1 /*
2  * Copyright 2020 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef SHADER_H
18 #define SHADER_H
19 
20 #include <GLES2/gl2.h>
21 
22 // Create a program object given vertex and pixels shader source
23 GLuint buildShaderProgram(const char* vtxSrc, const char* pxlSrc, const char* name);
24 
25 #endif // SHADER_H
26