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Searched refs:BindNativeBufferAsFramebuffer (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/libs/renderengine/include/renderengine/
DRenderEngine.h47 class BindNativeBufferAsFramebuffer; variable
176 friend class BindNativeBufferAsFramebuffer; variable
258 class BindNativeBufferAsFramebuffer {
260 BindNativeBufferAsFramebuffer(RenderEngine& engine, ANativeWindowBuffer* buffer, in BindNativeBufferAsFramebuffer() function
268 ~BindNativeBufferAsFramebuffer() { in ~BindNativeBufferAsFramebuffer()
/frameworks/native/libs/renderengine/gl/
DGLESRenderEngine.cpp1008 std::unique_ptr<BindNativeBufferAsFramebuffer> fbo; in drawLayers()
1022 fbo = std::make_unique<BindNativeBufferAsFramebuffer>(*this, buffer, useFramebufferCache); in drawLayers()
1079 fbo = std::make_unique<BindNativeBufferAsFramebuffer>(*this, buffer, in drawLayers()