1 /* 2 * Copyright 2018 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #include "GrContext.h" 9 #include "GrCaps.h" 10 #include "GrContextPriv.h" 11 #include "GrContextThreadSafeProxyPriv.h" 12 #include "GrSkSLFPFactoryCache.h" 13 14 /** 15 * The DDL Context is the one in effect during DDL Recording. It isn't backed by a GrGPU and 16 * cannot allocate any GPU resources. 17 */ 18 class SK_API GrDDLContext : public GrContext { 19 public: 20 GrDDLContext(sk_sp<GrContextThreadSafeProxy> proxy) 21 : INHERITED(proxy->priv().backend(), proxy->priv().contextID()) { 22 fCaps = proxy->priv().refCaps(); 23 fFPFactoryCache = proxy->priv().fpFactoryCache(); 24 SkASSERT(fFPFactoryCache); 25 fThreadSafeProxy = std::move(proxy); 26 } 27 28 ~GrDDLContext() override { 29 // The GrDDLContext doesn't actually own the fRestrictedAtlasManager so don't delete it 30 } 31 32 void abandonContext() override { 33 SkASSERT(0); // abandoning in a DDL Recorder doesn't make a whole lot of sense 34 INHERITED::abandonContext(); 35 } 36 37 void releaseResourcesAndAbandonContext() override { 38 SkASSERT(0); // abandoning in a DDL Recorder doesn't make a whole lot of sense 39 INHERITED::releaseResourcesAndAbandonContext(); 40 } 41 42 void freeGpuResources() override { 43 SkASSERT(0); // freeing resources in a DDL Recorder doesn't make a whole lot of sense 44 INHERITED::freeGpuResources(); 45 } 46 47 protected: 48 bool init(const GrContextOptions& options) override { 49 SkASSERT(fCaps); // should've been set in ctor 50 SkASSERT(fThreadSafeProxy); // should've been set in the ctor 51 52 if (!INHERITED::initCommon(options)) { 53 return false; 54 } 55 56 return true; 57 } 58 59 GrAtlasManager* onGetAtlasManager() override { 60 SkASSERT(0); // the DDL Recorders should never invoke this 61 return nullptr; 62 } 63 64 private: 65 typedef GrContext INHERITED; 66 }; 67 68 sk_sp<GrContext> GrContextPriv::MakeDDL(const sk_sp<GrContextThreadSafeProxy>& proxy) { 69 sk_sp<GrContext> context(new GrDDLContext(proxy)); 70 71 // Note: we aren't creating a Gpu here. This causes the resource provider & cache to 72 // also not be created 73 if (!context->init(proxy->priv().contextOptions())) { 74 return nullptr; 75 } 76 return context; 77 } 78