Searched refs:touchActive (Results 1 – 3 of 3) sorted by relevance
/frameworks/native/services/surfaceflinger/Scheduler/ |
D | Scheduler.cpp | 631 const bool touchActive = mTouchTimer && mFeatures.touch == TouchState::Active; in calculateRefreshRateConfigIndexType() local 636 if (touchActive) { in calculateRefreshRateConfigIndexType() 658 .getBestRefreshRate(mFeatures.contentRequirements, {.touch = touchActive, .idle = idle}, in calculateRefreshRateConfigIndexType()
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/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/phone/ |
D | NotificationShadeWindowViewController.java | 405 public void setTouchActive(boolean touchActive) { in setTouchActive() argument 406 mTouchActive = touchActive; in setTouchActive()
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/frameworks/native/services/surfaceflinger/tests/unittests/ |
D | RefreshRateConfigsTest.cpp | 1273 auto getFrameRate = [&](LayerVoteType voteType, float fps, bool touchActive = false, in TEST_F() 1278 return refreshRateConfigs->getBestRefreshRate(layers, {.touch = touchActive, .idle = false}) in TEST_F() 1331 bool touchActive) -> HwcConfigIndexType { in TEST_F() argument 1337 ->getBestRefreshRate(layers, {.touch = touchActive, .idle = true}, in TEST_F() 1341 EXPECT_EQ(!touchActive, consideredSignals.idle); in TEST_F()
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