Searched defs:mesh (Results 1 – 6 of 6) sorted by relevance
/frameworks/rs/driver/runtime/ |
D | rs_mesh.c | 12 Mesh_t *mesh = (Mesh_t *)m.p; in rsgMeshGetVertexAllocationCount() local 21 Mesh_t *mesh = (Mesh_t *)m.p; in rsgMeshGetPrimitiveCount() local 30 Mesh_t *mesh = (Mesh_t *)m.p; in rsgMeshGetVertexAllocation() local 43 Mesh_t *mesh = (Mesh_t *)m.p; in rsgMeshGetIndexAllocation() local 56 Mesh_t *mesh = (Mesh_t *)m.p; in rsgMeshGetPrimitive() local
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/frameworks/native/libs/renderengine/gl/ |
D | GLESRenderEngine.cpp | 555 Mesh mesh = Mesh::Builder() in fillRegionWithColor() local 754 FloatRect GLESRenderEngine::setupLayerCropping(const LayerSettings& layer, Mesh& mesh) { in setupLayerCropping() 774 const LayerSettings& layer, const Mesh& mesh) { in handleRoundedCorners() 1059 Mesh mesh = Mesh::Builder() in drawLayers() local 1293 void GLESRenderEngine::drawMesh(const Mesh& mesh) { in drawMesh() 1692 Mesh mesh = Mesh::Builder() in handleShadow() local
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/frameworks/rs/ |
D | rsMesh.cpp | 147 Mesh *mesh = new Mesh(rsc, vertexBuffersCount, primitivesCount); in createFromStream() local
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D | rs_hal.h | 350 } mesh; member
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/frameworks/base/rs/jni/ |
D | android_renderscript_RenderScript.cpp | 2703 nMeshGetVertexBufferCount(JNIEnv *_env, jobject _this, jlong con, jlong mesh) in nMeshGetVertexBufferCount() 2714 nMeshGetIndexCount(JNIEnv *_env, jobject _this, jlong con, jlong mesh) in nMeshGetIndexCount() 2725 nMeshGetVertices(JNIEnv *_env, jobject _this, jlong con, jlong mesh, jlongArray _ids, jint numVtxID… in nMeshGetVertices() 2743 nMeshGetIndices(JNIEnv *_env, jobject _this, jlong con, jlong mesh, jlongArray _idxIds, jintArray _… in nMeshGetIndices()
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/frameworks/rs/driver/ |
D | rsdRuntimeStubs.cpp | 1064 void rsgMeshComputeBoundingBox(::rs_mesh mesh,
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