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Searched refs:DisplaySettings (Results 1 – 15 of 15) sorted by relevance

/frameworks/native/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/
DClientCompositionRequestCache.h44 bool exists(uint64_t bufferId, const renderengine::DisplaySettings& display,
46 void add(uint64_t bufferId, const renderengine::DisplaySettings& display,
53 renderengine::DisplaySettings display;
55 ClientCompositionRequest(const renderengine::DisplaySettings& _display,
57 bool equals(const renderengine::DisplaySettings& _display,
/frameworks/native/libs/renderengine/include/renderengine/
DDisplaySettings.h32 struct DisplaySettings { struct
65 static inline bool operator==(const DisplaySettings& lhs, const DisplaySettings& rhs) { argument
73 static inline void PrintTo(const DisplaySettings& settings, ::std::ostream* os) { in PrintTo()
DRenderEngine.h164 virtual status_t drawLayers(const DisplaySettings& display,
/frameworks/native/services/surfaceflinger/CompositionEngine/src/
DClientCompositionRequestCache.cpp72 const renderengine::DisplaySettings& initDisplay, in ClientCompositionRequest()
82 const renderengine::DisplaySettings& newDisplay, in equals()
90 uint64_t bufferId, const renderengine::DisplaySettings& display, in exists()
101 const renderengine::DisplaySettings& display, in add()
DOutput.cpp864 renderengine::DisplaySettings clientCompositionDisplay; in composeSurfaces()
/frameworks/native/libs/renderengine/tests/
DRenderEngineTest.cpp251 void invokeDraw(renderengine::DisplaySettings settings, in invokeDraw()
272 renderengine::DisplaySettings settings; in drawEmptyLayers()
440 renderengine::DisplaySettings settings; in fillBuffer()
482 renderengine::DisplaySettings settings; in fillRedOffsetBuffer()
513 renderengine::DisplaySettings settings; in fillBufferCheckers()
612 renderengine::DisplaySettings settings; in fillBufferWithLayerTransform()
644 renderengine::DisplaySettings settings; in fillBufferWithColorTransform()
677 renderengine::DisplaySettings settings; in fillRedBufferWithRoundedCorners()
723 renderengine::DisplaySettings settings; in fillBufferAndBlurBackground()
758 renderengine::DisplaySettings settings; in overlayCorners()
[all …]
/frameworks/native/libs/renderengine/gl/filters/
DBlurFilter.h50 status_t setAsDrawTarget(const DisplaySettings&, uint32_t radius);
DBlurFilter.cpp68 status_t BlurFilter::setAsDrawTarget(const DisplaySettings& display, uint32_t radius) { in setAsDrawTarget()
/frameworks/native/libs/renderengine/include/renderengine/mock/
DRenderEngine.h61 status_t(const DisplaySettings&, const std::vector<const LayerSettings*>&,
/frameworks/native/libs/renderengine/gl/
DGLESRenderEngine.h74 status_t drawLayers(const DisplaySettings& display,
148 void handleRoundedCorners(const DisplaySettings& display, const LayerSettings& layer,
DGLESRenderEngine.cpp773 void GLESRenderEngine::handleRoundedCorners(const DisplaySettings& display, in handleRoundedCorners()
983 status_t GLESRenderEngine::drawLayers(const DisplaySettings& display, in drawLayers()
/frameworks/av/media/libstagefright/
DFrameCaptureProcessor.cpp138 renderengine::DisplaySettings clientCompositionDisplay; in onCapture()
/frameworks/native/services/surfaceflinger/tests/unittests/
DCompositionTest.cpp349 .WillRepeatedly([](const renderengine::DisplaySettings& displaySettings, in setupCommonScreensCaptureCallExpectations()
398 .WillRepeatedly([](const renderengine::DisplaySettings& displaySettings, in setupRECompositionCallExpectations()
649 .WillOnce([](const renderengine::DisplaySettings& displaySettings, in setupREBufferCompositionCommonCallExpectations()
698 .WillOnce([](const renderengine::DisplaySettings& displaySettings, in setupREColorCompositionCallExpectations()
776 .WillOnce([](const renderengine::DisplaySettings& displaySettings, in setupInsecureREBufferCompositionCommonCallExpectations()
/frameworks/native/services/surfaceflinger/CompositionEngine/tests/
DOutputTest.cpp3110 auto thenExpectDisplaySettingsUsed(renderengine::DisplaySettings settings) { in thenExpectDisplaySettingsUsed()
/frameworks/native/services/surfaceflinger/
DSurfaceFlinger.cpp5812 renderengine::DisplaySettings clientCompositionDisplay; in renderScreenImplLocked()