkPatchUtils::kNumCtrlPts);
419         return this->adjustAndMap(dst, &op.paint);
420     }
bounds(const DrawVertices & op) const421     Bounds bounds(const DrawVertices& op) const {
422         return this->adjustAndMap(op.vertices->bounds(), &op.paint);
423     }
424 
bounds(const DrawAtlas & op) const425     Bounds bounds(const DrawAtlas& op) const {
426         if (op.cull) {
427             // TODO: <reed> can we pass nullptr for the paint? Isn't cull already "correct"
428             // for the paint (by the caller)?
429             return this->adjustAndMap(*op.cull, op.paint);
430         } else {
431             return fCullRect;
432         }
433     }
434 
bounds(const DrawShadowRec & op) const435     Bounds bounds(const DrawShadowRec& op) const {
436         SkRect bounds;
437         SkDrawShadowMetrics::GetLocalBounds(op.path, op.rec, fCTM, &bounds);
438         return this->adjustAndMap(bounds, nullptr);
439     }
440 
bounds(const DrawPicture & op) const441     Bounds bounds(const DrawPicture& op) const {
442         SkRect dst = op.picture->cullRect();
443         op.matrix.mapRect(&dst);
444         return this->adjustAndMap(dst, op.paint);
445     }
446 
bounds(const DrawTextBlob & op) const447     Bounds bounds(const DrawTextBlob& op) const {
448         SkRect dst = op.blob->bounds();
449         dst.offset(op.x, op.y);
450         return this->adjustAndMap(dst, &op.paint);
451     }
452 
bounds(const DrawDrawable & op) const453     Bounds bounds(const DrawDrawable& op) const {
454         return this->adjustAndMap(op.worstCaseBounds, nullptr);
455     }
456 
bounds(const DrawAnnotation & op) const457     Bounds bounds(const DrawAnnotation& op) const {
458         return this->adjustAndMap(op.rect, nullptr);
459     }
460 
461     // Returns true if rect was meaningfully adjusted for the effects of paint,
462     // false if the paint could affect the rect in unknown ways.
AdjustForPaint(const SkPaint * paint,SkRect * rect)463     static bool AdjustForPaint(const SkPaint* paint, SkRect* rect) {
464         if (paint) {
465             if (paint->canComputeFastBounds()) {
466                 *rect = paint->computeFastBounds(*rect, rect);
467                 return true;
468             }
469             return false;
470         }
471         return true;
472     }
473 
adjustForSaveLayerPaints(SkRect * rect,int savesToIgnore=0) const474     bool adjustForSaveLayerPaints(SkRect* rect, int savesToIgnore = 0) const {
475         for (int i = fSaveStack.count() - 1 - savesToIgnore; i >= 0; i--) {
476             SkMatrix inverse;
477             if (!fSaveStack[i].ctm.invert(&inverse)) {
478                 return false;
479             }
480             inverse.mapRect(rect);
481             if (!AdjustForPaint(fSaveStack[i].paint, rect)) {
482                 return false;
483             }
484             fSaveStack[i].ctm.mapRect(rect);
485         }
486         return true;
487     }
488 
489     const int fNumRecords;
490 
491     // We do not guarantee anything for operations outside of the cull rect
492     const SkRect fCullRect;
493 
494     // Conservative identity-space bounds for each op in the SkRecord.
495     Bounds* fBounds;
496 
497     // We walk fCurrentOp through the SkRecord,
498     // as we go using updateCTM() to maintain the exact CTM (fCTM).
499     int fCurrentOp;
500     SkMatrix fCTM;
501 
502     // Used to track the bounds of Save/Restore blocks and the control ops inside them.
503     SkTDArray<SaveBounds> fSaveStack;
504     SkTDArray<int>   fControlIndices;
505 };
506 
507 }  // namespace SkRecords
508 
SkRecordFillBounds(const SkRect & cullRect,const SkRecord & record,SkRect bounds[])509 void SkRecordFillBounds(const SkRect& cullRect, const SkRecord& record, SkRect bounds[]) {
510     SkRecords::FillBounds visitor(cullRect, record, bounds);
511     for (int curOp = 0; curOp < record.count(); curOp++) {
512         visitor.setCurrentOp(curOp);
513         record.visit(curOp, visitor);
514     }
515     visitor.cleanUp();
516 }
517 
518