/frameworks/native/services/surfaceflinger/CompositionEngine/src/ |
D | ClientCompositionRequestCache.cpp | 26 LayerFE::LayerSettings getLayerSettingsSnapshot(const LayerFE::LayerSettings& settings) { in getLayerSettingsSnapshot() 27 LayerFE::LayerSettings snapshot = settings; in getLayerSettingsSnapshot() 33 inline bool equalIgnoringSource(const renderengine::LayerSettings& lhs, in equalIgnoringSource() 34 const renderengine::LayerSettings& rhs) { in equalIgnoringSource() 52 inline bool equalIgnoringBuffer(const renderengine::LayerSettings& lhs, in equalIgnoringBuffer() 53 const renderengine::LayerSettings& rhs) { in equalIgnoringBuffer() 64 bool layerSettingsAreEqual(const LayerFE::LayerSettings& lhs, const LayerFE::LayerSettings& rhs) { in layerSettingsAreEqual() 73 const std::vector<LayerFE::LayerSettings>& initLayerSettings) in ClientCompositionRequest() 76 for (const LayerFE::LayerSettings& settings : initLayerSettings) { in ClientCompositionRequest() 83 const std::vector<LayerFE::LayerSettings>& newLayerSettings) const { in equals() [all …]
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D | Output.cpp | 883 std::vector<LayerFE::LayerSettings> clientCompositionLayers = in composeSurfaces() 914 std::vector<const renderengine::LayerSettings*> clientCompositionLayerPointers; in composeSurfaces() 918 [](LayerFE::LayerSettings& settings) -> renderengine::LayerSettings* { in composeSurfaces() 945 std::vector<LayerFE::LayerSettings> Output::generateClientCompositionRequests( in generateClientCompositionRequests() 947 std::vector<LayerFE::LayerSettings> clientCompositionLayers; in generateClientCompositionRequests() 1000 std::vector<LayerFE::LayerSettings> results = in generateClientCompositionRequests() 1019 const Region& flashRegion, std::vector<LayerFE::LayerSettings>& clientCompositionLayers) { in appendRegionFlashRequests() 1024 LayerFE::LayerSettings layerSettings; in appendRegionFlashRequests()
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/frameworks/native/services/surfaceflinger/CompositionEngine/include/compositionengine/ |
D | LayerFE.h | 119 struct LayerSettings : renderengine::LayerSettings { struct 130 virtual std::vector<LayerSettings> prepareClientCompositionList( 160 static inline bool operator==(const LayerFE::LayerSettings& lhs, 161 const LayerFE::LayerSettings& rhs) { 162 return static_cast<const renderengine::LayerSettings&>(lhs) == 163 static_cast<const renderengine::LayerSettings&>(rhs) && 188 static inline void PrintTo(const LayerFE::LayerSettings& settings, ::std::ostream* os) { in PrintTo() 190 PrintTo(static_cast<const renderengine::LayerSettings&>(settings), os); in PrintTo()
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D | Output.h | 276 virtual std::vector<LayerFE::LayerSettings> generateClientCompositionRequests( 280 std::vector<LayerFE::LayerSettings>& clientCompositionLayers) = 0;
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/frameworks/native/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/ |
D | ClientCompositionRequestCache.h | 45 const std::vector<LayerFE::LayerSettings>& layerSettings) const; 47 const std::vector<LayerFE::LayerSettings>& layerSettings); 54 std::vector<LayerFE::LayerSettings> layerSettings; 56 const std::vector<LayerFE::LayerSettings>& _layerSettings); 58 const std::vector<LayerFE::LayerSettings>& _layerSettings) const;
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D | Output.h | 103 std::vector<LayerFE::LayerSettings> generateClientCompositionRequests( 106 void appendRegionFlashRequests(const Region&, std::vector<LayerFE::LayerSettings>&) override;
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/frameworks/native/libs/renderengine/tests/ |
D | RenderEngineTest.cpp | 188 void expectShadowColor(const renderengine::LayerSettings& castingLayer, in expectShadowColor() 252 std::vector<const renderengine::LayerSettings*> layers, in invokeDraw() 273 std::vector<const renderengine::LayerSettings*> layers; in drawEmptyLayers() 358 void drawShadow(const renderengine::LayerSettings& castingLayer, 380 static void fillColor(renderengine::LayerSettings& layer, half r, half g, half b, in fillColor() 387 static void setOpaqueBit(renderengine::LayerSettings& layer) { in setOpaqueBit() 395 static void setOpaqueBit(renderengine::LayerSettings& layer) { in setOpaqueBit() 408 static void fillColor(renderengine::LayerSettings& layer, half r, half g, half b, in fillColor() 444 std::vector<const renderengine::LayerSettings*> layers; in fillBuffer() 446 renderengine::LayerSettings layer; in fillBuffer() [all …]
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/frameworks/native/services/surfaceflinger/ |
D | EffectLayer.cpp | 50 std::vector<compositionengine::LayerFE::LayerSettings> EffectLayer::prepareClientCompositionList( in prepareClientCompositionList() 52 std::vector<compositionengine::LayerFE::LayerSettings> results; in prepareClientCompositionList() 53 std::optional<compositionengine::LayerFE::LayerSettings> layerSettings = in prepareClientCompositionList() 60 std::optional<compositionengine::LayerFE::LayerSettings> shadowSettings = in prepareClientCompositionList()
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D | EffectLayer.h | 55 std::vector<compositionengine::LayerFE::LayerSettings> prepareClientCompositionList(
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D | Layer.h | 594 virtual std::optional<compositionengine::LayerFE::LayerSettings> prepareClientComposition( 596 virtual std::optional<compositionengine::LayerFE::LayerSettings> prepareShadowClientComposition( 597 const LayerFE::LayerSettings& layerSettings, const Rect& displayViewport, 601 void prepareClearClientComposition(LayerFE::LayerSettings& layerSettings, bool blackout) const; 610 std::vector<compositionengine::LayerFE::LayerSettings> prepareClientCompositionList(
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D | BufferLayer.h | 180 std::optional<compositionengine::LayerFE::LayerSettings> prepareClientComposition(
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D | BufferLayer.cpp | 144 std::optional<compositionengine::LayerFE::LayerSettings> BufferLayer::prepareClientComposition( in prepareClientComposition() 148 std::optional<compositionengine::LayerFE::LayerSettings> result = in prepareClientComposition() 183 compositionengine::LayerFE::LayerSettings& layer = *result; in prepareClientComposition()
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D | Layer.cpp | 610 std::optional<compositionengine::LayerFE::LayerSettings> Layer::prepareClientComposition( in prepareClientComposition() 619 compositionengine::LayerFE::LayerSettings layerSettings; in prepareClientComposition() 641 std::optional<compositionengine::LayerFE::LayerSettings> Layer::prepareShadowClientComposition( in prepareShadowClientComposition() 642 const LayerFE::LayerSettings& casterLayerSettings, const Rect& displayViewport, in prepareShadowClientComposition() 653 compositionengine::LayerFE::LayerSettings shadowLayer = casterLayerSettings; in prepareShadowClientComposition() 693 void Layer::prepareClearClientComposition(LayerFE::LayerSettings& layerSettings, in prepareClearClientComposition() 705 std::vector<compositionengine::LayerFE::LayerSettings> Layer::prepareClientCompositionList( in prepareClientCompositionList() 707 std::optional<compositionengine::LayerFE::LayerSettings> layerSettings = in prepareClientCompositionList() 720 std::optional<compositionengine::LayerFE::LayerSettings> shadowSettings = in prepareClientCompositionList()
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/frameworks/native/libs/renderengine/include/renderengine/ |
D | LayerSettings.h | 131 struct LayerSettings { struct 185 static inline bool operator==(const LayerSettings& lhs, const LayerSettings& rhs) { 240 static inline void PrintTo(const LayerSettings& settings, ::std::ostream* os) { in PrintTo()
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D | RenderEngine.h | 165 const std::vector<const LayerSettings*>& layers,
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/frameworks/av/media/libstagefright/include/media/stagefright/ |
D | FrameCaptureProcessor.h | 31 struct LayerSettings; 49 renderengine::LayerSettings *layerSettings) = 0;
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/frameworks/native/services/surfaceflinger/CompositionEngine/tests/ |
D | OutputTest.cpp | 2776 std::vector<LayerFE::LayerSettings>(bool, Region&, ui::Dataspace)); 2778 void(const Region&, std::vector<LayerFE::LayerSettings>&)); 2918 .WillRepeatedly(Return(std::vector<LayerFE::LayerSettings>{})); in TEST_F() 2930 LayerFE::LayerSettings r1; in TEST_F() 2931 LayerFE::LayerSettings r2; in TEST_F() 2940 .WillRepeatedly(Return(std::vector<LayerFE::LayerSettings>{r1})); in TEST_F() 2944 std::vector<LayerFE::LayerSettings>& clientCompositionLayers) { in TEST_F() 2957 LayerFE::LayerSettings r1; in TEST_F() 2958 LayerFE::LayerSettings r2; in TEST_F() 2967 .WillRepeatedly(Return(std::vector<LayerFE::LayerSettings>{r1, r2})); in TEST_F() [all …]
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/frameworks/native/libs/renderengine/gl/ |
D | GLESRenderEngine.h | 75 const std::vector<const LayerSettings*>& layers, 139 void evictImages(const std::vector<LayerSettings>& layers); 142 FloatRect setupLayerCropping(const LayerSettings& layer, Mesh& mesh); 148 void handleRoundedCorners(const DisplaySettings& display, const LayerSettings& layer,
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D | GLESRenderEngine.cpp | 754 FloatRect GLESRenderEngine::setupLayerCropping(const LayerSettings& layer, Mesh& mesh) { in setupLayerCropping() 774 const LayerSettings& layer, const Mesh& mesh) { in handleRoundedCorners() 984 const std::vector<const LayerSettings*>& layers, in drawLayers() 1011 std::deque<const LayerSettings*> blurLayers; in drawLayers()
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/frameworks/native/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/ |
D | Output.h | 111 std::vector<LayerFE::LayerSettings>(bool, Region&, ui::Dataspace)); 113 void(const Region&, std::vector<LayerFE::LayerSettings>&));
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D | LayerFE.h | 39 std::vector<compositionengine::LayerFE::LayerSettings>(
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/frameworks/av/media/libstagefright/ |
D | FrameCaptureProcessor.cpp | 139 std::vector<const renderengine::LayerSettings*> clientCompositionLayers; in onCapture() 149 renderengine::LayerSettings layerSettings; in onCapture()
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D | FrameCaptureLayer.cpp | 79 renderengine::LayerSettings *layerSettings) override; 85 renderengine::LayerSettings *layerSettings) { in getLayerSettings()
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/frameworks/native/libs/renderengine/include/renderengine/mock/ |
D | RenderEngine.h | 61 status_t(const DisplaySettings&, const std::vector<const LayerSettings*>&,
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/frameworks/native/services/surfaceflinger/tests/unittests/ |
D | CompositionTest.cpp | 350 const std::vector<const renderengine::LayerSettings*>&, in setupCommonScreensCaptureCallExpectations() 399 const std::vector<const renderengine::LayerSettings*>&, in setupRECompositionCallExpectations() 650 const std::vector<const renderengine::LayerSettings*>& layerSettings, in setupREBufferCompositionCommonCallExpectations() 666 const renderengine::LayerSettings* layer = layerSettings.back(); in setupREBufferCompositionCommonCallExpectations() 699 const std::vector<const renderengine::LayerSettings*>& layerSettings, in setupREColorCompositionCallExpectations() 715 const renderengine::LayerSettings* layer = layerSettings.back(); in setupREColorCompositionCallExpectations() 777 const std::vector<const renderengine::LayerSettings*>& layerSettings, in setupInsecureREBufferCompositionCommonCallExpectations() 793 const renderengine::LayerSettings* layer = layerSettings.back(); in setupInsecureREBufferCompositionCommonCallExpectations()
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