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Searched refs:enableProtectedContext (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/libs/renderengine/include/renderengine/
DRenderEngine.h183 bool enableProtectedContext; member
203 , enableProtectedContext(_enableProtectedContext) in RenderEngineCreationArgs()
225 Builder& setEnableProtectedContext(bool enableProtectedContext) { in setEnableProtectedContext()
226 this->enableProtectedContext = enableProtectedContext; in setEnableProtectedContext()
243 enableProtectedContext, precacheToneMapperShaderOnly, in build()
252 bool enableProtectedContext = false; member
/frameworks/native/libs/renderengine/gl/
DGLESRenderEngine.cpp236 if (args.enableProtectedContext && extensions.hasProtectedContent()) { in create()