Searched refs:pxlSrc (Results 1 – 7 of 7) sorted by relevance
/packages/services/Car/surround_view/app/ |
D | shader.cpp | 63 GLuint buildShaderProgram(const char* vtxSrc, const char* pxlSrc, const char* name) { in buildShaderProgram() argument 77 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pxlSrc, name); in buildShaderProgram()
|
D | shader.h | 23 GLuint buildShaderProgram(const char* vtxSrc, const char* pxlSrc, const char* name);
|
/packages/services/Car/evs/apps/default/ |
D | shader.cpp | 59 GLuint buildShaderProgram(const char* vtxSrc, const char* pxlSrc, const char* name) { in buildShaderProgram() argument 73 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pxlSrc, name); in buildShaderProgram()
|
D | shader.h | 24 GLuint buildShaderProgram(const char* vtxSrc, const char* pxlSrc, const char* name);
|
/packages/services/Car/evs/support_library/ |
D | shader.cpp | 59 GLuint buildShaderProgram(const char* vtxSrc, const char* pxlSrc, const char* name) { in buildShaderProgram() argument 73 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pxlSrc, name); in buildShaderProgram()
|
D | shader.h | 24 GLuint buildShaderProgram(const char* vtxSrc, const char* pxlSrc, const char* name);
|
/packages/services/Car/evs/sampleDriver/ |
D | GlWrapper.cpp | 137 static GLuint buildShaderProgram(const char* vtxSrc, const char* pxlSrc) { in buildShaderProgram() argument 151 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pxlSrc); in buildShaderProgram()
|