1 /*
2  * Copyright 2015 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "GrDrawingManager.h"
9 
10 #include "GrBackendSemaphore.h"
11 #include "GrContextPriv.h"
12 #include "GrGpu.h"
13 #include "GrMemoryPool.h"
14 #include "GrOnFlushResourceProvider.h"
15 #include "GrOpList.h"
16 #include "GrRecordingContext.h"
17 #include "GrRecordingContextPriv.h"
18 #include "GrRenderTargetContext.h"
19 #include "GrRenderTargetProxy.h"
20 #include "GrResourceAllocator.h"
21 #include "GrResourceProvider.h"
22 #include "GrSoftwarePathRenderer.h"
23 #include "GrSurfaceProxyPriv.h"
24 #include "GrTexture.h"
25 #include "GrTextureContext.h"
26 #include "GrTextureOpList.h"
27 #include "GrTexturePriv.h"
28 #include "GrTextureProxy.h"
29 #include "GrTextureProxyPriv.h"
30 #include "GrTracing.h"
31 #include "SkDeferredDisplayList.h"
32 #include "SkSurface_Gpu.h"
33 #include "SkTTopoSort.h"
34 #include "ccpr/GrCoverageCountingPathRenderer.h"
35 #include "text/GrTextContext.h"
36 
OpListDAG(bool explicitlyAllocating,bool sortOpLists)37 GrDrawingManager::OpListDAG::OpListDAG(bool explicitlyAllocating, bool sortOpLists)
38         : fSortOpLists(sortOpLists) {
39     SkASSERT(!sortOpLists || explicitlyAllocating);
40 }
41 
~OpListDAG()42 GrDrawingManager::OpListDAG::~OpListDAG() {}
43 
gatherIDs(SkSTArray<8,uint32_t,true> * idArray) const44 void GrDrawingManager::OpListDAG::gatherIDs(SkSTArray<8, uint32_t, true>* idArray) const {
45     idArray->reset(fOpLists.count());
46     for (int i = 0; i < fOpLists.count(); ++i) {
47         if (fOpLists[i]) {
48             (*idArray)[i] = fOpLists[i]->uniqueID();
49         }
50     }
51 }
52 
reset()53 void GrDrawingManager::OpListDAG::reset() {
54     fOpLists.reset();
55 }
56 
removeOpList(int index)57 void GrDrawingManager::OpListDAG::removeOpList(int index) {
58     if (!fOpLists[index]->unique()) {
59         // TODO: Eventually this should be guaranteed unique: http://skbug.com/7111
60         fOpLists[index]->endFlush();
61     }
62 
63     fOpLists[index] = nullptr;
64 }
65 
removeOpLists(int startIndex,int stopIndex)66 void GrDrawingManager::OpListDAG::removeOpLists(int startIndex, int stopIndex) {
67     for (int i = startIndex; i < stopIndex; ++i) {
68         if (!fOpLists[i]) {
69             continue;
70         }
71         this->removeOpList(i);
72     }
73 }
74 
add(sk_sp<GrOpList> opList)75 void GrDrawingManager::OpListDAG::add(sk_sp<GrOpList> opList) {
76     fOpLists.emplace_back(std::move(opList));
77 }
78 
add(const SkTArray<sk_sp<GrOpList>> & opLists)79 void GrDrawingManager::OpListDAG::add(const SkTArray<sk_sp<GrOpList>>& opLists) {
80     fOpLists.push_back_n(opLists.count(), opLists.begin());
81 }
82 
swap(SkTArray<sk_sp<GrOpList>> * opLists)83 void GrDrawingManager::OpListDAG::swap(SkTArray<sk_sp<GrOpList>>* opLists) {
84     SkASSERT(opLists->empty());
85     opLists->swap(fOpLists);
86 }
87 
prepForFlush()88 void GrDrawingManager::OpListDAG::prepForFlush() {
89     if (fSortOpLists) {
90         SkDEBUGCODE(bool result =) SkTTopoSort<GrOpList, GrOpList::TopoSortTraits>(&fOpLists);
91         SkASSERT(result);
92     }
93 
94 #ifdef SK_DEBUG
95     // This block checks for any unnecessary splits in the opLists. If two sequential opLists
96     // share the same backing GrSurfaceProxy it means the opList was artificially split.
97     if (fOpLists.count()) {
98         GrRenderTargetOpList* prevOpList = fOpLists[0]->asRenderTargetOpList();
99         for (int i = 1; i < fOpLists.count(); ++i) {
100             GrRenderTargetOpList* curOpList = fOpLists[i]->asRenderTargetOpList();
101 
102             if (prevOpList && curOpList) {
103                 SkASSERT(prevOpList->fTarget.get() != curOpList->fTarget.get());
104             }
105 
106             prevOpList = curOpList;
107         }
108     }
109 #endif
110 }
111 
closeAll(const GrCaps * caps)112 void GrDrawingManager::OpListDAG::closeAll(const GrCaps* caps) {
113     for (int i = 0; i < fOpLists.count(); ++i) {
114         if (fOpLists[i]) {
115             fOpLists[i]->makeClosed(*caps);
116         }
117     }
118 }
119 
cleanup(const GrCaps * caps)120 void GrDrawingManager::OpListDAG::cleanup(const GrCaps* caps) {
121     for (int i = 0; i < fOpLists.count(); ++i) {
122         if (!fOpLists[i]) {
123             continue;
124         }
125 
126         // no opList should receive a new command after this
127         fOpLists[i]->makeClosed(*caps);
128 
129         // We shouldn't need to do this, but it turns out some clients still hold onto opLists
130         // after a cleanup.
131         // MDB TODO: is this still true?
132         if (!fOpLists[i]->unique()) {
133             // TODO: Eventually this should be guaranteed unique.
134             // https://bugs.chromium.org/p/skia/issues/detail?id=7111
135             fOpLists[i]->endFlush();
136         }
137     }
138 
139     fOpLists.reset();
140 }
141 
142 ///////////////////////////////////////////////////////////////////////////////////////////////////
GrDrawingManager(GrRecordingContext * context,const GrPathRendererChain::Options & optionsForPathRendererChain,const GrTextContext::Options & optionsForTextContext,bool explicitlyAllocating,bool sortOpLists,GrContextOptions::Enable reduceOpListSplitting)143 GrDrawingManager::GrDrawingManager(GrRecordingContext* context,
144                                    const GrPathRendererChain::Options& optionsForPathRendererChain,
145                                    const GrTextContext::Options& optionsForTextContext,
146                                    bool explicitlyAllocating,
147                                    bool sortOpLists,
148                                    GrContextOptions::Enable reduceOpListSplitting)
149         : fContext(context)
150         , fOptionsForPathRendererChain(optionsForPathRendererChain)
151         , fOptionsForTextContext(optionsForTextContext)
152         , fDAG(explicitlyAllocating, sortOpLists)
153         , fTextContext(nullptr)
154         , fPathRendererChain(nullptr)
155         , fSoftwarePathRenderer(nullptr)
156         , fFlushing(false) {
157     if (GrContextOptions::Enable::kNo == reduceOpListSplitting) {
158         fReduceOpListSplitting = false;
159     } else if (GrContextOptions::Enable::kYes == reduceOpListSplitting) {
160         fReduceOpListSplitting = true;
161     } else {
162         // For now, this is only turned on when explicitly enabled. Once mini-flushes are
163         // implemented it should be enabled whenever sorting is enabled.
164         fReduceOpListSplitting = false; // sortOpLists
165     }
166 }
167 
cleanup()168 void GrDrawingManager::cleanup() {
169     fDAG.cleanup(fContext->priv().caps());
170 
171     fPathRendererChain = nullptr;
172     fSoftwarePathRenderer = nullptr;
173 
174     fOnFlushCBObjects.reset();
175 }
176 
~GrDrawingManager()177 GrDrawingManager::~GrDrawingManager() {
178     this->cleanup();
179 }
180 
wasAbandoned() const181 bool GrDrawingManager::wasAbandoned() const {
182     return fContext->priv().abandoned();
183 }
184 
freeGpuResources()185 void GrDrawingManager::freeGpuResources() {
186     for (int i = fOnFlushCBObjects.count() - 1; i >= 0; --i) {
187         if (!fOnFlushCBObjects[i]->retainOnFreeGpuResources()) {
188             // it's safe to just do this because we're iterating in reverse
189             fOnFlushCBObjects.removeShuffle(i);
190         }
191     }
192 
193     // a path renderer may be holding onto resources
194     fPathRendererChain = nullptr;
195     fSoftwarePathRenderer = nullptr;
196 }
197 
198 // MDB TODO: make use of the 'proxy' parameter.
flush(GrSurfaceProxy * proxy,SkSurface::BackendSurfaceAccess access,GrFlushFlags flags,int numSemaphores,GrBackendSemaphore backendSemaphores[],GrGpuFinishedProc finishedProc,GrGpuFinishedContext finishedContext)199 GrSemaphoresSubmitted GrDrawingManager::flush(GrSurfaceProxy* proxy,
200                                               SkSurface::BackendSurfaceAccess access,
201                                               GrFlushFlags flags,
202                                               int numSemaphores,
203                                               GrBackendSemaphore backendSemaphores[],
204                                               GrGpuFinishedProc finishedProc,
205                                               GrGpuFinishedContext finishedContext) {
206     GR_CREATE_TRACE_MARKER_CONTEXT("GrDrawingManager", "flush", fContext);
207 
208     if (fFlushing || this->wasAbandoned()) {
209         if (finishedProc) {
210             finishedProc(finishedContext);
211         }
212         return GrSemaphoresSubmitted::kNo;
213     }
214     SkDEBUGCODE(this->validate());
215 
216     auto direct = fContext->priv().asDirectContext();
217     if (!direct) {
218         if (finishedProc) {
219             finishedProc(finishedContext);
220         }
221         return GrSemaphoresSubmitted::kNo; // Can't flush while DDL recording
222     }
223 
224     GrGpu* gpu = direct->priv().getGpu();
225     if (!gpu) {
226         if (finishedProc) {
227             finishedProc(finishedContext);
228         }
229         return GrSemaphoresSubmitted::kNo; // Can't flush while DDL recording
230     }
231 
232     fFlushing = true;
233 
234     auto resourceProvider = direct->priv().resourceProvider();
235     auto resourceCache = direct->priv().getResourceCache();
236 
237     // Semi-usually the GrOpLists are already closed at this point, but sometimes Ganesh
238     // needs to flush mid-draw. In that case, the SkGpuDevice's GrOpLists won't be closed
239     // but need to be flushed anyway. Closing such GrOpLists here will mean new
240     // GrOpLists will be created to replace them if the SkGpuDevice(s) write to them again.
241     fDAG.closeAll(fContext->priv().caps());
242     fActiveOpList = nullptr;
243 
244     fDAG.prepForFlush();
245     if (!fCpuBufferCache) {
246         // We cache more buffers when the backend is using client side arrays. Otherwise, we
247         // expect each pool will use a CPU buffer as a staging buffer before uploading to a GPU
248         // buffer object. Each pool only requires one staging buffer at a time.
249         int maxCachedBuffers = fContext->priv().caps()->preferClientSideDynamicBuffers() ? 2 : 6;
250         fCpuBufferCache = GrBufferAllocPool::CpuBufferCache::Make(maxCachedBuffers);
251     }
252 
253     GrOpFlushState flushState(gpu, resourceProvider, &fTokenTracker, fCpuBufferCache);
254 
255     GrOnFlushResourceProvider onFlushProvider(this);
256     // TODO: AFAICT the only reason fFlushState is on GrDrawingManager rather than on the
257     // stack here is to preserve the flush tokens.
258 
259     // Prepare any onFlush op lists (e.g. atlases).
260     if (!fOnFlushCBObjects.empty()) {
261         fDAG.gatherIDs(&fFlushingOpListIDs);
262 
263         SkSTArray<4, sk_sp<GrRenderTargetContext>> renderTargetContexts;
264         for (GrOnFlushCallbackObject* onFlushCBObject : fOnFlushCBObjects) {
265             onFlushCBObject->preFlush(&onFlushProvider,
266                                       fFlushingOpListIDs.begin(), fFlushingOpListIDs.count(),
267                                       &renderTargetContexts);
268             for (const sk_sp<GrRenderTargetContext>& rtc : renderTargetContexts) {
269                 sk_sp<GrRenderTargetOpList> onFlushOpList = sk_ref_sp(rtc->getRTOpList());
270                 if (!onFlushOpList) {
271                     continue;   // Odd - but not a big deal
272                 }
273 #ifdef SK_DEBUG
274                 // OnFlush callbacks are already invoked during flush, and are therefore expected to
275                 // handle resource allocation & usage on their own. (No deferred or lazy proxies!)
276                 onFlushOpList->visitProxies_debugOnly([](GrSurfaceProxy* p) {
277                     SkASSERT(!p->asTextureProxy() || !p->asTextureProxy()->texPriv().isDeferred());
278                     SkASSERT(GrSurfaceProxy::LazyState::kNot == p->lazyInstantiationState());
279                 });
280 #endif
281                 onFlushOpList->makeClosed(*fContext->priv().caps());
282                 onFlushOpList->prepare(&flushState);
283                 fOnFlushCBOpLists.push_back(std::move(onFlushOpList));
284             }
285             renderTargetContexts.reset();
286         }
287     }
288 
289 #if 0
290     // Enable this to print out verbose GrOp information
291     for (int i = 0; i < fOpLists.count(); ++i) {
292         SkDEBUGCODE(fOpLists[i]->dump();)
293     }
294 #endif
295 
296     int startIndex, stopIndex;
297     bool flushed = false;
298 
299     {
300         GrResourceAllocator alloc(resourceProvider, flushState.deinstantiateProxyTracker());
301         for (int i = 0; i < fDAG.numOpLists(); ++i) {
302             if (fDAG.opList(i)) {
303                 fDAG.opList(i)->gatherProxyIntervals(&alloc);
304             }
305             alloc.markEndOfOpList(i);
306         }
307 
308         GrResourceAllocator::AssignError error = GrResourceAllocator::AssignError::kNoError;
309         int numOpListsExecuted = 0;
310         while (alloc.assign(&startIndex, &stopIndex, &error)) {
311             if (GrResourceAllocator::AssignError::kFailedProxyInstantiation == error) {
312                 for (int i = startIndex; i < stopIndex; ++i) {
313                     if (fDAG.opList(i) && !fDAG.opList(i)->isFullyInstantiated()) {
314                         // If the backing surface wasn't allocated drop the entire opList.
315                         fDAG.removeOpList(i);
316                     }
317                     if (fDAG.opList(i)) {
318                         fDAG.opList(i)->purgeOpsWithUninstantiatedProxies();
319                     }
320                 }
321             }
322 
323             if (this->executeOpLists(startIndex, stopIndex, &flushState, &numOpListsExecuted)) {
324                 flushed = true;
325             }
326         }
327     }
328 
329 #ifdef SK_DEBUG
330     for (int i = 0; i < fDAG.numOpLists(); ++i) {
331         // If there are any remaining opLists at this point, make sure they will not survive the
332         // flush. Otherwise we need to call endFlush() on them.
333         // http://skbug.com/7111
334         SkASSERT(!fDAG.opList(i) || fDAG.opList(i)->unique());
335     }
336 #endif
337     fDAG.reset();
338 
339 #ifdef SK_DEBUG
340     // In non-DDL mode this checks that all the flushed ops have been freed from the memory pool.
341     // When we move to partial flushes this assert will no longer be valid.
342     // In DDL mode this check is somewhat superfluous since the memory for most of the ops/opLists
343     // will be stored in the DDL's GrOpMemoryPools.
344     GrOpMemoryPool* opMemoryPool = fContext->priv().opMemoryPool();
345     opMemoryPool->isEmpty();
346 #endif
347 
348     GrSemaphoresSubmitted result = gpu->finishFlush(proxy, access, flags, numSemaphores,
349                                                     backendSemaphores, finishedProc,
350                                                     finishedContext);
351 
352     flushState.deinstantiateProxyTracker()->deinstantiateAllProxies();
353 
354     // Give the cache a chance to purge resources that become purgeable due to flushing.
355     if (flushed) {
356         resourceCache->purgeAsNeeded();
357         flushed = false;
358     }
359     for (GrOnFlushCallbackObject* onFlushCBObject : fOnFlushCBObjects) {
360         onFlushCBObject->postFlush(fTokenTracker.nextTokenToFlush(), fFlushingOpListIDs.begin(),
361                                    fFlushingOpListIDs.count());
362         flushed = true;
363     }
364     if (flushed) {
365         resourceCache->purgeAsNeeded();
366     }
367     fFlushingOpListIDs.reset();
368     fFlushing = false;
369 
370     return result;
371 }
372 
executeOpLists(int startIndex,int stopIndex,GrOpFlushState * flushState,int * numOpListsExecuted)373 bool GrDrawingManager::executeOpLists(int startIndex, int stopIndex, GrOpFlushState* flushState,
374                                       int* numOpListsExecuted) {
375     SkASSERT(startIndex <= stopIndex && stopIndex <= fDAG.numOpLists());
376 
377 #if GR_FLUSH_TIME_OP_SPEW
378     SkDebugf("Flushing opLists: %d to %d out of [%d, %d]\n",
379                             startIndex, stopIndex, 0, fDAG.numOpLists());
380     for (int i = startIndex; i < stopIndex; ++i) {
381         if (fDAG.opList(i)) {
382             fDAG.opList(i)->dump(true);
383         }
384     }
385 #endif
386 
387     auto direct = fContext->priv().asDirectContext();
388     if (!direct) {
389         return false;
390     }
391 
392     auto resourceProvider = direct->priv().resourceProvider();
393     bool anyOpListsExecuted = false;
394 
395     for (int i = startIndex; i < stopIndex; ++i) {
396         if (!fDAG.opList(i)) {
397              continue;
398         }
399 
400         GrOpList* opList = fDAG.opList(i);
401 
402         if (resourceProvider->explicitlyAllocateGPUResources()) {
403             if (!opList->isFullyInstantiated()) {
404                 // If the backing surface wasn't allocated drop the draw of the entire opList.
405                 fDAG.removeOpList(i);
406                 continue;
407             }
408         } else {
409             if (!opList->instantiate(resourceProvider)) {
410                 fDAG.removeOpList(i);
411                 continue;
412             }
413         }
414 
415         // TODO: handle this instantiation via lazy surface proxies?
416         // Instantiate all deferred proxies (being built on worker threads) so we can upload them
417         opList->instantiateDeferredProxies(resourceProvider);
418         opList->prepare(flushState);
419     }
420 
421     // Upload all data to the GPU
422     flushState->preExecuteDraws();
423 
424     // For Vulkan, if we have too many oplists to be flushed we end up allocating a lot of resources
425     // for each command buffer associated with the oplists. If this gets too large we can cause the
426     // devices to go OOM. In practice we usually only hit this case in our tests, but to be safe we
427     // put a cap on the number of oplists we will execute before flushing to the GPU to relieve some
428     // memory pressure.
429     static constexpr int kMaxOpListsBeforeFlush = 100;
430 
431     // Execute the onFlush op lists first, if any.
432     for (sk_sp<GrOpList>& onFlushOpList : fOnFlushCBOpLists) {
433         if (!onFlushOpList->execute(flushState)) {
434             SkDebugf("WARNING: onFlushOpList failed to execute.\n");
435         }
436         SkASSERT(onFlushOpList->unique());
437         onFlushOpList = nullptr;
438         (*numOpListsExecuted)++;
439         if (*numOpListsExecuted >= kMaxOpListsBeforeFlush) {
440             flushState->gpu()->finishFlush(nullptr, SkSurface::BackendSurfaceAccess::kNoAccess,
441                                            kNone_GrFlushFlags, 0, nullptr, nullptr, nullptr);
442             *numOpListsExecuted = 0;
443         }
444     }
445     fOnFlushCBOpLists.reset();
446 
447     // Execute the normal op lists.
448     for (int i = startIndex; i < stopIndex; ++i) {
449         if (!fDAG.opList(i)) {
450             continue;
451         }
452 
453         if (fDAG.opList(i)->execute(flushState)) {
454             anyOpListsExecuted = true;
455         }
456         (*numOpListsExecuted)++;
457         if (*numOpListsExecuted >= kMaxOpListsBeforeFlush) {
458             flushState->gpu()->finishFlush(nullptr, SkSurface::BackendSurfaceAccess::kNoAccess,
459                                            kNone_GrFlushFlags, 0, nullptr, nullptr, nullptr);
460             *numOpListsExecuted = 0;
461         }
462     }
463 
464     SkASSERT(!flushState->commandBuffer());
465     SkASSERT(fTokenTracker.nextDrawToken() == fTokenTracker.nextTokenToFlush());
466 
467     // We reset the flush state before the OpLists so that the last resources to be freed are those
468     // that are written to in the OpLists. This helps to make sure the most recently used resources
469     // are the last to be purged by the resource cache.
470     flushState->reset();
471 
472     fDAG.removeOpLists(startIndex, stopIndex);
473 
474     return anyOpListsExecuted;
475 }
476 
prepareSurfaceForExternalIO(GrSurfaceProxy * proxy,SkSurface::BackendSurfaceAccess access,GrFlushFlags flags,int numSemaphores,GrBackendSemaphore backendSemaphores[],GrGpuFinishedProc finishedProc,GrGpuFinishedContext finishedContext)477 GrSemaphoresSubmitted GrDrawingManager::prepareSurfaceForExternalIO(
478         GrSurfaceProxy* proxy, SkSurface::BackendSurfaceAccess access, GrFlushFlags flags,
479         int numSemaphores, GrBackendSemaphore backendSemaphores[],
480         GrGpuFinishedProc finishedProc,
481         GrGpuFinishedContext finishedContext) {
482     if (this->wasAbandoned()) {
483         return GrSemaphoresSubmitted::kNo;
484     }
485     SkDEBUGCODE(this->validate());
486     SkASSERT(proxy);
487 
488     auto direct = fContext->priv().asDirectContext();
489     if (!direct) {
490         return GrSemaphoresSubmitted::kNo; // Can't flush while DDL recording
491     }
492 
493     GrGpu* gpu = direct->priv().getGpu();
494     if (!gpu) {
495         return GrSemaphoresSubmitted::kNo; // Can't flush while DDL recording
496     }
497 
498     auto resourceProvider = direct->priv().resourceProvider();
499 
500     GrSemaphoresSubmitted result = GrSemaphoresSubmitted::kNo;
501     if (proxy->priv().hasPendingIO() || numSemaphores || finishedProc ||
502         SkToBool(flags & kSyncCpu_GrFlushFlag)) {
503         result = this->flush(proxy, access, flags, numSemaphores, backendSemaphores,
504                              finishedProc, finishedContext);
505     }
506 
507     if (!proxy->instantiate(resourceProvider)) {
508         return result;
509     }
510 
511     GrSurface* surface = proxy->peekSurface();
512     if (auto* rt = surface->asRenderTarget()) {
513         gpu->resolveRenderTarget(rt);
514     }
515     if (auto* tex = surface->asTexture()) {
516         if (tex->texturePriv().mipMapped() == GrMipMapped::kYes &&
517             tex->texturePriv().mipMapsAreDirty()) {
518             gpu->regenerateMipMapLevels(tex);
519         }
520     }
521 
522     SkDEBUGCODE(this->validate());
523     return result;
524 }
525 
addOnFlushCallbackObject(GrOnFlushCallbackObject * onFlushCBObject)526 void GrDrawingManager::addOnFlushCallbackObject(GrOnFlushCallbackObject* onFlushCBObject) {
527     fOnFlushCBObjects.push_back(onFlushCBObject);
528 }
529 
530 #if GR_TEST_UTILS
testingOnly_removeOnFlushCallbackObject(GrOnFlushCallbackObject * cb)531 void GrDrawingManager::testingOnly_removeOnFlushCallbackObject(GrOnFlushCallbackObject* cb) {
532     int n = std::find(fOnFlushCBObjects.begin(), fOnFlushCBObjects.end(), cb) -
533             fOnFlushCBObjects.begin();
534     SkASSERT(n < fOnFlushCBObjects.count());
535     fOnFlushCBObjects.removeShuffle(n);
536 }
537 #endif
538 
moveOpListsToDDL(SkDeferredDisplayList * ddl)539 void GrDrawingManager::moveOpListsToDDL(SkDeferredDisplayList* ddl) {
540     SkDEBUGCODE(this->validate());
541 
542     // no opList should receive a new command after this
543     fDAG.closeAll(fContext->priv().caps());
544     fActiveOpList = nullptr;
545 
546     fDAG.swap(&ddl->fOpLists);
547 
548     if (fPathRendererChain) {
549         if (auto ccpr = fPathRendererChain->getCoverageCountingPathRenderer()) {
550             ddl->fPendingPaths = ccpr->detachPendingPaths();
551         }
552     }
553 
554     SkDEBUGCODE(this->validate());
555 }
556 
copyOpListsFromDDL(const SkDeferredDisplayList * ddl,GrRenderTargetProxy * newDest)557 void GrDrawingManager::copyOpListsFromDDL(const SkDeferredDisplayList* ddl,
558                                           GrRenderTargetProxy* newDest) {
559     SkDEBUGCODE(this->validate());
560 
561     if (fActiveOpList) {
562         // This is  a temporary fix for the partial-MDB world. In that world we're not
563         // reordering so ops that (in the single opList world) would've just glommed onto the
564         // end of the single opList but referred to a far earlier RT need to appear in their
565         // own opList.
566         fActiveOpList->makeClosed(*fContext->priv().caps());
567         fActiveOpList = nullptr;
568     }
569 
570     // Here we jam the proxy that backs the current replay SkSurface into the LazyProxyData.
571     // The lazy proxy that references it (in the copied opLists) will steal its GrTexture.
572     ddl->fLazyProxyData->fReplayDest = newDest;
573 
574     if (ddl->fPendingPaths.size()) {
575         GrCoverageCountingPathRenderer* ccpr = this->getCoverageCountingPathRenderer();
576 
577         ccpr->mergePendingPaths(ddl->fPendingPaths);
578     }
579 
580     fDAG.add(ddl->fOpLists);
581 
582     SkDEBUGCODE(this->validate());
583 }
584 
585 #ifdef SK_DEBUG
validate() const586 void GrDrawingManager::validate() const {
587     if (fDAG.sortingOpLists() && fReduceOpListSplitting) {
588         SkASSERT(!fActiveOpList);
589     } else {
590         if (fActiveOpList) {
591             SkASSERT(!fDAG.empty());
592             SkASSERT(!fActiveOpList->isClosed());
593             SkASSERT(fActiveOpList == fDAG.back());
594         }
595 
596         for (int i = 0; i < fDAG.numOpLists(); ++i) {
597             if (fActiveOpList != fDAG.opList(i)) {
598                 SkASSERT(fDAG.opList(i)->isClosed());
599             }
600         }
601 
602         if (!fDAG.empty() && !fDAG.back()->isClosed()) {
603             SkASSERT(fActiveOpList == fDAG.back());
604         }
605     }
606 }
607 #endif
608 
newRTOpList(GrRenderTargetProxy * rtp,bool managedOpList)609 sk_sp<GrRenderTargetOpList> GrDrawingManager::newRTOpList(GrRenderTargetProxy* rtp,
610                                                           bool managedOpList) {
611     SkDEBUGCODE(this->validate());
612     SkASSERT(fContext);
613 
614     if (fDAG.sortingOpLists() && fReduceOpListSplitting) {
615         // In this case we need to close all the opLists that rely on the current contents of
616         // 'rtp'. That is bc we're going to update the content of the proxy so they need to be
617         // split in case they use both the old and new content. (This is a bit of an overkill:
618         // they really only need to be split if they ever reference proxy's contents again but
619         // that is hard to predict/handle).
620         if (GrOpList* lastOpList = rtp->getLastOpList()) {
621             lastOpList->closeThoseWhoDependOnMe(*fContext->priv().caps());
622         }
623     } else if (fActiveOpList) {
624         // This is  a temporary fix for the partial-MDB world. In that world we're not
625         // reordering so ops that (in the single opList world) would've just glommed onto the
626         // end of the single opList but referred to a far earlier RT need to appear in their
627         // own opList.
628         fActiveOpList->makeClosed(*fContext->priv().caps());
629         fActiveOpList = nullptr;
630     }
631 
632     // MDB TODO: this is unfortunate. GrOpList only needs the resourceProvider here so that, when
633     // not explicitly allocating resources, it can immediately instantiate 'rtp' so that the use
634     // order matches the allocation order (see the comment in GrOpList's ctor).
635     GrResourceProvider* resourceProvider = nullptr;
636     if (fContext->priv().asDirectContext()) {
637         resourceProvider = fContext->priv().asDirectContext()->priv().resourceProvider();
638     }
639 
640     sk_sp<GrRenderTargetOpList> opList(new GrRenderTargetOpList(
641                                                         resourceProvider,
642                                                         fContext->priv().refOpMemoryPool(),
643                                                         rtp,
644                                                         fContext->priv().auditTrail()));
645     SkASSERT(rtp->getLastOpList() == opList.get());
646 
647     if (managedOpList) {
648         fDAG.add(opList);
649 
650         if (!fDAG.sortingOpLists() || !fReduceOpListSplitting) {
651             fActiveOpList = opList.get();
652         }
653     }
654 
655     SkDEBUGCODE(this->validate());
656     return opList;
657 }
658 
newTextureOpList(GrTextureProxy * textureProxy)659 sk_sp<GrTextureOpList> GrDrawingManager::newTextureOpList(GrTextureProxy* textureProxy) {
660     SkDEBUGCODE(this->validate());
661     SkASSERT(fContext);
662 
663     if (fDAG.sortingOpLists() && fReduceOpListSplitting) {
664         // In this case we need to close all the opLists that rely on the current contents of
665         // 'texture'. That is bc we're going to update the content of the proxy so they need to
666         // be split in case they use both the old and new content. (This is a bit of an
667         // overkill: they really only need to be split if they ever reference proxy's contents
668         // again but that is hard to predict/handle).
669         if (GrOpList* lastOpList = textureProxy->getLastOpList()) {
670             lastOpList->closeThoseWhoDependOnMe(*fContext->priv().caps());
671         }
672     } else if (fActiveOpList) {
673         // This is  a temporary fix for the partial-MDB world. In that world we're not
674         // reordering so ops that (in the single opList world) would've just glommed onto the
675         // end of the single opList but referred to a far earlier RT need to appear in their
676         // own opList.
677         fActiveOpList->makeClosed(*fContext->priv().caps());
678         fActiveOpList = nullptr;
679     }
680 
681     // MDB TODO: this is unfortunate. GrOpList only needs the resourceProvider here so that, when
682     // not explicitly allocating resources, it can immediately instantiate 'texureProxy' so that
683     // the use order matches the allocation order (see the comment in GrOpList's ctor).
684     GrResourceProvider* resourceProvider = nullptr;
685     if (fContext->priv().asDirectContext()) {
686         resourceProvider = fContext->priv().asDirectContext()->priv().resourceProvider();
687     }
688 
689     sk_sp<GrTextureOpList> opList(new GrTextureOpList(resourceProvider,
690                                                       fContext->priv().refOpMemoryPool(),
691                                                       textureProxy,
692                                                       fContext->priv().auditTrail()));
693 
694     SkASSERT(textureProxy->getLastOpList() == opList.get());
695 
696     fDAG.add(opList);
697     if (!fDAG.sortingOpLists() || !fReduceOpListSplitting) {
698         fActiveOpList = opList.get();
699     }
700 
701     SkDEBUGCODE(this->validate());
702     return opList;
703 }
704 
getTextContext()705 GrTextContext* GrDrawingManager::getTextContext() {
706     if (!fTextContext) {
707         fTextContext = GrTextContext::Make(fOptionsForTextContext);
708     }
709 
710     return fTextContext.get();
711 }
712 
713 /*
714  * This method finds a path renderer that can draw the specified path on
715  * the provided target.
716  * Due to its expense, the software path renderer has split out so it can
717  * can be individually allowed/disallowed via the "allowSW" boolean.
718  */
getPathRenderer(const GrPathRenderer::CanDrawPathArgs & args,bool allowSW,GrPathRendererChain::DrawType drawType,GrPathRenderer::StencilSupport * stencilSupport)719 GrPathRenderer* GrDrawingManager::getPathRenderer(const GrPathRenderer::CanDrawPathArgs& args,
720                                                   bool allowSW,
721                                                   GrPathRendererChain::DrawType drawType,
722                                                   GrPathRenderer::StencilSupport* stencilSupport) {
723 
724     if (!fPathRendererChain) {
725         fPathRendererChain.reset(new GrPathRendererChain(fContext, fOptionsForPathRendererChain));
726     }
727 
728     GrPathRenderer* pr = fPathRendererChain->getPathRenderer(args, drawType, stencilSupport);
729     if (!pr && allowSW) {
730         auto swPR = this->getSoftwarePathRenderer();
731         if (GrPathRenderer::CanDrawPath::kNo != swPR->canDrawPath(args)) {
732             pr = swPR;
733         }
734     }
735 
736     return pr;
737 }
738 
getSoftwarePathRenderer()739 GrPathRenderer* GrDrawingManager::getSoftwarePathRenderer() {
740     if (!fSoftwarePathRenderer) {
741         fSoftwarePathRenderer.reset(
742                 new GrSoftwarePathRenderer(fContext->priv().proxyProvider(),
743                                            fOptionsForPathRendererChain.fAllowPathMaskCaching));
744     }
745     return fSoftwarePathRenderer.get();
746 }
747 
getCoverageCountingPathRenderer()748 GrCoverageCountingPathRenderer* GrDrawingManager::getCoverageCountingPathRenderer() {
749     if (!fPathRendererChain) {
750         fPathRendererChain.reset(new GrPathRendererChain(fContext, fOptionsForPathRendererChain));
751     }
752     return fPathRendererChain->getCoverageCountingPathRenderer();
753 }
754 
flushIfNecessary()755 void GrDrawingManager::flushIfNecessary() {
756     auto direct = fContext->priv().asDirectContext();
757     if (!direct) {
758         return;
759     }
760 
761     auto resourceCache = direct->priv().getResourceCache();
762     if (resourceCache && resourceCache->requestsFlush()) {
763         this->flush(nullptr, SkSurface::BackendSurfaceAccess::kNoAccess,
764                     kNone_GrFlushFlags, 0, nullptr, nullptr, nullptr);
765         resourceCache->purgeAsNeeded();
766     }
767 }
768 
makeRenderTargetContext(sk_sp<GrSurfaceProxy> sProxy,sk_sp<SkColorSpace> colorSpace,const SkSurfaceProps * surfaceProps,bool managedOpList)769 sk_sp<GrRenderTargetContext> GrDrawingManager::makeRenderTargetContext(
770                                                             sk_sp<GrSurfaceProxy> sProxy,
771                                                             sk_sp<SkColorSpace> colorSpace,
772                                                             const SkSurfaceProps* surfaceProps,
773                                                             bool managedOpList) {
774     if (this->wasAbandoned() || !sProxy->asRenderTargetProxy()) {
775         return nullptr;
776     }
777 
778     // SkSurface catches bad color space usage at creation. This check handles anything that slips
779     // by, including internal usage.
780     if (!SkSurface_Gpu::Valid(fContext->priv().caps(), sProxy->config(), colorSpace.get())) {
781         SkDEBUGFAIL("Invalid config and colorspace combination");
782         return nullptr;
783     }
784 
785     sk_sp<GrRenderTargetProxy> renderTargetProxy(sk_ref_sp(sProxy->asRenderTargetProxy()));
786 
787     return sk_sp<GrRenderTargetContext>(new GrRenderTargetContext(fContext,
788                                                                   std::move(renderTargetProxy),
789                                                                   std::move(colorSpace),
790                                                                   surfaceProps,
791                                                                   managedOpList));
792 }
793 
makeTextureContext(sk_sp<GrSurfaceProxy> sProxy,sk_sp<SkColorSpace> colorSpace)794 sk_sp<GrTextureContext> GrDrawingManager::makeTextureContext(sk_sp<GrSurfaceProxy> sProxy,
795                                                              sk_sp<SkColorSpace> colorSpace) {
796     if (this->wasAbandoned() || !sProxy->asTextureProxy()) {
797         return nullptr;
798     }
799 
800     // SkSurface catches bad color space usage at creation. This check handles anything that slips
801     // by, including internal usage.
802     if (!SkSurface_Gpu::Valid(fContext->priv().caps(), sProxy->config(), colorSpace.get())) {
803         SkDEBUGFAIL("Invalid config and colorspace combination");
804         return nullptr;
805     }
806 
807     // GrTextureRenderTargets should always be using a GrRenderTargetContext
808     SkASSERT(!sProxy->asRenderTargetProxy());
809 
810     sk_sp<GrTextureProxy> textureProxy(sk_ref_sp(sProxy->asTextureProxy()));
811 
812     return sk_sp<GrTextureContext>(new GrTextureContext(fContext,
813                                                         std::move(textureProxy),
814                                                         std::move(colorSpace)));
815 }
816