1 /* 2 * Copyright 2011 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 #ifndef SkPDFUtils_DEFINED 8 #define SkPDFUtils_DEFINED 9 10 #include "SkFloatToDecimal.h" 11 #include "SkPDFTypes.h" 12 #include "SkPaint.h" 13 #include "SkPath.h" 14 #include "SkShader.h" 15 #include "SkStream.h" 16 #include "SkUtils.h" 17 18 class SkMatrix; 19 class SkPDFArray; 20 struct SkRect; 21 22 template <typename T> 23 bool SkPackedArrayEqual(T* u, T* v, size_t n) { 24 SkASSERT(u); 25 SkASSERT(v); 26 return 0 == memcmp(u, v, n * sizeof(T)); 27 } 28 29 #if 0 30 #define PRINT_NOT_IMPL(str) fprintf(stderr, str) 31 #else 32 #define PRINT_NOT_IMPL(str) 33 #endif 34 35 #define NOT_IMPLEMENTED(condition, assert) \ 36 do { \ 37 if ((bool)(condition)) { \ 38 PRINT_NOT_IMPL("NOT_IMPLEMENTED: " #condition "\n"); \ 39 SkDEBUGCODE(SkASSERT(!assert);) \ 40 } \ 41 } while (0) 42 43 namespace SkPDFUtils { 44 45 const char* BlendModeName(SkBlendMode); 46 47 std::unique_ptr<SkPDFArray> RectToArray(const SkRect& rect); 48 std::unique_ptr<SkPDFArray> MatrixToArray(const SkMatrix& matrix); 49 50 void MoveTo(SkScalar x, SkScalar y, SkWStream* content); 51 void AppendLine(SkScalar x, SkScalar y, SkWStream* content); 52 void AppendRectangle(const SkRect& rect, SkWStream* content); 53 void EmitPath(const SkPath& path, SkPaint::Style paintStyle, 54 bool doConsumeDegerates, SkWStream* content, SkScalar tolerance = 0.25f); 55 inline void EmitPath(const SkPath& path, SkPaint::Style paintStyle, 56 SkWStream* content, SkScalar tolerance = 0.25f) { 57 SkPDFUtils::EmitPath(path, paintStyle, true, content, tolerance); 58 } 59 void ClosePath(SkWStream* content); 60 void PaintPath(SkPaint::Style style, SkPath::FillType fill, 61 SkWStream* content); 62 void StrokePath(SkWStream* content); 63 void ApplyGraphicState(int objectIndex, SkWStream* content); 64 void ApplyPattern(int objectIndex, SkWStream* content); 65 66 // Converts (value / 255.0) with three significant digits of accuracy. 67 // Writes value as string into result. Returns strlen() of result. 68 size_t ColorToDecimal(uint8_t value, char result[5]); 69 70 static constexpr unsigned kFloatColorDecimalCount = 4; 71 size_t ColorToDecimalF(float value, char result[kFloatColorDecimalCount + 2]); 72 inline void AppendColorComponent(uint8_t value, SkWStream* wStream) { 73 char buffer[5]; 74 size_t len = SkPDFUtils::ColorToDecimal(value, buffer); 75 wStream->write(buffer, len); 76 } 77 inline void AppendColorComponentF(float value, SkWStream* wStream) { 78 char buffer[kFloatColorDecimalCount + 2]; 79 size_t len = SkPDFUtils::ColorToDecimalF(value, buffer); 80 wStream->write(buffer, len); 81 } 82 83 inline void AppendScalar(SkScalar value, SkWStream* stream) { 84 char result[kMaximumSkFloatToDecimalLength]; 85 size_t len = SkFloatToDecimal(SkScalarToFloat(value), result); 86 SkASSERT(len < kMaximumSkFloatToDecimalLength); 87 stream->write(result, len); 88 } 89 90 inline void WriteUInt16BE(SkDynamicMemoryWStream* wStream, uint16_t value) { 91 char result[4] = { SkHexadecimalDigits::gUpper[ value >> 12 ], 92 SkHexadecimalDigits::gUpper[0xF & (value >> 8 )], 93 SkHexadecimalDigits::gUpper[0xF & (value >> 4 )], 94 SkHexadecimalDigits::gUpper[0xF & (value )] }; 95 wStream->write(result, 4); 96 } 97 98 inline void WriteUInt8(SkDynamicMemoryWStream* wStream, uint8_t value) { 99 char result[2] = { SkHexadecimalDigits::gUpper[value >> 4], 100 SkHexadecimalDigits::gUpper[value & 0xF] }; 101 wStream->write(result, 2); 102 } 103 104 inline void WriteUTF16beHex(SkDynamicMemoryWStream* wStream, SkUnichar utf32) { 105 uint16_t utf16[2] = {0, 0}; 106 size_t len = SkUTF::ToUTF16(utf32, utf16); 107 SkASSERT(len == 1 || len == 2); 108 SkPDFUtils::WriteUInt16BE(wStream, utf16[0]); 109 if (len == 2) { 110 SkPDFUtils::WriteUInt16BE(wStream, utf16[1]); 111 } 112 } 113 114 inline SkMatrix GetShaderLocalMatrix(const SkShader* shader) { 115 SkMatrix localMatrix; 116 if (sk_sp<SkShader> s = shader->makeAsALocalMatrixShader(&localMatrix)) { 117 return SkMatrix::Concat(s->getLocalMatrix(), localMatrix); 118 } 119 return shader->getLocalMatrix(); 120 } 121 bool InverseTransformBBox(const SkMatrix& matrix, SkRect* bbox); 122 void PopulateTilingPatternDict(SkPDFDict* pattern, 123 SkRect& bbox, 124 std::unique_ptr<SkPDFDict> resources, 125 const SkMatrix& matrix); 126 127 bool ToBitmap(const SkImage* img, SkBitmap* dst); 128 129 #ifdef SK_PDF_BASE85_BINARY 130 void Base85Encode(std::unique_ptr<SkStreamAsset> src, SkDynamicMemoryWStream* dst); 131 #endif // SK_PDF_BASE85_BINARY 132 133 } // namespace SkPDFUtils 134 135 #endif 136