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Searched refs:glFramebuffer (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/libs/renderengine/gl/
DGLESRenderEngine.cpp863 GLFramebuffer* glFramebuffer = static_cast<GLFramebuffer*>(framebuffer); in bindFrameBuffer() local
864 EGLImageKHR eglImage = glFramebuffer->getEGLImage(); in bindFrameBuffer()
865 uint32_t textureName = glFramebuffer->getTextureName(); in bindFrameBuffer()
866 uint32_t framebufferName = glFramebuffer->getFramebufferName(); in bindFrameBuffer()
900 GLFramebuffer* glFramebuffer = static_cast<GLFramebuffer*>(getFramebufferForDrawing()); in cleanupPostRender() local
901 glFramebuffer->allocateBuffers(1, 1, mPlaceholderDrawBuffer); in cleanupPostRender()