Searched refs:toFloatRect (Results 1 – 9 of 9) sorted by relevance
447 layer.geometry.boundaries = fullscreenRect().toFloatRect(); in fillBuffer()489 layer.geometry.boundaries = offsetRectAtZero().toFloatRect(); in fillRedOffsetBuffer()523 layerOne.geometry.boundaries = rectOne.toFloatRect(); in fillBufferCheckers()529 layerTwo.geometry.boundaries = rectTwo.toFloatRect(); in fillBufferCheckers()535 layerThree.geometry.boundaries = rectThree.toFloatRect(); in fillBufferCheckers()620 layer.geometry.boundaries = Rect(1, 1).toFloatRect(); in fillBufferWithLayerTransform()651 layer.geometry.boundaries = Rect(1, 1).toFloatRect(); in fillBufferWithColorTransform()662 layer.geometry.boundaries = Rect(1, 1).toFloatRect(); in fillBufferWithColorTransform()684 layer.geometry.boundaries = fullscreenRect().toFloatRect(); in fillRedBufferWithRoundedCorners()686 layer.geometry.roundedCornersCrop = fullscreenRect().toFloatRect(); in fillRedBufferWithRoundedCorners()[all …]
48 return Region(Rect{win}).subtract(exclude).getBounds().toFloatRect(); in reduce()85 activeCropFloat = activeCropFloat.intersect(viewport.toFloatRect()); in calculateInitialCrop()112 FloatRect crop = layerState.geomContentCrop.toFloatRect(); in calculateOutputSourceCrop()
1030 layerSettings.geometry.boundaries = rect.toFloatRect(); in appendRegionFlashRequests()
213 FloatRect toFloatRect() const { in toFloatRect() function
86 layerSettings->geometry.boundaries = sourceCrop.toFloatRect(); in getLayerSettings()
296 return Region(Rect{win}).subtract(exclude).getBounds().toFloatRect(); in reduce()387 bounds = mSourceBounds.intersect(layerCrop.toFloatRect()); in computeBounds()2149 ? RoundedCornerState(getCrop(getDrawingState()).toFloatRect(), radius) in getRoundedCornerState()
2372 return displayDevice.getViewport().toFloatRect(); in getLayerClipBoundsForDisplay()5601 newParent->computeBounds(drawingBounds.toFloatRect(), ui::Transform(), in captureLayers()