1 /*
2  * Copyright (C) 2015 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include <SkImagePriv.h>
18 #include "TestSceneBase.h"
19 #include "tests/common/BitmapAllocationTestUtils.h"
20 #include "utils/Color.h"
21 
22 class BitmapShaders;
23 
24 static bool _BitmapShaders(BitmapAllocationTestUtils::registerBitmapAllocationScene<BitmapShaders>(
25         "bitmapShader", "Draws bitmap shaders with repeat and mirror modes."));
26 
27 class BitmapShaders : public TestScene {
28 public:
BitmapShaders(BitmapAllocationTestUtils::BitmapAllocator allocator)29     explicit BitmapShaders(BitmapAllocationTestUtils::BitmapAllocator allocator)
30             : TestScene(), mAllocator(allocator) {}
31 
32     sp<RenderNode> card;
createContent(int width,int height,Canvas & canvas)33     void createContent(int width, int height, Canvas& canvas) override {
34         canvas.drawColor(Color::Grey_200, SkBlendMode::kSrcOver);
35         sk_sp<Bitmap> hwuiBitmap =
36                 mAllocator(200, 200, kRGBA_8888_SkColorType, [](SkBitmap& skBitmap) {
37                     skBitmap.eraseColor(Color::White);
38                     SkCanvas skCanvas(skBitmap);
39                     SkPaint skPaint;
40                     skPaint.setColor(Color::Red_500);
41                     skCanvas.drawRect(SkRect::MakeWH(100, 100), skPaint);
42                     skPaint.setColor(Color::Blue_500);
43                     skCanvas.drawRect(SkRect::MakeXYWH(100, 100, 100, 100), skPaint);
44                 });
45 
46         SkPaint paint;
47         sk_sp<SkImage> image = hwuiBitmap->makeImage();
48         sk_sp<SkShader> repeatShader =
49                 image->makeShader(SkShader::TileMode::kRepeat_TileMode,
50                                   SkShader::TileMode::kRepeat_TileMode, nullptr);
51         paint.setShader(std::move(repeatShader));
52         canvas.drawRoundRect(0, 0, 500, 500, 50.0f, 50.0f, paint);
53 
54         sk_sp<SkShader> mirrorShader =
55                 image->makeShader(SkShader::TileMode::kMirror_TileMode,
56                                   SkShader::TileMode::kMirror_TileMode, nullptr);
57         paint.setShader(std::move(mirrorShader));
58         canvas.drawRoundRect(0, 600, 500, 1100, 50.0f, 50.0f, paint);
59     }
60 
doFrame(int frameNr)61     void doFrame(int frameNr) override {}
62 
63     BitmapAllocationTestUtils::BitmapAllocator mAllocator;
64 };
65