1 /*
2  * Copyright 2018 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 //#define LOG_NDEBUG 0
18 #define LOG_TAG "Codec2-OutputBufferQueue"
19 #include <android-base/logging.h>
20 
21 #include <android/hardware/graphics/bufferqueue/2.0/IGraphicBufferProducer.h>
22 #include <codec2/hidl/1.0/OutputBufferQueue.h>
23 #include <gui/bufferqueue/2.0/B2HGraphicBufferProducer.h>
24 
25 #include <C2AllocatorGralloc.h>
26 #include <C2BlockInternal.h>
27 #include <C2Buffer.h>
28 #include <C2PlatformSupport.h>
29 
30 #include <iomanip>
31 
32 namespace android {
33 namespace hardware {
34 namespace media {
35 namespace c2 {
36 namespace V1_0 {
37 namespace utils {
38 
39 using HGraphicBufferProducer = ::android::hardware::graphics::bufferqueue::
40         V2_0::IGraphicBufferProducer;
41 using B2HGraphicBufferProducer = ::android::hardware::graphics::bufferqueue::
42         V2_0::utils::B2HGraphicBufferProducer;
43 
44 namespace /* unnamed */ {
45 
46 // Create a GraphicBuffer object from a graphic block.
createGraphicBuffer(const C2ConstGraphicBlock & block)47 sp<GraphicBuffer> createGraphicBuffer(const C2ConstGraphicBlock& block) {
48     uint32_t width;
49     uint32_t height;
50     uint32_t format;
51     uint64_t usage;
52     uint32_t stride;
53     uint32_t generation;
54     uint64_t bqId;
55     int32_t bqSlot;
56     _UnwrapNativeCodec2GrallocMetadata(
57             block.handle(), &width, &height, &format, &usage,
58             &stride, &generation, &bqId, reinterpret_cast<uint32_t*>(&bqSlot));
59     native_handle_t *grallocHandle =
60             UnwrapNativeCodec2GrallocHandle(block.handle());
61     sp<GraphicBuffer> graphicBuffer =
62             new GraphicBuffer(grallocHandle,
63                               GraphicBuffer::CLONE_HANDLE,
64                               width, height, format,
65                               1, usage, stride);
66     native_handle_delete(grallocHandle);
67     return graphicBuffer;
68 }
69 
70 template <typename BlockProcessor>
forEachBlock(C2FrameData & frameData,BlockProcessor process)71 void forEachBlock(C2FrameData& frameData,
72                   BlockProcessor process) {
73     for (const std::shared_ptr<C2Buffer>& buffer : frameData.buffers) {
74         if (buffer) {
75             for (const C2ConstGraphicBlock& block :
76                     buffer->data().graphicBlocks()) {
77                 process(block);
78             }
79         }
80     }
81 }
82 
83 template <typename BlockProcessor>
forEachBlock(const std::list<std::unique_ptr<C2Work>> & workList,BlockProcessor process)84 void forEachBlock(const std::list<std::unique_ptr<C2Work>>& workList,
85                   BlockProcessor process) {
86     for (const std::unique_ptr<C2Work>& work : workList) {
87         if (!work) {
88             continue;
89         }
90         for (const std::unique_ptr<C2Worklet>& worklet : work->worklets) {
91             if (worklet) {
92                 forEachBlock(worklet->output, process);
93             }
94         }
95     }
96 }
97 
getHgbp(const sp<IGraphicBufferProducer> & igbp)98 sp<HGraphicBufferProducer> getHgbp(const sp<IGraphicBufferProducer>& igbp) {
99     sp<HGraphicBufferProducer> hgbp =
100             igbp->getHalInterface<HGraphicBufferProducer>();
101     return hgbp ? hgbp :
102             new B2HGraphicBufferProducer(igbp);
103 }
104 
attachToBufferQueue(const C2ConstGraphicBlock & block,const sp<IGraphicBufferProducer> & igbp,uint32_t generation,int32_t * bqSlot)105 status_t attachToBufferQueue(const C2ConstGraphicBlock& block,
106                              const sp<IGraphicBufferProducer>& igbp,
107                              uint32_t generation,
108                              int32_t* bqSlot) {
109     if (!igbp) {
110         LOG(WARNING) << "attachToBufferQueue -- null producer.";
111         return NO_INIT;
112     }
113 
114     sp<GraphicBuffer> graphicBuffer = createGraphicBuffer(block);
115     graphicBuffer->setGenerationNumber(generation);
116 
117     LOG(VERBOSE) << "attachToBufferQueue -- attaching buffer:"
118             << " block dimension " << block.width() << "x"
119                                    << block.height()
120             << ", graphicBuffer dimension " << graphicBuffer->getWidth() << "x"
121                                            << graphicBuffer->getHeight()
122             << std::hex << std::setfill('0')
123             << ", format 0x" << std::setw(8) << graphicBuffer->getPixelFormat()
124             << ", usage 0x" << std::setw(16) << graphicBuffer->getUsage()
125             << std::dec << std::setfill(' ')
126             << ", stride " << graphicBuffer->getStride()
127             << ", generation " << graphicBuffer->getGenerationNumber();
128 
129     status_t result = igbp->attachBuffer(bqSlot, graphicBuffer);
130     if (result != OK) {
131         LOG(WARNING) << "attachToBufferQueue -- attachBuffer failed: "
132                         "status = " << result << ".";
133         return result;
134     }
135     LOG(VERBOSE) << "attachToBufferQueue -- attachBuffer returned slot #"
136                  << *bqSlot << ".";
137     return OK;
138 }
139 
getBufferQueueAssignment(const C2ConstGraphicBlock & block,uint32_t * generation,uint64_t * bqId,int32_t * bqSlot)140 bool getBufferQueueAssignment(const C2ConstGraphicBlock& block,
141                               uint32_t* generation,
142                               uint64_t* bqId,
143                               int32_t* bqSlot) {
144     return _C2BlockFactory::GetBufferQueueData(
145             _C2BlockFactory::GetGraphicBlockPoolData(block),
146             generation, bqId, bqSlot);
147 }
148 
149 } // unnamed namespace
150 
OutputBufferQueue()151 OutputBufferQueue::OutputBufferQueue()
152       : mGeneration{0}, mBqId{0} {
153 }
154 
~OutputBufferQueue()155 OutputBufferQueue::~OutputBufferQueue() {
156 }
157 
configure(const sp<IGraphicBufferProducer> & igbp,uint32_t generation,uint64_t bqId)158 bool OutputBufferQueue::configure(const sp<IGraphicBufferProducer>& igbp,
159                                   uint32_t generation,
160                                   uint64_t bqId) {
161     size_t tryNum = 0;
162     size_t success = 0;
163     sp<GraphicBuffer> buffers[BufferQueueDefs::NUM_BUFFER_SLOTS];
164     std::weak_ptr<_C2BlockPoolData>
165             poolDatas[BufferQueueDefs::NUM_BUFFER_SLOTS];
166     {
167         std::scoped_lock<std::mutex> l(mMutex);
168         if (generation == mGeneration) {
169             return false;
170         }
171         mIgbp = igbp;
172         mGeneration = generation;
173         mBqId = bqId;
174         mOwner = std::make_shared<int>(0);
175         for (int i = 0; i < BufferQueueDefs::NUM_BUFFER_SLOTS; ++i) {
176             if (mBqId == 0 || !mBuffers[i]) {
177                 continue;
178             }
179             std::shared_ptr<_C2BlockPoolData> data = mPoolDatas[i].lock();
180             if (!data ||
181                 !_C2BlockFactory::BeginAttachBlockToBufferQueue(data)) {
182                 continue;
183             }
184             ++tryNum;
185             int bqSlot;
186             mBuffers[i]->setGenerationNumber(generation);
187             status_t result = igbp->attachBuffer(&bqSlot, mBuffers[i]);
188             if (result != OK) {
189                 continue;
190             }
191             bool attach =
192                     _C2BlockFactory::EndAttachBlockToBufferQueue(
193                             data, mOwner, getHgbp(mIgbp),
194                             generation, bqId, bqSlot);
195             if (!attach) {
196                 igbp->cancelBuffer(bqSlot, Fence::NO_FENCE);
197                 continue;
198             }
199             buffers[bqSlot] = mBuffers[i];
200             poolDatas[bqSlot] = data;
201             ++success;
202         }
203         for (int i = 0; i < BufferQueueDefs::NUM_BUFFER_SLOTS; ++i) {
204             mBuffers[i] = buffers[i];
205             mPoolDatas[i] = poolDatas[i];
206         }
207     }
208     ALOGD("remote graphic buffer migration %zu/%zu", success, tryNum);
209     return true;
210 }
211 
registerBuffer(const C2ConstGraphicBlock & block)212 bool OutputBufferQueue::registerBuffer(const C2ConstGraphicBlock& block) {
213     std::shared_ptr<_C2BlockPoolData> data =
214             _C2BlockFactory::GetGraphicBlockPoolData(block);
215     if (!data) {
216         return false;
217     }
218     std::scoped_lock<std::mutex> l(mMutex);
219 
220     if (!mIgbp) {
221         return false;
222     }
223 
224     uint32_t oldGeneration;
225     uint64_t oldId;
226     int32_t oldSlot;
227     // If the block is not bufferqueue-based, do nothing.
228     if (!_C2BlockFactory::GetBufferQueueData(
229             data, &oldGeneration, &oldId, &oldSlot) || (oldId == 0)) {
230         return false;
231     }
232     // If the block's bqId is the same as the desired bqId, just hold.
233     if ((oldId == mBqId) && (oldGeneration == mGeneration)) {
234         LOG(VERBOSE) << "holdBufferQueueBlock -- import without attaching:"
235                      << " bqId " << oldId
236                      << ", bqSlot " << oldSlot
237                      << ", generation " << mGeneration
238                      << ".";
239         _C2BlockFactory::HoldBlockFromBufferQueue(data, mOwner, getHgbp(mIgbp));
240         mPoolDatas[oldSlot] = data;
241         mBuffers[oldSlot] = createGraphicBuffer(block);
242         mBuffers[oldSlot]->setGenerationNumber(mGeneration);
243         return true;
244     }
245     int32_t d = (int32_t) mGeneration - (int32_t) oldGeneration;
246     LOG(WARNING) << "receiving stale buffer: generation "
247                  << mGeneration << " , diff " << d  << " : slot "
248                  << oldSlot;
249     return false;
250 }
251 
outputBuffer(const C2ConstGraphicBlock & block,const BnGraphicBufferProducer::QueueBufferInput & input,BnGraphicBufferProducer::QueueBufferOutput * output)252 status_t OutputBufferQueue::outputBuffer(
253         const C2ConstGraphicBlock& block,
254         const BnGraphicBufferProducer::QueueBufferInput& input,
255         BnGraphicBufferProducer::QueueBufferOutput* output) {
256     uint32_t generation;
257     uint64_t bqId;
258     int32_t bqSlot;
259     bool display = displayBufferQueueBlock(block);
260     if (!getBufferQueueAssignment(block, &generation, &bqId, &bqSlot) ||
261         bqId == 0) {
262         // Block not from bufferqueue -- it must be attached before queuing.
263 
264         mMutex.lock();
265         sp<IGraphicBufferProducer> outputIgbp = mIgbp;
266         uint32_t outputGeneration = mGeneration;
267         mMutex.unlock();
268 
269         status_t status = attachToBufferQueue(
270                 block, outputIgbp, outputGeneration, &bqSlot);
271         if (status != OK) {
272             LOG(WARNING) << "outputBuffer -- attaching failed.";
273             return INVALID_OPERATION;
274         }
275 
276         status = outputIgbp->queueBuffer(static_cast<int>(bqSlot),
277                                      input, output);
278         if (status != OK) {
279             LOG(ERROR) << "outputBuffer -- queueBuffer() failed "
280                        "on non-bufferqueue-based block. "
281                        "Error = " << status << ".";
282             return status;
283         }
284         return OK;
285     }
286 
287     mMutex.lock();
288     sp<IGraphicBufferProducer> outputIgbp = mIgbp;
289     uint32_t outputGeneration = mGeneration;
290     uint64_t outputBqId = mBqId;
291     mMutex.unlock();
292 
293     if (!outputIgbp) {
294         LOG(VERBOSE) << "outputBuffer -- output surface is null.";
295         return NO_INIT;
296     }
297 
298     if (!display) {
299         LOG(WARNING) << "outputBuffer -- cannot display "
300                      "bufferqueue-based block to the bufferqueue.";
301         return UNKNOWN_ERROR;
302     }
303     if (bqId != outputBqId || generation != outputGeneration) {
304         int32_t diff = (int32_t) outputGeneration - (int32_t) generation;
305         LOG(WARNING) << "outputBuffer -- buffers from old generation to "
306                      << outputGeneration << " , diff: " << diff
307                      << " , slot: " << bqSlot;
308         return DEAD_OBJECT;
309     }
310 
311     status_t status = outputIgbp->queueBuffer(static_cast<int>(bqSlot),
312                                           input, output);
313     if (status != OK) {
314         LOG(ERROR) << "outputBuffer -- queueBuffer() failed "
315                    "on bufferqueue-based block. "
316                    "Error = " << status << ".";
317         return status;
318     }
319     return OK;
320 }
321 
holdBufferQueueBlocks(const std::list<std::unique_ptr<C2Work>> & workList)322 void OutputBufferQueue::holdBufferQueueBlocks(
323         const std::list<std::unique_ptr<C2Work>>& workList) {
324     forEachBlock(workList,
325                  std::bind(&OutputBufferQueue::registerBuffer,
326                            this, std::placeholders::_1));
327 }
328 
329 }  // namespace utils
330 }  // namespace V1_0
331 }  // namespace c2
332 }  // namespace media
333 }  // namespace hardware
334 }  // namespace android
335 
336