1; RUN: llc -march=hexagon -hexagon-emit-jump-tables=0 < %s
2; REQUIRES: asserts
3; Check for successful compilation.
4
5target triple = "hexagon"
6
7%s.0 = type opaque
8%s.1 = type { i32, i32, i32 }
9
10@g0 = external global %s.0
11@g1 = external global %s.0
12@g2 = external global %s.0
13@g3 = external global %s.0
14@g4 = external global %s.0
15
16; Function Attrs: nounwind optsize
17define zeroext i8 @f0(%s.1* %a0, %s.0** nocapture %a1) #0 {
18b0:
19  store %s.0* null, %s.0** %a1, align 4, !tbaa !0
20  %v0 = getelementptr inbounds %s.1, %s.1* %a0, i32 0, i32 1
21  %v1 = load i32, i32* %v0, align 4, !tbaa !4
22  %v2 = icmp eq i32 %v1, 0
23  br i1 %v2, label %b1, label %b8
24
25b1:                                               ; preds = %b0
26  %v3 = getelementptr inbounds %s.1, %s.1* %a0, i32 0, i32 0
27  %v4 = load i32, i32* %v3, align 4, !tbaa !7
28  switch i32 %v4, label %b8 [
29    i32 0, label %b2
30    i32 1, label %b4
31    i32 4, label %b5
32    i32 5, label %b6
33    i32 2, label %b7
34  ]
35
36b2:                                               ; preds = %b1
37  %v5 = getelementptr inbounds %s.1, %s.1* %a0, i32 0, i32 2
38  %v6 = load i32, i32* %v5, align 4, !tbaa !8
39  switch i32 %v6, label %b8 [
40    i32 27, label %b3
41    i32 44, label %b3
42  ]
43
44b3:                                               ; preds = %b7, %b7, %b7, %b6, %b6, %b5, %b5, %b4, %b4, %b2, %b2
45  %v7 = phi %s.0* [ @g0, %b2 ], [ @g0, %b2 ], [ @g1, %b4 ], [ @g1, %b4 ], [ @g2, %b5 ], [ @g2, %b5 ], [ @g3, %b6 ], [ @g3, %b6 ], [ @g4, %b7 ], [ @g4, %b7 ], [ @g4, %b7 ]
46  store %s.0* %v7, %s.0** %a1, align 4, !tbaa !0
47  br label %b8
48
49b4:                                               ; preds = %b1
50  %v8 = getelementptr inbounds %s.1, %s.1* %a0, i32 0, i32 2
51  %v9 = load i32, i32* %v8, align 4, !tbaa !8
52  switch i32 %v9, label %b8 [
53    i32 27, label %b3
54    i32 44, label %b3
55  ]
56
57b5:                                               ; preds = %b1
58  %v10 = getelementptr inbounds %s.1, %s.1* %a0, i32 0, i32 2
59  %v11 = load i32, i32* %v10, align 4, !tbaa !8
60  switch i32 %v11, label %b8 [
61    i32 27, label %b3
62    i32 44, label %b3
63  ]
64
65b6:                                               ; preds = %b1
66  %v12 = getelementptr inbounds %s.1, %s.1* %a0, i32 0, i32 2
67  %v13 = load i32, i32* %v12, align 4, !tbaa !8
68  switch i32 %v13, label %b8 [
69    i32 27, label %b3
70    i32 44, label %b3
71  ]
72
73b7:                                               ; preds = %b1
74  %v14 = getelementptr inbounds %s.1, %s.1* %a0, i32 0, i32 2
75  %v15 = load i32, i32* %v14, align 4, !tbaa !8
76  switch i32 %v15, label %b8 [
77    i32 40, label %b3
78    i32 46, label %b3
79    i32 47, label %b3
80  ]
81
82b8:                                               ; preds = %b7, %b6, %b5, %b4, %b3, %b2, %b1, %b0
83  %v16 = phi i8 [ 1, %b3 ], [ 0, %b0 ], [ 0, %b2 ], [ 0, %b4 ], [ 0, %b5 ], [ 0, %b6 ], [ 0, %b1 ], [ 0, %b7 ]
84  ret i8 %v16
85}
86
87attributes #0 = { nounwind optsize }
88
89!0 = !{!1, !1, i64 0}
90!1 = !{!"any pointer", !2, i64 0}
91!2 = !{!"omnipotent char", !3, i64 0}
92!3 = !{!"Simple C/C++ TBAA"}
93!4 = !{!5, !6, i64 4}
94!5 = !{!"_ZTS3bar", !6, i64 0, !6, i64 4, !6, i64 8}
95!6 = !{!"int", !2, i64 0}
96!7 = !{!5, !6, i64 0}
97!8 = !{!5, !6, i64 8}
98