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Searched refs:shadowLength (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/libs/renderengine/tests/
DRenderEngineTest.cpp227 static renderengine::ShadowSettings getShadowSettings(const vec2& casterPos, float shadowLength, in getShadowSettings()
234 shadow.length = shadowLength; in getShadowSettings()
1310 const float shadowLength = 5.0f; in TEST_F() local
1312 casterBounds.offsetBy(shadowLength + 1, shadowLength + 1); in TEST_F()
1317 getShadowSettings(vec2(casterBounds.left, casterBounds.top), shadowLength, in TEST_F()
1327 const float shadowLength = 5.0f; in TEST_F() local
1329 casterBounds.offsetBy(shadowLength + 1, shadowLength + 1); in TEST_F()
1334 getShadowSettings(vec2(casterBounds.left, casterBounds.top), shadowLength, in TEST_F()
1344 const float shadowLength = 5.0f; in TEST_F() local
1346 casterBounds.offsetBy(shadowLength + 1, shadowLength + 1); in TEST_F()
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