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Searched refs:boundaries (Results 1 – 11 of 11) sorted by relevance

/frameworks/base/packages/BackupEncryption/src/com/android/server/backup/encryption/tasks/
DBackupFileDecryptorTask.java263 int[] boundaries = Arrays.copyOf(starts, starts.length + 1); in getChunkLengths() local
264 boundaries[boundaries.length - 1] = chunkOrderingPosition; in getChunkLengths()
265 Arrays.sort(boundaries); in getChunkLengths()
268 for (int i = 0; i < boundaries.length - 1; i++) { in getChunkLengths()
269 lengths.put(boundaries[i], boundaries[i + 1] - boundaries[i]); in getChunkLengths()
/frameworks/native/libs/renderengine/tests/
DRenderEngineTest.cpp191 const Rect casterRect(castingLayer.geometry.boundaries); in expectShadowColor()
447 layer.geometry.boundaries = fullscreenRect().toFloatRect(); in fillBuffer()
489 layer.geometry.boundaries = offsetRectAtZero().toFloatRect(); in fillRedOffsetBuffer()
523 layerOne.geometry.boundaries = rectOne.toFloatRect(); in fillBufferCheckers()
529 layerTwo.geometry.boundaries = rectTwo.toFloatRect(); in fillBufferCheckers()
535 layerThree.geometry.boundaries = rectThree.toFloatRect(); in fillBufferCheckers()
620 layer.geometry.boundaries = Rect(1, 1).toFloatRect(); in fillBufferWithLayerTransform()
651 layer.geometry.boundaries = Rect(1, 1).toFloatRect(); in fillBufferWithColorTransform()
662 layer.geometry.boundaries = Rect(1, 1).toFloatRect(); in fillBufferWithColorTransform()
684 layer.geometry.boundaries = fullscreenRect().toFloatRect(); in fillRedBufferWithRoundedCorners()
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/frameworks/native/libs/renderengine/include/renderengine/
DLayerSettings.h72 FloatRect boundaries = FloatRect(); member
170 return lhs.boundaries == rhs.boundaries && lhs.positionTransform == rhs.positionTransform &&
213 PrintTo(settings.boundaries, os); in PrintTo()
/frameworks/av/media/libstagefright/
DFrameCaptureLayer.cpp86 layerSettings->geometry.boundaries = sourceCrop.toFloatRect(); in getLayerSettings()
/frameworks/native/services/surfaceflinger/CompositionEngine/tests/
DOutputTest.cpp2933 r1.geometry.boundaries = FloatRect{1, 2, 3, 4}; in TEST_F()
2934 r2.geometry.boundaries = FloatRect{5, 6, 7, 8}; in TEST_F()
2960 r1.geometry.boundaries = FloatRect{1, 2, 3, 4}; in TEST_F()
2961 r2.geometry.boundaries = FloatRect{5, 6, 7, 8}; in TEST_F()
2988 r1.geometry.boundaries = FloatRect{1, 2, 3, 4}; in TEST_F()
2989 r2.geometry.boundaries = FloatRect{5, 6, 7, 8}; in TEST_F()
3016 r1.geometry.boundaries = FloatRect{1, 2, 3, 4}; in TEST_F()
3017 r2.geometry.boundaries = FloatRect{5, 6, 7, 8}; in TEST_F()
3046 r1.geometry.boundaries = FloatRect{1, 2, 3, 4}; in TEST_F()
3047 r2.geometry.boundaries = FloatRect{5, 6, 7, 8}; in TEST_F()
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/frameworks/native/libs/renderengine/gl/
DGLESRenderEngine.cpp757 FloatRect cropWin = layer.geometry.boundaries; in setupLayerCropping()
1109 const FloatRect bounds = layer->geometry.boundaries; in drawLayers()
1160 handleShadow(layer->geometry.boundaries, layer->geometry.roundedCornersRadius, in drawLayers()
/frameworks/native/services/surfaceflinger/
DLayer.cpp620 layerSettings.geometry.boundaries = bounds; in prepareClientComposition()
656 shadowLayer.geometry.boundaries = mBounds; // ignore transparent region in prepareShadowClientComposition()
675 const FloatRect& casterRect = shadowLayer.geometry.boundaries; in prepareShadowClientComposition()
DSurfaceFlinger.cpp5829 fillLayer.geometry.boundaries = in renderScreenImplLocked()
/frameworks/native/services/surfaceflinger/CompositionEngine/src/
DOutput.cpp1030 layerSettings.geometry.boundaries = rect.toFloatRect(); in appendRegionFlashRequests()
/frameworks/base/
DAndroid.bp24 // across process boundaries.
318 // They shouldn't be exported across module boundaries.
/frameworks/base/cmds/statsd/src/
Datoms.proto3530 // Allows applications to easily use a custom event as start/stop boundaries (ie, define custom
3846 * Logs the change in Low Memory Killer Daemon (LMKD) state which is used as start/stop boundaries