1 /*
2  * Copyright (C) 2016 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 // Play sine waves using AAudio.
18 
19 #include <aaudio/AAudio.h>
20 #include <aaudio/AAudioTesting.h>
21 #include <asm/fcntl.h>
22 #include <fcntl.h>
23 #include <stdio.h>
24 #include <stdlib.h>
25 #include <unistd.h>
26 
27 #include "AAudioExampleUtils.h"
28 #include "AAudioSimplePlayer.h"
29 #include "AAudioArgsParser.h"
30 
31 #define NUM_SECONDS           4
32 
main(int argc,const char ** argv)33 int main(int argc, const char **argv)
34 {
35     AAudioArgsParser   argParser;
36     AAudioSimplePlayer player;
37     SineThreadedData_t myData;
38     aaudio_result_t    result = AAUDIO_OK;
39 
40     int32_t         actualChannelCount = 0;
41     int32_t         actualSampleRate = 0;
42     aaudio_format_t actualDataFormat = AAUDIO_FORMAT_UNSPECIFIED;
43 
44     AAudioStream *aaudioStream = nullptr;
45     int32_t  framesPerBurst = 0;
46     int32_t  framesPerWrite = 0;
47     int32_t  framesToPlay = 0;
48     int32_t  framesLeft = 0;
49     int32_t  xRunCount = 0;
50     int      numActiveOscilators = 0;
51     float   *floatData = nullptr;
52     int16_t *shortData = nullptr;
53 
54     int      testFd = -1;
55 
56     // Make printf print immediately so that debug info is not stuck
57     // in a buffer if we hang or crash.
58     setvbuf(stdout, nullptr, _IONBF, (size_t) 0);
59 
60     printf("%s - Play a sine wave using AAudio V0.1.3\n", argv[0]);
61 
62     if (argParser.parseArgs(argc, argv)) {
63         return EXIT_FAILURE;
64     }
65 
66     result = player.open(argParser);
67     if (result != AAUDIO_OK) {
68         fprintf(stderr, "ERROR -  player.open() returned %d\n", result);
69         goto finish;
70     }
71 
72     aaudioStream = player.getStream();
73 
74     argParser.compareWithStream(aaudioStream);
75 
76     actualChannelCount = AAudioStream_getChannelCount(aaudioStream);
77     actualSampleRate = AAudioStream_getSampleRate(aaudioStream);
78     actualDataFormat = AAudioStream_getFormat(aaudioStream);
79 
80     myData.sampleRate = actualSampleRate;
81     myData.setupSineSweeps();
82 
83     // Some DMA might use very short bursts of 16 frames. We don't need to write such small
84     // buffers. But it helps to use a multiple of the burst size for predictable scheduling.
85     framesPerBurst = AAudioStream_getFramesPerBurst(aaudioStream);
86     framesPerWrite = framesPerBurst;
87     while (framesPerWrite < 48) {
88         framesPerWrite *= 2;
89     }
90     printf("Buffer: framesPerBurst = %d\n",framesPerBurst);
91     printf("Buffer: framesPerWrite = %d\n",framesPerWrite);
92 
93     // Allocate a buffer for the audio data.
94     if (actualDataFormat == AAUDIO_FORMAT_PCM_FLOAT) {
95         floatData = new float[framesPerWrite * actualChannelCount];
96     } else if (actualDataFormat == AAUDIO_FORMAT_PCM_I16) {
97         shortData = new int16_t[framesPerWrite * actualChannelCount];
98     } else {
99         printf("ERROR Unsupported data format!\n");
100         goto finish;
101     }
102 
103     testFd = open("/data/aaudio_temp.raw", O_CREAT | O_RDWR, S_IRWXU);
104     printf("testFd = %d, pid = %d\n", testFd, getpid());
105 
106     // Start the stream.
107     printf("call player.start()\n");
108     result = player.start();
109     if (result != AAUDIO_OK) {
110         fprintf(stderr, "ERROR - AAudioStream_requestStart() returned %d\n", result);
111         goto finish;
112     }
113 
114     printf("after start, state = %s\n",
115             AAudio_convertStreamStateToText(AAudioStream_getState(aaudioStream)));
116 
117     // Play for a while.
118     framesToPlay = actualSampleRate * argParser.getDurationSeconds();
119     framesLeft = framesToPlay;
120     numActiveOscilators = (actualChannelCount > MAX_CHANNELS) ? MAX_CHANNELS : actualChannelCount;
121     while (framesLeft > 0) {
122         // Render as FLOAT or PCM
123         if (actualDataFormat == AAUDIO_FORMAT_PCM_FLOAT) {
124             for (int i = 0; i < numActiveOscilators; ++i) {
125                 myData.sineOscillators[i].render(&floatData[i], actualChannelCount,
126                                                   framesPerWrite);
127             }
128         } else if (actualDataFormat == AAUDIO_FORMAT_PCM_I16) {
129             for (int i = 0; i < numActiveOscilators; ++i) {
130                 myData.sineOscillators[i].render(&shortData[i], actualChannelCount,
131                                                   framesPerWrite);
132             }
133         }
134 
135         // Write audio data to the stream.
136         int64_t timeoutNanos = 1000 * NANOS_PER_MILLISECOND;
137         int32_t minFrames = (framesToPlay < framesPerWrite) ? framesToPlay : framesPerWrite;
138         int32_t actual = 0;
139         if (actualDataFormat == AAUDIO_FORMAT_PCM_FLOAT) {
140             actual = AAudioStream_write(aaudioStream, floatData, minFrames, timeoutNanos);
141         } else if (actualDataFormat == AAUDIO_FORMAT_PCM_I16) {
142             actual = AAudioStream_write(aaudioStream, shortData, minFrames, timeoutNanos);
143         }
144         if (actual < 0) {
145             fprintf(stderr, "ERROR - AAudioStream_write() returned %d\n", actual);
146             goto finish;
147         } else if (actual == 0) {
148             fprintf(stderr, "WARNING - AAudioStream_write() returned %d\n", actual);
149             goto finish;
150         }
151         framesLeft -= actual;
152 
153         // Use timestamp to estimate latency.
154         /*
155         {
156             int64_t presentationFrame;
157             int64_t presentationTime;
158             result = AAudioStream_getTimestamp(aaudioStream,
159                                                CLOCK_MONOTONIC,
160                                                &presentationFrame,
161                                                &presentationTime
162                                                );
163             if (result == AAUDIO_OK) {
164                 int64_t elapsedNanos = getNanoseconds() - presentationTime;
165                 int64_t elapsedFrames = actualSampleRate * elapsedNanos / NANOS_PER_SECOND;
166                 int64_t currentFrame = presentationFrame + elapsedFrames;
167                 int64_t framesWritten = AAudioStream_getFramesWritten(aaudioStream);
168                 int64_t estimatedLatencyFrames = framesWritten - currentFrame;
169                 int64_t estimatedLatencyMillis = estimatedLatencyFrames * 1000 / actualSampleRate;
170                 printf("estimatedLatencyMillis %d\n", (int)estimatedLatencyMillis);
171             }
172         }
173          */
174     }
175 
176     xRunCount = AAudioStream_getXRunCount(aaudioStream);
177     printf("AAudioStream_getXRunCount %d\n", xRunCount);
178 
179     printf("call stop()\n");
180     result = player.stop();
181     if (result != AAUDIO_OK) {
182         goto finish;
183     }
184 
185 finish:
186     printf("testFd = %d, fcntl before aaudio close returns 0x%08X\n",
187            testFd, fcntl(testFd, F_GETFD));
188     player.close();
189     printf("testFd = %d, fcntl after aaudio close returns 0x%08X\n",
190            testFd, fcntl(testFd, F_GETFD));
191     if (::close(testFd) != 0) {
192         printf("ERROR SharedMemoryParcelable::close() of testFd = %d, errno = %s\n",
193                testFd, strerror(errno));
194     }
195     printf("testFd = %d, fcntl after close() returns 0x%08X\n", testFd, fcntl(testFd, F_GETFD));
196 
197     delete[] floatData;
198     delete[] shortData;
199     printf("exiting - AAudio result = %d = %s\n", result, AAudio_convertResultToText(result));
200     return (result != AAUDIO_OK) ? EXIT_FAILURE : EXIT_SUCCESS;
201 }
202 
203