Searched refs:getRenderPipelineType (Results 1 – 14 of 14) sorted by relevance
219 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { in destroyRenderingContext()237 auto renderType = Properties::getRenderPipelineType(); in dumpGraphicsMemory()373 auto renderType = Properties::getRenderPipelineType(); in allocateHardwareBitmap()390 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { in preload()
170 const char* layerType = Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL in dumpMemoryUsage()
61 auto renderType = Properties::getRenderPipelineType(); in create()79 auto renderType = Properties::getRenderPipelineType(); in invokeFunctor()
49 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaVulkan) { in RENDERTHREAD_TEST()
57 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { in createTextureLayerUpdater()102 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaVulkan) { in run()
55 RenderPipelineType oldType = Properties::getRenderPipelineType(); \
97 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { in createReleaseFence()112 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { in fenceWait()
217 ANDROID_API static RenderPipelineType getRenderPipelineType();
388 bool usingGL = uirenderer::Properties::getRenderPipelineType() == in allocateHardwareBitmap()422 bool usingGL = uirenderer::Properties::getRenderPipelineType() == in initialize()
30 auto pipelineType = Properties::getRenderPipelineType(); in WebViewFunctor_queryPlatformRenderMode()
187 RenderPipelineType Properties::getRenderPipelineType() { in getRenderPipelineType() function in android::uirenderer::Properties
112 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { in copyImageInto()
162 mPipelineType = Properties::getRenderPipelineType(); in reset()
123 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaVulkan) { in drawRenderNode()140 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaVulkan) { in callDrawGLFunction()155 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaVulkan) { in drawWebViewFunctor()