Searched refs:mXyzToBt2020 (Results 1 – 2 of 2) sorted by relevance
193 mat4 mXyzToBt2020; variable
380 mXyzToBt2020 = mat4(bt2020.getXYZtoRGB()); in GLESRenderEngine()386 mSrgbToBt2020 = mXyzToBt2020 * mSrgbToXyz; in GLESRenderEngine()390 mDisplayP3ToBt2020 = mXyzToBt2020 * mDisplayP3ToXyz; in GLESRenderEngine()1359 managedState.outputTransformMatrix = mXyzToBt2020; in drawMesh()