1Build Validation Layers with Android CMake Plugin 2================================================= 3Gradle project in this directory builds layers into AAR. 4The project could be directly added into application's gradle projects. 5[Android Studio 3.0.0+](https://developer.android.com/studio/index.html) 6IS required: earlier versions only publish release libs by default. 7 8Pre-requirements 9---------------- 10Build ShaderC binary 11- Building from Github Repo source 121. cd android-build 132. ./update_external_sources_android.sh 143. ./android-generate.sh 15 16Extra Steps if building from NDK's source tree 17``` 18 cd ${your ANDROID_NDK_ROOT}/sources/third_party/shaderc 19 ndk-build APP_ABI=all APP_STL=c++_static NDK_TOOLCHAIN_VERSION=clang NDK_PROJECT_PATH=. APP_BUILD_SCRIPT=Android.mk libshaderc_combined 20``` 21 22Adding layer module into Android Studio application project 23-------------------------------------------------------- 241. app's settings.gradle, add 25``` 26 include ':layerLib' 27 project(':layerLib').projectDir = new File('/path/to/cmake/layerlib') 28``` 292. app's build.gradle: 30``` 31dependencies { 32 // Android Studio 3.0.0+ is required 33 implementation project(':layerLib') 34} 35``` 36BUILD_IN_NDK variable in layerlib/CMakeLists.txt could detect whether the source is 37from NDK or github repo clone, and would configure the file paths accordingly 38 39Tested 40----- 41Build on Mac OS, tested on Google Pixel XL with Android Oreo. 42Equvilaent build scripts for Windows OS are at the same directory. 43 44