1 /*
2  * Copyright (C) 2016 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #define LOG_TAG "AudioStreamInternal"
18 //#define LOG_NDEBUG 0
19 #include <utils/Log.h>
20 
21 #define ATRACE_TAG ATRACE_TAG_AUDIO
22 
23 #include <stdint.h>
24 
25 #include <binder/IServiceManager.h>
26 
27 #include <aaudio/AAudio.h>
28 #include <cutils/properties.h>
29 
30 #include <media/MediaMetricsItem.h>
31 #include <utils/String16.h>
32 #include <utils/Trace.h>
33 
34 #include "AudioEndpointParcelable.h"
35 #include "binding/AAudioStreamRequest.h"
36 #include "binding/AAudioStreamConfiguration.h"
37 #include "binding/IAAudioService.h"
38 #include "binding/AAudioServiceMessage.h"
39 #include "core/AudioGlobal.h"
40 #include "core/AudioStreamBuilder.h"
41 #include "fifo/FifoBuffer.h"
42 #include "utility/AudioClock.h"
43 
44 #include "AudioStreamInternal.h"
45 
46 // We do this after the #includes because if a header uses ALOG.
47 // it would fail on the reference to mInService.
48 #undef LOG_TAG
49 // This file is used in both client and server processes.
50 // This is needed to make sense of the logs more easily.
51 #define LOG_TAG (mInService ? "AudioStreamInternal_Service" : "AudioStreamInternal_Client")
52 
53 using android::String16;
54 using android::Mutex;
55 using android::WrappingBuffer;
56 
57 using namespace aaudio;
58 
59 #define MIN_TIMEOUT_NANOS        (1000 * AAUDIO_NANOS_PER_MILLISECOND)
60 
61 // Wait at least this many times longer than the operation should take.
62 #define MIN_TIMEOUT_OPERATIONS    4
63 
64 #define LOG_TIMESTAMPS            0
65 
AudioStreamInternal(AAudioServiceInterface & serviceInterface,bool inService)66 AudioStreamInternal::AudioStreamInternal(AAudioServiceInterface  &serviceInterface, bool inService)
67         : AudioStream()
68         , mClockModel()
69         , mServiceStreamHandle(AAUDIO_HANDLE_INVALID)
70         , mInService(inService)
71         , mServiceInterface(serviceInterface)
72         , mAtomicInternalTimestamp()
73         , mWakeupDelayNanos(AAudioProperty_getWakeupDelayMicros() * AAUDIO_NANOS_PER_MICROSECOND)
74         , mMinimumSleepNanos(AAudioProperty_getMinimumSleepMicros() * AAUDIO_NANOS_PER_MICROSECOND)
75         {
76 }
77 
~AudioStreamInternal()78 AudioStreamInternal::~AudioStreamInternal() {
79 }
80 
open(const AudioStreamBuilder & builder)81 aaudio_result_t AudioStreamInternal::open(const AudioStreamBuilder &builder) {
82 
83     aaudio_result_t result = AAUDIO_OK;
84     int32_t framesPerBurst;
85     int32_t framesPerHardwareBurst;
86     AAudioStreamRequest request;
87     AAudioStreamConfiguration configurationOutput;
88 
89     if (getState() != AAUDIO_STREAM_STATE_UNINITIALIZED) {
90         ALOGE("%s - already open! state = %d", __func__, getState());
91         return AAUDIO_ERROR_INVALID_STATE;
92     }
93 
94     // Copy requested parameters to the stream.
95     result = AudioStream::open(builder);
96     if (result < 0) {
97         return result;
98     }
99 
100     const int32_t burstMinMicros = AAudioProperty_getHardwareBurstMinMicros();
101     int32_t burstMicros = 0;
102 
103     // We have to do volume scaling. So we prefer FLOAT format.
104     if (getFormat() == AUDIO_FORMAT_DEFAULT) {
105         setFormat(AUDIO_FORMAT_PCM_FLOAT);
106     }
107     // Request FLOAT for the shared mixer.
108     request.getConfiguration().setFormat(AUDIO_FORMAT_PCM_FLOAT);
109 
110     // Build the request to send to the server.
111     request.setUserId(getuid());
112     request.setProcessId(getpid());
113     request.setSharingModeMatchRequired(isSharingModeMatchRequired());
114     request.setInService(isInService());
115 
116     request.getConfiguration().setDeviceId(getDeviceId());
117     request.getConfiguration().setSampleRate(getSampleRate());
118     request.getConfiguration().setSamplesPerFrame(getSamplesPerFrame());
119     request.getConfiguration().setDirection(getDirection());
120     request.getConfiguration().setSharingMode(getSharingMode());
121 
122     request.getConfiguration().setUsage(getUsage());
123     request.getConfiguration().setContentType(getContentType());
124     request.getConfiguration().setInputPreset(getInputPreset());
125     request.getConfiguration().setPrivacySensitive(isPrivacySensitive());
126 
127     request.getConfiguration().setBufferCapacity(builder.getBufferCapacity());
128 
129     mDeviceChannelCount = getSamplesPerFrame(); // Assume it will be the same. Update if not.
130 
131     mServiceStreamHandle = mServiceInterface.openStream(request, configurationOutput);
132     if (mServiceStreamHandle < 0
133             && request.getConfiguration().getSamplesPerFrame() == 1 // mono?
134             && getDirection() == AAUDIO_DIRECTION_OUTPUT
135             && !isInService()) {
136         // if that failed then try switching from mono to stereo if OUTPUT.
137         // Only do this in the client. Otherwise we end up with a mono mixer in the service
138         // that writes to a stereo MMAP stream.
139         ALOGD("%s() - openStream() returned %d, try switching from MONO to STEREO",
140               __func__, mServiceStreamHandle);
141         request.getConfiguration().setSamplesPerFrame(2); // stereo
142         mServiceStreamHandle = mServiceInterface.openStream(request, configurationOutput);
143     }
144     if (mServiceStreamHandle < 0) {
145         return mServiceStreamHandle;
146     }
147 
148     // This must match the key generated in oboeservice/AAudioServiceStreamBase.cpp
149     // so the client can have permission to log.
150     mMetricsId = std::string(AMEDIAMETRICS_KEY_PREFIX_AUDIO_STREAM)
151             + std::to_string(mServiceStreamHandle);
152 
153     result = configurationOutput.validate();
154     if (result != AAUDIO_OK) {
155         goto error;
156     }
157     // Save results of the open.
158     if (getSamplesPerFrame() == AAUDIO_UNSPECIFIED) {
159         setSamplesPerFrame(configurationOutput.getSamplesPerFrame());
160     }
161     mDeviceChannelCount = configurationOutput.getSamplesPerFrame();
162 
163     setSampleRate(configurationOutput.getSampleRate());
164     setDeviceId(configurationOutput.getDeviceId());
165     setSessionId(configurationOutput.getSessionId());
166     setSharingMode(configurationOutput.getSharingMode());
167 
168     setUsage(configurationOutput.getUsage());
169     setContentType(configurationOutput.getContentType());
170     setInputPreset(configurationOutput.getInputPreset());
171 
172     // Save device format so we can do format conversion and volume scaling together.
173     setDeviceFormat(configurationOutput.getFormat());
174 
175     result = mServiceInterface.getStreamDescription(mServiceStreamHandle, mEndPointParcelable);
176     if (result != AAUDIO_OK) {
177         goto error;
178     }
179 
180     // Resolve parcelable into a descriptor.
181     result = mEndPointParcelable.resolve(&mEndpointDescriptor);
182     if (result != AAUDIO_OK) {
183         goto error;
184     }
185 
186     // Configure endpoint based on descriptor.
187     mAudioEndpoint = std::make_unique<AudioEndpoint>();
188     result = mAudioEndpoint->configure(&mEndpointDescriptor, getDirection());
189     if (result != AAUDIO_OK) {
190         goto error;
191     }
192 
193     framesPerHardwareBurst = mEndpointDescriptor.dataQueueDescriptor.framesPerBurst;
194 
195     // Scale up the burst size to meet the minimum equivalent in microseconds.
196     // This is to avoid waking the CPU too often when the HW burst is very small
197     // or at high sample rates.
198     framesPerBurst = framesPerHardwareBurst;
199     do {
200         if (burstMicros > 0) {  // skip first loop
201             framesPerBurst *= 2;
202         }
203         burstMicros = framesPerBurst * static_cast<int64_t>(1000000) / getSampleRate();
204     } while (burstMicros < burstMinMicros);
205     ALOGD("%s() original HW burst = %d, minMicros = %d => SW burst = %d\n",
206           __func__, framesPerHardwareBurst, burstMinMicros, framesPerBurst);
207 
208     // Validate final burst size.
209     if (framesPerBurst < MIN_FRAMES_PER_BURST || framesPerBurst > MAX_FRAMES_PER_BURST) {
210         ALOGE("%s - framesPerBurst out of range = %d", __func__, framesPerBurst);
211         result = AAUDIO_ERROR_OUT_OF_RANGE;
212         goto error;
213     }
214     mFramesPerBurst = framesPerBurst; // only save good value
215 
216     mBufferCapacityInFrames = mEndpointDescriptor.dataQueueDescriptor.capacityInFrames;
217     if (mBufferCapacityInFrames < mFramesPerBurst
218             || mBufferCapacityInFrames > MAX_BUFFER_CAPACITY_IN_FRAMES) {
219         ALOGE("%s - bufferCapacity out of range = %d", __func__, mBufferCapacityInFrames);
220         result = AAUDIO_ERROR_OUT_OF_RANGE;
221         goto error;
222     }
223 
224     mClockModel.setSampleRate(getSampleRate());
225     mClockModel.setFramesPerBurst(framesPerHardwareBurst);
226 
227     if (isDataCallbackSet()) {
228         mCallbackFrames = builder.getFramesPerDataCallback();
229         if (mCallbackFrames > getBufferCapacity() / 2) {
230             ALOGW("%s - framesPerCallback too big = %d, capacity = %d",
231                   __func__, mCallbackFrames, getBufferCapacity());
232             result = AAUDIO_ERROR_OUT_OF_RANGE;
233             goto error;
234 
235         } else if (mCallbackFrames < 0) {
236             ALOGW("%s - framesPerCallback negative", __func__);
237             result = AAUDIO_ERROR_OUT_OF_RANGE;
238             goto error;
239 
240         }
241         if (mCallbackFrames == AAUDIO_UNSPECIFIED) {
242             mCallbackFrames = mFramesPerBurst;
243         }
244 
245         const int32_t callbackBufferSize = mCallbackFrames * getBytesPerFrame();
246         mCallbackBuffer = std::make_unique<uint8_t[]>(callbackBufferSize);
247     }
248 
249     // For debugging and analyzing the distribution of MMAP timestamps.
250     // For OUTPUT, use a NEGATIVE offset to move the CPU writes further BEFORE the HW reads.
251     // For INPUT, use a POSITIVE offset to move the CPU reads further AFTER the HW writes.
252     // You can use this offset to reduce glitching.
253     // You can also use this offset to force glitching. By iterating over multiple
254     // values you can reveal the distribution of the hardware timing jitter.
255     if (mAudioEndpoint->isFreeRunning()) { // MMAP?
256         int32_t offsetMicros = (getDirection() == AAUDIO_DIRECTION_OUTPUT)
257                 ? AAudioProperty_getOutputMMapOffsetMicros()
258                 : AAudioProperty_getInputMMapOffsetMicros();
259         // This log is used to debug some tricky glitch issues. Please leave.
260         ALOGD_IF(offsetMicros, "%s() - %s mmap offset = %d micros",
261                 __func__,
262                 (getDirection() == AAUDIO_DIRECTION_OUTPUT) ? "output" : "input",
263                 offsetMicros);
264         mTimeOffsetNanos = offsetMicros * AAUDIO_NANOS_PER_MICROSECOND;
265     }
266 
267     setBufferSize(mBufferCapacityInFrames / 2); // Default buffer size to match Q
268 
269     setState(AAUDIO_STREAM_STATE_OPEN);
270 
271     return result;
272 
273 error:
274     releaseCloseFinal();
275     return result;
276 }
277 
278 // This must be called under mStreamLock.
release_l()279 aaudio_result_t AudioStreamInternal::release_l() {
280     aaudio_result_t result = AAUDIO_OK;
281     ALOGV("%s(): mServiceStreamHandle = 0x%08X", __func__, mServiceStreamHandle);
282     if (mServiceStreamHandle != AAUDIO_HANDLE_INVALID) {
283         aaudio_stream_state_t currentState = getState();
284         // Don't release a stream while it is running. Stop it first.
285         // If DISCONNECTED then we should still try to stop in case the
286         // error callback is still running.
287         if (isActive() || currentState == AAUDIO_STREAM_STATE_DISCONNECTED) {
288             requestStop();
289         }
290 
291         logReleaseBufferState();
292 
293         setState(AAUDIO_STREAM_STATE_CLOSING);
294         aaudio_handle_t serviceStreamHandle = mServiceStreamHandle;
295         mServiceStreamHandle = AAUDIO_HANDLE_INVALID;
296 
297         mServiceInterface.closeStream(serviceStreamHandle);
298         mCallbackBuffer.reset();
299 
300         // Update local frame counters so we can query them after releasing the endpoint.
301         getFramesRead();
302         getFramesWritten();
303         mAudioEndpoint.reset();
304         result = mEndPointParcelable.close();
305         aaudio_result_t result2 = AudioStream::release_l();
306         return (result != AAUDIO_OK) ? result : result2;
307     } else {
308         return AAUDIO_ERROR_INVALID_HANDLE;
309     }
310 }
311 
aaudio_callback_thread_proc(void * context)312 static void *aaudio_callback_thread_proc(void *context)
313 {
314     AudioStreamInternal *stream = (AudioStreamInternal *)context;
315     //LOGD("oboe_callback_thread, stream = %p", stream);
316     if (stream != NULL) {
317         return stream->callbackLoop();
318     } else {
319         return NULL;
320     }
321 }
322 
323 /*
324  * It normally takes about 20-30 msec to start a stream on the server.
325  * But the first time can take as much as 200-300 msec. The HW
326  * starts right away so by the time the client gets a chance to write into
327  * the buffer, it is already in a deep underflow state. That can cause the
328  * XRunCount to be non-zero, which could lead an app to tune its latency higher.
329  * To avoid this problem, we set a request for the processing code to start the
330  * client stream at the same position as the server stream.
331  * The processing code will then save the current offset
332  * between client and server and apply that to any position given to the app.
333  */
requestStart()334 aaudio_result_t AudioStreamInternal::requestStart()
335 {
336     int64_t startTime;
337     if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) {
338         ALOGD("requestStart() mServiceStreamHandle invalid");
339         return AAUDIO_ERROR_INVALID_STATE;
340     }
341     if (isActive()) {
342         ALOGD("requestStart() already active");
343         return AAUDIO_ERROR_INVALID_STATE;
344     }
345 
346     aaudio_stream_state_t originalState = getState();
347     if (originalState == AAUDIO_STREAM_STATE_DISCONNECTED) {
348         ALOGD("requestStart() but DISCONNECTED");
349         return AAUDIO_ERROR_DISCONNECTED;
350     }
351     setState(AAUDIO_STREAM_STATE_STARTING);
352 
353     // Clear any stale timestamps from the previous run.
354     drainTimestampsFromService();
355 
356     aaudio_result_t result = mServiceInterface.startStream(mServiceStreamHandle);
357     if (result == AAUDIO_ERROR_INVALID_HANDLE) {
358         ALOGD("%s() INVALID_HANDLE, stream was probably stolen", __func__);
359         // Stealing was added in R. Coerce result to improve backward compatibility.
360         result = AAUDIO_ERROR_DISCONNECTED;
361         setState(AAUDIO_STREAM_STATE_DISCONNECTED);
362     }
363 
364     startTime = AudioClock::getNanoseconds();
365     mClockModel.start(startTime);
366     mNeedCatchUp.request();  // Ask data processing code to catch up when first timestamp received.
367 
368     // Start data callback thread.
369     if (result == AAUDIO_OK && isDataCallbackSet()) {
370         // Launch the callback loop thread.
371         int64_t periodNanos = mCallbackFrames
372                               * AAUDIO_NANOS_PER_SECOND
373                               / getSampleRate();
374         mCallbackEnabled.store(true);
375         result = createThread(periodNanos, aaudio_callback_thread_proc, this);
376     }
377     if (result != AAUDIO_OK) {
378         setState(originalState);
379     }
380     return result;
381 }
382 
calculateReasonableTimeout(int32_t framesPerOperation)383 int64_t AudioStreamInternal::calculateReasonableTimeout(int32_t framesPerOperation) {
384 
385     // Wait for at least a second or some number of callbacks to join the thread.
386     int64_t timeoutNanoseconds = (MIN_TIMEOUT_OPERATIONS
387                                   * framesPerOperation
388                                   * AAUDIO_NANOS_PER_SECOND)
389                                   / getSampleRate();
390     if (timeoutNanoseconds < MIN_TIMEOUT_NANOS) { // arbitrary number of seconds
391         timeoutNanoseconds = MIN_TIMEOUT_NANOS;
392     }
393     return timeoutNanoseconds;
394 }
395 
calculateReasonableTimeout()396 int64_t AudioStreamInternal::calculateReasonableTimeout() {
397     return calculateReasonableTimeout(getFramesPerBurst());
398 }
399 
400 // This must be called under mStreamLock.
stopCallback()401 aaudio_result_t AudioStreamInternal::stopCallback()
402 {
403     if (isDataCallbackSet()
404             && (isActive() || getState() == AAUDIO_STREAM_STATE_DISCONNECTED)) {
405         mCallbackEnabled.store(false);
406         aaudio_result_t result = joinThread(NULL); // may temporarily unlock mStreamLock
407         if (result == AAUDIO_ERROR_INVALID_HANDLE) {
408             ALOGD("%s() INVALID_HANDLE, stream was probably stolen", __func__);
409             result = AAUDIO_OK;
410         }
411         return result;
412     } else {
413         return AAUDIO_OK;
414     }
415 }
416 
417 // This must be called under mStreamLock.
requestStop()418 aaudio_result_t AudioStreamInternal::requestStop() {
419     aaudio_result_t result = stopCallback();
420     if (result != AAUDIO_OK) {
421         return result;
422     }
423     // The stream may have been unlocked temporarily to let a callback finish
424     // and the callback may have stopped the stream.
425     // Check to make sure the stream still needs to be stopped.
426     // See also AudioStream::safeStop().
427     if (!(isActive() || getState() == AAUDIO_STREAM_STATE_DISCONNECTED)) {
428         return AAUDIO_OK;
429     }
430 
431     if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) {
432         ALOGW("%s() mServiceStreamHandle invalid = 0x%08X",
433               __func__, mServiceStreamHandle);
434         return AAUDIO_ERROR_INVALID_STATE;
435     }
436 
437     mClockModel.stop(AudioClock::getNanoseconds());
438     setState(AAUDIO_STREAM_STATE_STOPPING);
439     mAtomicInternalTimestamp.clear();
440 
441     result = mServiceInterface.stopStream(mServiceStreamHandle);
442     if (result == AAUDIO_ERROR_INVALID_HANDLE) {
443         ALOGD("%s() INVALID_HANDLE, stream was probably stolen", __func__);
444         result = AAUDIO_OK;
445     }
446     return result;
447 }
448 
registerThread()449 aaudio_result_t AudioStreamInternal::registerThread() {
450     if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) {
451         ALOGW("%s() mServiceStreamHandle invalid", __func__);
452         return AAUDIO_ERROR_INVALID_STATE;
453     }
454     return mServiceInterface.registerAudioThread(mServiceStreamHandle,
455                                               gettid(),
456                                               getPeriodNanoseconds());
457 }
458 
unregisterThread()459 aaudio_result_t AudioStreamInternal::unregisterThread() {
460     if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) {
461         ALOGW("%s() mServiceStreamHandle invalid", __func__);
462         return AAUDIO_ERROR_INVALID_STATE;
463     }
464     return mServiceInterface.unregisterAudioThread(mServiceStreamHandle, gettid());
465 }
466 
startClient(const android::AudioClient & client,const audio_attributes_t * attr,audio_port_handle_t * portHandle)467 aaudio_result_t AudioStreamInternal::startClient(const android::AudioClient& client,
468                                                  const audio_attributes_t *attr,
469                                                  audio_port_handle_t *portHandle) {
470     ALOGV("%s() called", __func__);
471     if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) {
472         return AAUDIO_ERROR_INVALID_STATE;
473     }
474     aaudio_result_t result =  mServiceInterface.startClient(mServiceStreamHandle,
475                                                             client, attr, portHandle);
476     ALOGV("%s(%d) returning %d", __func__, *portHandle, result);
477     return result;
478 }
479 
stopClient(audio_port_handle_t portHandle)480 aaudio_result_t AudioStreamInternal::stopClient(audio_port_handle_t portHandle) {
481     ALOGV("%s(%d) called", __func__, portHandle);
482     if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) {
483         return AAUDIO_ERROR_INVALID_STATE;
484     }
485     aaudio_result_t result = mServiceInterface.stopClient(mServiceStreamHandle, portHandle);
486     ALOGV("%s(%d) returning %d", __func__, portHandle, result);
487     return result;
488 }
489 
getTimestamp(clockid_t clockId,int64_t * framePosition,int64_t * timeNanoseconds)490 aaudio_result_t AudioStreamInternal::getTimestamp(clockid_t clockId,
491                            int64_t *framePosition,
492                            int64_t *timeNanoseconds) {
493     // Generated in server and passed to client. Return latest.
494     if (mAtomicInternalTimestamp.isValid()) {
495         Timestamp timestamp = mAtomicInternalTimestamp.read();
496         int64_t position = timestamp.getPosition() + mFramesOffsetFromService;
497         if (position >= 0) {
498             *framePosition = position;
499             *timeNanoseconds = timestamp.getNanoseconds();
500             return AAUDIO_OK;
501         }
502     }
503     return AAUDIO_ERROR_INVALID_STATE;
504 }
505 
updateStateMachine()506 aaudio_result_t AudioStreamInternal::updateStateMachine() {
507     if (isDataCallbackActive()) {
508         return AAUDIO_OK; // state is getting updated by the callback thread read/write call
509     }
510     return processCommands();
511 }
512 
logTimestamp(AAudioServiceMessage & command)513 void AudioStreamInternal::logTimestamp(AAudioServiceMessage &command) {
514     static int64_t oldPosition = 0;
515     static int64_t oldTime = 0;
516     int64_t framePosition = command.timestamp.position;
517     int64_t nanoTime = command.timestamp.timestamp;
518     ALOGD("logTimestamp: timestamp says framePosition = %8lld at nanoTime %lld",
519          (long long) framePosition,
520          (long long) nanoTime);
521     int64_t nanosDelta = nanoTime - oldTime;
522     if (nanosDelta > 0 && oldTime > 0) {
523         int64_t framesDelta = framePosition - oldPosition;
524         int64_t rate = (framesDelta * AAUDIO_NANOS_PER_SECOND) / nanosDelta;
525         ALOGD("logTimestamp:     framesDelta = %8lld, nanosDelta = %8lld, rate = %lld",
526               (long long) framesDelta, (long long) nanosDelta, (long long) rate);
527     }
528     oldPosition = framePosition;
529     oldTime = nanoTime;
530 }
531 
onTimestampService(AAudioServiceMessage * message)532 aaudio_result_t AudioStreamInternal::onTimestampService(AAudioServiceMessage *message) {
533 #if LOG_TIMESTAMPS
534     logTimestamp(*message);
535 #endif
536     processTimestamp(message->timestamp.position,
537             message->timestamp.timestamp + mTimeOffsetNanos);
538     return AAUDIO_OK;
539 }
540 
onTimestampHardware(AAudioServiceMessage * message)541 aaudio_result_t AudioStreamInternal::onTimestampHardware(AAudioServiceMessage *message) {
542     Timestamp timestamp(message->timestamp.position, message->timestamp.timestamp);
543     mAtomicInternalTimestamp.write(timestamp);
544     return AAUDIO_OK;
545 }
546 
onEventFromServer(AAudioServiceMessage * message)547 aaudio_result_t AudioStreamInternal::onEventFromServer(AAudioServiceMessage *message) {
548     aaudio_result_t result = AAUDIO_OK;
549     switch (message->event.event) {
550         case AAUDIO_SERVICE_EVENT_STARTED:
551             ALOGD("%s - got AAUDIO_SERVICE_EVENT_STARTED", __func__);
552             if (getState() == AAUDIO_STREAM_STATE_STARTING) {
553                 setState(AAUDIO_STREAM_STATE_STARTED);
554             }
555             break;
556         case AAUDIO_SERVICE_EVENT_PAUSED:
557             ALOGD("%s - got AAUDIO_SERVICE_EVENT_PAUSED", __func__);
558             if (getState() == AAUDIO_STREAM_STATE_PAUSING) {
559                 setState(AAUDIO_STREAM_STATE_PAUSED);
560             }
561             break;
562         case AAUDIO_SERVICE_EVENT_STOPPED:
563             ALOGD("%s - got AAUDIO_SERVICE_EVENT_STOPPED", __func__);
564             if (getState() == AAUDIO_STREAM_STATE_STOPPING) {
565                 setState(AAUDIO_STREAM_STATE_STOPPED);
566             }
567             break;
568         case AAUDIO_SERVICE_EVENT_FLUSHED:
569             ALOGD("%s - got AAUDIO_SERVICE_EVENT_FLUSHED", __func__);
570             if (getState() == AAUDIO_STREAM_STATE_FLUSHING) {
571                 setState(AAUDIO_STREAM_STATE_FLUSHED);
572                 onFlushFromServer();
573             }
574             break;
575         case AAUDIO_SERVICE_EVENT_DISCONNECTED:
576             // Prevent hardware from looping on old data and making buzzing sounds.
577             if (getDirection() == AAUDIO_DIRECTION_OUTPUT) {
578                 mAudioEndpoint->eraseDataMemory();
579             }
580             result = AAUDIO_ERROR_DISCONNECTED;
581             setState(AAUDIO_STREAM_STATE_DISCONNECTED);
582             ALOGW("%s - AAUDIO_SERVICE_EVENT_DISCONNECTED - FIFO cleared", __func__);
583             break;
584         case AAUDIO_SERVICE_EVENT_VOLUME:
585             ALOGD("%s - AAUDIO_SERVICE_EVENT_VOLUME %lf", __func__, message->event.dataDouble);
586             mStreamVolume = (float)message->event.dataDouble;
587             doSetVolume();
588             break;
589         case AAUDIO_SERVICE_EVENT_XRUN:
590             mXRunCount = static_cast<int32_t>(message->event.dataLong);
591             break;
592         default:
593             ALOGE("%s - Unrecognized event = %d", __func__, (int) message->event.event);
594             break;
595     }
596     return result;
597 }
598 
drainTimestampsFromService()599 aaudio_result_t AudioStreamInternal::drainTimestampsFromService() {
600     aaudio_result_t result = AAUDIO_OK;
601 
602     while (result == AAUDIO_OK) {
603         AAudioServiceMessage message;
604         if (!mAudioEndpoint) {
605             break;
606         }
607         if (mAudioEndpoint->readUpCommand(&message) != 1) {
608             break; // no command this time, no problem
609         }
610         switch (message.what) {
611             // ignore most messages
612             case AAudioServiceMessage::code::TIMESTAMP_SERVICE:
613             case AAudioServiceMessage::code::TIMESTAMP_HARDWARE:
614                 break;
615 
616             case AAudioServiceMessage::code::EVENT:
617                 result = onEventFromServer(&message);
618                 break;
619 
620             default:
621                 ALOGE("%s - unrecognized message.what = %d", __func__, (int) message.what);
622                 result = AAUDIO_ERROR_INTERNAL;
623                 break;
624         }
625     }
626     return result;
627 }
628 
629 // Process all the commands coming from the server.
processCommands()630 aaudio_result_t AudioStreamInternal::processCommands() {
631     aaudio_result_t result = AAUDIO_OK;
632 
633     while (result == AAUDIO_OK) {
634         AAudioServiceMessage message;
635         if (!mAudioEndpoint) {
636             break;
637         }
638         if (mAudioEndpoint->readUpCommand(&message) != 1) {
639             break; // no command this time, no problem
640         }
641         switch (message.what) {
642         case AAudioServiceMessage::code::TIMESTAMP_SERVICE:
643             result = onTimestampService(&message);
644             break;
645 
646         case AAudioServiceMessage::code::TIMESTAMP_HARDWARE:
647             result = onTimestampHardware(&message);
648             break;
649 
650         case AAudioServiceMessage::code::EVENT:
651             result = onEventFromServer(&message);
652             break;
653 
654         default:
655             ALOGE("%s - unrecognized message.what = %d", __func__, (int) message.what);
656             result = AAUDIO_ERROR_INTERNAL;
657             break;
658         }
659     }
660     return result;
661 }
662 
663 // Read or write the data, block if needed and timeoutMillis > 0
processData(void * buffer,int32_t numFrames,int64_t timeoutNanoseconds)664 aaudio_result_t AudioStreamInternal::processData(void *buffer, int32_t numFrames,
665                                                  int64_t timeoutNanoseconds)
666 {
667     const char * traceName = "aaProc";
668     const char * fifoName = "aaRdy";
669     ATRACE_BEGIN(traceName);
670     if (ATRACE_ENABLED()) {
671         int32_t fullFrames = mAudioEndpoint->getFullFramesAvailable();
672         ATRACE_INT(fifoName, fullFrames);
673     }
674 
675     aaudio_result_t result = AAUDIO_OK;
676     int32_t loopCount = 0;
677     uint8_t* audioData = (uint8_t*)buffer;
678     int64_t currentTimeNanos = AudioClock::getNanoseconds();
679     const int64_t entryTimeNanos = currentTimeNanos;
680     const int64_t deadlineNanos = currentTimeNanos + timeoutNanoseconds;
681     int32_t framesLeft = numFrames;
682 
683     // Loop until all the data has been processed or until a timeout occurs.
684     while (framesLeft > 0) {
685         // The call to processDataNow() will not block. It will just process as much as it can.
686         int64_t wakeTimeNanos = 0;
687         aaudio_result_t framesProcessed = processDataNow(audioData, framesLeft,
688                                                   currentTimeNanos, &wakeTimeNanos);
689         if (framesProcessed < 0) {
690             result = framesProcessed;
691             break;
692         }
693         framesLeft -= (int32_t) framesProcessed;
694         audioData += framesProcessed * getBytesPerFrame();
695 
696         // Should we block?
697         if (timeoutNanoseconds == 0) {
698             break; // don't block
699         } else if (wakeTimeNanos != 0) {
700             if (!mAudioEndpoint->isFreeRunning()) {
701                 // If there is software on the other end of the FIFO then it may get delayed.
702                 // So wake up just a little after we expect it to be ready.
703                 wakeTimeNanos += mWakeupDelayNanos;
704             }
705 
706             currentTimeNanos = AudioClock::getNanoseconds();
707             int64_t earliestWakeTime = currentTimeNanos + mMinimumSleepNanos;
708             // Guarantee a minimum sleep time.
709             if (wakeTimeNanos < earliestWakeTime) {
710                 wakeTimeNanos = earliestWakeTime;
711             }
712 
713             if (wakeTimeNanos > deadlineNanos) {
714                 // If we time out, just return the framesWritten so far.
715                 // TODO remove after we fix the deadline bug
716                 ALOGW("processData(): entered at %lld nanos, currently %lld",
717                       (long long) entryTimeNanos, (long long) currentTimeNanos);
718                 ALOGW("processData(): TIMEOUT after %lld nanos",
719                       (long long) timeoutNanoseconds);
720                 ALOGW("processData(): wakeTime = %lld, deadline = %lld nanos",
721                       (long long) wakeTimeNanos, (long long) deadlineNanos);
722                 ALOGW("processData(): past deadline by %d micros",
723                       (int)((wakeTimeNanos - deadlineNanos) / AAUDIO_NANOS_PER_MICROSECOND));
724                 mClockModel.dump();
725                 mAudioEndpoint->dump();
726                 break;
727             }
728 
729             if (ATRACE_ENABLED()) {
730                 int32_t fullFrames = mAudioEndpoint->getFullFramesAvailable();
731                 ATRACE_INT(fifoName, fullFrames);
732                 int64_t sleepForNanos = wakeTimeNanos - currentTimeNanos;
733                 ATRACE_INT("aaSlpNs", (int32_t)sleepForNanos);
734             }
735 
736             AudioClock::sleepUntilNanoTime(wakeTimeNanos);
737             currentTimeNanos = AudioClock::getNanoseconds();
738         }
739     }
740 
741     if (ATRACE_ENABLED()) {
742         int32_t fullFrames = mAudioEndpoint->getFullFramesAvailable();
743         ATRACE_INT(fifoName, fullFrames);
744     }
745 
746     // return error or framesProcessed
747     (void) loopCount;
748     ATRACE_END();
749     return (result < 0) ? result : numFrames - framesLeft;
750 }
751 
processTimestamp(uint64_t position,int64_t time)752 void AudioStreamInternal::processTimestamp(uint64_t position, int64_t time) {
753     mClockModel.processTimestamp(position, time);
754 }
755 
setBufferSize(int32_t requestedFrames)756 aaudio_result_t AudioStreamInternal::setBufferSize(int32_t requestedFrames) {
757     int32_t adjustedFrames = requestedFrames;
758     const int32_t maximumSize = getBufferCapacity() - mFramesPerBurst;
759     // Minimum size should be a multiple number of bursts.
760     const int32_t minimumSize = 1 * mFramesPerBurst;
761 
762     // Clip to minimum size so that rounding up will work better.
763     adjustedFrames = std::max(minimumSize, adjustedFrames);
764 
765     // Prevent arithmetic overflow by clipping before we round.
766     if (adjustedFrames >= maximumSize) {
767         adjustedFrames = maximumSize;
768     } else {
769         // Round to the next highest burst size.
770         int32_t numBursts = (adjustedFrames + mFramesPerBurst - 1) / mFramesPerBurst;
771         adjustedFrames = numBursts * mFramesPerBurst;
772         // Clip just in case maximumSize is not a multiple of mFramesPerBurst.
773         adjustedFrames = std::min(maximumSize, adjustedFrames);
774     }
775 
776     if (mAudioEndpoint) {
777         // Clip against the actual size from the endpoint.
778         int32_t actualFrames = 0;
779         // Set to maximum size so we can write extra data when ready in order to reduce glitches.
780         // The amount we keep in the buffer is controlled by mBufferSizeInFrames.
781         mAudioEndpoint->setBufferSizeInFrames(maximumSize, &actualFrames);
782         // actualFrames should be <= actual maximum size of endpoint
783         adjustedFrames = std::min(actualFrames, adjustedFrames);
784     }
785 
786     if (adjustedFrames != mBufferSizeInFrames) {
787         android::mediametrics::LogItem(mMetricsId)
788                 .set(AMEDIAMETRICS_PROP_EVENT, AMEDIAMETRICS_PROP_EVENT_VALUE_SETBUFFERSIZE)
789                 .set(AMEDIAMETRICS_PROP_BUFFERSIZEFRAMES, adjustedFrames)
790                 .set(AMEDIAMETRICS_PROP_UNDERRUN, (int32_t) getXRunCount())
791                 .record();
792     }
793 
794     mBufferSizeInFrames = adjustedFrames;
795     ALOGV("%s(%d) returns %d", __func__, requestedFrames, adjustedFrames);
796     return (aaudio_result_t) adjustedFrames;
797 }
798 
getBufferSize() const799 int32_t AudioStreamInternal::getBufferSize() const {
800     return mBufferSizeInFrames;
801 }
802 
getBufferCapacity() const803 int32_t AudioStreamInternal::getBufferCapacity() const {
804     return mBufferCapacityInFrames;
805 }
806 
getFramesPerBurst() const807 int32_t AudioStreamInternal::getFramesPerBurst() const {
808     return mFramesPerBurst;
809 }
810 
811 // This must be called under mStreamLock.
joinThread(void ** returnArg)812 aaudio_result_t AudioStreamInternal::joinThread(void** returnArg) {
813     return AudioStream::joinThread(returnArg, calculateReasonableTimeout(getFramesPerBurst()));
814 }
815 
isClockModelInControl() const816 bool AudioStreamInternal::isClockModelInControl() const {
817     return isActive() && mAudioEndpoint->isFreeRunning() && mClockModel.isRunning();
818 }
819