Searched refs:boundaries (Results 1 – 11 of 11) sorted by relevance
/frameworks/base/packages/BackupEncryption/src/com/android/server/backup/encryption/tasks/ |
D | BackupFileDecryptorTask.java | 263 int[] boundaries = Arrays.copyOf(starts, starts.length + 1); in getChunkLengths() local 264 boundaries[boundaries.length - 1] = chunkOrderingPosition; in getChunkLengths() 265 Arrays.sort(boundaries); in getChunkLengths() 268 for (int i = 0; i < boundaries.length - 1; i++) { in getChunkLengths() 269 lengths.put(boundaries[i], boundaries[i + 1] - boundaries[i]); in getChunkLengths()
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/frameworks/native/libs/renderengine/tests/ |
D | RenderEngineTest.cpp | 191 const Rect casterRect(castingLayer.geometry.boundaries); in expectShadowColor() 447 layer.geometry.boundaries = fullscreenRect().toFloatRect(); in fillBuffer() 489 layer.geometry.boundaries = offsetRectAtZero().toFloatRect(); in fillRedOffsetBuffer() 523 layerOne.geometry.boundaries = rectOne.toFloatRect(); in fillBufferCheckers() 529 layerTwo.geometry.boundaries = rectTwo.toFloatRect(); in fillBufferCheckers() 535 layerThree.geometry.boundaries = rectThree.toFloatRect(); in fillBufferCheckers() 620 layer.geometry.boundaries = Rect(1, 1).toFloatRect(); in fillBufferWithLayerTransform() 651 layer.geometry.boundaries = Rect(1, 1).toFloatRect(); in fillBufferWithColorTransform() 662 layer.geometry.boundaries = Rect(1, 1).toFloatRect(); in fillBufferWithColorTransform() 684 layer.geometry.boundaries = fullscreenRect().toFloatRect(); in fillRedBufferWithRoundedCorners() [all …]
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/frameworks/native/libs/renderengine/include/renderengine/ |
D | LayerSettings.h | 72 FloatRect boundaries = FloatRect(); member 170 return lhs.boundaries == rhs.boundaries && lhs.positionTransform == rhs.positionTransform && 213 PrintTo(settings.boundaries, os); in PrintTo()
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/frameworks/av/media/libstagefright/ |
D | FrameCaptureLayer.cpp | 86 layerSettings->geometry.boundaries = sourceCrop.toFloatRect(); in getLayerSettings()
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/frameworks/native/services/surfaceflinger/CompositionEngine/tests/ |
D | OutputTest.cpp | 2933 r1.geometry.boundaries = FloatRect{1, 2, 3, 4}; in TEST_F() 2934 r2.geometry.boundaries = FloatRect{5, 6, 7, 8}; in TEST_F() 2960 r1.geometry.boundaries = FloatRect{1, 2, 3, 4}; in TEST_F() 2961 r2.geometry.boundaries = FloatRect{5, 6, 7, 8}; in TEST_F() 2988 r1.geometry.boundaries = FloatRect{1, 2, 3, 4}; in TEST_F() 2989 r2.geometry.boundaries = FloatRect{5, 6, 7, 8}; in TEST_F() 3016 r1.geometry.boundaries = FloatRect{1, 2, 3, 4}; in TEST_F() 3017 r2.geometry.boundaries = FloatRect{5, 6, 7, 8}; in TEST_F() 3046 r1.geometry.boundaries = FloatRect{1, 2, 3, 4}; in TEST_F() 3047 r2.geometry.boundaries = FloatRect{5, 6, 7, 8}; in TEST_F() [all …]
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/frameworks/native/libs/renderengine/gl/ |
D | GLESRenderEngine.cpp | 757 FloatRect cropWin = layer.geometry.boundaries; in setupLayerCropping() 1109 const FloatRect bounds = layer->geometry.boundaries; in drawLayers() 1160 handleShadow(layer->geometry.boundaries, layer->geometry.roundedCornersRadius, in drawLayers()
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/frameworks/native/services/surfaceflinger/ |
D | Layer.cpp | 620 layerSettings.geometry.boundaries = bounds; in prepareClientComposition() 656 shadowLayer.geometry.boundaries = mBounds; // ignore transparent region in prepareShadowClientComposition() 675 const FloatRect& casterRect = shadowLayer.geometry.boundaries; in prepareShadowClientComposition()
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D | SurfaceFlinger.cpp | 5829 fillLayer.geometry.boundaries = in renderScreenImplLocked()
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/frameworks/native/services/surfaceflinger/CompositionEngine/src/ |
D | Output.cpp | 1030 layerSettings.geometry.boundaries = rect.toFloatRect(); in appendRegionFlashRequests()
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/frameworks/base/ |
D | Android.bp | 24 // across process boundaries. 318 // They shouldn't be exported across module boundaries.
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/frameworks/base/cmds/statsd/src/ |
D | atoms.proto | 3530 // Allows applications to easily use a custom event as start/stop boundaries (ie, define custom 3846 * Logs the change in Low Memory Killer Daemon (LMKD) state which is used as start/stop boundaries
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