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Searched refs:fillShadowTextureData (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/libs/renderengine/gl/
DGLShadowTexture.cpp31 fillShadowTextureData(mTextureData, SHADOW_TEXTURE_WIDTH); in GLShadowTexture()
DGLSkiaShadowPort.h92 void fillShadowTextureData(uint8_t* textureData, size_t textureWidth);
DGLSkiaShadowPort.cpp647 void fillShadowTextureData(uint8_t* data, size_t shadowTextureWidth) { in fillShadowTextureData() function