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Searched refs:getRenderPipelineType (Results 1 – 14 of 14) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
DRenderThread.cpp219 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { in destroyRenderingContext()
237 auto renderType = Properties::getRenderPipelineType(); in dumpGraphicsMemory()
373 auto renderType = Properties::getRenderPipelineType(); in allocateHardwareBitmap()
390 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { in preload()
DCacheManager.cpp170 const char* layerType = Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL in dumpMemoryUsage()
DCanvasContext.cpp61 auto renderType = Properties::getRenderPipelineType(); in create()
79 auto renderType = Properties::getRenderPipelineType(); in invokeFunctor()
/frameworks/base/libs/hwui/tests/unit/
DCanvasContextTests.cpp49 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaVulkan) { in RENDERTHREAD_TEST()
/frameworks/base/libs/hwui/tests/common/
DTestUtils.cpp57 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { in createTextureLayerUpdater()
102 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaVulkan) { in run()
DTestUtils.h55 RenderPipelineType oldType = Properties::getRenderPipelineType(); \
/frameworks/base/libs/hwui/
DDeferredLayerUpdater.cpp97 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { in createReleaseFence()
112 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { in fenceWait()
DProperties.h217 ANDROID_API static RenderPipelineType getRenderPipelineType();
DHardwareBitmapUploader.cpp388 bool usingGL = uirenderer::Properties::getRenderPipelineType() == in allocateHardwareBitmap()
422 bool usingGL = uirenderer::Properties::getRenderPipelineType() == in initialize()
DWebViewFunctorManager.cpp30 auto pipelineType = Properties::getRenderPipelineType(); in WebViewFunctor_queryPlatformRenderMode()
DProperties.cpp187 RenderPipelineType Properties::getRenderPipelineType() { in getRenderPipelineType() function in android::uirenderer::Properties
DReadback.cpp112 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { in copyImageInto()
DProfileData.cpp162 mPipelineType = Properties::getRenderPipelineType(); in reset()
/frameworks/base/libs/hwui/pipeline/skia/
DSkiaRecordingCanvas.cpp123 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaVulkan) { in drawRenderNode()
140 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaVulkan) { in callDrawGLFunction()
155 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaVulkan) { in drawWebViewFunctor()