1 /*
2 * Copyright (C) 2017 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #include "CacheManager.h"
18
19 #include "DeviceInfo.h"
20 #include "Layer.h"
21 #include "Properties.h"
22 #include "RenderThread.h"
23 #include "pipeline/skia/ATraceMemoryDump.h"
24 #include "pipeline/skia/ShaderCache.h"
25 #include "pipeline/skia/SkiaMemoryTracer.h"
26 #include "renderstate/RenderState.h"
27 #include "thread/CommonPool.h"
28 #include <utils/Trace.h>
29
30 #include <GrContextOptions.h>
31 #include <SkExecutor.h>
32 #include <SkGraphics.h>
33 #include <SkMathPriv.h>
34 #include <math.h>
35 #include <set>
36
37 namespace android {
38 namespace uirenderer {
39 namespace renderthread {
40
41 // This multiplier was selected based on historical review of cache sizes relative
42 // to the screen resolution. This is meant to be a conservative default based on
43 // that analysis. The 4.0f is used because the default pixel format is assumed to
44 // be ARGB_8888.
45 #define SURFACE_SIZE_MULTIPLIER (12.0f * 4.0f)
46 #define BACKGROUND_RETENTION_PERCENTAGE (0.5f)
47
CacheManager()48 CacheManager::CacheManager()
49 : mMaxSurfaceArea(DeviceInfo::getWidth() * DeviceInfo::getHeight())
50 , mMaxResourceBytes(mMaxSurfaceArea * SURFACE_SIZE_MULTIPLIER)
51 , mBackgroundResourceBytes(mMaxResourceBytes * BACKGROUND_RETENTION_PERCENTAGE)
52 // This sets the maximum size for a single texture atlas in the GPU font cache. If
53 // necessary, the cache can allocate additional textures that are counted against the
54 // total cache limits provided to Skia.
55 , mMaxGpuFontAtlasBytes(GrNextSizePow2(mMaxSurfaceArea))
56 // This sets the maximum size of the CPU font cache to be at least the same size as the
57 // total number of GPU font caches (i.e. 4 separate GPU atlases).
58 , mMaxCpuFontCacheBytes(
59 std::max(mMaxGpuFontAtlasBytes * 4, SkGraphics::GetFontCacheLimit()))
60 , mBackgroundCpuFontCacheBytes(mMaxCpuFontCacheBytes * BACKGROUND_RETENTION_PERCENTAGE) {
61 SkGraphics::SetFontCacheLimit(mMaxCpuFontCacheBytes);
62 }
63
reset(sk_sp<GrContext> context)64 void CacheManager::reset(sk_sp<GrContext> context) {
65 if (context != mGrContext) {
66 destroy();
67 }
68
69 if (context) {
70 mGrContext = std::move(context);
71 mGrContext->setResourceCacheLimit(mMaxResourceBytes);
72 }
73 }
74
destroy()75 void CacheManager::destroy() {
76 // cleanup any caches here as the GrContext is about to go away...
77 mGrContext.reset(nullptr);
78 }
79
80 class CommonPoolExecutor : public SkExecutor {
81 public:
add(std::function<void (void)> func)82 virtual void add(std::function<void(void)> func) override { CommonPool::post(std::move(func)); }
83 };
84
85 static CommonPoolExecutor sDefaultExecutor;
86
configureContext(GrContextOptions * contextOptions,const void * identity,ssize_t size)87 void CacheManager::configureContext(GrContextOptions* contextOptions, const void* identity,
88 ssize_t size) {
89 contextOptions->fAllowPathMaskCaching = true;
90 contextOptions->fGlyphCacheTextureMaximumBytes = mMaxGpuFontAtlasBytes;
91 contextOptions->fExecutor = &sDefaultExecutor;
92
93 auto& cache = skiapipeline::ShaderCache::get();
94 cache.initShaderDiskCache(identity, size);
95 contextOptions->fPersistentCache = &cache;
96 contextOptions->fGpuPathRenderers &= ~GpuPathRenderers::kCoverageCounting;
97 }
98
trimMemory(TrimMemoryMode mode)99 void CacheManager::trimMemory(TrimMemoryMode mode) {
100 if (!mGrContext) {
101 return;
102 }
103
104 mGrContext->flush();
105
106 switch (mode) {
107 case TrimMemoryMode::Complete:
108 mGrContext->freeGpuResources();
109 SkGraphics::PurgeAllCaches();
110 break;
111 case TrimMemoryMode::UiHidden:
112 // Here we purge all the unlocked scratch resources and then toggle the resources cache
113 // limits between the background and max amounts. This causes the unlocked resources
114 // that have persistent data to be purged in LRU order.
115 mGrContext->purgeUnlockedResources(true);
116 mGrContext->setResourceCacheLimit(mBackgroundResourceBytes);
117 mGrContext->setResourceCacheLimit(mMaxResourceBytes);
118 SkGraphics::SetFontCacheLimit(mBackgroundCpuFontCacheBytes);
119 SkGraphics::SetFontCacheLimit(mMaxCpuFontCacheBytes);
120 break;
121 }
122
123 // We must sync the cpu to make sure deletions of resources still queued up on the GPU actually
124 // happen.
125 mGrContext->flush(kSyncCpu_GrFlushFlag, 0, nullptr);
126 }
127
trimStaleResources()128 void CacheManager::trimStaleResources() {
129 if (!mGrContext) {
130 return;
131 }
132 mGrContext->flush();
133 mGrContext->purgeResourcesNotUsedInMs(std::chrono::seconds(30));
134 }
135
dumpMemoryUsage(String8 & log,const RenderState * renderState)136 void CacheManager::dumpMemoryUsage(String8& log, const RenderState* renderState) {
137 if (!mGrContext) {
138 log.appendFormat("No valid cache instance.\n");
139 return;
140 }
141
142 log.appendFormat("Font Cache (CPU):\n");
143 log.appendFormat(" Size: %.2f kB \n", SkGraphics::GetFontCacheUsed() / 1024.0f);
144 log.appendFormat(" Glyph Count: %d \n", SkGraphics::GetFontCacheCountUsed());
145
146 log.appendFormat("CPU Caches:\n");
147 std::vector<skiapipeline::ResourcePair> cpuResourceMap = {
148 {"skia/sk_resource_cache/bitmap_", "Bitmaps"},
149 {"skia/sk_resource_cache/rrect-blur_", "Masks"},
150 {"skia/sk_resource_cache/rects-blur_", "Masks"},
151 {"skia/sk_resource_cache/tessellated", "Shadows"},
152 };
153 skiapipeline::SkiaMemoryTracer cpuTracer(cpuResourceMap, false);
154 SkGraphics::DumpMemoryStatistics(&cpuTracer);
155 cpuTracer.logOutput(log);
156
157 log.appendFormat("GPU Caches:\n");
158 skiapipeline::SkiaMemoryTracer gpuTracer("category", true);
159 mGrContext->dumpMemoryStatistics(&gpuTracer);
160 gpuTracer.logOutput(log);
161
162 log.appendFormat("Other Caches:\n");
163 log.appendFormat(" Current / Maximum\n");
164
165 if (renderState) {
166 if (renderState->mActiveLayers.size() > 0) {
167 log.appendFormat(" Layer Info:\n");
168 }
169
170 const char* layerType = Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL
171 ? "GlLayer"
172 : "VkLayer";
173 size_t layerMemoryTotal = 0;
174 for (std::set<Layer*>::iterator it = renderState->mActiveLayers.begin();
175 it != renderState->mActiveLayers.end(); it++) {
176 const Layer* layer = *it;
177 log.appendFormat(" %s size %dx%d\n", layerType, layer->getWidth(),
178 layer->getHeight());
179 layerMemoryTotal += layer->getWidth() * layer->getHeight() * 4;
180 }
181 log.appendFormat(" Layers Total %6.2f KB (numLayers = %zu)\n",
182 layerMemoryTotal / 1024.0f, renderState->mActiveLayers.size());
183 }
184
185 log.appendFormat("Total GPU memory usage:\n");
186 gpuTracer.logTotals(log);
187 }
188
onFrameCompleted()189 void CacheManager::onFrameCompleted() {
190 if (ATRACE_ENABLED()) {
191 static skiapipeline::ATraceMemoryDump tracer;
192 tracer.startFrame();
193 SkGraphics::DumpMemoryStatistics(&tracer);
194 if (mGrContext) {
195 mGrContext->dumpMemoryStatistics(&tracer);
196 }
197 tracer.logTraces();
198 }
199 }
200
201 } /* namespace renderthread */
202 } /* namespace uirenderer */
203 } /* namespace android */
204