1 /*
2  * Copyright 2019 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #pragma once
18 
19 #include <android-base/stringprintf.h>
20 
21 #include <algorithm>
22 #include <numeric>
23 #include <optional>
24 #include <type_traits>
25 
26 #include "DisplayHardware/HWComposer.h"
27 #include "HwcStrongTypes.h"
28 #include "Scheduler/SchedulerUtils.h"
29 #include "Scheduler/StrongTyping.h"
30 
31 namespace android::scheduler {
32 
33 using namespace std::chrono_literals;
34 
35 enum class RefreshRateConfigEvent : unsigned { None = 0b0, Changed = 0b1 };
36 
37 inline RefreshRateConfigEvent operator|(RefreshRateConfigEvent lhs, RefreshRateConfigEvent rhs) {
38     using T = std::underlying_type_t<RefreshRateConfigEvent>;
39     return static_cast<RefreshRateConfigEvent>(static_cast<T>(lhs) | static_cast<T>(rhs));
40 }
41 
42 /**
43  * This class is used to encapsulate configuration for refresh rates. It holds information
44  * about available refresh rates on the device, and the mapping between the numbers and human
45  * readable names.
46  */
47 class RefreshRateConfigs {
48 public:
49     // Margin used when matching refresh rates to the content desired ones.
50     static constexpr nsecs_t MARGIN_FOR_PERIOD_CALCULATION =
51         std::chrono::nanoseconds(800us).count();
52 
53     class RefreshRate {
54     private:
55         // Effectively making the constructor private while allowing
56         // std::make_unique to create the object
57         struct ConstructorTag {
ConstructorTagConstructorTag58             explicit ConstructorTag(int) {}
59         };
60 
61     public:
RefreshRate(HwcConfigIndexType configId,std::shared_ptr<const HWC2::Display::Config> config,std::string name,float fps,ConstructorTag)62         RefreshRate(HwcConfigIndexType configId,
63                     std::shared_ptr<const HWC2::Display::Config> config, std::string name,
64                     float fps, ConstructorTag)
65               : configId(configId), hwcConfig(config), name(std::move(name)), fps(fps) {}
66 
67         RefreshRate(const RefreshRate&) = delete;
68 
getConfigId()69         HwcConfigIndexType getConfigId() const { return configId; }
getVsyncPeriod()70         nsecs_t getVsyncPeriod() const { return hwcConfig->getVsyncPeriod(); }
getConfigGroup()71         int32_t getConfigGroup() const { return hwcConfig->getConfigGroup(); }
getName()72         const std::string& getName() const { return name; }
getFps()73         float getFps() const { return fps; }
74 
75         // Checks whether the fps of this RefreshRate struct is within a given min and max refresh
76         // rate passed in. FPS_EPSILON is applied to the boundaries for approximation.
inPolicy(float minRefreshRate,float maxRefreshRate)77         bool inPolicy(float minRefreshRate, float maxRefreshRate) const {
78             return (fps >= (minRefreshRate - FPS_EPSILON) && fps <= (maxRefreshRate + FPS_EPSILON));
79         }
80 
81         bool operator!=(const RefreshRate& other) const {
82             return configId != other.configId || hwcConfig != other.hwcConfig;
83         }
84 
85         bool operator<(const RefreshRate& other) const { return getFps() < other.getFps(); }
86 
87         bool operator==(const RefreshRate& other) const { return !(*this != other); }
88 
89     private:
90         friend RefreshRateConfigs;
91         friend class RefreshRateConfigsTest;
92 
93         // The tolerance within which we consider FPS approximately equals.
94         static constexpr float FPS_EPSILON = 0.001f;
95 
96         // This config ID corresponds to the position of the config in the vector that is stored
97         // on the device.
98         const HwcConfigIndexType configId;
99         // The config itself
100         std::shared_ptr<const HWC2::Display::Config> hwcConfig;
101         // Human readable name of the refresh rate.
102         const std::string name;
103         // Refresh rate in frames per second
104         const float fps = 0;
105     };
106 
107     using AllRefreshRatesMapType =
108             std::unordered_map<HwcConfigIndexType, std::unique_ptr<const RefreshRate>>;
109 
110     struct Policy {
111         struct Range {
112             float min = 0;
113             float max = std::numeric_limits<float>::max();
114 
115             bool operator==(const Range& other) const {
116                 return min == other.min && max == other.max;
117             }
118 
119             bool operator!=(const Range& other) const { return !(*this == other); }
120         };
121 
122         // The default config, used to ensure we only initiate display config switches within the
123         // same config group as defaultConfigId's group.
124         HwcConfigIndexType defaultConfig;
125         // The primary refresh rate range represents display manager's general guidance on the
126         // display configs we'll consider when switching refresh rates. Unless we get an explicit
127         // signal from an app, we should stay within this range.
128         Range primaryRange;
129         // The app request refresh rate range allows us to consider more display configs when
130         // switching refresh rates. Although we should generally stay within the primary range,
131         // specific considerations, such as layer frame rate settings specified via the
132         // setFrameRate() api, may cause us to go outside the primary range. We never go outside the
133         // app request range. The app request range will be greater than or equal to the primary
134         // refresh rate range, never smaller.
135         Range appRequestRange;
136         // Whether or not we switch config groups to get the best frame rate. Only used by tests.
137         bool allowGroupSwitching = false;
138 
139         Policy() = default;
PolicyPolicy140         Policy(HwcConfigIndexType defaultConfig, const Range& range)
141               : Policy(defaultConfig, range, range) {}
PolicyPolicy142         Policy(HwcConfigIndexType defaultConfig, const Range& primaryRange,
143                const Range& appRequestRange)
144               : defaultConfig(defaultConfig),
145                 primaryRange(primaryRange),
146                 appRequestRange(appRequestRange) {}
147 
148         bool operator==(const Policy& other) const {
149             return defaultConfig == other.defaultConfig && primaryRange == other.primaryRange &&
150                     appRequestRange == other.appRequestRange &&
151                     allowGroupSwitching == other.allowGroupSwitching;
152         }
153 
154         bool operator!=(const Policy& other) const { return !(*this == other); }
155     };
156 
157     // Return code set*Policy() to indicate the current policy is unchanged.
158     static constexpr int CURRENT_POLICY_UNCHANGED = 1;
159 
160     // We maintain the display manager policy and the override policy separately. The override
161     // policy is used by CTS tests to get a consistent device state for testing. While the override
162     // policy is set, it takes precedence over the display manager policy. Once the override policy
163     // is cleared, we revert to using the display manager policy.
164 
165     // Sets the display manager policy to choose refresh rates. The return value will be:
166     //   - A negative value if the policy is invalid or another error occurred.
167     //   - NO_ERROR if the policy was successfully updated, and the current policy is different from
168     //     what it was before the call.
169     //   - CURRENT_POLICY_UNCHANGED if the policy was successfully updated, but the current policy
170     //     is the same as it was before the call.
171     status_t setDisplayManagerPolicy(const Policy& policy) EXCLUDES(mLock);
172     // Sets the override policy. See setDisplayManagerPolicy() for the meaning of the return value.
173     status_t setOverridePolicy(const std::optional<Policy>& policy) EXCLUDES(mLock);
174     // Gets the current policy, which will be the override policy if active, and the display manager
175     // policy otherwise.
176     Policy getCurrentPolicy() const EXCLUDES(mLock);
177     // Gets the display manager policy, regardless of whether an override policy is active.
178     Policy getDisplayManagerPolicy() const EXCLUDES(mLock);
179 
180     // Returns true if config is allowed by the current policy.
181     bool isConfigAllowed(HwcConfigIndexType config) const EXCLUDES(mLock);
182 
183     // Describes the different options the layer voted for refresh rate
184     enum class LayerVoteType {
185         NoVote,          // Doesn't care about the refresh rate
186         Min,             // Minimal refresh rate available
187         Max,             // Maximal refresh rate available
188         Heuristic,       // Specific refresh rate that was calculated by platform using a heuristic
189         ExplicitDefault, // Specific refresh rate that was provided by the app with Default
190                          // compatibility
191         ExplicitExactOrMultiple // Specific refresh rate that was provided by the app with
192                                 // ExactOrMultiple compatibility
193     };
194 
195     // Captures the layer requirements for a refresh rate. This will be used to determine the
196     // display refresh rate.
197     struct LayerRequirement {
198         // Layer's name. Used for debugging purposes.
199         std::string name;
200         // Layer vote type.
201         LayerVoteType vote = LayerVoteType::NoVote;
202         // Layer's desired refresh rate, if applicable.
203         float desiredRefreshRate = 0.0f;
204         // Layer's weight in the range of [0, 1]. The higher the weight the more impact this layer
205         // would have on choosing the refresh rate.
206         float weight = 0.0f;
207         // Whether layer is in focus or not based on WindowManager's state
208         bool focused = false;
209 
210         bool operator==(const LayerRequirement& other) const {
211             return name == other.name && vote == other.vote &&
212                     desiredRefreshRate == other.desiredRefreshRate && weight == other.weight &&
213                     focused == other.focused;
214         }
215 
216         bool operator!=(const LayerRequirement& other) const { return !(*this == other); }
217     };
218 
219     // Returns the refresh rate that fits best to the given layers.
220     const RefreshRate& getRefreshRateForContent(const std::vector<LayerRequirement>& layers) const
221             EXCLUDES(mLock);
222 
223     // Global state describing signals that affect refresh rate choice.
224     struct GlobalSignals {
225         // Whether the user touched the screen recently. Used to apply touch boost.
226         bool touch = false;
227         // True if the system hasn't seen any buffers posted to layers recently.
228         bool idle = false;
229     };
230 
231     // Returns the refresh rate that fits best to the given layers.
232     //   layers - The layer requirements to consider.
233     //   globalSignals - global state of touch and idle
234     //   outSignalsConsidered - An output param that tells the caller whether the refresh rate was
235     //                          chosen based on touch boost and/or idle timer.
236     const RefreshRate& getBestRefreshRate(const std::vector<LayerRequirement>& layers,
237                                           const GlobalSignals& globalSignals,
238                                           GlobalSignals* outSignalsConsidered = nullptr) const
239             EXCLUDES(mLock);
240 
241     // Returns all the refresh rates supported by the device. This won't change at runtime.
242     const AllRefreshRatesMapType& getAllRefreshRates() const EXCLUDES(mLock);
243 
244     // Returns the lowest refresh rate supported by the device. This won't change at runtime.
getMinRefreshRate()245     const RefreshRate& getMinRefreshRate() const { return *mMinSupportedRefreshRate; }
246 
247     // Returns the lowest refresh rate according to the current policy. May change at runtime. Only
248     // uses the primary range, not the app request range.
249     const RefreshRate& getMinRefreshRateByPolicy() const EXCLUDES(mLock);
250 
251     // Returns the highest refresh rate supported by the device. This won't change at runtime.
getMaxRefreshRate()252     const RefreshRate& getMaxRefreshRate() const { return *mMaxSupportedRefreshRate; }
253 
254     // Returns the highest refresh rate according to the current policy. May change at runtime. Only
255     // uses the primary range, not the app request range.
256     const RefreshRate& getMaxRefreshRateByPolicy() const EXCLUDES(mLock);
257 
258     // Returns the current refresh rate
259     const RefreshRate& getCurrentRefreshRate() const EXCLUDES(mLock);
260 
261     // Returns the current refresh rate, if allowed. Otherwise the default that is allowed by
262     // the policy.
263     const RefreshRate& getCurrentRefreshRateByPolicy() const;
264 
265     // Returns the refresh rate that corresponds to a HwcConfigIndexType. This won't change at
266     // runtime.
getRefreshRateFromConfigId(HwcConfigIndexType configId)267     const RefreshRate& getRefreshRateFromConfigId(HwcConfigIndexType configId) const {
268         return *mRefreshRates.at(configId);
269     };
270 
271     // Stores the current configId the device operates at
272     void setCurrentConfigId(HwcConfigIndexType configId) EXCLUDES(mLock);
273 
274     // Returns a string that represents the layer vote type
275     static std::string layerVoteTypeString(LayerVoteType vote);
276 
277     // Returns a known frame rate that is the closest to frameRate
278     float findClosestKnownFrameRate(float frameRate) const;
279 
280     RefreshRateConfigs(const std::vector<std::shared_ptr<const HWC2::Display::Config>>& configs,
281                        HwcConfigIndexType currentConfigId);
282 
283     // Class to enumerate options around toggling the kernel timer on and off. We have an option
284     // for no change to avoid extra calls to kernel.
285     enum class KernelIdleTimerAction {
286         NoChange, // Do not change the idle timer.
287         TurnOff,  // Turn off the idle timer.
288         TurnOn    // Turn on the idle timer.
289     };
290     // Checks whether kernel idle timer should be active depending the policy decisions around
291     // refresh rates.
292     KernelIdleTimerAction getIdleTimerAction() const;
293 
294 private:
295     friend class RefreshRateConfigsTest;
296 
297     void constructAvailableRefreshRates() REQUIRES(mLock);
298     static std::vector<float> constructKnownFrameRates(
299             const std::vector<std::shared_ptr<const HWC2::Display::Config>>& configs);
300 
301     void getSortedRefreshRateList(
302             const std::function<bool(const RefreshRate&)>& shouldAddRefreshRate,
303             std::vector<const RefreshRate*>* outRefreshRates);
304 
305     // Returns the refresh rate with the highest score in the collection specified from begin
306     // to end. If there are more than one with the same highest refresh rate, the first one is
307     // returned.
308     template <typename Iter>
309     const RefreshRate* getBestRefreshRate(Iter begin, Iter end) const;
310 
311     // Returns number of display frames and remainder when dividing the layer refresh period by
312     // display refresh period.
313     std::pair<nsecs_t, nsecs_t> getDisplayFrames(nsecs_t layerPeriod, nsecs_t displayPeriod) const;
314 
315     // Returns the lowest refresh rate according to the current policy. May change at runtime. Only
316     // uses the primary range, not the app request range.
317     const RefreshRate& getMinRefreshRateByPolicyLocked() const REQUIRES(mLock);
318 
319     // Returns the highest refresh rate according to the current policy. May change at runtime. Only
320     // uses the primary range, not the app request range.
321     const RefreshRate& getMaxRefreshRateByPolicyLocked() const REQUIRES(mLock);
322 
323     // Returns the current refresh rate, if allowed. Otherwise the default that is allowed by
324     // the policy.
325     const RefreshRate& getCurrentRefreshRateByPolicyLocked() const REQUIRES(mLock);
326 
327     const Policy* getCurrentPolicyLocked() const REQUIRES(mLock);
328     bool isPolicyValid(const Policy& policy);
329 
330     // The list of refresh rates, indexed by display config ID. This must not change after this
331     // object is initialized.
332     AllRefreshRatesMapType mRefreshRates;
333 
334     // The list of refresh rates in the primary range of the current policy, ordered by vsyncPeriod
335     // (the first element is the lowest refresh rate).
336     std::vector<const RefreshRate*> mPrimaryRefreshRates GUARDED_BY(mLock);
337 
338     // The list of refresh rates in the app request range of the current policy, ordered by
339     // vsyncPeriod (the first element is the lowest refresh rate).
340     std::vector<const RefreshRate*> mAppRequestRefreshRates GUARDED_BY(mLock);
341 
342     // The current config. This will change at runtime. This is set by SurfaceFlinger on
343     // the main thread, and read by the Scheduler (and other objects) on other threads.
344     const RefreshRate* mCurrentRefreshRate GUARDED_BY(mLock);
345 
346     // The policy values will change at runtime. They're set by SurfaceFlinger on the main thread,
347     // and read by the Scheduler (and other objects) on other threads.
348     Policy mDisplayManagerPolicy GUARDED_BY(mLock);
349     std::optional<Policy> mOverridePolicy GUARDED_BY(mLock);
350 
351     // The min and max refresh rates supported by the device.
352     // This will not change at runtime.
353     const RefreshRate* mMinSupportedRefreshRate;
354     const RefreshRate* mMaxSupportedRefreshRate;
355 
356     mutable std::mutex mLock;
357 
358     // A sorted list of known frame rates that a Heuristic layer will choose
359     // from based on the closest value.
360     const std::vector<float> mKnownFrameRates;
361 };
362 
363 } // namespace android::scheduler
364