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Searched refs:physicalDisplay (Results 1 – 8 of 8) sorted by relevance

/frameworks/native/libs/renderengine/include/renderengine/
DDisplaySettings.h35 Rect physicalDisplay = Rect::INVALID_RECT; member
66 return lhs.physicalDisplay == rhs.physicalDisplay && lhs.clip == rhs.clip &&
76 PrintTo(settings.physicalDisplay, os); in PrintTo()
/frameworks/native/libs/renderengine/gl/filters/
DBlurFilter.cpp71 mDisplayX = display.physicalDisplay.left; in setAsDrawTarget()
72 mDisplayY = display.physicalDisplay.top; in setAsDrawTarget()
74 if (mDisplayWidth < display.physicalDisplay.width() || in setAsDrawTarget()
75 mDisplayHeight < display.physicalDisplay.height()) { in setAsDrawTarget()
78 mDisplayWidth = display.physicalDisplay.width(); in setAsDrawTarget()
79 mDisplayHeight = display.physicalDisplay.height(); in setAsDrawTarget()
/frameworks/native/libs/renderengine/tests/
DRenderEngineTest.cpp441 settings.physicalDisplay = fullscreenRect(); in fillBuffer()
483 settings.physicalDisplay = offsetRect(); in fillRedOffsetBuffer()
514 settings.physicalDisplay = fullscreenRect(); in fillBufferCheckers()
613 settings.physicalDisplay = fullscreenRect(); in fillBufferWithLayerTransform()
645 settings.physicalDisplay = fullscreenRect(); in fillBufferWithColorTransform()
678 settings.physicalDisplay = fullscreenRect(); in fillRedBufferWithRoundedCorners()
724 settings.physicalDisplay = fullscreenRect(); in fillBufferAndBlurBackground()
759 settings.physicalDisplay = fullscreenRect(); in overlayCorners()
796 settings.physicalDisplay = fullscreenRect(); in fillRedBufferTextureTransform()
846 settings.physicalDisplay = fullscreenRect(); in fillRedBufferWithPremultiplyAlpha()
[all …]
/frameworks/av/media/libstagefright/
DFrameCaptureProcessor.cpp141 clientCompositionDisplay.physicalDisplay = sourceCrop; in onCapture()
/frameworks/native/services/surfaceflinger/tests/unittests/
DCompositionTest.cpp355 displaySettings.physicalDisplay); in setupCommonScreensCaptureCallExpectations()
404 displaySettings.physicalDisplay); in setupRECompositionCallExpectations()
655 displaySettings.physicalDisplay); in setupREBufferCompositionCommonCallExpectations()
704 displaySettings.physicalDisplay); in setupREColorCompositionCallExpectations()
782 displaySettings.physicalDisplay); in setupInsecureREBufferCompositionCommonCallExpectations()
/frameworks/native/libs/renderengine/gl/
DGLESRenderEngine.cpp783 const Rect& destination = display.physicalDisplay; in handleRoundedCorners()
1029 setViewportAndProjection(display.physicalDisplay, display.clip); in drawLayers()
1031 setViewportAndProjection(display.physicalDisplay, display.clip); in drawLayers()
1082 setViewportAndProjection(display.physicalDisplay, display.clip); in drawLayers()
/frameworks/native/services/surfaceflinger/CompositionEngine/src/
DOutput.cpp865 clientCompositionDisplay.physicalDisplay = outputState.destinationClip; in composeSurfaces()
/frameworks/native/services/surfaceflinger/
DSurfaceFlinger.cpp5817 clientCompositionDisplay.physicalDisplay = Rect(reqWidth, reqHeight); in renderScreenImplLocked()