/frameworks/base/libs/hwui/pipeline/skia/ |
D | GLFunctorDrawable.cpp | 146 glDisable(GL_SCISSOR_TEST); in onDraw() 178 glDisable(GL_STENCIL_TEST); in onDraw() 181 glDisable(GL_STENCIL_TEST); in onDraw() 182 glDisable(GL_SCISSOR_TEST); in onDraw() 184 glDisable(GL_STENCIL_TEST); in onDraw() 197 glDisable(GL_SCISSOR_TEST); in onDraw() 198 glDisable(GL_STENCIL_TEST); in onDraw()
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D | VkInteropFunctorDrawable.cpp | 149 glDisable(GL_STENCIL_TEST); in onDraw() 150 glDisable(GL_SCISSOR_TEST); in onDraw()
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/frameworks/av/cmds/screenrecord/ |
D | Overlay.cpp | 146 glDisable(GL_DEPTH_TEST); in setup_l() 147 glDisable(GL_CULL_FACE); in setup_l() 241 glDisable(GL_BLEND); in processFrame_l() 248 glDisable(GL_SCISSOR_TEST); in processFrame_l() 302 glDisable(GL_DEPTH_TEST); in drawInfoPage() 303 glDisable(GL_CULL_FACE); in drawInfoPage() 355 glDisable(GL_SCISSOR_TEST); in doDrawInfoPage()
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D | FrameOutput.cpp | 54 glDisable(GL_DEPTH_TEST); in createInputSurface() 55 glDisable(GL_CULL_FACE); in createInputSurface()
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/frameworks/rs/driver/ |
D | rsdProgramStore.cpp | 167 RSD_CALL_GL(glDisable, GL_BLEND); in rsdProgramStoreSetActive() 176 RSD_CALL_GL(glDisable, GL_DEPTH_TEST); in rsdProgramStoreSetActive() 180 RSD_CALL_GL(glDisable, GL_DEPTH_TEST); in rsdProgramStoreSetActive() 194 RSD_CALL_GL(glDisable, GL_DITHER); in rsdProgramStoreSetActive()
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D | rsdProgramRaster.cpp | 46 RSD_CALL_GL(glDisable, GL_CULL_FACE); in rsdProgramRasterSetActive()
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/frameworks/native/opengl/tests/linetex/ |
D | linetex.cpp | 74 glDisable(GL_DITHER); in main() 75 glDisable(GL_BLEND); in main()
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/frameworks/native/opengl/tests/angeles/ |
D | demo.c | 401 glDisable(GL_CULL_FACE); in drawGroundPlane() 402 glDisable(GL_DEPTH_TEST); in drawGroundPlane() 405 glDisable(GL_LIGHTING); in drawGroundPlane() 410 glDisable(GL_BLEND); in drawGroundPlane() 435 glDisable(GL_DEPTH_TEST); in drawFadeQuad() 438 glDisable(GL_LIGHTING); in drawFadeQuad() 456 glDisable(GL_BLEND); in drawFadeQuad() 469 glDisable(GL_CULL_FACE); in appInit()
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D | app-linux.cpp | 167 glDisable(GL_MULTISAMPLE); in initGraphics()
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/frameworks/native/opengl/tests/gldual/src/com/android/gldual/ |
D | TriangleRenderer.java | 43 gl.glDisable(GL10.GL_DITHER); in onSurfaceCreated() 62 gl.glDisable(GL10.GL_DITHER); in onDrawFrame()
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/frameworks/native/libs/gui/tests/ |
D | MultiTextureConsumer_test.cpp | 75 glDisable(GL_DITHER); in TEST_F() 76 glDisable(GL_CULL_FACE); in TEST_F()
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D | SurfaceTextureGLToGL_test.cpp | 123 glDisable(GL_SCISSOR_TEST); in TEST_F() 374 glDisable(GL_SCISSOR_TEST); in TEST_F() 438 glDisable(GL_SCISSOR_TEST); in TEST_F() 502 glDisable(GL_SCISSOR_TEST); in TEST_F()
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/frameworks/native/cmds/flatland/ |
D | Composers.cpp | 227 glDisable(GL_BLEND); in blend() 274 glDisable(GL_BLEND); in blendShrink()
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/frameworks/base/cmds/bootanimation/ |
D | BootAnimation.cpp | 594 glDisable(GL_DITHER); in android() 595 glDisable(GL_SCISSOR_TEST); in android() 622 glDisable(GL_SCISSOR_TEST); in android() 626 glDisable(GL_BLEND); in android() 821 glDisable(GL_BLEND); // Return to the animation's default behaviour in drawText() 1060 glDisable(GL_DITHER); in movie() 1061 glDisable(GL_SCISSOR_TEST); in movie() 1062 glDisable(GL_BLEND); in movie() 1168 glDisable(GL_SCISSOR_TEST); in playAnimation()
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/frameworks/base/tests/AccessoryDisplay/source/src/com/android/accessorydisplay/source/presentation/ |
D | CubeRenderer.java | 106 gl.glDisable(GL10.GL_DITHER); in onSurfaceCreated()
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/frameworks/native/opengl/tests/swapinterval/ |
D | swapinterval.cpp | 90 glDisable(GL_DITHER); in main()
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/frameworks/base/tests/GamePerformance/src/android/gameperformance/ |
D | CustomOpenGLView.java | 60 gl.glDisable(GL10.GL_DEPTH_TEST); in CustomOpenGLView()
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D | RenderPatchOpenGLTest.java | 128 GLES20.glDisable(GLES20.GL_BLEND); in draw()
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/frameworks/native/opengl/tests/fillrate/ |
D | fillrate.cpp | 76 glDisable(GL_DITHER); in main()
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/frameworks/native/opengl/tests/filter/ |
D | filter.cpp | 166 glDisable(GL_SCISSOR_TEST); in main()
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/frameworks/native/opengl/tests/lighting1709/src/com/android/lightingtest/ |
D | ClearActivity.java | 113 gl.glDisable(GL10.GL_DITHER); in onDrawFrame()
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/frameworks/native/opengl/libs/ |
D | libGLESv2.map.txt | 51 glDisable;
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/frameworks/native/libs/renderengine/gl/ |
D | GLESRenderEngine.cpp | 546 glDisable(GL_BLEND); in clearWithColor() 584 glDisable(GL_SCISSOR_TEST); in disableScissor() 1055 glDisable(GL_BLEND); in drawLayers() 1155 glDisable(GL_BLEND); in drawLayers() 1233 glDisable(GL_BLEND); in setupLayerBlending() 1278 glDisable(GL_BLEND); in disableBlending() 1286 glDisable(GL_BLEND); in setupFillWithColor()
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/frameworks/native/opengl/tests/gl_jni/jni/ |
D | gl_code.cpp | 95 glDisable(GL_DITHER); in init_scene()
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/frameworks/native/opengl/tests/finish/ |
D | finish.cpp | 74 glDisable(GL_DITHER); in main()
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