Searched refs:AAUDIO_STREAM_STATE_PAUSED (Results 1 – 9 of 9) sorted by relevance
177 } else if (originalState == AAUDIO_STREAM_STATE_PAUSED) { in checkStateTransition()187 ASSERT_EQ(AAUDIO_STREAM_STATE_PAUSED, state); in checkStateTransition()297 AAUDIO_STREAM_STATE_PAUSED); in TEST()305 AAUDIO_STREAM_STATE_PAUSED); in TEST()363 AAUDIO_STREAM_STATE_PAUSED); in TEST()371 AAUDIO_STREAM_STATE_PAUSED); in TEST()428 AAUDIO_STREAM_STATE_PAUSED); in TEST()436 AAUDIO_STREAM_STATE_PAUSED); in TEST()458 AAUDIO_STREAM_STATE_PAUSED, in TEST()466 AAUDIO_STREAM_STATE_PAUSED, in TEST()[all …]
141 case AAUDIO_STREAM_STATE_PAUSED: in systemStart()196 setState(AAUDIO_STREAM_STATE_PAUSED); in systemPause()201 case AAUDIO_STREAM_STATE_PAUSED: in systemPause()279 case AAUDIO_STREAM_STATE_PAUSED: in safeStop()
120 AAUDIO_CASE_ENUM(AAUDIO_STREAM_STATE_PAUSED); in AudioGlobal_convertStreamStateToText()
387 setState(AAUDIO_STREAM_STATE_PAUSED); in updateStateMachine()497 case AAUDIO_STREAM_STATE_PAUSED: in getFramesRead()
380 case AAUDIO_STREAM_STATE_PAUSED: in AAudio_isFlushAllowed()
181 AAUDIO_STREAM_STATE_PAUSED, enumerator
235 return (currentState == AAUDIO_STREAM_STATE_PAUSED) in waitUntilPaused()
319 setState(AAUDIO_STREAM_STATE_PAUSED); in pause_l()
559 setState(AAUDIO_STREAM_STATE_PAUSED); in onEventFromServer()