1 /* 2 * Copyright (c) 2013 The WebRTC project authors. All Rights Reserved. 3 * 4 * Use of this source code is governed by a BSD-style license 5 * that can be found in the LICENSE file in the root of the source 6 * tree. An additional intellectual property rights grant can be found 7 * in the file PATENTS. All contributing project authors may 8 * be found in the AUTHORS file in the root of the source tree. 9 */ 10 11 #ifndef WEBRTC_VIDEO_RENDERER_H_ 12 #define WEBRTC_VIDEO_RENDERER_H_ 13 14 namespace webrtc { 15 16 class VideoFrame; 17 18 class VideoRenderer { 19 public: 20 // This function should return as soon as possible and not block until it's 21 // time to render the frame. 22 // TODO(mflodman) Remove time_to_render_ms when VideoFrame contains NTP. 23 virtual void RenderFrame(const VideoFrame& video_frame, 24 int time_to_render_ms) = 0; 25 26 virtual bool IsTextureSupported() const = 0; 27 28 // This function returns true if WebRTC should not delay frames for 29 // smoothness. In general, this case means the renderer can schedule frames to 30 // optimize smoothness. SmoothsRenderedFrames()31 virtual bool SmoothsRenderedFrames() const { return false; } 32 33 protected: ~VideoRenderer()34 virtual ~VideoRenderer() {} 35 }; 36 } // namespace webrtc 37 38 #endif // WEBRTC_VIDEO_RENDERER_H_ 39