1 /*
2 * Copyright (C) 2016 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #include "GLFunctorDrawable.h"
18 #include <GrContext.h>
19 #include <private/hwui/DrawGlInfo.h>
20 #include "FunctorDrawable.h"
21 #include "GlFunctorLifecycleListener.h"
22 #include "GrBackendSurface.h"
23 #include "GrRenderTarget.h"
24 #include "GrRenderTargetContext.h"
25 #include "RenderNode.h"
26 #include "SkAndroidFrameworkUtils.h"
27 #include "SkClipStack.h"
28 #include "SkRect.h"
29
30 namespace android {
31 namespace uirenderer {
32 namespace skiapipeline {
33
~GLFunctorDrawable()34 GLFunctorDrawable::~GLFunctorDrawable() {
35 if (auto lp = std::get_if<LegacyFunctor>(&mAnyFunctor)) {
36 if (lp->listener) {
37 lp->listener->onGlFunctorReleased(lp->functor);
38 }
39 }
40 }
41
setScissor(int viewportHeight,const SkIRect & clip)42 static void setScissor(int viewportHeight, const SkIRect& clip) {
43 SkASSERT(!clip.isEmpty());
44 // transform to Y-flipped GL space, and prevent negatives
45 GLint y = viewportHeight - clip.fBottom;
46 GLint height = (viewportHeight - clip.fTop) - y;
47 glScissor(clip.fLeft, y, clip.width(), height);
48 }
49
GetFboDetails(SkCanvas * canvas,GLuint * outFboID,SkISize * outFboSize)50 static bool GetFboDetails(SkCanvas* canvas, GLuint* outFboID, SkISize* outFboSize) {
51 GrRenderTargetContext* renderTargetContext =
52 canvas->internal_private_accessTopLayerRenderTargetContext();
53 if (!renderTargetContext) {
54 ALOGW("Unable to extract renderTarget info from canvas; aborting GLFunctor draw");
55 return false;
56 }
57
58 GrRenderTarget* renderTarget = renderTargetContext->accessRenderTarget();
59 if (!renderTarget) {
60 ALOGW("Unable to extract renderTarget info from canvas; aborting GLFunctor draw");
61 return false;
62 }
63
64 GrGLFramebufferInfo fboInfo;
65 if (!renderTarget->getBackendRenderTarget().getGLFramebufferInfo(&fboInfo)) {
66 ALOGW("Unable to extract renderTarget info from canvas; aborting GLFunctor draw");
67 return false;
68 }
69
70 *outFboID = fboInfo.fFBOID;
71 *outFboSize = SkISize::Make(renderTargetContext->width(), renderTargetContext->height());
72 return true;
73 }
74
onDraw(SkCanvas * canvas)75 void GLFunctorDrawable::onDraw(SkCanvas* canvas) {
76 if (canvas->getGrContext() == nullptr) {
77 // We're dumping a picture, render a light-blue rectangle instead
78 // TODO: Draw the WebView text on top? Seemingly complicated as SkPaint doesn't
79 // seem to have a default typeface that works. We only ever use drawGlyphs, which
80 // requires going through minikin & hwui's canvas which we don't have here.
81 SkPaint paint;
82 paint.setColor(0xFF81D4FA);
83 canvas->drawRect(mBounds, paint);
84 return;
85 }
86
87 GLuint fboID = 0;
88 SkISize fboSize;
89 if (!GetFboDetails(canvas, &fboID, &fboSize)) {
90 return;
91 }
92
93 SkIRect surfaceBounds = canvas->internal_private_getTopLayerBounds();
94 SkIRect clipBounds = canvas->getDeviceClipBounds();
95 SkMatrix44 mat4(canvas->getTotalMatrix());
96 SkRegion clipRegion;
97 canvas->temporary_internal_getRgnClip(&clipRegion);
98
99 sk_sp<SkSurface> tmpSurface;
100 // we are in a state where there is an unclipped saveLayer
101 if (fboID != 0 && !surfaceBounds.contains(clipBounds)) {
102 // create an offscreen layer and clear it
103 SkImageInfo surfaceInfo =
104 canvas->imageInfo().makeWH(clipBounds.width(), clipBounds.height());
105 tmpSurface =
106 SkSurface::MakeRenderTarget(canvas->getGrContext(), SkBudgeted::kYes, surfaceInfo);
107 tmpSurface->getCanvas()->clear(SK_ColorTRANSPARENT);
108
109 GrGLFramebufferInfo fboInfo;
110 if (!tmpSurface->getBackendRenderTarget(SkSurface::kFlushWrite_BackendHandleAccess)
111 .getGLFramebufferInfo(&fboInfo)) {
112 ALOGW("Unable to extract renderTarget info from offscreen canvas; aborting GLFunctor");
113 return;
114 }
115
116 fboSize = SkISize::Make(surfaceInfo.width(), surfaceInfo.height());
117 fboID = fboInfo.fFBOID;
118
119 // update the matrix and clip that we pass to the WebView to match the coordinates of
120 // the offscreen layer
121 mat4.preTranslate(-clipBounds.fLeft, -clipBounds.fTop, 0);
122 clipBounds.offsetTo(0, 0);
123 clipRegion.translate(-surfaceBounds.fLeft, -surfaceBounds.fTop);
124
125 } else if (fboID != 0) {
126 // we are drawing into a (clipped) offscreen layer so we must update the clip and matrix
127 // from device coordinates to the layer's coordinates
128 clipBounds.offset(-surfaceBounds.fLeft, -surfaceBounds.fTop);
129 mat4.preTranslate(-surfaceBounds.fLeft, -surfaceBounds.fTop, 0);
130 }
131
132 DrawGlInfo info;
133 info.clipLeft = clipBounds.fLeft;
134 info.clipTop = clipBounds.fTop;
135 info.clipRight = clipBounds.fRight;
136 info.clipBottom = clipBounds.fBottom;
137 info.isLayer = fboID != 0;
138 info.width = fboSize.width();
139 info.height = fboSize.height();
140 mat4.asColMajorf(&info.transform[0]);
141 info.color_space_ptr = canvas->imageInfo().colorSpace();
142
143 // ensure that the framebuffer that the webview will render into is bound before we clear
144 // the stencil and/or draw the functor.
145 canvas->flush();
146 glViewport(0, 0, info.width, info.height);
147 glBindFramebuffer(GL_FRAMEBUFFER, fboID);
148
149 // apply a simple clip with a scissor or a complex clip with a stencil
150 bool clearStencilAfterFunctor = false;
151 if (CC_UNLIKELY(clipRegion.isComplex())) {
152 // clear the stencil
153 // TODO: move stencil clear and canvas flush to SkAndroidFrameworkUtils::clipWithStencil
154 glDisable(GL_SCISSOR_TEST);
155 glStencilMask(0x1);
156 glClearStencil(0);
157 glClear(GL_STENCIL_BUFFER_BIT);
158
159 // notify Skia that we just updated the FBO and stencil
160 const uint32_t grState = kStencil_GrGLBackendState | kRenderTarget_GrGLBackendState;
161 canvas->getGrContext()->resetContext(grState);
162
163 SkCanvas* tmpCanvas = canvas;
164 if (tmpSurface) {
165 tmpCanvas = tmpSurface->getCanvas();
166 // set the clip on the new canvas
167 tmpCanvas->clipRegion(clipRegion);
168 }
169
170 // GL ops get inserted here if previous flush is missing, which could dirty the stencil
171 bool stencilWritten = SkAndroidFrameworkUtils::clipWithStencil(tmpCanvas);
172 tmpCanvas->flush(); // need this flush for the single op that draws into the stencil
173
174 // ensure that the framebuffer that the webview will render into is bound before after we
175 // draw into the stencil
176 glViewport(0, 0, info.width, info.height);
177 glBindFramebuffer(GL_FRAMEBUFFER, fboID);
178
179 if (stencilWritten) {
180 glStencilMask(0x1);
181 glStencilFunc(GL_EQUAL, 0x1, 0x1);
182 glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP);
183 clearStencilAfterFunctor = true;
184 glEnable(GL_STENCIL_TEST);
185 } else {
186 glDisable(GL_STENCIL_TEST);
187 }
188 } else if (clipRegion.isEmpty()) {
189 glDisable(GL_STENCIL_TEST);
190 glDisable(GL_SCISSOR_TEST);
191 } else {
192 glDisable(GL_STENCIL_TEST);
193 glEnable(GL_SCISSOR_TEST);
194 setScissor(info.height, clipRegion.getBounds());
195 }
196
197 if (mAnyFunctor.index() == 0) {
198 std::get<0>(mAnyFunctor).handle->drawGl(info);
199 } else {
200 (*(std::get<1>(mAnyFunctor).functor))(DrawGlInfo::kModeDraw, &info);
201 }
202
203 if (clearStencilAfterFunctor) {
204 // clear stencil buffer as it may be used by Skia
205 glDisable(GL_SCISSOR_TEST);
206 glDisable(GL_STENCIL_TEST);
207 glStencilMask(0x1);
208 glClearStencil(0);
209 glClear(GL_STENCIL_BUFFER_BIT);
210 }
211
212 canvas->getGrContext()->resetContext();
213
214 // if there were unclipped save layers involved we draw our offscreen surface to the canvas
215 if (tmpSurface) {
216 SkAutoCanvasRestore acr(canvas, true);
217 SkMatrix invertedMatrix;
218 if (!canvas->getTotalMatrix().invert(&invertedMatrix)) {
219 ALOGW("Unable to extract invert canvas matrix; aborting GLFunctor draw");
220 return;
221 }
222 canvas->concat(invertedMatrix);
223
224 const SkIRect deviceBounds = canvas->getDeviceClipBounds();
225 tmpSurface->draw(canvas, deviceBounds.fLeft, deviceBounds.fTop, nullptr);
226 }
227 }
228
229 } // namespace skiapipeline
230 } // namespace uirenderer
231 } // namespace android
232