1 /*
2 * Copyright (C) 2016 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #define LOG_TAG "AudioStreamInternal"
18 //#define LOG_NDEBUG 0
19 #include <utils/Log.h>
20
21 #define ATRACE_TAG ATRACE_TAG_AUDIO
22
23 #include <stdint.h>
24
25 #include <binder/IServiceManager.h>
26
27 #include <aaudio/AAudio.h>
28 #include <cutils/properties.h>
29
30 #include <media/MediaMetricsItem.h>
31 #include <utils/String16.h>
32 #include <utils/Trace.h>
33
34 #include "AudioEndpointParcelable.h"
35 #include "binding/AAudioStreamRequest.h"
36 #include "binding/AAudioStreamConfiguration.h"
37 #include "binding/IAAudioService.h"
38 #include "binding/AAudioServiceMessage.h"
39 #include "core/AudioGlobal.h"
40 #include "core/AudioStreamBuilder.h"
41 #include "fifo/FifoBuffer.h"
42 #include "utility/AudioClock.h"
43
44 #include "AudioStreamInternal.h"
45
46 // We do this after the #includes because if a header uses ALOG.
47 // it would fail on the reference to mInService.
48 #undef LOG_TAG
49 // This file is used in both client and server processes.
50 // This is needed to make sense of the logs more easily.
51 #define LOG_TAG (mInService ? "AudioStreamInternal_Service" : "AudioStreamInternal_Client")
52
53 using android::String16;
54 using android::Mutex;
55 using android::WrappingBuffer;
56
57 using namespace aaudio;
58
59 #define MIN_TIMEOUT_NANOS (1000 * AAUDIO_NANOS_PER_MILLISECOND)
60
61 // Wait at least this many times longer than the operation should take.
62 #define MIN_TIMEOUT_OPERATIONS 4
63
64 #define LOG_TIMESTAMPS 0
65
AudioStreamInternal(AAudioServiceInterface & serviceInterface,bool inService)66 AudioStreamInternal::AudioStreamInternal(AAudioServiceInterface &serviceInterface, bool inService)
67 : AudioStream()
68 , mClockModel()
69 , mServiceStreamHandle(AAUDIO_HANDLE_INVALID)
70 , mInService(inService)
71 , mServiceInterface(serviceInterface)
72 , mAtomicInternalTimestamp()
73 , mWakeupDelayNanos(AAudioProperty_getWakeupDelayMicros() * AAUDIO_NANOS_PER_MICROSECOND)
74 , mMinimumSleepNanos(AAudioProperty_getMinimumSleepMicros() * AAUDIO_NANOS_PER_MICROSECOND)
75 {
76 }
77
~AudioStreamInternal()78 AudioStreamInternal::~AudioStreamInternal() {
79 }
80
open(const AudioStreamBuilder & builder)81 aaudio_result_t AudioStreamInternal::open(const AudioStreamBuilder &builder) {
82
83 aaudio_result_t result = AAUDIO_OK;
84 int32_t framesPerBurst;
85 int32_t framesPerHardwareBurst;
86 AAudioStreamRequest request;
87 AAudioStreamConfiguration configurationOutput;
88
89 if (getState() != AAUDIO_STREAM_STATE_UNINITIALIZED) {
90 ALOGE("%s - already open! state = %d", __func__, getState());
91 return AAUDIO_ERROR_INVALID_STATE;
92 }
93
94 // Copy requested parameters to the stream.
95 result = AudioStream::open(builder);
96 if (result < 0) {
97 return result;
98 }
99
100 const int32_t burstMinMicros = AAudioProperty_getHardwareBurstMinMicros();
101 int32_t burstMicros = 0;
102
103 // We have to do volume scaling. So we prefer FLOAT format.
104 if (getFormat() == AUDIO_FORMAT_DEFAULT) {
105 setFormat(AUDIO_FORMAT_PCM_FLOAT);
106 }
107 // Request FLOAT for the shared mixer.
108 request.getConfiguration().setFormat(AUDIO_FORMAT_PCM_FLOAT);
109
110 // Build the request to send to the server.
111 request.setUserId(getuid());
112 request.setProcessId(getpid());
113 request.setSharingModeMatchRequired(isSharingModeMatchRequired());
114 request.setInService(isInService());
115
116 request.getConfiguration().setDeviceId(getDeviceId());
117 request.getConfiguration().setSampleRate(getSampleRate());
118 request.getConfiguration().setSamplesPerFrame(getSamplesPerFrame());
119 request.getConfiguration().setDirection(getDirection());
120 request.getConfiguration().setSharingMode(getSharingMode());
121
122 request.getConfiguration().setUsage(getUsage());
123 request.getConfiguration().setContentType(getContentType());
124 request.getConfiguration().setInputPreset(getInputPreset());
125 request.getConfiguration().setPrivacySensitive(isPrivacySensitive());
126
127 request.getConfiguration().setBufferCapacity(builder.getBufferCapacity());
128
129 mDeviceChannelCount = getSamplesPerFrame(); // Assume it will be the same. Update if not.
130
131 mServiceStreamHandle = mServiceInterface.openStream(request, configurationOutput);
132 if (mServiceStreamHandle < 0
133 && request.getConfiguration().getSamplesPerFrame() == 1 // mono?
134 && getDirection() == AAUDIO_DIRECTION_OUTPUT
135 && !isInService()) {
136 // if that failed then try switching from mono to stereo if OUTPUT.
137 // Only do this in the client. Otherwise we end up with a mono mixer in the service
138 // that writes to a stereo MMAP stream.
139 ALOGD("%s() - openStream() returned %d, try switching from MONO to STEREO",
140 __func__, mServiceStreamHandle);
141 request.getConfiguration().setSamplesPerFrame(2); // stereo
142 mServiceStreamHandle = mServiceInterface.openStream(request, configurationOutput);
143 }
144 if (mServiceStreamHandle < 0) {
145 return mServiceStreamHandle;
146 }
147
148 // This must match the key generated in oboeservice/AAudioServiceStreamBase.cpp
149 // so the client can have permission to log.
150 mMetricsId = std::string(AMEDIAMETRICS_KEY_PREFIX_AUDIO_STREAM)
151 + std::to_string(mServiceStreamHandle);
152
153 result = configurationOutput.validate();
154 if (result != AAUDIO_OK) {
155 goto error;
156 }
157 // Save results of the open.
158 if (getSamplesPerFrame() == AAUDIO_UNSPECIFIED) {
159 setSamplesPerFrame(configurationOutput.getSamplesPerFrame());
160 }
161 mDeviceChannelCount = configurationOutput.getSamplesPerFrame();
162
163 setSampleRate(configurationOutput.getSampleRate());
164 setDeviceId(configurationOutput.getDeviceId());
165 setSessionId(configurationOutput.getSessionId());
166 setSharingMode(configurationOutput.getSharingMode());
167
168 setUsage(configurationOutput.getUsage());
169 setContentType(configurationOutput.getContentType());
170 setInputPreset(configurationOutput.getInputPreset());
171
172 // Save device format so we can do format conversion and volume scaling together.
173 setDeviceFormat(configurationOutput.getFormat());
174
175 result = mServiceInterface.getStreamDescription(mServiceStreamHandle, mEndPointParcelable);
176 if (result != AAUDIO_OK) {
177 goto error;
178 }
179
180 // Resolve parcelable into a descriptor.
181 result = mEndPointParcelable.resolve(&mEndpointDescriptor);
182 if (result != AAUDIO_OK) {
183 goto error;
184 }
185
186 // Configure endpoint based on descriptor.
187 mAudioEndpoint = std::make_unique<AudioEndpoint>();
188 result = mAudioEndpoint->configure(&mEndpointDescriptor, getDirection());
189 if (result != AAUDIO_OK) {
190 goto error;
191 }
192
193 framesPerHardwareBurst = mEndpointDescriptor.dataQueueDescriptor.framesPerBurst;
194
195 // Scale up the burst size to meet the minimum equivalent in microseconds.
196 // This is to avoid waking the CPU too often when the HW burst is very small
197 // or at high sample rates.
198 framesPerBurst = framesPerHardwareBurst;
199 do {
200 if (burstMicros > 0) { // skip first loop
201 framesPerBurst *= 2;
202 }
203 burstMicros = framesPerBurst * static_cast<int64_t>(1000000) / getSampleRate();
204 } while (burstMicros < burstMinMicros);
205 ALOGD("%s() original HW burst = %d, minMicros = %d => SW burst = %d\n",
206 __func__, framesPerHardwareBurst, burstMinMicros, framesPerBurst);
207
208 // Validate final burst size.
209 if (framesPerBurst < MIN_FRAMES_PER_BURST || framesPerBurst > MAX_FRAMES_PER_BURST) {
210 ALOGE("%s - framesPerBurst out of range = %d", __func__, framesPerBurst);
211 result = AAUDIO_ERROR_OUT_OF_RANGE;
212 goto error;
213 }
214 mFramesPerBurst = framesPerBurst; // only save good value
215
216 mBufferCapacityInFrames = mEndpointDescriptor.dataQueueDescriptor.capacityInFrames;
217 if (mBufferCapacityInFrames < mFramesPerBurst
218 || mBufferCapacityInFrames > MAX_BUFFER_CAPACITY_IN_FRAMES) {
219 ALOGE("%s - bufferCapacity out of range = %d", __func__, mBufferCapacityInFrames);
220 result = AAUDIO_ERROR_OUT_OF_RANGE;
221 goto error;
222 }
223
224 mClockModel.setSampleRate(getSampleRate());
225 mClockModel.setFramesPerBurst(framesPerHardwareBurst);
226
227 if (isDataCallbackSet()) {
228 mCallbackFrames = builder.getFramesPerDataCallback();
229 if (mCallbackFrames > getBufferCapacity() / 2) {
230 ALOGW("%s - framesPerCallback too big = %d, capacity = %d",
231 __func__, mCallbackFrames, getBufferCapacity());
232 result = AAUDIO_ERROR_OUT_OF_RANGE;
233 goto error;
234
235 } else if (mCallbackFrames < 0) {
236 ALOGW("%s - framesPerCallback negative", __func__);
237 result = AAUDIO_ERROR_OUT_OF_RANGE;
238 goto error;
239
240 }
241 if (mCallbackFrames == AAUDIO_UNSPECIFIED) {
242 mCallbackFrames = mFramesPerBurst;
243 }
244
245 const int32_t callbackBufferSize = mCallbackFrames * getBytesPerFrame();
246 mCallbackBuffer = std::make_unique<uint8_t[]>(callbackBufferSize);
247 }
248
249 // For debugging and analyzing the distribution of MMAP timestamps.
250 // For OUTPUT, use a NEGATIVE offset to move the CPU writes further BEFORE the HW reads.
251 // For INPUT, use a POSITIVE offset to move the CPU reads further AFTER the HW writes.
252 // You can use this offset to reduce glitching.
253 // You can also use this offset to force glitching. By iterating over multiple
254 // values you can reveal the distribution of the hardware timing jitter.
255 if (mAudioEndpoint->isFreeRunning()) { // MMAP?
256 int32_t offsetMicros = (getDirection() == AAUDIO_DIRECTION_OUTPUT)
257 ? AAudioProperty_getOutputMMapOffsetMicros()
258 : AAudioProperty_getInputMMapOffsetMicros();
259 // This log is used to debug some tricky glitch issues. Please leave.
260 ALOGD_IF(offsetMicros, "%s() - %s mmap offset = %d micros",
261 __func__,
262 (getDirection() == AAUDIO_DIRECTION_OUTPUT) ? "output" : "input",
263 offsetMicros);
264 mTimeOffsetNanos = offsetMicros * AAUDIO_NANOS_PER_MICROSECOND;
265 }
266
267 setBufferSize(mBufferCapacityInFrames / 2); // Default buffer size to match Q
268
269 setState(AAUDIO_STREAM_STATE_OPEN);
270
271 return result;
272
273 error:
274 releaseCloseFinal();
275 return result;
276 }
277
278 // This must be called under mStreamLock.
release_l()279 aaudio_result_t AudioStreamInternal::release_l() {
280 aaudio_result_t result = AAUDIO_OK;
281 ALOGV("%s(): mServiceStreamHandle = 0x%08X", __func__, mServiceStreamHandle);
282 if (mServiceStreamHandle != AAUDIO_HANDLE_INVALID) {
283 aaudio_stream_state_t currentState = getState();
284 // Don't release a stream while it is running. Stop it first.
285 // If DISCONNECTED then we should still try to stop in case the
286 // error callback is still running.
287 if (isActive() || currentState == AAUDIO_STREAM_STATE_DISCONNECTED) {
288 requestStop();
289 }
290
291 logReleaseBufferState();
292
293 setState(AAUDIO_STREAM_STATE_CLOSING);
294 aaudio_handle_t serviceStreamHandle = mServiceStreamHandle;
295 mServiceStreamHandle = AAUDIO_HANDLE_INVALID;
296
297 mServiceInterface.closeStream(serviceStreamHandle);
298 mCallbackBuffer.reset();
299
300 // Update local frame counters so we can query them after releasing the endpoint.
301 getFramesRead();
302 getFramesWritten();
303 mAudioEndpoint.reset();
304 result = mEndPointParcelable.close();
305 aaudio_result_t result2 = AudioStream::release_l();
306 return (result != AAUDIO_OK) ? result : result2;
307 } else {
308 return AAUDIO_ERROR_INVALID_HANDLE;
309 }
310 }
311
aaudio_callback_thread_proc(void * context)312 static void *aaudio_callback_thread_proc(void *context)
313 {
314 AudioStreamInternal *stream = (AudioStreamInternal *)context;
315 //LOGD("oboe_callback_thread, stream = %p", stream);
316 if (stream != NULL) {
317 return stream->callbackLoop();
318 } else {
319 return NULL;
320 }
321 }
322
323 /*
324 * It normally takes about 20-30 msec to start a stream on the server.
325 * But the first time can take as much as 200-300 msec. The HW
326 * starts right away so by the time the client gets a chance to write into
327 * the buffer, it is already in a deep underflow state. That can cause the
328 * XRunCount to be non-zero, which could lead an app to tune its latency higher.
329 * To avoid this problem, we set a request for the processing code to start the
330 * client stream at the same position as the server stream.
331 * The processing code will then save the current offset
332 * between client and server and apply that to any position given to the app.
333 */
requestStart()334 aaudio_result_t AudioStreamInternal::requestStart()
335 {
336 int64_t startTime;
337 if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) {
338 ALOGD("requestStart() mServiceStreamHandle invalid");
339 return AAUDIO_ERROR_INVALID_STATE;
340 }
341 if (isActive()) {
342 ALOGD("requestStart() already active");
343 return AAUDIO_ERROR_INVALID_STATE;
344 }
345
346 aaudio_stream_state_t originalState = getState();
347 if (originalState == AAUDIO_STREAM_STATE_DISCONNECTED) {
348 ALOGD("requestStart() but DISCONNECTED");
349 return AAUDIO_ERROR_DISCONNECTED;
350 }
351 setState(AAUDIO_STREAM_STATE_STARTING);
352
353 // Clear any stale timestamps from the previous run.
354 drainTimestampsFromService();
355
356 aaudio_result_t result = mServiceInterface.startStream(mServiceStreamHandle);
357 if (result == AAUDIO_ERROR_INVALID_HANDLE) {
358 ALOGD("%s() INVALID_HANDLE, stream was probably stolen", __func__);
359 // Stealing was added in R. Coerce result to improve backward compatibility.
360 result = AAUDIO_ERROR_DISCONNECTED;
361 setState(AAUDIO_STREAM_STATE_DISCONNECTED);
362 }
363
364 startTime = AudioClock::getNanoseconds();
365 mClockModel.start(startTime);
366 mNeedCatchUp.request(); // Ask data processing code to catch up when first timestamp received.
367
368 // Start data callback thread.
369 if (result == AAUDIO_OK && isDataCallbackSet()) {
370 // Launch the callback loop thread.
371 int64_t periodNanos = mCallbackFrames
372 * AAUDIO_NANOS_PER_SECOND
373 / getSampleRate();
374 mCallbackEnabled.store(true);
375 result = createThread(periodNanos, aaudio_callback_thread_proc, this);
376 }
377 if (result != AAUDIO_OK) {
378 setState(originalState);
379 }
380 return result;
381 }
382
calculateReasonableTimeout(int32_t framesPerOperation)383 int64_t AudioStreamInternal::calculateReasonableTimeout(int32_t framesPerOperation) {
384
385 // Wait for at least a second or some number of callbacks to join the thread.
386 int64_t timeoutNanoseconds = (MIN_TIMEOUT_OPERATIONS
387 * framesPerOperation
388 * AAUDIO_NANOS_PER_SECOND)
389 / getSampleRate();
390 if (timeoutNanoseconds < MIN_TIMEOUT_NANOS) { // arbitrary number of seconds
391 timeoutNanoseconds = MIN_TIMEOUT_NANOS;
392 }
393 return timeoutNanoseconds;
394 }
395
calculateReasonableTimeout()396 int64_t AudioStreamInternal::calculateReasonableTimeout() {
397 return calculateReasonableTimeout(getFramesPerBurst());
398 }
399
400 // This must be called under mStreamLock.
stopCallback()401 aaudio_result_t AudioStreamInternal::stopCallback()
402 {
403 if (isDataCallbackSet()
404 && (isActive() || getState() == AAUDIO_STREAM_STATE_DISCONNECTED)) {
405 mCallbackEnabled.store(false);
406 aaudio_result_t result = joinThread(NULL); // may temporarily unlock mStreamLock
407 if (result == AAUDIO_ERROR_INVALID_HANDLE) {
408 ALOGD("%s() INVALID_HANDLE, stream was probably stolen", __func__);
409 result = AAUDIO_OK;
410 }
411 return result;
412 } else {
413 return AAUDIO_OK;
414 }
415 }
416
417 // This must be called under mStreamLock.
requestStop()418 aaudio_result_t AudioStreamInternal::requestStop() {
419 aaudio_result_t result = stopCallback();
420 if (result != AAUDIO_OK) {
421 return result;
422 }
423 // The stream may have been unlocked temporarily to let a callback finish
424 // and the callback may have stopped the stream.
425 // Check to make sure the stream still needs to be stopped.
426 // See also AudioStream::safeStop().
427 if (!(isActive() || getState() == AAUDIO_STREAM_STATE_DISCONNECTED)) {
428 return AAUDIO_OK;
429 }
430
431 if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) {
432 ALOGW("%s() mServiceStreamHandle invalid = 0x%08X",
433 __func__, mServiceStreamHandle);
434 return AAUDIO_ERROR_INVALID_STATE;
435 }
436
437 mClockModel.stop(AudioClock::getNanoseconds());
438 setState(AAUDIO_STREAM_STATE_STOPPING);
439 mAtomicInternalTimestamp.clear();
440
441 result = mServiceInterface.stopStream(mServiceStreamHandle);
442 if (result == AAUDIO_ERROR_INVALID_HANDLE) {
443 ALOGD("%s() INVALID_HANDLE, stream was probably stolen", __func__);
444 result = AAUDIO_OK;
445 }
446 return result;
447 }
448
registerThread()449 aaudio_result_t AudioStreamInternal::registerThread() {
450 if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) {
451 ALOGW("%s() mServiceStreamHandle invalid", __func__);
452 return AAUDIO_ERROR_INVALID_STATE;
453 }
454 return mServiceInterface.registerAudioThread(mServiceStreamHandle,
455 gettid(),
456 getPeriodNanoseconds());
457 }
458
unregisterThread()459 aaudio_result_t AudioStreamInternal::unregisterThread() {
460 if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) {
461 ALOGW("%s() mServiceStreamHandle invalid", __func__);
462 return AAUDIO_ERROR_INVALID_STATE;
463 }
464 return mServiceInterface.unregisterAudioThread(mServiceStreamHandle, gettid());
465 }
466
startClient(const android::AudioClient & client,const audio_attributes_t * attr,audio_port_handle_t * portHandle)467 aaudio_result_t AudioStreamInternal::startClient(const android::AudioClient& client,
468 const audio_attributes_t *attr,
469 audio_port_handle_t *portHandle) {
470 ALOGV("%s() called", __func__);
471 if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) {
472 return AAUDIO_ERROR_INVALID_STATE;
473 }
474 aaudio_result_t result = mServiceInterface.startClient(mServiceStreamHandle,
475 client, attr, portHandle);
476 ALOGV("%s(%d) returning %d", __func__, *portHandle, result);
477 return result;
478 }
479
stopClient(audio_port_handle_t portHandle)480 aaudio_result_t AudioStreamInternal::stopClient(audio_port_handle_t portHandle) {
481 ALOGV("%s(%d) called", __func__, portHandle);
482 if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) {
483 return AAUDIO_ERROR_INVALID_STATE;
484 }
485 aaudio_result_t result = mServiceInterface.stopClient(mServiceStreamHandle, portHandle);
486 ALOGV("%s(%d) returning %d", __func__, portHandle, result);
487 return result;
488 }
489
getTimestamp(clockid_t clockId,int64_t * framePosition,int64_t * timeNanoseconds)490 aaudio_result_t AudioStreamInternal::getTimestamp(clockid_t clockId,
491 int64_t *framePosition,
492 int64_t *timeNanoseconds) {
493 // Generated in server and passed to client. Return latest.
494 if (mAtomicInternalTimestamp.isValid()) {
495 Timestamp timestamp = mAtomicInternalTimestamp.read();
496 int64_t position = timestamp.getPosition() + mFramesOffsetFromService;
497 if (position >= 0) {
498 *framePosition = position;
499 *timeNanoseconds = timestamp.getNanoseconds();
500 return AAUDIO_OK;
501 }
502 }
503 return AAUDIO_ERROR_INVALID_STATE;
504 }
505
updateStateMachine()506 aaudio_result_t AudioStreamInternal::updateStateMachine() {
507 if (isDataCallbackActive()) {
508 return AAUDIO_OK; // state is getting updated by the callback thread read/write call
509 }
510 return processCommands();
511 }
512
logTimestamp(AAudioServiceMessage & command)513 void AudioStreamInternal::logTimestamp(AAudioServiceMessage &command) {
514 static int64_t oldPosition = 0;
515 static int64_t oldTime = 0;
516 int64_t framePosition = command.timestamp.position;
517 int64_t nanoTime = command.timestamp.timestamp;
518 ALOGD("logTimestamp: timestamp says framePosition = %8lld at nanoTime %lld",
519 (long long) framePosition,
520 (long long) nanoTime);
521 int64_t nanosDelta = nanoTime - oldTime;
522 if (nanosDelta > 0 && oldTime > 0) {
523 int64_t framesDelta = framePosition - oldPosition;
524 int64_t rate = (framesDelta * AAUDIO_NANOS_PER_SECOND) / nanosDelta;
525 ALOGD("logTimestamp: framesDelta = %8lld, nanosDelta = %8lld, rate = %lld",
526 (long long) framesDelta, (long long) nanosDelta, (long long) rate);
527 }
528 oldPosition = framePosition;
529 oldTime = nanoTime;
530 }
531
onTimestampService(AAudioServiceMessage * message)532 aaudio_result_t AudioStreamInternal::onTimestampService(AAudioServiceMessage *message) {
533 #if LOG_TIMESTAMPS
534 logTimestamp(*message);
535 #endif
536 processTimestamp(message->timestamp.position,
537 message->timestamp.timestamp + mTimeOffsetNanos);
538 return AAUDIO_OK;
539 }
540
onTimestampHardware(AAudioServiceMessage * message)541 aaudio_result_t AudioStreamInternal::onTimestampHardware(AAudioServiceMessage *message) {
542 Timestamp timestamp(message->timestamp.position, message->timestamp.timestamp);
543 mAtomicInternalTimestamp.write(timestamp);
544 return AAUDIO_OK;
545 }
546
onEventFromServer(AAudioServiceMessage * message)547 aaudio_result_t AudioStreamInternal::onEventFromServer(AAudioServiceMessage *message) {
548 aaudio_result_t result = AAUDIO_OK;
549 switch (message->event.event) {
550 case AAUDIO_SERVICE_EVENT_STARTED:
551 ALOGD("%s - got AAUDIO_SERVICE_EVENT_STARTED", __func__);
552 if (getState() == AAUDIO_STREAM_STATE_STARTING) {
553 setState(AAUDIO_STREAM_STATE_STARTED);
554 }
555 break;
556 case AAUDIO_SERVICE_EVENT_PAUSED:
557 ALOGD("%s - got AAUDIO_SERVICE_EVENT_PAUSED", __func__);
558 if (getState() == AAUDIO_STREAM_STATE_PAUSING) {
559 setState(AAUDIO_STREAM_STATE_PAUSED);
560 }
561 break;
562 case AAUDIO_SERVICE_EVENT_STOPPED:
563 ALOGD("%s - got AAUDIO_SERVICE_EVENT_STOPPED", __func__);
564 if (getState() == AAUDIO_STREAM_STATE_STOPPING) {
565 setState(AAUDIO_STREAM_STATE_STOPPED);
566 }
567 break;
568 case AAUDIO_SERVICE_EVENT_FLUSHED:
569 ALOGD("%s - got AAUDIO_SERVICE_EVENT_FLUSHED", __func__);
570 if (getState() == AAUDIO_STREAM_STATE_FLUSHING) {
571 setState(AAUDIO_STREAM_STATE_FLUSHED);
572 onFlushFromServer();
573 }
574 break;
575 case AAUDIO_SERVICE_EVENT_DISCONNECTED:
576 // Prevent hardware from looping on old data and making buzzing sounds.
577 if (getDirection() == AAUDIO_DIRECTION_OUTPUT) {
578 mAudioEndpoint->eraseDataMemory();
579 }
580 result = AAUDIO_ERROR_DISCONNECTED;
581 setState(AAUDIO_STREAM_STATE_DISCONNECTED);
582 ALOGW("%s - AAUDIO_SERVICE_EVENT_DISCONNECTED - FIFO cleared", __func__);
583 break;
584 case AAUDIO_SERVICE_EVENT_VOLUME:
585 ALOGD("%s - AAUDIO_SERVICE_EVENT_VOLUME %lf", __func__, message->event.dataDouble);
586 mStreamVolume = (float)message->event.dataDouble;
587 doSetVolume();
588 break;
589 case AAUDIO_SERVICE_EVENT_XRUN:
590 mXRunCount = static_cast<int32_t>(message->event.dataLong);
591 break;
592 default:
593 ALOGE("%s - Unrecognized event = %d", __func__, (int) message->event.event);
594 break;
595 }
596 return result;
597 }
598
drainTimestampsFromService()599 aaudio_result_t AudioStreamInternal::drainTimestampsFromService() {
600 aaudio_result_t result = AAUDIO_OK;
601
602 while (result == AAUDIO_OK) {
603 AAudioServiceMessage message;
604 if (!mAudioEndpoint) {
605 break;
606 }
607 if (mAudioEndpoint->readUpCommand(&message) != 1) {
608 break; // no command this time, no problem
609 }
610 switch (message.what) {
611 // ignore most messages
612 case AAudioServiceMessage::code::TIMESTAMP_SERVICE:
613 case AAudioServiceMessage::code::TIMESTAMP_HARDWARE:
614 break;
615
616 case AAudioServiceMessage::code::EVENT:
617 result = onEventFromServer(&message);
618 break;
619
620 default:
621 ALOGE("%s - unrecognized message.what = %d", __func__, (int) message.what);
622 result = AAUDIO_ERROR_INTERNAL;
623 break;
624 }
625 }
626 return result;
627 }
628
629 // Process all the commands coming from the server.
processCommands()630 aaudio_result_t AudioStreamInternal::processCommands() {
631 aaudio_result_t result = AAUDIO_OK;
632
633 while (result == AAUDIO_OK) {
634 AAudioServiceMessage message;
635 if (!mAudioEndpoint) {
636 break;
637 }
638 if (mAudioEndpoint->readUpCommand(&message) != 1) {
639 break; // no command this time, no problem
640 }
641 switch (message.what) {
642 case AAudioServiceMessage::code::TIMESTAMP_SERVICE:
643 result = onTimestampService(&message);
644 break;
645
646 case AAudioServiceMessage::code::TIMESTAMP_HARDWARE:
647 result = onTimestampHardware(&message);
648 break;
649
650 case AAudioServiceMessage::code::EVENT:
651 result = onEventFromServer(&message);
652 break;
653
654 default:
655 ALOGE("%s - unrecognized message.what = %d", __func__, (int) message.what);
656 result = AAUDIO_ERROR_INTERNAL;
657 break;
658 }
659 }
660 return result;
661 }
662
663 // Read or write the data, block if needed and timeoutMillis > 0
processData(void * buffer,int32_t numFrames,int64_t timeoutNanoseconds)664 aaudio_result_t AudioStreamInternal::processData(void *buffer, int32_t numFrames,
665 int64_t timeoutNanoseconds)
666 {
667 const char * traceName = "aaProc";
668 const char * fifoName = "aaRdy";
669 ATRACE_BEGIN(traceName);
670 if (ATRACE_ENABLED()) {
671 int32_t fullFrames = mAudioEndpoint->getFullFramesAvailable();
672 ATRACE_INT(fifoName, fullFrames);
673 }
674
675 aaudio_result_t result = AAUDIO_OK;
676 int32_t loopCount = 0;
677 uint8_t* audioData = (uint8_t*)buffer;
678 int64_t currentTimeNanos = AudioClock::getNanoseconds();
679 const int64_t entryTimeNanos = currentTimeNanos;
680 const int64_t deadlineNanos = currentTimeNanos + timeoutNanoseconds;
681 int32_t framesLeft = numFrames;
682
683 // Loop until all the data has been processed or until a timeout occurs.
684 while (framesLeft > 0) {
685 // The call to processDataNow() will not block. It will just process as much as it can.
686 int64_t wakeTimeNanos = 0;
687 aaudio_result_t framesProcessed = processDataNow(audioData, framesLeft,
688 currentTimeNanos, &wakeTimeNanos);
689 if (framesProcessed < 0) {
690 result = framesProcessed;
691 break;
692 }
693 framesLeft -= (int32_t) framesProcessed;
694 audioData += framesProcessed * getBytesPerFrame();
695
696 // Should we block?
697 if (timeoutNanoseconds == 0) {
698 break; // don't block
699 } else if (wakeTimeNanos != 0) {
700 if (!mAudioEndpoint->isFreeRunning()) {
701 // If there is software on the other end of the FIFO then it may get delayed.
702 // So wake up just a little after we expect it to be ready.
703 wakeTimeNanos += mWakeupDelayNanos;
704 }
705
706 currentTimeNanos = AudioClock::getNanoseconds();
707 int64_t earliestWakeTime = currentTimeNanos + mMinimumSleepNanos;
708 // Guarantee a minimum sleep time.
709 if (wakeTimeNanos < earliestWakeTime) {
710 wakeTimeNanos = earliestWakeTime;
711 }
712
713 if (wakeTimeNanos > deadlineNanos) {
714 // If we time out, just return the framesWritten so far.
715 // TODO remove after we fix the deadline bug
716 ALOGW("processData(): entered at %lld nanos, currently %lld",
717 (long long) entryTimeNanos, (long long) currentTimeNanos);
718 ALOGW("processData(): TIMEOUT after %lld nanos",
719 (long long) timeoutNanoseconds);
720 ALOGW("processData(): wakeTime = %lld, deadline = %lld nanos",
721 (long long) wakeTimeNanos, (long long) deadlineNanos);
722 ALOGW("processData(): past deadline by %d micros",
723 (int)((wakeTimeNanos - deadlineNanos) / AAUDIO_NANOS_PER_MICROSECOND));
724 mClockModel.dump();
725 mAudioEndpoint->dump();
726 break;
727 }
728
729 if (ATRACE_ENABLED()) {
730 int32_t fullFrames = mAudioEndpoint->getFullFramesAvailable();
731 ATRACE_INT(fifoName, fullFrames);
732 int64_t sleepForNanos = wakeTimeNanos - currentTimeNanos;
733 ATRACE_INT("aaSlpNs", (int32_t)sleepForNanos);
734 }
735
736 AudioClock::sleepUntilNanoTime(wakeTimeNanos);
737 currentTimeNanos = AudioClock::getNanoseconds();
738 }
739 }
740
741 if (ATRACE_ENABLED()) {
742 int32_t fullFrames = mAudioEndpoint->getFullFramesAvailable();
743 ATRACE_INT(fifoName, fullFrames);
744 }
745
746 // return error or framesProcessed
747 (void) loopCount;
748 ATRACE_END();
749 return (result < 0) ? result : numFrames - framesLeft;
750 }
751
processTimestamp(uint64_t position,int64_t time)752 void AudioStreamInternal::processTimestamp(uint64_t position, int64_t time) {
753 mClockModel.processTimestamp(position, time);
754 }
755
setBufferSize(int32_t requestedFrames)756 aaudio_result_t AudioStreamInternal::setBufferSize(int32_t requestedFrames) {
757 int32_t adjustedFrames = requestedFrames;
758 const int32_t maximumSize = getBufferCapacity() - mFramesPerBurst;
759 // Minimum size should be a multiple number of bursts.
760 const int32_t minimumSize = 1 * mFramesPerBurst;
761
762 // Clip to minimum size so that rounding up will work better.
763 adjustedFrames = std::max(minimumSize, adjustedFrames);
764
765 // Prevent arithmetic overflow by clipping before we round.
766 if (adjustedFrames >= maximumSize) {
767 adjustedFrames = maximumSize;
768 } else {
769 // Round to the next highest burst size.
770 int32_t numBursts = (adjustedFrames + mFramesPerBurst - 1) / mFramesPerBurst;
771 adjustedFrames = numBursts * mFramesPerBurst;
772 // Clip just in case maximumSize is not a multiple of mFramesPerBurst.
773 adjustedFrames = std::min(maximumSize, adjustedFrames);
774 }
775
776 if (mAudioEndpoint) {
777 // Clip against the actual size from the endpoint.
778 int32_t actualFrames = 0;
779 // Set to maximum size so we can write extra data when ready in order to reduce glitches.
780 // The amount we keep in the buffer is controlled by mBufferSizeInFrames.
781 mAudioEndpoint->setBufferSizeInFrames(maximumSize, &actualFrames);
782 // actualFrames should be <= actual maximum size of endpoint
783 adjustedFrames = std::min(actualFrames, adjustedFrames);
784 }
785
786 if (adjustedFrames != mBufferSizeInFrames) {
787 android::mediametrics::LogItem(mMetricsId)
788 .set(AMEDIAMETRICS_PROP_EVENT, AMEDIAMETRICS_PROP_EVENT_VALUE_SETBUFFERSIZE)
789 .set(AMEDIAMETRICS_PROP_BUFFERSIZEFRAMES, adjustedFrames)
790 .set(AMEDIAMETRICS_PROP_UNDERRUN, (int32_t) getXRunCount())
791 .record();
792 }
793
794 mBufferSizeInFrames = adjustedFrames;
795 ALOGV("%s(%d) returns %d", __func__, requestedFrames, adjustedFrames);
796 return (aaudio_result_t) adjustedFrames;
797 }
798
getBufferSize() const799 int32_t AudioStreamInternal::getBufferSize() const {
800 return mBufferSizeInFrames;
801 }
802
getBufferCapacity() const803 int32_t AudioStreamInternal::getBufferCapacity() const {
804 return mBufferCapacityInFrames;
805 }
806
getFramesPerBurst() const807 int32_t AudioStreamInternal::getFramesPerBurst() const {
808 return mFramesPerBurst;
809 }
810
811 // This must be called under mStreamLock.
joinThread(void ** returnArg)812 aaudio_result_t AudioStreamInternal::joinThread(void** returnArg) {
813 return AudioStream::joinThread(returnArg, calculateReasonableTimeout(getFramesPerBurst()));
814 }
815
isClockModelInControl() const816 bool AudioStreamInternal::isClockModelInControl() const {
817 return isActive() && mAudioEndpoint->isFreeRunning() && mClockModel.isRunning();
818 }
819