1 /*
2  * Copyright 2012 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "SkLinearGradient.h"
9 
10 #include "Sk4fLinearGradient.h"
11 #include "SkColorSpaceXformer.h"
12 #include "SkReadBuffer.h"
13 #include "SkWriteBuffer.h"
14 
pts_to_unit_matrix(const SkPoint pts[2])15 static SkMatrix pts_to_unit_matrix(const SkPoint pts[2]) {
16     SkVector    vec = pts[1] - pts[0];
17     SkScalar    mag = vec.length();
18     SkScalar    inv = mag ? SkScalarInvert(mag) : 0;
19 
20     vec.scale(inv);
21     SkMatrix matrix;
22     matrix.setSinCos(-vec.fY, vec.fX, pts[0].fX, pts[0].fY);
23     matrix.postTranslate(-pts[0].fX, -pts[0].fY);
24     matrix.postScale(inv, inv);
25     return matrix;
26 }
27 
28 ///////////////////////////////////////////////////////////////////////////////
29 
SkLinearGradient(const SkPoint pts[2],const Descriptor & desc)30 SkLinearGradient::SkLinearGradient(const SkPoint pts[2], const Descriptor& desc)
31     : SkGradientShaderBase(desc, pts_to_unit_matrix(pts))
32     , fStart(pts[0])
33     , fEnd(pts[1]) {
34 }
35 
CreateProc(SkReadBuffer & buffer)36 sk_sp<SkFlattenable> SkLinearGradient::CreateProc(SkReadBuffer& buffer) {
37     DescriptorScope desc;
38     if (!desc.unflatten(buffer)) {
39         return nullptr;
40     }
41     SkPoint pts[2];
42     pts[0] = buffer.readPoint();
43     pts[1] = buffer.readPoint();
44     return SkGradientShader::MakeLinear(pts, desc.fColors, std::move(desc.fColorSpace), desc.fPos,
45                                         desc.fCount, desc.fTileMode, desc.fGradFlags,
46                                         desc.fLocalMatrix);
47 }
48 
flatten(SkWriteBuffer & buffer) const49 void SkLinearGradient::flatten(SkWriteBuffer& buffer) const {
50     this->INHERITED::flatten(buffer);
51     buffer.writePoint(fStart);
52     buffer.writePoint(fEnd);
53 }
54 
55 #ifdef SK_ENABLE_LEGACY_SHADERCONTEXT
onMakeContext(const ContextRec & rec,SkArenaAlloc * alloc) const56 SkShaderBase::Context* SkLinearGradient::onMakeContext(
57     const ContextRec& rec, SkArenaAlloc* alloc) const
58 {
59     return fTileMode != kDecal_TileMode
60         ? CheckedMakeContext<LinearGradient4fContext>(alloc, *this, rec)
61         : nullptr;
62 }
63 
onMakeBurstPipelineContext(const ContextRec & rec,SkArenaAlloc * alloc) const64 SkShaderBase::Context* SkLinearGradient::onMakeBurstPipelineContext(
65     const ContextRec& rec, SkArenaAlloc* alloc) const {
66 
67     if (fTileMode == SkShader::kDecal_TileMode) {
68         // we only support decal w/ stages
69         return nullptr;
70     }
71     // Raster pipeline has a 2-stop specialization faster than our burst.
72     return fColorCount > 2 ? CheckedMakeContext<LinearGradient4fContext>(alloc, *this, rec)
73                            : nullptr;
74 }
75 #endif
76 
appendGradientStages(SkArenaAlloc *,SkRasterPipeline *,SkRasterPipeline *) const77 void SkLinearGradient::appendGradientStages(SkArenaAlloc*, SkRasterPipeline*,
78                                             SkRasterPipeline*) const {
79     // No extra stage needed for linear gradients.
80 }
81 
onMakeColorSpace(SkColorSpaceXformer * xformer) const82 sk_sp<SkShader> SkLinearGradient::onMakeColorSpace(SkColorSpaceXformer* xformer) const {
83     const AutoXformColors xformedColors(*this, xformer);
84     SkPoint pts[2] = { fStart, fEnd };
85     return SkGradientShader::MakeLinear(pts, xformedColors.fColors.get(), fOrigPos, fColorCount,
86                                         fTileMode, fGradFlags, &this->getLocalMatrix());
87 }
88 
asAGradient(GradientInfo * info) const89 SkShader::GradientType SkLinearGradient::asAGradient(GradientInfo* info) const {
90     if (info) {
91         commonAsAGradient(info);
92         info->fPoint[0] = fStart;
93         info->fPoint[1] = fEnd;
94     }
95     return kLinear_GradientType;
96 }
97 
98 /////////////////////////////////////////////////////////////////////
99 
100 #if SK_SUPPORT_GPU
101 
102 #include "gradients/GrGradientShader.h"
103 
asFragmentProcessor(const GrFPArgs & args) const104 std::unique_ptr<GrFragmentProcessor> SkLinearGradient::asFragmentProcessor(
105         const GrFPArgs& args) const {
106     return GrGradientShader::MakeLinear(*this, args);
107 }
108 
109 #endif
110