1 // Copyright 2011 Google Inc. All Rights Reserved. 2 // 3 // Use of this source code is governed by a BSD-style license 4 // that can be found in the COPYING file in the root of the source 5 // tree. An additional intellectual property rights grant can be found 6 // in the file PATENTS. All contributing project authors may 7 // be found in the AUTHORS file in the root of the source tree. 8 // ----------------------------------------------------------------------------- 9 // 10 // VP8Iterator: block iterator 11 // 12 // Author: Skal (pascal.massimino@gmail.com) 13 14 #include <string.h> 15 16 #include "src/enc/vp8i_enc.h" 17 18 //------------------------------------------------------------------------------ 19 // VP8Iterator 20 //------------------------------------------------------------------------------ 21 22 static void InitLeft(VP8EncIterator* const it) { 23 it->y_left_[-1] = it->u_left_[-1] = it->v_left_[-1] = 24 (it->y_ > 0) ? 129 : 127; 25 memset(it->y_left_, 129, 16); 26 memset(it->u_left_, 129, 8); 27 memset(it->v_left_, 129, 8); 28 it->left_nz_[8] = 0; 29 if (it->top_derr_ != NULL) { 30 memset(&it->left_derr_, 0, sizeof(it->left_derr_)); 31 } 32 } 33 34 static void InitTop(VP8EncIterator* const it) { 35 const VP8Encoder* const enc = it->enc_; 36 const size_t top_size = enc->mb_w_ * 16; 37 memset(enc->y_top_, 127, 2 * top_size); 38 memset(enc->nz_, 0, enc->mb_w_ * sizeof(*enc->nz_)); 39 if (enc->top_derr_ != NULL) { 40 memset(enc->top_derr_, 0, enc->mb_w_ * sizeof(*enc->top_derr_)); 41 } 42 } 43 44 void VP8IteratorSetRow(VP8EncIterator* const it, int y) { 45 VP8Encoder* const enc = it->enc_; 46 it->x_ = 0; 47 it->y_ = y; 48 it->bw_ = &enc->parts_[y & (enc->num_parts_ - 1)]; 49 it->preds_ = enc->preds_ + y * 4 * enc->preds_w_; 50 it->nz_ = enc->nz_; 51 it->mb_ = enc->mb_info_ + y * enc->mb_w_; 52 it->y_top_ = enc->y_top_; 53 it->uv_top_ = enc->uv_top_; 54 InitLeft(it); 55 } 56 57 void VP8IteratorReset(VP8EncIterator* const it) { 58 VP8Encoder* const enc = it->enc_; 59 VP8IteratorSetRow(it, 0); 60 VP8IteratorSetCountDown(it, enc->mb_w_ * enc->mb_h_); // default 61 InitTop(it); 62 memset(it->bit_count_, 0, sizeof(it->bit_count_)); 63 it->do_trellis_ = 0; 64 } 65 66 void VP8IteratorSetCountDown(VP8EncIterator* const it, int count_down) { 67 it->count_down_ = it->count_down0_ = count_down; 68 } 69 70 int VP8IteratorIsDone(const VP8EncIterator* const it) { 71 return (it->count_down_ <= 0); 72 } 73 74 void VP8IteratorInit(VP8Encoder* const enc, VP8EncIterator* const it) { 75 it->enc_ = enc; 76 it->yuv_in_ = (uint8_t*)WEBP_ALIGN(it->yuv_mem_); 77 it->yuv_out_ = it->yuv_in_ + YUV_SIZE_ENC; 78 it->yuv_out2_ = it->yuv_out_ + YUV_SIZE_ENC; 79 it->yuv_p_ = it->yuv_out2_ + YUV_SIZE_ENC; 80 it->lf_stats_ = enc->lf_stats_; 81 it->percent0_ = enc->percent_; 82 it->y_left_ = (uint8_t*)WEBP_ALIGN(it->yuv_left_mem_ + 1); 83 it->u_left_ = it->y_left_ + 16 + 16; 84 it->v_left_ = it->u_left_ + 16; 85 it->top_derr_ = enc->top_derr_; 86 VP8IteratorReset(it); 87 } 88 89 int VP8IteratorProgress(const VP8EncIterator* const it, int delta) { 90 VP8Encoder* const enc = it->enc_; 91 if (delta && enc->pic_->progress_hook != NULL) { 92 const int done = it->count_down0_ - it->count_down_; 93 const int percent = (it->count_down0_ <= 0) 94 ? it->percent0_ 95 : it->percent0_ + delta * done / it->count_down0_; 96 return WebPReportProgress(enc->pic_, percent, &enc->percent_); 97 } 98 return 1; 99 } 100 101 //------------------------------------------------------------------------------ 102 // Import the source samples into the cache. Takes care of replicating 103 // boundary pixels if necessary. 104 105 static WEBP_INLINE int MinSize(int a, int b) { return (a < b) ? a : b; } 106 107 static void ImportBlock(const uint8_t* src, int src_stride, 108 uint8_t* dst, int w, int h, int size) { 109 int i; 110 for (i = 0; i < h; ++i) { 111 memcpy(dst, src, w); 112 if (w < size) { 113 memset(dst + w, dst[w - 1], size - w); 114 } 115 dst += BPS; 116 src += src_stride; 117 } 118 for (i = h; i < size; ++i) { 119 memcpy(dst, dst - BPS, size); 120 dst += BPS; 121 } 122 } 123 124 static void ImportLine(const uint8_t* src, int src_stride, 125 uint8_t* dst, int len, int total_len) { 126 int i; 127 for (i = 0; i < len; ++i, src += src_stride) dst[i] = *src; 128 for (; i < total_len; ++i) dst[i] = dst[len - 1]; 129 } 130 131 void VP8IteratorImport(VP8EncIterator* const it, uint8_t* const tmp_32) { 132 const VP8Encoder* const enc = it->enc_; 133 const int x = it->x_, y = it->y_; 134 const WebPPicture* const pic = enc->pic_; 135 const uint8_t* const ysrc = pic->y + (y * pic->y_stride + x) * 16; 136 const uint8_t* const usrc = pic->u + (y * pic->uv_stride + x) * 8; 137 const uint8_t* const vsrc = pic->v + (y * pic->uv_stride + x) * 8; 138 const int w = MinSize(pic->width - x * 16, 16); 139 const int h = MinSize(pic->height - y * 16, 16); 140 const int uv_w = (w + 1) >> 1; 141 const int uv_h = (h + 1) >> 1; 142 143 ImportBlock(ysrc, pic->y_stride, it->yuv_in_ + Y_OFF_ENC, w, h, 16); 144 ImportBlock(usrc, pic->uv_stride, it->yuv_in_ + U_OFF_ENC, uv_w, uv_h, 8); 145 ImportBlock(vsrc, pic->uv_stride, it->yuv_in_ + V_OFF_ENC, uv_w, uv_h, 8); 146 147 if (tmp_32 == NULL) return; 148 149 // Import source (uncompressed) samples into boundary. 150 if (x == 0) { 151 InitLeft(it); 152 } else { 153 if (y == 0) { 154 it->y_left_[-1] = it->u_left_[-1] = it->v_left_[-1] = 127; 155 } else { 156 it->y_left_[-1] = ysrc[- 1 - pic->y_stride]; 157 it->u_left_[-1] = usrc[- 1 - pic->uv_stride]; 158 it->v_left_[-1] = vsrc[- 1 - pic->uv_stride]; 159 } 160 ImportLine(ysrc - 1, pic->y_stride, it->y_left_, h, 16); 161 ImportLine(usrc - 1, pic->uv_stride, it->u_left_, uv_h, 8); 162 ImportLine(vsrc - 1, pic->uv_stride, it->v_left_, uv_h, 8); 163 } 164 165 it->y_top_ = tmp_32 + 0; 166 it->uv_top_ = tmp_32 + 16; 167 if (y == 0) { 168 memset(tmp_32, 127, 32 * sizeof(*tmp_32)); 169 } else { 170 ImportLine(ysrc - pic->y_stride, 1, tmp_32, w, 16); 171 ImportLine(usrc - pic->uv_stride, 1, tmp_32 + 16, uv_w, 8); 172 ImportLine(vsrc - pic->uv_stride, 1, tmp_32 + 16 + 8, uv_w, 8); 173 } 174 } 175 176 //------------------------------------------------------------------------------ 177 // Copy back the compressed samples into user space if requested. 178 179 static void ExportBlock(const uint8_t* src, uint8_t* dst, int dst_stride, 180 int w, int h) { 181 while (h-- > 0) { 182 memcpy(dst, src, w); 183 dst += dst_stride; 184 src += BPS; 185 } 186 } 187 188 void VP8IteratorExport(const VP8EncIterator* const it) { 189 const VP8Encoder* const enc = it->enc_; 190 if (enc->config_->show_compressed) { 191 const int x = it->x_, y = it->y_; 192 const uint8_t* const ysrc = it->yuv_out_ + Y_OFF_ENC; 193 const uint8_t* const usrc = it->yuv_out_ + U_OFF_ENC; 194 const uint8_t* const vsrc = it->yuv_out_ + V_OFF_ENC; 195 const WebPPicture* const pic = enc->pic_; 196 uint8_t* const ydst = pic->y + (y * pic->y_stride + x) * 16; 197 uint8_t* const udst = pic->u + (y * pic->uv_stride + x) * 8; 198 uint8_t* const vdst = pic->v + (y * pic->uv_stride + x) * 8; 199 int w = (pic->width - x * 16); 200 int h = (pic->height - y * 16); 201 202 if (w > 16) w = 16; 203 if (h > 16) h = 16; 204 205 // Luma plane 206 ExportBlock(ysrc, ydst, pic->y_stride, w, h); 207 208 { // U/V planes 209 const int uv_w = (w + 1) >> 1; 210 const int uv_h = (h + 1) >> 1; 211 ExportBlock(usrc, udst, pic->uv_stride, uv_w, uv_h); 212 ExportBlock(vsrc, vdst, pic->uv_stride, uv_w, uv_h); 213 } 214 } 215 } 216 217 //------------------------------------------------------------------------------ 218 // Non-zero contexts setup/teardown 219 220 // Nz bits: 221 // 0 1 2 3 Y 222 // 4 5 6 7 223 // 8 9 10 11 224 // 12 13 14 15 225 // 16 17 U 226 // 18 19 227 // 20 21 V 228 // 22 23 229 // 24 DC-intra16 230 231 // Convert packed context to byte array 232 #define BIT(nz, n) (!!((nz) & (1 << (n)))) 233 234 void VP8IteratorNzToBytes(VP8EncIterator* const it) { 235 const int tnz = it->nz_[0], lnz = it->nz_[-1]; 236 int* const top_nz = it->top_nz_; 237 int* const left_nz = it->left_nz_; 238 239 // Top-Y 240 top_nz[0] = BIT(tnz, 12); 241 top_nz[1] = BIT(tnz, 13); 242 top_nz[2] = BIT(tnz, 14); 243 top_nz[3] = BIT(tnz, 15); 244 // Top-U 245 top_nz[4] = BIT(tnz, 18); 246 top_nz[5] = BIT(tnz, 19); 247 // Top-V 248 top_nz[6] = BIT(tnz, 22); 249 top_nz[7] = BIT(tnz, 23); 250 // DC 251 top_nz[8] = BIT(tnz, 24); 252 253 // left-Y 254 left_nz[0] = BIT(lnz, 3); 255 left_nz[1] = BIT(lnz, 7); 256 left_nz[2] = BIT(lnz, 11); 257 left_nz[3] = BIT(lnz, 15); 258 // left-U 259 left_nz[4] = BIT(lnz, 17); 260 left_nz[5] = BIT(lnz, 19); 261 // left-V 262 left_nz[6] = BIT(lnz, 21); 263 left_nz[7] = BIT(lnz, 23); 264 // left-DC is special, iterated separately 265 } 266 267 void VP8IteratorBytesToNz(VP8EncIterator* const it) { 268 uint32_t nz = 0; 269 const int* const top_nz = it->top_nz_; 270 const int* const left_nz = it->left_nz_; 271 // top 272 nz |= (top_nz[0] << 12) | (top_nz[1] << 13); 273 nz |= (top_nz[2] << 14) | (top_nz[3] << 15); 274 nz |= (top_nz[4] << 18) | (top_nz[5] << 19); 275 nz |= (top_nz[6] << 22) | (top_nz[7] << 23); 276 nz |= (top_nz[8] << 24); // we propagate the _top_ bit, esp. for intra4 277 // left 278 nz |= (left_nz[0] << 3) | (left_nz[1] << 7); 279 nz |= (left_nz[2] << 11); 280 nz |= (left_nz[4] << 17) | (left_nz[6] << 21); 281 282 *it->nz_ = nz; 283 } 284 285 #undef BIT 286 287 //------------------------------------------------------------------------------ 288 // Advance to the next position, doing the bookkeeping. 289 290 void VP8IteratorSaveBoundary(VP8EncIterator* const it) { 291 VP8Encoder* const enc = it->enc_; 292 const int x = it->x_, y = it->y_; 293 const uint8_t* const ysrc = it->yuv_out_ + Y_OFF_ENC; 294 const uint8_t* const uvsrc = it->yuv_out_ + U_OFF_ENC; 295 if (x < enc->mb_w_ - 1) { // left 296 int i; 297 for (i = 0; i < 16; ++i) { 298 it->y_left_[i] = ysrc[15 + i * BPS]; 299 } 300 for (i = 0; i < 8; ++i) { 301 it->u_left_[i] = uvsrc[7 + i * BPS]; 302 it->v_left_[i] = uvsrc[15 + i * BPS]; 303 } 304 // top-left (before 'top'!) 305 it->y_left_[-1] = it->y_top_[15]; 306 it->u_left_[-1] = it->uv_top_[0 + 7]; 307 it->v_left_[-1] = it->uv_top_[8 + 7]; 308 } 309 if (y < enc->mb_h_ - 1) { // top 310 memcpy(it->y_top_, ysrc + 15 * BPS, 16); 311 memcpy(it->uv_top_, uvsrc + 7 * BPS, 8 + 8); 312 } 313 } 314 315 int VP8IteratorNext(VP8EncIterator* const it) { 316 if (++it->x_ == it->enc_->mb_w_) { 317 VP8IteratorSetRow(it, ++it->y_); 318 } else { 319 it->preds_ += 4; 320 it->mb_ += 1; 321 it->nz_ += 1; 322 it->y_top_ += 16; 323 it->uv_top_ += 16; 324 } 325 return (0 < --it->count_down_); 326 } 327 328 //------------------------------------------------------------------------------ 329 // Helper function to set mode properties 330 331 void VP8SetIntra16Mode(const VP8EncIterator* const it, int mode) { 332 uint8_t* preds = it->preds_; 333 int y; 334 for (y = 0; y < 4; ++y) { 335 memset(preds, mode, 4); 336 preds += it->enc_->preds_w_; 337 } 338 it->mb_->type_ = 1; 339 } 340 341 void VP8SetIntra4Mode(const VP8EncIterator* const it, const uint8_t* modes) { 342 uint8_t* preds = it->preds_; 343 int y; 344 for (y = 4; y > 0; --y) { 345 memcpy(preds, modes, 4 * sizeof(*modes)); 346 preds += it->enc_->preds_w_; 347 modes += 4; 348 } 349 it->mb_->type_ = 0; 350 } 351 352 void VP8SetIntraUVMode(const VP8EncIterator* const it, int mode) { 353 it->mb_->uv_mode_ = mode; 354 } 355 356 void VP8SetSkip(const VP8EncIterator* const it, int skip) { 357 it->mb_->skip_ = skip; 358 } 359 360 void VP8SetSegment(const VP8EncIterator* const it, int segment) { 361 it->mb_->segment_ = segment; 362 } 363 364 //------------------------------------------------------------------------------ 365 // Intra4x4 sub-blocks iteration 366 // 367 // We store and update the boundary samples into an array of 37 pixels. They 368 // are updated as we iterate and reconstructs each intra4x4 blocks in turn. 369 // The position of the samples has the following snake pattern: 370 // 371 // 16|17 18 19 20|21 22 23 24|25 26 27 28|29 30 31 32|33 34 35 36 <- Top-right 372 // --+-----------+-----------+-----------+-----------+ 373 // 15| 19| 23| 27| 31| 374 // 14| 18| 22| 26| 30| 375 // 13| 17| 21| 25| 29| 376 // 12|13 14 15 16|17 18 19 20|21 22 23 24|25 26 27 28| 377 // --+-----------+-----------+-----------+-----------+ 378 // 11| 15| 19| 23| 27| 379 // 10| 14| 18| 22| 26| 380 // 9| 13| 17| 21| 25| 381 // 8| 9 10 11 12|13 14 15 16|17 18 19 20|21 22 23 24| 382 // --+-----------+-----------+-----------+-----------+ 383 // 7| 11| 15| 19| 23| 384 // 6| 10| 14| 18| 22| 385 // 5| 9| 13| 17| 21| 386 // 4| 5 6 7 8| 9 10 11 12|13 14 15 16|17 18 19 20| 387 // --+-----------+-----------+-----------+-----------+ 388 // 3| 7| 11| 15| 19| 389 // 2| 6| 10| 14| 18| 390 // 1| 5| 9| 13| 17| 391 // 0| 1 2 3 4| 5 6 7 8| 9 10 11 12|13 14 15 16| 392 // --+-----------+-----------+-----------+-----------+ 393 394 // Array to record the position of the top sample to pass to the prediction 395 // functions in dsp.c. 396 static const uint8_t VP8TopLeftI4[16] = { 397 17, 21, 25, 29, 398 13, 17, 21, 25, 399 9, 13, 17, 21, 400 5, 9, 13, 17 401 }; 402 403 void VP8IteratorStartI4(VP8EncIterator* const it) { 404 const VP8Encoder* const enc = it->enc_; 405 int i; 406 407 it->i4_ = 0; // first 4x4 sub-block 408 it->i4_top_ = it->i4_boundary_ + VP8TopLeftI4[0]; 409 410 // Import the boundary samples 411 for (i = 0; i < 17; ++i) { // left 412 it->i4_boundary_[i] = it->y_left_[15 - i]; 413 } 414 for (i = 0; i < 16; ++i) { // top 415 it->i4_boundary_[17 + i] = it->y_top_[i]; 416 } 417 // top-right samples have a special case on the far right of the picture 418 if (it->x_ < enc->mb_w_ - 1) { 419 for (i = 16; i < 16 + 4; ++i) { 420 it->i4_boundary_[17 + i] = it->y_top_[i]; 421 } 422 } else { // else, replicate the last valid pixel four times 423 for (i = 16; i < 16 + 4; ++i) { 424 it->i4_boundary_[17 + i] = it->i4_boundary_[17 + 15]; 425 } 426 } 427 VP8IteratorNzToBytes(it); // import the non-zero context 428 } 429 430 int VP8IteratorRotateI4(VP8EncIterator* const it, 431 const uint8_t* const yuv_out) { 432 const uint8_t* const blk = yuv_out + VP8Scan[it->i4_]; 433 uint8_t* const top = it->i4_top_; 434 int i; 435 436 // Update the cache with 7 fresh samples 437 for (i = 0; i <= 3; ++i) { 438 top[-4 + i] = blk[i + 3 * BPS]; // store future top samples 439 } 440 if ((it->i4_ & 3) != 3) { // if not on the right sub-blocks #3, #7, #11, #15 441 for (i = 0; i <= 2; ++i) { // store future left samples 442 top[i] = blk[3 + (2 - i) * BPS]; 443 } 444 } else { // else replicate top-right samples, as says the specs. 445 for (i = 0; i <= 3; ++i) { 446 top[i] = top[i + 4]; 447 } 448 } 449 // move pointers to next sub-block 450 ++it->i4_; 451 if (it->i4_ == 16) { // we're done 452 return 0; 453 } 454 455 it->i4_top_ = it->i4_boundary_ + VP8TopLeftI4[it->i4_]; 456 return 1; 457 } 458 459 //------------------------------------------------------------------------------ 460