1 /*
2 * Copyright 2017 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 /**************************************************************************************************
9 *** This file was autogenerated from GrCircleEffect.fp; do not modify.
10 **************************************************************************************************/
11 #include "GrCircleEffect.h"
12 #include "glsl/GrGLSLFragmentProcessor.h"
13 #include "glsl/GrGLSLFragmentShaderBuilder.h"
14 #include "glsl/GrGLSLProgramBuilder.h"
15 #include "GrTexture.h"
16 #include "SkSLCPP.h"
17 #include "SkSLUtil.h"
18 class GrGLSLCircleEffect : public GrGLSLFragmentProcessor {
19 public:
GrGLSLCircleEffect()20 GrGLSLCircleEffect() {}
emitCode(EmitArgs & args)21 void emitCode(EmitArgs& args) override {
22 GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
23 const GrCircleEffect& _outer = args.fFp.cast<GrCircleEffect>();
24 (void)_outer;
25 auto edgeType = _outer.edgeType();
26 (void)edgeType;
27 auto center = _outer.center();
28 (void)center;
29 auto radius = _outer.radius();
30 (void)radius;
31 prevRadius = -1.0;
32 fCircleVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf4_GrSLType,
33 kDefault_GrSLPrecision, "circle");
34 fragBuilder->codeAppendf(
35 "half2 prevCenter;\nhalf prevRadius = %f;\nhalf d;\n@if (%d == 2 || %d == 3) {\n "
36 " d = (float(length((%s.xy - half2(sk_FragCoord.xy)) * %s.w)) - 1.0) * %s.z;\n} "
37 "else {\n d = half((1.0 - float(length((%s.xy - half2(sk_FragCoord.xy)) * "
38 "%s.w))) * float(%s.z));\n}\n@if ((%d == 1 || %d == 3) || %d == 4) {\n d = "
39 "half(clamp(float(d), 0.0, 1.0));\n} else {\n d = half(float(d) > 0.5 ? 1.0 : "
40 "0.0);\n}\n%s = %s * d;\n",
41 prevRadius, (int)_outer.edgeType(), (int)_outer.edgeType(),
42 args.fUniformHandler->getUniformCStr(fCircleVar),
43 args.fUniformHandler->getUniformCStr(fCircleVar),
44 args.fUniformHandler->getUniformCStr(fCircleVar),
45 args.fUniformHandler->getUniformCStr(fCircleVar),
46 args.fUniformHandler->getUniformCStr(fCircleVar),
47 args.fUniformHandler->getUniformCStr(fCircleVar), (int)_outer.edgeType(),
48 (int)_outer.edgeType(), (int)_outer.edgeType(), args.fOutputColor,
49 args.fInputColor);
50 }
51
52 private:
onSetData(const GrGLSLProgramDataManager & pdman,const GrFragmentProcessor & _proc)53 void onSetData(const GrGLSLProgramDataManager& pdman,
54 const GrFragmentProcessor& _proc) override {
55 const GrCircleEffect& _outer = _proc.cast<GrCircleEffect>();
56 auto edgeType = _outer.edgeType();
57 (void)edgeType;
58 auto center = _outer.center();
59 (void)center;
60 auto radius = _outer.radius();
61 (void)radius;
62 UniformHandle& circle = fCircleVar;
63 (void)circle;
64
65 if (radius != prevRadius || center != prevCenter) {
66 SkScalar effectiveRadius = radius;
67 if (GrProcessorEdgeTypeIsInverseFill((GrClipEdgeType)edgeType)) {
68 effectiveRadius -= 0.5f;
69 // When the radius is 0.5 effectiveRadius is 0 which causes an inf * 0 in the
70 // shader.
71 effectiveRadius = SkTMax(0.001f, effectiveRadius);
72 } else {
73 effectiveRadius += 0.5f;
74 }
75 pdman.set4f(circle, center.fX, center.fY, effectiveRadius,
76 SkScalarInvert(effectiveRadius));
77 prevCenter = center;
78 prevRadius = radius;
79 }
80 }
81 SkPoint prevCenter = half2(0);
82 float prevRadius = 0;
83 UniformHandle fCircleVar;
84 };
onCreateGLSLInstance() const85 GrGLSLFragmentProcessor* GrCircleEffect::onCreateGLSLInstance() const {
86 return new GrGLSLCircleEffect();
87 }
onGetGLSLProcessorKey(const GrShaderCaps & caps,GrProcessorKeyBuilder * b) const88 void GrCircleEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps,
89 GrProcessorKeyBuilder* b) const {
90 b->add32((int32_t)fEdgeType);
91 }
onIsEqual(const GrFragmentProcessor & other) const92 bool GrCircleEffect::onIsEqual(const GrFragmentProcessor& other) const {
93 const GrCircleEffect& that = other.cast<GrCircleEffect>();
94 (void)that;
95 if (fEdgeType != that.fEdgeType) return false;
96 if (fCenter != that.fCenter) return false;
97 if (fRadius != that.fRadius) return false;
98 return true;
99 }
GrCircleEffect(const GrCircleEffect & src)100 GrCircleEffect::GrCircleEffect(const GrCircleEffect& src)
101 : INHERITED(kGrCircleEffect_ClassID, src.optimizationFlags())
102 , fEdgeType(src.fEdgeType)
103 , fCenter(src.fCenter)
104 , fRadius(src.fRadius) {}
clone() const105 std::unique_ptr<GrFragmentProcessor> GrCircleEffect::clone() const {
106 return std::unique_ptr<GrFragmentProcessor>(new GrCircleEffect(*this));
107 }
108 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrCircleEffect);
109 #if GR_TEST_UTILS
TestCreate(GrProcessorTestData * testData)110 std::unique_ptr<GrFragmentProcessor> GrCircleEffect::TestCreate(GrProcessorTestData* testData) {
111 SkPoint center;
112 center.fX = testData->fRandom->nextRangeScalar(0.f, 1000.f);
113 center.fY = testData->fRandom->nextRangeScalar(0.f, 1000.f);
114 SkScalar radius = testData->fRandom->nextRangeF(1.f, 1000.f);
115 GrClipEdgeType et;
116 do {
117 et = (GrClipEdgeType)testData->fRandom->nextULessThan(kGrClipEdgeTypeCnt);
118 } while (GrClipEdgeType::kHairlineAA == et);
119 return GrCircleEffect::Make(et, center, radius);
120 }
121 #endif
122