1 /* 2 * Copyright (C) 2019 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef _UI_INPUT_INPUTDISPATCHER_INPUTDISPATCHERPOLICYINTERFACE_H 18 #define _UI_INPUT_INPUTDISPATCHER_INPUTDISPATCHERPOLICYINTERFACE_H 19 20 #include "InputDispatcherConfiguration.h" 21 22 #include <binder/IBinder.h> 23 #include <input/Input.h> 24 #include <utils/RefBase.h> 25 26 namespace android { 27 28 class InputApplicationHandle; 29 30 /* 31 * Input dispatcher policy interface. 32 * 33 * The input reader policy is used by the input reader to interact with the Window Manager 34 * and other system components. 35 * 36 * The actual implementation is partially supported by callbacks into the DVM 37 * via JNI. This interface is also mocked in the unit tests. 38 */ 39 class InputDispatcherPolicyInterface : public virtual RefBase { 40 protected: InputDispatcherPolicyInterface()41 InputDispatcherPolicyInterface() {} ~InputDispatcherPolicyInterface()42 virtual ~InputDispatcherPolicyInterface() {} 43 44 public: 45 /* Notifies the system that a configuration change has occurred. */ 46 virtual void notifyConfigurationChanged(nsecs_t when) = 0; 47 48 /* Notifies the system that an application is not responding. 49 * Returns a new timeout to continue waiting, or 0 to abort dispatch. */ 50 virtual nsecs_t notifyAnr(const sp<InputApplicationHandle>& inputApplicationHandle, 51 const sp<IBinder>& token, const std::string& reason) = 0; 52 53 /* Notifies the system that an input channel is unrecoverably broken. */ 54 virtual void notifyInputChannelBroken(const sp<IBinder>& token) = 0; 55 virtual void notifyFocusChanged(const sp<IBinder>& oldToken, const sp<IBinder>& newToken) = 0; 56 57 /* Gets the input dispatcher configuration. */ 58 virtual void getDispatcherConfiguration(InputDispatcherConfiguration* outConfig) = 0; 59 60 /* Filters an input event. 61 * Return true to dispatch the event unmodified, false to consume the event. 62 * A filter can also transform and inject events later by passing POLICY_FLAG_FILTERED 63 * to injectInputEvent. 64 */ 65 virtual bool filterInputEvent(const InputEvent* inputEvent, uint32_t policyFlags) = 0; 66 67 /* Intercepts a key event immediately before queueing it. 68 * The policy can use this method as an opportunity to perform power management functions 69 * and early event preprocessing such as updating policy flags. 70 * 71 * This method is expected to set the POLICY_FLAG_PASS_TO_USER policy flag if the event 72 * should be dispatched to applications. 73 */ 74 virtual void interceptKeyBeforeQueueing(const KeyEvent* keyEvent, uint32_t& policyFlags) = 0; 75 76 /* Intercepts a touch, trackball or other motion event before queueing it. 77 * The policy can use this method as an opportunity to perform power management functions 78 * and early event preprocessing such as updating policy flags. 79 * 80 * This method is expected to set the POLICY_FLAG_PASS_TO_USER policy flag if the event 81 * should be dispatched to applications. 82 */ 83 virtual void interceptMotionBeforeQueueing(const int32_t displayId, nsecs_t when, 84 uint32_t& policyFlags) = 0; 85 86 /* Allows the policy a chance to intercept a key before dispatching. */ 87 virtual nsecs_t interceptKeyBeforeDispatching(const sp<IBinder>& token, 88 const KeyEvent* keyEvent, 89 uint32_t policyFlags) = 0; 90 91 /* Allows the policy a chance to perform default processing for an unhandled key. 92 * Returns an alternate keycode to redispatch as a fallback, or 0 to give up. */ 93 virtual bool dispatchUnhandledKey(const sp<IBinder>& token, const KeyEvent* keyEvent, 94 uint32_t policyFlags, KeyEvent* outFallbackKeyEvent) = 0; 95 96 /* Notifies the policy about switch events. 97 */ 98 virtual void notifySwitch(nsecs_t when, uint32_t switchValues, uint32_t switchMask, 99 uint32_t policyFlags) = 0; 100 101 /* Poke user activity for an event dispatched to a window. */ 102 virtual void pokeUserActivity(nsecs_t eventTime, int32_t eventType) = 0; 103 104 /* Checks whether a given application pid/uid has permission to inject input events 105 * into other applications. 106 * 107 * This method is special in that its implementation promises to be non-reentrant and 108 * is safe to call while holding other locks. (Most other methods make no such guarantees!) 109 */ 110 virtual bool checkInjectEventsPermissionNonReentrant(int32_t injectorPid, 111 int32_t injectorUid) = 0; 112 113 /* Notifies the policy that a pointer down event has occurred outside the current focused 114 * window. 115 * 116 * The touchedToken passed as an argument is the window that received the input event. 117 */ 118 virtual void onPointerDownOutsideFocus(const sp<IBinder>& touchedToken) = 0; 119 }; 120 121 } // namespace android 122 123 #endif // _UI_INPUT_INPUTDISPATCHER_INPUTDISPATCHERPOLICYINTERFACE_H 124